Difference between revisions of "Ball 'N' Chain"
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|align=right | |align=right | ||
|name=Ball 'N' Chain | |name=Ball 'N' Chain | ||
| − | |image=[[File:Ball_n'_Chain_Perfect.png| | + | |image=[[File:Ball_n'_Chain_Perfect.png|230px]] |
|caption=Artwork by Nintendo | |caption=Artwork by Nintendo | ||
|jname=Guruguru | |jname=Guruguru | ||
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|programmer=[[Renhoek]] | |programmer=[[Renhoek]] | ||
|artist=Unconfirmed | |artist=Unconfirmed | ||
| − | |hp=256 | + | |hp=256{{2}}<br>--{{EZ}} |
| − | |at=3 (contact) | + | |at=3 (contact){{2}}<br>4 (contact){{EZ}} |
|type=Damage | |type=Damage | ||
| − | |location='''MaGMML2:'''<br>[[Mario Land]] | + | |location='''MaGMML2:'''<br>[[Mario Land]]<br>'''MaGMML: Episode Zero:'''<br>[[Code Landfill]] |
|OffAppear= | |OffAppear= | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]]<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] |
|appear2=''Super Mario World'' | |appear2=''Super Mario World'' | ||
|sprite=[[File:BallNChain.png]] | |sprite=[[File:BallNChain.png]] | ||
}} | }} | ||
| − | The '''Ball 'N' Chain''' is a gimmick in ''[[Make a Good Mega Man Level 2]]'', found exclusively in the [[Tier X (MaGMML2)|Tier X]] stage [[Mario Land]]. It is a large spiked ball on a chain that spins in a circle. | + | The '''Ball 'N' Chain''' is a gimmick in ''[[Make a Good Mega Man Level 2]]'', found exclusively in the [[Tier X (MaGMML2)|Tier X]] stage [[Mario Land]]. It is a large spiked ball on a chain that spins in a circle. Ball 'N' Chains also made a surprise reappearance in the ''[[Make a Good Mega Man Level: Episode Zero]]'' stage [[Code Landfill]]. |
==Behavior== | ==Behavior== | ||
| − | Ball 'N' Chains slowly spin clockwise around a | + | Ball 'N' Chains slowly spin clockwise around a single point, which it is linked to via a chain. Though the ball itself deals damage when touched, the chain can be touched without any harm. In Mario Land, although it is immune to fireballs and normal jumps, it can be destroyed with enough spin jump hits. |
| + | |||
| + | In Code Landfill, Ball 'N' Chains are completely invincible to all weapons. Additionally, some Ball 'N' Chains will swing back and forth like a pendulum, rather than clockwise, and move at more variable speeds. | ||
[[Category:Gimmicks]][[Category:Custom Gimmicks (MaGMML2)]] | [[Category:Gimmicks]][[Category:Custom Gimmicks (MaGMML2)]] | ||
Latest revision as of 22:12, 16 May 2021
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The Ball 'N' Chain is a gimmick in Make a Good Mega Man Level 2, found exclusively in the Tier X stage Mario Land. It is a large spiked ball on a chain that spins in a circle. Ball 'N' Chains also made a surprise reappearance in the Make a Good Mega Man Level: Episode Zero stage Code Landfill.
Behavior
Ball 'N' Chains slowly spin clockwise around a single point, which it is linked to via a chain. Though the ball itself deals damage when touched, the chain can be touched without any harm. In Mario Land, although it is immune to fireballs and normal jumps, it can be destroyed with enough spin jump hits.
In Code Landfill, Ball 'N' Chains are completely invincible to all weapons. Additionally, some Ball 'N' Chains will swing back and forth like a pendulum, rather than clockwise, and move at more variable speeds.
