Difference between revisions of "Kakinbatank"
Spin Attaxx (talk | contribs) (Created page with "{{enemy |name=Kakinbatank |image= |caption= |jname= |script=カキンバタンク |romaji=Kakinbatanku |altname= |designer= |programmer=Fabian |artist= |hp=10 |at=5 (conta...") |
Spin Attaxx (talk | contribs) |
||
| Line 12: | Line 12: | ||
|hp=10 | |hp=10 | ||
|at=5 (contact)<br>5 (shield)<br>3 (projectile) | |at=5 (contact)<br>5 (shield)<br>3 (projectile) | ||
| − | |weak=[[Laser Trident]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Salt Water]]{{48H}}<br>[[Triple Blade]], [[Wheel Cutter]]{{Megamix}} | + | |weak=[[Laser Trident]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Salt Water]]{{48H}}<br>[[Cutter Chip]] ([[Z-Saber]], [[Blank Drive]])<br>[[Flame Chip]] (Z-Saber, [[Z-Burst]])<br>[[Zap Chip]] (Z-Saber, Blank Drive){{EZ}}<br>[[Triple Blade]], [[Wheel Cutter]]{{Megamix}} |
|category=Grounded, Bulky, Shielded | |category=Grounded, Bulky, Shielded | ||
| − | |location= | + | |location='''MaGMML: Episode Zero:'''<br>[[String Theory]] |
|OffAppear=[[Mega Man 9]] | |OffAppear=[[Mega Man 9]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy) |
|appear2= | |appear2= | ||
|sprite=[[File:Kakinbatank.png]] | |sprite=[[File:Kakinbatank.png]] | ||
| Line 22: | Line 22: | ||
'''Kakinbatank''' is an enemy from ''[[Mega Man 9]]''. It is a large tank-like robot that hides behind a sturdy shield. | '''Kakinbatank''' is an enemy from ''[[Mega Man 9]]''. It is a large tank-like robot that hides behind a sturdy shield. | ||
| − | Kakinbatank was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. | + | Kakinbatank was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. Prior to either game's release, it appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' stage [[String Theory]]. |
==Behavior== | ==Behavior== | ||
| Line 28: | Line 28: | ||
By default, Kakinbatanks are red, but by setting "col = 1" via creation code, their colour will change to green. | By default, Kakinbatanks are red, but by setting "col = 1" via creation code, their colour will change to green. | ||
| + | |||
| + | ==Variants== | ||
| + | {| border="1" style="" | ||
| + | |-style="background:#99B1FF;" | ||
| + | ! width="1%" |Sprite | ||
| + | ! width="5%" |Name | ||
| + | ! width="7%" |MaGMML Appearance(s) | ||
| + | ! width="7%" |Location(s) | ||
| + | ! width="20%" |Description | ||
| + | ! width="7%" |Designer(s) | ||
| + | ! width="7%" |HP | ||
| + | ! width="7%" |Attack Damage | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:GNGKakinbatank.png]] | ||
| + | | style="text-align: center;"|GNG Kakinbatank | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]'' | ||
| + | | style="text-align: center;"|[[Ghouls n' Ghasts]] | ||
| + | | style="text-align: center;"|A purple Kakinbatank with a skull for a head. Its shield design homages the [[GNG Shield Attacker]] enemy from [[Goblins n' Ghasts]]. | ||
| + | | style="text-align: center;"|[[SVNrenga]] | ||
| + | | style="text-align: center;"|10 | ||
| + | | style="text-align: center;"|5 (contact)<br>5 (shield)<br>3 (projectile) | ||
| + | |- | ||
| + | |} | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 43: | Line 66: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
| Line 59: | Line 81: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 73: | Line 94: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 82: | Line 102: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 96: | Line 115: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | + | ===Make a Good Mega Man Level: Episode Zero=== | |
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=2 | ||
| + | |cutsaber=4 | ||
| + | |cutburst=3 | ||
| + | |cutdrive=4 | ||
| + | |flamebuster=2 | ||
| + | |flamesaber=4 | ||
| + | |flameburst=4 | ||
| + | |flamedrive=2 | ||
| + | |icebuster=2 | ||
| + | |icesaber=3 | ||
| + | |iceburst=2 | ||
| + | |icedrive=3 | ||
| + | |zapbuster=2 | ||
| + | |zapsaber=4 | ||
| + | |zapburst=3 | ||
| + | |zapdrive=4 | ||
| + | |psybuster=2 | ||
| + | |psysaber=3 | ||
| + | |psyburst=3 | ||
| + | |psydrive=3 | ||
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| − | |time= | + | |time=Y |
|stone=2 | |stone=2 | ||
|plant=4 | |plant=4 | ||
| Line 108: | Line 154: | ||
}} | }} | ||
| − | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Bulky Enemies]][[Category:Grounded Enemies]][[Category:Shielded Enemies]] | + | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Custom Enemies (MaGMML:EZ)]][[Category:Mega Man 9 Enemies]][[Category:Bulky Enemies]][[Category:Grounded Enemies]][[Category:Shielded Enemies]] |
Revision as of 21:16, 14 May 2021
| Kakinbatank | |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
Kakinbatank is an enemy from Mega Man 9. It is a large tank-like robot that hides behind a sturdy shield.
Kakinbatank was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Prior to either game's release, it appeared in the Make a Good Mega Man Level: Episode Zero stage String Theory.
Contents
Behavior
Kakinbatanks sleep behind their shield, but will wake up and move forwards if disturbed by Mega Man shooting the shield. When they're close enough to Mega Man, they push their shield down in an attempt to hit him with it. Afterwards, they attack by frequently shooting arcing projectiles at Mega Man.
By default, Kakinbatanks are red, but by setting "col = 1" via creation code, their colour will change to green.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| GNG Kakinbatank | MaGMML: Episode Zero | Ghouls n' Ghasts | A purple Kakinbatank with a skull for a head. Its shield design homages the GNG Shield Attacker enemy from Goblins n' Ghasts. | SVNrenga | 10 | 5 (contact) 5 (shield) 3 (projectile) |
Damage Table
Make a Good Mega Man LevelMegamix Only
| |
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2Megamix Only
| |
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 3 | Y | 1 | 3 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
| |
|
|
|
|
|
|
|
| ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 2 | 1 | 4 | 3 | 1 | 2 | 3 | ||||||||||||
| |
|
|
|
|
|
|
|
|
|
|
| |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
| |
|
|
|
|---|---|---|---|
| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
| |
|
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 4 | 3 | 2 | ||
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
| |
|
|
| |||||||
|---|---|---|---|---|---|---|---|---|---|---|
| |
1 | 1 | 2 | 99 | ||||||
| |
2 | 4 | 3 | 4 | ||||||
| |
2 | 4 | 4 | 2 | ||||||
| |
2 | 3 | 2 | 3 | ||||||
| |
2 | 4 | 3 | 4 | ||||||
| |
2 | 3 | 3 | 3 | ||||||
| Other Notes | ||||||||||
Megamix Engine
| |
|
|
|
|
| |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||