Difference between revisions of "Big Eye"
Spin Attaxx (talk | contribs) (Created page with "{{stub}} {{enemy |name= Big Eye |image= 230px|Artwork by Capcom |caption= Artwork by Capcom |jname= |script= ビッグアイ |romaji= Biggu Ai |altna...") |
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|artist= | |artist= | ||
|hp = 20 | |hp = 20 | ||
| − | |at= | + | |at=10 |
| − | | | + | |weak= [[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]]{{3}}<br>[[Salt Water]]{{48H}}<br>[[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
| + | |category= Big Eye, Bulky | ||
|location='''MaGMML1:'''<br>[[Sky Ziggurat]]<br>'''MaGMML2:'''<br>[[Snow Man]]<br>[[Cardinal Man]]<br>[[Colorful Hall]]<br>[[Candy Panic]]<br>[[Forgotten Fortress]]<br>[[Neon Man]]<br>[[Volcanic Furnace]]<br>[[City Under Siege]]<br>[[Sector Upsilon 6]]<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>[[Neapolitan Man (stage)|Neapolitan Man]]<br>[[Haunt Man (stage)|Haunt Man]]<br>[[The Stage Nobody Asked For]]<br>[[Classic Castle]] | |location='''MaGMML1:'''<br>[[Sky Ziggurat]]<br>'''MaGMML2:'''<br>[[Snow Man]]<br>[[Cardinal Man]]<br>[[Colorful Hall]]<br>[[Candy Panic]]<br>[[Forgotten Fortress]]<br>[[Neon Man]]<br>[[Volcanic Furnace]]<br>[[City Under Siege]]<br>[[Sector Upsilon 6]]<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>[[Neapolitan Man (stage)|Neapolitan Man]]<br>[[Haunt Man (stage)|Haunt Man]]<br>[[The Stage Nobody Asked For]]<br>[[Classic Castle]] | ||
| − | |OffAppear= Mega Man 1<br>Mega Man: Dr. Wily's Revenge<br>Mega Man Powered Up | + | |OffAppear= [[Mega Man 1]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man Powered Up]] |
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
|appear= | |appear= | ||
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==Damage Table== | ==Damage Table== | ||
| − | === | + | ===Make a Good Mega Man Level=== |
{{Damagetable1 | {{Damagetable1 | ||
| − | | buster = 1/1/3 | + | |buster=1/1/3 |
| − | | metal = | + | |metal=2 |
| − | | gemini = | + | |gemini=4 |
| − | | solar = | + | |solar=2 |
| − | | top = | + | |top=0 |
| − | | wool = | + | |wool=2 |
| − | | black = | + | |black=1 |
| − | | phar = | + | |phar=1/1/99 |
| − | | magic= | + | |magic=3 |
| − | | notes = | + | |notes=}} |
| − | }} | + | ===Make a Good Mega Man Level 2=== |
| − | === | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | | buster = 1/1/3 | + | |buster=1/1/3 |
| − | | hornet = | + | |hornet=2 |
| − | | jewel = | + | |jewel=1 |
| − | | grab = | + | |grab=1 |
| − | | triple = | + | |triple=1 |
| − | | slash = | + | |flash=Y |
| − | | wheel = | + | |slash=1 |
| − | | sakugarne = | + | |wheel=2 |
| − | | wire = | + | |sakugarne=4 |
| − | | arrow = | + | |wire=1 |
| − | | | + | |arrow=2 |
| − | | notes = | + | |notes=}} |
| − | }} | + | ===Make a Good Mega Man Level 3=== |
| + | {{Damagetable3 | ||
| + | |buster=1/1/3 | ||
| + | |spark=1 | ||
| + | |laser=1 | ||
| + | |water=1 | ||
| + | |tornado=2 | ||
| + | |thunder=2 | ||
| + | |magnetic=4 | ||
| + | |ice=2 | ||
| + | |break=2 | ||
| + | |notes=}} | ||
| + | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
| + | {{Damagetable24HM | ||
| + | |buster=1/1/3 | ||
| + | |super=4/2 | ||
| + | |chill=1/5 | ||
| + | |pakkajoe=99 | ||
| + | |notes=}} | ||
| + | ===Make a Good 48 Hour Mega Man Level=== | ||
| + | {{Damagetable48H | ||
| + | |buster=1/1/3 | ||
| + | |flame=2 | ||
| + | |rain=2 | ||
| + | |spark=0 | ||
| + | |snake=2 | ||
| + | |tengu=1/1/2 | ||
| + | |water=4 | ||
| + | |concrete=3 | ||
| + | |homing=2 | ||
| + | |notes=}} | ||
| + | ===Megamix Engine=== | ||
| + | {{DamagetableM | ||
| + | |buster=1/1/3 | ||
| + | |time=Y | ||
| + | |stone=2 | ||
| + | |plant=4 | ||
| + | |block=2 | ||
| + | |ice=2 | ||
| + | |notes=}} | ||
==Related Enemies== | ==Related Enemies== | ||
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*[[Power Slam]] | *[[Power Slam]] | ||
*[[Big Stomper]] | *[[Big Stomper]] | ||
| + | *[[Tsurare Stamp]] | ||
| + | *[[Shuhorn]] | ||
[[Category:Enemies]] [[Category:Devkit Enemies (MaGMML1)]] [[Category:Mega Man 1 Enemies]] | [[Category:Enemies]] [[Category:Devkit Enemies (MaGMML1)]] [[Category:Mega Man 1 Enemies]] | ||
Revision as of 21:38, 20 August 2018
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| Artwork by Capcom | |||||||||||||||||||||||||||||||
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Big Eye is an enemy from Mega Man 1. It is a large and bulky cycloptic robot that moves by jumping.
Big Eye was first made available in the devkit for the original Make a Good Mega Man Level contest, where it only appeared in the level Sky Ziggurat.
It returned in Make a Good Mega Man Level 2, where it appeared in considerably more levels; 13 in total, as well as the Wily Star II stage Classic Castle.
Contents
Behavior
Big Eyes jump constantly towards Mega Man, alternating between high and low jumps at random. They also take a considerable amount of damage to kill without using weapons. Because of this, the safest and most reliable means of getting past them is to slide under them.
In Make a Good Mega Man Level 2, Big Eye closes its eye when it's preparing to do a high jump, making it easier to tell when to get by them with minimal issue.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 | 2 | 4 | 2 | 0 | 2 | 1 | 1/1/99 | 3 |
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Make a Good Mega Man Level 2
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 2 | 2 | 4 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||