From Make a Good Mega Man Level Contest
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| − | {{enemy
| + | #REDIRECT: [[Crazy Cannon]] |
| − | |name=Wild Gunner
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| − | |image=
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| − | |caption=
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| − | |jname=
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| − | |script=
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| − | |romaji=
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| − | |altname=
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| − | |designer=[[Zatsupachi]]
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| − | |programmer=[[Zatsupachi]]
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| − | |artist=[[Zatsupachi]]
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| − | |hp=5
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| − | |at=4 (contact)<br>4 (projectile)
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| − | |weak=[[Sakugarne]]
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| − | |category=
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| − | |location=[[Yggdrasil]]<br>[[Deep Thoughts]]
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| − | |OffAppear=
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| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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| − | |appear2=
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| − | |sprite=[[File:WildGunner.png]]
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| − | }}
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| − | '''Wild Gunner''' is an enemy from ''[[Make a Good Mega Man Level 2]]''. It is a robot reminiscent of the [[Crazy Cannon]] that resides in the World Tree. It appears in the entry [[Yggdrasil]], and later the [[Tier X (MaGMML2)|Tier X]] level [[Deep Thoughts]].
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| − | ==Behavior==
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| − | Wild Gunners will fire clusters of projectiles in arcs, with the trajectories depending on the angle of their cannon, which changes regularly. If their cannon is facing forward, they will fire various clusters at low arcs both upward and downward. If their cannon is facing upward, they will only fire clusters at high arcs upward.
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| − | ==Damage Table==
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| − | {{Damagetable2
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| − | |buster=1/1/3
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| − | |hornet=2
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| − | |jewel=1
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| − | |grab=1
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| − | |triple=1
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| − | |flash=Y
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| − | |slash=1
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| − | |wheel=2
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| − | |sakugarne=4
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| − | |wire=1
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| − | |arrow=2
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| − | |notes=
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| − | }}
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| − | ==Related Articles==
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| − | *[[Crazy Cannon]]
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| − | *[[New Shotman]]
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| − | | |
| − | [[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]]
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Latest revision as of 02:34, 15 February 2025