Difference between revisions of "Kaona Geeno"
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|hp=2 (body)<br>1 (head) | |hp=2 (body)<br>1 (head) | ||
|at=4 (contact)<br>3 (head)<br>2 (projectile) | |at=4 (contact)<br>3 (head)<br>2 (projectile) | ||
− | |weak=[[Break Dash]], [[Beet Tiller | + | |weak=[[Break Dash]], [[Beet Tiller]]{{3}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Wheel Cutter]], [[Search Snake]]{{Megamix}} |
|category=Grounded | |category=Grounded | ||
− | |location='''MaGMML: Episode Zero:'''<br>[[Frosty Fields]]<br>[[Null and Void (Episode Zero)|Null and Void]] | + | |location='''MaGMML3:'''<br>[[The Return of Veteran Z]]<br>[[Water Level? Ice Level?]]<br>[[Poudrin Man (stage)|Poudrin Man]]<br>[[An Ice Cave in Russia]]<br>[[NEO Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Frosty Fields]]<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 10]] | |OffAppear=[[Mega Man 10]] | ||
− | |MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:KaonaGeeno.png]] | |sprite=[[File:KaonaGeeno.png]] | ||
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'''Kaona Geeno''' is an enemy from ''[[Mega Man 10]]''. It is a small snowman-shaped robot that creates and throws head-shaped snowballs that release bullets when impacting surfaces. | '''Kaona Geeno''' is an enemy from ''[[Mega Man 10]]''. It is a small snowman-shaped robot that creates and throws head-shaped snowballs that release bullets when impacting surfaces. | ||
− | Kaona Geeno was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level | + | Kaona Geeno was first made available with the [[Megamix Engine]], and subsequently the devkits for all games built with it. The first released game to use it was ''[[Make a Good Mega Man Level: Episode Zero]]'', where it appeared in [[Frosty Fields]] and [[Null and Void (Episode Zero)|Null and Void]]. It went unused in ''[[Make a Good 48 Hour Mega Man Level]]'', but a Kaona Geeno is still present as an NPC in [[Tier 9 (MaG48HMML)|Tier 9]]. |
+ | |||
+ | Kaona Geeno returned in ''[[Make a Good Mega Man Level 3]]'', and appeared in the entries [[The Return of Veteran Z]], [[Water Level? Ice Level?]], [[Poudrin Man (stage)|Poudrin Man]], and [[An Ice Cave in Russia]], as well as the [[NEO Pit of Pits]] sublevels "Ballz 2D", "Chilling Out", and "Cryogenic Lab". | ||
==Behavior== | ==Behavior== | ||
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|notes= | |notes= | ||
}} | }} | ||
− | ===Make a Good 48 Hour Mega Man Level=== | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== |
− | {{ | + | {{Damagetable48HM |
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=2 | |flame=2 | ||
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|notes= | |notes= | ||
}} | }} | ||
− | == | + | ==Notes== |
* As of the latest Megamix Engine version, an inaccuracy with destroying a Kaona Geeno's head while it's still attached to the body will result in a new head appearing instantly, as opposed to it taking some time in ''Mega Man 10''. | * As of the latest Megamix Engine version, an inaccuracy with destroying a Kaona Geeno's head while it's still attached to the body will result in a new head appearing instantly, as opposed to it taking some time in ''Mega Man 10''. | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Grounded Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 10 Enemies]][[Category:Grounded Enemies]] |
Latest revision as of 20:06, 16 March 2025
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Kaona Geeno is an enemy from Mega Man 10. It is a small snowman-shaped robot that creates and throws head-shaped snowballs that release bullets when impacting surfaces.
Kaona Geeno was first made available with the Megamix Engine, and subsequently the devkits for all games built with it. The first released game to use it was Make a Good Mega Man Level: Episode Zero, where it appeared in Frosty Fields and Null and Void. It went unused in Make a Good 48 Hour Mega Man Level, but a Kaona Geeno is still present as an NPC in Tier 9.
Kaona Geeno returned in Make a Good Mega Man Level 3, and appeared in the entries The Return of Veteran Z, Water Level? Ice Level?, Poudrin Man, and An Ice Cave in Russia, as well as the NEO Pit of Pits sublevels "Ballz 2D", "Chilling Out", and "Cryogenic Lab".
Contents
Behavior
Kaona Geeno sits in place, and if Mega Man is close enough to it, it will remove its head and throw it forwards. Afterwards, it grows a new head and repeats the process. If a thrown head collides with a wall or floor, it will be destroyed and release four projectiles in a plus formation, though shooting it before it lands will prevent the spreadshot from occurring.
How close Mega Man needs to be for a Kaona Geeno to start throwing its head can be altered by changing the value of the throwRange variable in a Kaona Geeno's creation code.
Damage Table
Make a Good Mega Man LevelMegamix Only
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1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
Other Notes |
Make a Good Mega Man Level 2Megamix Only
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1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
Other Notes |
Make a Good Mega Man Level 3
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1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.5 | 1 | 2 | 3 | 3/1 | 1 | |||||||||
Other Notes |
Make a Good 24 Hour Mega Man LevelMegamix Only
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1/1/3 | 4/2 | 1/5 | 99 |
Other Notes |
Make a Good 48 Hour Mega Man LevelMegamix Only
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1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
Other Notes |
Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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2 | 4 | 3 | 4 | ||||||
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1 | 1* | 2 | 2 | ||||||
Other Notes | *Reflected shots do 2 damage. |
Megamix Engine
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1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
Other Notes |
Notes
- As of the latest Megamix Engine version, an inaccuracy with destroying a Kaona Geeno's head while it's still attached to the body will result in a new head appearing instantly, as opposed to it taking some time in Mega Man 10.