Difference between revisions of "Wandering Head"
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|hp=3 | |hp=3 | ||
|at=6 (contact) | |at=6 (contact) | ||
| − | |weak=[[Spark Chaser]], [[ | + | |weak=[[Spark Chaser]], [[Mix Tape]], [[Power Line]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Wire Adaptor]]{{Megamix}} |
|category=Bird | |category=Bird | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[The Warped Void]]<br>[[Deserted Sector G-009]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Weapon Tutorials]]<br>[[Sonic Man's Spaceship]]<br>[[Outer Excavation]] |
|OffAppear=[[Mega Man V]] | |OffAppear=[[Mega Man V]] | ||
| − | |MaGMMLAppear=[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]] |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
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'''Wandering Head''' is an enemy from ''[[Mega Man V]]''. It is a robot resembling a bird's head that bounces off of walls. | '''Wandering Head''' is an enemy from ''[[Mega Man V]]''. It is a robot resembling a bird's head that bounces off of walls. | ||
| − | Wandering Head was first available with the release of the [[Megamix Engine]], and thusly | + | Wandering Head was first available with the release of the [[Megamix Engine]], and thusly appeared in the devkits for every game using the engine. The first such game to use Wandering Head was ''[[Make a Good 48 Hour Mega Man Level]]'', where it appeared in the entries [[Sonic Man's Spaceship]] and [[Outer Excavation]], as well as the game's [[Weapon Tutorials]]. It returned in ''[[Make a Good Mega Man Level 3]]'' for the entry [[The Warped Void]], the [[Tier X (MaGMML3)|Tier X]] level [[Deserted Sector G-009]] (albeit slightly modified), and the [[NEO Pit of Pits]] sublevels "Revenge of (Annoyed Grunt)" and "Under My Control". |
==Behavior== | ==Behavior== | ||
| − | Wandering Heads, true to their name, merely fly around diagonally, bouncing off of solid surfaces. A user can change how fast they move with creation code. | + | Wandering Heads, true to their name, merely fly around diagonally, bouncing off of solid surfaces. A user can change how fast they move by setting the <code>moveSpeed</code> variable with creation code. |
==Damage Table== | ==Damage Table== | ||
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|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| + | |tape=3/4/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=2 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=1 | ||
| + | |cable=2 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=1/0.5 | ||
| + | |power=3 | ||
|notes= | |notes= | ||
}} | }} | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
Latest revision as of 22:59, 7 February 2025
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Wandering Head is an enemy from Mega Man V. It is a robot resembling a bird's head that bounces off of walls.
Wandering Head was first available with the release of the Megamix Engine, and thusly appeared in the devkits for every game using the engine. The first such game to use Wandering Head was Make a Good 48 Hour Mega Man Level, where it appeared in the entries Sonic Man's Spaceship and Outer Excavation, as well as the game's Weapon Tutorials. It returned in Make a Good Mega Man Level 3 for the entry The Warped Void, the Tier X level Deserted Sector G-009 (albeit slightly modified), and the NEO Pit of Pits sublevels "Revenge of (Annoyed Grunt)" and "Under My Control".
Contents
Behavior
Wandering Heads, true to their name, merely fly around diagonally, bouncing off of solid surfaces. A user can change how fast they move by setting the moveSpeed variable with creation code.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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| 3/4/Y | 1 | 1/2/3 | 2 | 4/3 | 4 | 1 | 2 | 1 | 3 | 1/0.5 | 3 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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