Difference between revisions of "Missquid"
From Make a Good Mega Man Level Contest
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|weak=[[Hornet Chaser]], [[Wheel Cutter]], [[Sakugarne]], [[Super Arrow]] | |weak=[[Hornet Chaser]], [[Wheel Cutter]], [[Sakugarne]], [[Super Arrow]] | ||
|category= | |category= | ||
| − | |location='''MaGMML2:'''<br>[[Boil Man (stage)|Boil Man]]<br>[[Deep Thoughts]]<br>[[Null and Void]] | + | |location='''MaGMML2:'''<br>[[Boil Man (stage)|Boil Man]]<br>[[Deep Thoughts]]<br>[[Null and Void (MaGMML2)|Null and Void]] |
|OffAppear= | |OffAppear= | ||
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
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|sprite=[[File:Missquid.png]] | |sprite=[[File:Missquid.png]] | ||
}} | }} | ||
| − | '''Missquid''' is an enemy from ''[[Make a Good Mega Man Level 2]]'', found in [[Boil Man (stage)|Boil Man]], the [[Tier X (MaGMML2)|Tier X]] stage [[Deep Thoughts]], and in [[Null and Void]]. It is a robotic squid that attacks enemies by shooting fireballs that curve towards targets. | + | '''Missquid''' is an enemy from ''[[Make a Good Mega Man Level 2]]'', found in [[Boil Man (stage)|Boil Man]], the [[Tier X (MaGMML2)|Tier X]] stage [[Deep Thoughts]], and in [[Null and Void (MaGMML2)|Null and Void]]. It is a robotic squid that attacks enemies by shooting fireballs that curve towards targets. |
==Behavior== | ==Behavior== | ||
Revision as of 16:28, 8 March 2020
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Missquid is an enemy from Make a Good Mega Man Level 2, found in Boil Man, the Tier X stage Deep Thoughts, and in Null and Void. It is a robotic squid that attacks enemies by shooting fireballs that curve towards targets.
Behavior
Missquids initially sit still, deflecting most weapons that strike them. Very shortly afterwards, they start glowing red while charging up a fireball, becoming vulnerable. Once the fireball is complete, they will shoot it behind them before it curves back around to hit Mega Man. If a Missquid is shot while preparing a fireball, it will reset its pattern, cancelling the attack if it hasn't already fired.
Damage Table
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| 1/2/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
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