Difference between revisions of "Wall Blaster"
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==Related Enemies== | ==Related Enemies== | ||
*[[Wall Blaster II]] | *[[Wall Blaster II]] | ||
Revision as of 01:53, 10 October 2024
| Wall Blaster | |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Wall Blaster is an enemy from Mega Man 4. It is a mechanical wall-mounted cannon.
Wall Blaster was first included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. The first game to use it was Make a Good Mega Man Level: Episode Zero, where it appeared in the levels Subterranean Stronghold, Stormy Spire, and Null and Void.
Contents
Behavior
Wall Blasters can aim in seven directions, going as low as -247.5 degrees (almost directly below it) and as high as 247.5 degrees (almost directly above it). If Mega Man is within this range, Wall Blasters will fire three projectiles towards him at a time, pausing for 1-2 seconds before firing again.
If Mega Man is too low or high for the Wall Blaster to reach or is behind it, it will remain completely stationary.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 4 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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2 | 3 | 2 | 3 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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4 | 6* | 5 | 6 | ||||||
| Other Notes | *Reflected shots do 5 damage. | |||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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