Difference between revisions of "Toss Machine"
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|hp=3 | |hp=3 | ||
|at=5 (contact)<br>4 (ball) | |at=5 (contact)<br>4 (ball) | ||
| − | |weak=[[Jewel Satellite]], [[Slash Claw]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arrow]]{{2}}<br>[[ | + | |weak=[[Jewel Satellite]], [[Slash Claw]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arrow]]{{2}}<br>[[Break Dash]], [[Beet Tiller]]{{3}}<br>[[Zap Chip]] ([[Z-Saber]]){{EZ}}<br>[[Hornet Chaser]], [[Search Snake]], [[Plant Barrier]]{{Megamix}} |
|category=Grounded | |category=Grounded | ||
| − | |location='''MaGMML2:'''<br>[[Starman Recreation]]<br>[[Biplane Bay]]<br>[[Swiss Hotel]] | + | |location='''MaGMML2:'''<br>[[Starman Recreation]]<br>[[Biplane Bay]]<br>[[Swiss Hotel]]<br>'''MaGMML3:'''<br>[[Wily's Well-fortified Room]]<br>[[Crosshair Aware]]<br>[[NEO Pit of Pits]]<br>[[Shrine of Nebula]]<br>'''MaGMML: Episode Zero:'''<br>[[Robot Ink Printing Facility]]<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear) | |OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear) | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:TossMachine.png]] | |sprite=[[File:TossMachine.png]] | ||
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'''Toss Machine''' is an enemy from ''[[Mega Man 5]]''. It is a modified pitching machine. | '''Toss Machine''' is an enemy from ''[[Mega Man 5]]''. It is a modified pitching machine. | ||
| − | Toss Machine was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Starman Recreation]] and [[Biplane Bay]], as well as the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]]. | + | Toss Machine was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Starman Recreation]] and [[Biplane Bay]], as well as the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]]. It reappeared in ''[[Make a Good Mega Man Level: Episode Zero]]'' for the levels [[Robot Ink Printing Facility]] and [[Null and Void (Episode Zero)|Null and Void]]. It wasn't used anywhere in ''[[Make a Good 48 Hour Mega Man Level]]'', but a Toss Machine still appears as an NPC in [[Tier 5 (MaG48HMML)|Tier 5]]. |
| + | |||
| + | In ''[[Make a Good Mega Man Level 3]]'', Toss Machine appeared in the entries [[Wily's Well-fortified Room]] and [[Crosshair Aware]], the [[NEO Pit of Pits]] sublevels "Ballz 2D", "Frantic Faller", and "Swingin' Jumper", and the [[Shrine of Nebula]] room "PUBLIC TRANSPORTATION!!!!!". | ||
==Behavior== | ==Behavior== | ||
| Line 31: | Line 33: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 41: | Line 43: | ||
|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 55: | Line 58: | ||
|wire=3<br>3 | |wire=3<br>3 | ||
|arrow=3<br>3 | |arrow=3<br>3 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
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|ice=2 | |ice=2 | ||
|break=3 | |break=3 | ||
| − | |notes=}} | + | |tape=2/3/Y |
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=4 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.2 | ||
| + | |cable=1 | ||
| + | |shoes=2 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
| + | |notes= | ||
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 74: | Line 91: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| − | ===Make a Good 48 Hour Mega Man Level=== | + | }} |
| − | {{ | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== |
| + | {{Damagetable48HM | ||
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=2 | |flame=2 | ||
| Line 86: | Line 104: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | ===Make a Good Mega Man Level: Episode Zero=== | ||
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=1 | ||
| + | |cutsaber=1 | ||
| + | |cutburst=2 | ||
| + | |cutdrive=2 | ||
| + | |flamebuster=1 | ||
| + | |flamesaber=1 | ||
| + | |flameburst=2 | ||
| + | |flamedrive=1 | ||
| + | |icebuster=2 | ||
| + | |icesaber=3 | ||
| + | |iceburst=2 | ||
| + | |icedrive=3 | ||
| + | |zapbuster=2 | ||
| + | |zapsaber=4 | ||
| + | |zapburst=3 | ||
| + | |zapdrive=3 | ||
| + | |psybuster=1 | ||
| + | |psysaber=1* | ||
| + | |psyburst=2 | ||
| + | |psydrive=2 | ||
| + | |notes=*Reflected shots do 2 damage. | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 95: | Line 142: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Grounded Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Grounded Enemies]] | ||
Latest revision as of 20:44, 15 February 2025
| Toss Machine | |||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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Toss Machine is an enemy from Mega Man 5. It is a modified pitching machine.
Toss Machine was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Starman Recreation and Biplane Bay, as well as the Tier X stage Swiss Hotel. It reappeared in Make a Good Mega Man Level: Episode Zero for the levels Robot Ink Printing Facility and Null and Void. It wasn't used anywhere in Make a Good 48 Hour Mega Man Level, but a Toss Machine still appears as an NPC in Tier 5.
In Make a Good Mega Man Level 3, Toss Machine appeared in the entries Wily's Well-fortified Room and Crosshair Aware, the NEO Pit of Pits sublevels "Ballz 2D", "Frantic Faller", and "Swingin' Jumper", and the Shrine of Nebula room "PUBLIC TRANSPORTATION!!!!!".
Contents
Behavior
Toss Machine will stand still, tossing balls in arcs towards Mega Man at a steady rate.
By default, Toss Machines throw gray balls, but by setting "col = 1" in a Toss Machine's creation code, it will throw teal balls instead.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 3 |
3 3 |
2 2 |
1 1 |
Y Y |
3 3 |
3 3 |
3 3 |
3 3 |
3 3 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.2 | 1 | 2 | 3 | 3/1 | 1 | |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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2 | 4 | 3 | 3 | ||||||
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1 | 1* | 2 | 2 | ||||||
| Other Notes | *Reflected shots do 2 damage. | |||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||