Difference between revisions of "Dachone"
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{{enemy | {{enemy | ||
| − | |name= Dachone | + | |name=Dachone |
| − | |image= [[File:DachoneArt.png|230px|Artwork by Capcom]] | + | |image=[[File:DachoneArt.png|230px|Artwork by Capcom]] |
| − | |caption= Artwork by Capcom | + | |caption=Artwork by Capcom |
|jname= | |jname= | ||
| − | |script= ダチョーン | + | |script=ダチョーン |
| − | |romaji= Dachōn | + | |romaji=Dachōn |
| − | |altname= Scout Walker (Game Gear ''Mega Man'' manual) | + | |altname=Scout Walker (Game Gear ''Mega Man'' manual) |
| − | |designer= | + | |designer= |
| − | |programmer= | + | |programmer= |
|artist= | |artist= | ||
| − | |hp = 5 | + | |hp=5 |
| − | |at=8 (contact) | + | |at=8 (contact)<br>6 (laser) |
| − | |weak= [[Sakugarne]] | + | |weak=[[Sakugarne]] |
| − | |category= Bulky | + | |category=Bulky |
|location=[[Airflow Hubble]]<br>[[Rush City]]<br>[[Colorful Hall]]<br>[[Starman Recreation]]<br>[[Fortified Lab]]<br>[[Bouncy Castle]]<br>[[Komuso Temple]]<br>[[Cyber Man (stage)|Cyber Man]]<br>[[Inner Sanctum]]<br>[[Reality Core]]<br>[[Deep Thoughts]]<br>[[Wily Fortress VR]] | |location=[[Airflow Hubble]]<br>[[Rush City]]<br>[[Colorful Hall]]<br>[[Starman Recreation]]<br>[[Fortified Lab]]<br>[[Bouncy Castle]]<br>[[Komuso Temple]]<br>[[Cyber Man (stage)|Cyber Man]]<br>[[Inner Sanctum]]<br>[[Reality Core]]<br>[[Deep Thoughts]]<br>[[Wily Fortress VR]] | ||
| − | |OffAppear= Mega Man 5<br>Mega Man (Game Gear) | + | |OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear) |
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
| − | |appear= | + | |appear= |
| − | |appear2= | + | |appear2= |
| − | |sprite | + | |sprite=[[File:Dachone.png]] |
}} | }} | ||
'''Dachone''' is an enemy from ''Mega Man 5''. It is a robot with large legs, a blaster that can shoot three lasers at a time, and a durable body that is only vulnerable if the round "eye" is attacked. | '''Dachone''' is an enemy from ''Mega Man 5''. It is a robot with large legs, a blaster that can shoot three lasers at a time, and a durable body that is only vulnerable if the round "eye" is attacked. | ||
| Line 27: | Line 27: | ||
==Behavior== | ==Behavior== | ||
Dachones will walk back and forth within a fixed area, periodically shooting three lasers in a spread, one at a time. | Dachones will walk back and forth within a fixed area, periodically shooting three lasers in a spread, one at a time. | ||
| + | |||
| + | By default, Dachones are blue, but by setting "col = 1" in a Dachone's creation code, it will turn green. | ||
==Damage Table== | ==Damage Table== | ||
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*[[Super Dachone]] | *[[Super Dachone]] | ||
| − | [[Category:Enemies]] [[Category:Devkit Enemies (MaGMML2)]] [[Category:Mega Man 5 Enemies]] [[Category:Bulky Enemies]] | + | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Bulky Enemies]] |
Revision as of 10:22, 2 September 2018
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Dachone is an enemy from Mega Man 5. It is a robot with large legs, a blaster that can shoot three lasers at a time, and a durable body that is only vulnerable if the round "eye" is attacked.
Dachone was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in eight entries, as well as the Wily stages Inner Sanctum and Reality Core, and the Tier X stages Deep Thoughts and Wily Fortress VR.
Behavior
Dachones will walk back and forth within a fixed area, periodically shooting three lasers in a spread, one at a time.
By default, Dachones are blue, but by setting "col = 1" in a Dachone's creation code, it will turn green.
Damage Table
Make a Good Mega Man Level 2
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
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Trivia
- Despite its low health (having less than half as much HP as Power Muscler), Dachone is listed as a miniboss in MaGMML2's devkit. The Megamix Engine lists it as a standard enemy instead.
