Difference between revisions of "Spark Shock"
From Make a Good Mega Man Level Contest
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|capacity= 28 | |capacity= 28 | ||
|type= Immobilize | |type= Immobilize | ||
| − | |OffAppear=[[Mega Man 3]]<br>[[Mega Man III]] | + | |OffAppear=[[Mega Man 3]]<br>[[Mega Man III]]<br>[[Mega Man: The Wily Wars]] |
|appearances=[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]<br>[[Megamix Engine]] | |appearances=[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]<br>[[Megamix Engine]] | ||
|sprite=[[File:SparkShockWep.png]] | |sprite=[[File:SparkShockWep.png]] | ||
Revision as of 00:55, 3 June 2021
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
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The Spark Shock (スパークショック Supāku Shokku) is Spark Man's Special Weapon from Mega Man 3. Its system generates an energy ball that can short-circuit electronic components, temporarily paralyzing enemies.
Make a Good 48 Hour Mega Man Level
The Spark Shock is one of the weapons in Make a Good 48 Hour Mega Man Level, included to test weapons that immobilize targets. Compared to Mega Man 3, the shot travels at a faster speed, and the player is able to switch weapons while an enemy is paralyzed; a feature absent in 3, but present in Mega Man III. However, the weapon deals no damage to non-boss enemies.
Damage Table
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| 1 | 1 | 4 | 2 | 1 | 1 | 2 | 4 | 4 | 2 |
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| 1 | 0 | 1 | 1 | 2 | 2 | 0 | 1 | 0 | 1 |
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| 4 | 0 | 2 | 4 | 1 | 1 | 2 | 1 | 2 | 0 |
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| 1 | 1 | 1 | 0 | 1 | 1 | 2 | 1 | 5 | 1 |
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| 2 | 1 | 1 | 0 | 1 | 0 | 4 | 1 | 1 | 1 |
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| 1 | 2 | 0 | 4 | 4 | 1 | 1 | 2 | 0 | 2 |