Difference between revisions of "Twin Cannon"
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|hp=2 (Twin Cannon)<br>1 (upper cannon projectile) | |hp=2 (Twin Cannon)<br>1 (upper cannon projectile) | ||
|at=2 (contact, lower cannon projectile)<br>3 (upper cannon projectile) | |at=2 (contact, lower cannon projectile)<br>3 (upper cannon projectile) | ||
| − | |weak=[[Sakugarne]]{{2}} | + | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Chill Spike]], [[Slash Claw]], [[Wheel Cutter]], [[Sakugarne]]{{24H}}<br>[[Concrete Shot]]{{48H}}<br>[[Solar Blaze]], [[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category=Cannons | |category=Cannons | ||
|location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Orbital Station]]<br>[[Holy Crap, Mega Man Can Airslide?]]<br>[[Conveyor Mayhem]]<br>[[Aurora Man]]<br>[[Donut Observation Center]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaG24HMML:'''<br>[[X Factory]]<br>'''MaGMML3 Judge Application Levels:'''<br>X Factory<br>[[Space Crusade]] | |location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Orbital Station]]<br>[[Holy Crap, Mega Man Can Airslide?]]<br>[[Conveyor Mayhem]]<br>[[Aurora Man]]<br>[[Donut Observation Center]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaG24HMML:'''<br>[[X Factory]]<br>'''MaGMML3 Judge Application Levels:'''<br>X Factory<br>[[Space Crusade]] | ||
| Line 19: | Line 19: | ||
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy) | ||
|appear2= | |appear2= | ||
| − | |sprite={{MirrorDiv |mirror=[[File:TwinCannon.png]]}} | + | |sprite={{MirrorDiv|mirror=[[File:TwinCannon.png]]}} |
}} | }} | ||
'''Twin Cannon''' is an enemy from ''[[Mega Man 5]]''. It is a machine with a large cannon at the front, as well as a smaller cannon on the lower part. | '''Twin Cannon''' is an enemy from ''[[Mega Man 5]]''. It is a machine with a large cannon at the front, as well as a smaller cannon on the lower part. | ||
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==Damage Table== | ==Damage Table== | ||
| + | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| + | {{Damagetable1 | ||
| + | |buster=1/1/3 | ||
| + | |metal=1 | ||
| + | |gemini=1 | ||
| + | |solar=2 | ||
| + | |top=3 | ||
| + | |wool=0.5 | ||
| + | |black=3 | ||
| + | |phar=1/5 | ||
| + | |magic=2 | ||
| + | |notes=}} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| Line 44: | Line 56: | ||
|arrow=2 | |arrow=2 | ||
|flash=Y | |flash=Y | ||
| + | |notes=}} | ||
| + | ===Make a Good Mega Man Level 3=== | ||
| + | {{Damagetable3 | ||
| + | |buster=1/1/3 | ||
| + | |spark=1 | ||
| + | |laser=1 | ||
| + | |water=1 | ||
| + | |tornado=4 | ||
| + | |thunder=2 | ||
| + | |magnetic=2 | ||
| + | |ice=2 | ||
| + | |break=2 | ||
| + | |notes=}} | ||
| + | ===Make a Good 24 Hour Mega Man Level=== | ||
| + | {{Damagetable24H | ||
| + | |buster=1/1/3<br>1/1/3 | ||
| + | |water=2<br>N/A* | ||
| + | |time=Y<br>N/A* | ||
| + | |super=?/?†<br>4/2 | ||
| + | |chill=1/6<br>1/5 | ||
| + | |hornet=2<br>2 | ||
| + | |jewel=2<br>1 | ||
| + | |grab=1<br>1 | ||
| + | |triple=2<br>1 | ||
| + | |wire=1<br>3 | ||
| + | |arrow=1<br>2 | ||
| + | |flash=Y<br>Y | ||
| + | |slash=4<br>1 | ||
| + | |wheel=6<br>2 | ||
| + | |sakugarne=4<br>4 | ||
| + | |pakkajoe=1<br>99 | ||
| + | |notes=Top row is damage in ''MaG24HMML''; bottom row is damage from ''MaG24HMML'' and ''MaGMML2'' weapons in the Megamix Engine<br>*Not in the current build of the Megamix Engine.<br>†Not usable in any scenario involving Twin Cannons in ''MaG24HMML''.}} | ||
| + | ===Make a Good 48 Hour Mega Man Level=== | ||
| + | {{Damagetable48H | ||
| + | |buster=1/1/3 | ||
| + | |flame=2 | ||
| + | |rain=2 | ||
| + | |spark=0 | ||
| + | |snake=2 | ||
| + | |tengu=1/1/2 | ||
| + | |water=2 | ||
| + | |concrete=3 | ||
| + | |homing=2 | ||
| + | |notes=}} | ||
| + | ===Megamix Engine=== | ||
| + | {{DamagetableM | ||
| + | |buster=1/1/3 | ||
| + | |time=Y | ||
| + | |stone=2 | ||
| + | |plant=4 | ||
| + | |block=2 | ||
| + | |ice=2 | ||
|notes=}} | |notes=}} | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Cannons]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Cannons]] | ||
Revision as of 17:15, 15 October 2018
- For the article on the midboss from Null and Void known as "Twin Cannons", see Twin Shooter G.
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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Twin Cannon is an enemy from Mega Man 5. It is a machine with a large cannon at the front, as well as a smaller cannon on the lower part.
Twin Cannon was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Orbital Station, Holy Crap, Mega Man Can Airslide?, Conveyor Mayhem, Aurora Man, and Donut Observation Center, as well as the Wily stage Reality Core, the Tier X level Null and Void, and the Pit of Pits sub-level "Airbag". Conveyor Mayhem also includes a unique upside-down variant of the enemy.
It reappears in the Make a Good 24 Hour Mega Man Level entry X Factory, and in the Make a Good Mega Man Level 3 Judge Application Levels, where it appears in both the port of X Factory and the new level Space Crusade.
Contents
Behavior
Twin Cannons will normally only shoot projectiles from their lower cannon. If a projectile is about to hit the cannon, it will shoot from its top cannon. The bottom cannon's projectiles cannot be shot, and can thus be reflected by Jewel Satellite, while the top cannon's projectiles can be shot, allowing the Twin Cannon to protect itself from weaker attacks.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 2 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man Level
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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