Difference between revisions of "Make a Good Mega Man Level 3"
Brash Buster (talk | contribs) (→Devkit Bosses: Added everyone revealed in the third Devkit Boss Rush video, as well as images for everyone except for Dyna Man, Sonic Man, and Mercury (on account of all three having unique or altered sprites)) |
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!style="color:#FCFCFC; background-color: #454E54;"|Weakness | !style="color:#FCFCFC; background-color: #454E54;"|Weakness | ||
!style="color:#FCFCFC; background-color: #454E54;"|Original Game | !style="color:#FCFCFC; background-color: #454E54;"|Original Game | ||
| + | |- | ||
| + | |[[File:MaGMML3 IceMan.png|center]] | ||
| + | |[[Ice Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 1]]'' | ||
|- | |- | ||
|[[File:MaGMML3 BombMan.png|center]] | |[[File:MaGMML3 BombMan.png|center]] | ||
| Line 100: | Line 106: | ||
|TBA | |TBA | ||
|''[[Mega Man 1]]'' | |''[[Mega Man 1]]'' | ||
| + | |- | ||
| + | |[[File:FireMan.png|center]] | ||
| + | |[[Fire Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 1]]'' | ||
| + | |- | ||
| + | |[[File:AirMan.png|center]] | ||
| + | |[[Air Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 2]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 BubbleMan.png|center]] | ||
| + | |[[Bubble Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 2]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 FlashMan.png|center]] | ||
| + | |[[Flash Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 2]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 HeatMan.png|center]] | ||
| + | |[[Heat Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 2]]'' | ||
|- | |- | ||
|[[File:MaGMML3 WoodMan.png|center]] | |[[File:MaGMML3 WoodMan.png|center]] | ||
|[[Wood Man]] | |[[Wood Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 2]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 PicopicoKun.png|center]] | ||
| + | |[[Picopico-Kun]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 2]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 GutsDozer.png|center]] | ||
| + | |[[Guts Dozer]] | ||
|TBA | |TBA | ||
|TBA | |TBA | ||
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|TBA | |TBA | ||
|''[[Mega Man: Dr. Wily's Revenge]]'' | |''[[Mega Man: Dr. Wily's Revenge]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 HardMan.png|center]] | ||
| + | |[[Hard Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 3]]'' | ||
|- | |- | ||
|[[File:MaGMML3 Spark.png|center]] | |[[File:MaGMML3 Spark.png|center]] | ||
| Line 130: | Line 184: | ||
|TBA | |TBA | ||
|''[[Mega Man 3]]'' | |''[[Mega Man 3]]'' | ||
| + | |- | ||
| + | | | ||
| + | |[[Dyna Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''Mega Man (DOS)'' | ||
| + | |- | ||
| + | | | ||
| + | |[[Sonic Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''Mega Man (DOS)'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 DustMan.png|center]] | ||
| + | |[[Dust Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 4]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 MetallDaddy.png|center]] | ||
| + | |[[Metall Daddy]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 4]]'' | ||
|- | |- | ||
|[[File:MaGMML3 GiantSuzy.png|center]] | |[[File:MaGMML3 GiantSuzy.png|center]] | ||
| Line 157: | Line 235: | ||
|[[File:MaGMML3 StoneMan.png|center]] | |[[File:MaGMML3 StoneMan.png|center]] | ||
|[[Stone Man]] | |[[Stone Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 5]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 DarkMan4.png|center]] | ||
| + | |[[Dark Man 4]] | ||
|TBA | |TBA | ||
|TBA | |TBA | ||
| Line 181: | Line 265: | ||
|[[File:MaGMML3 Blizzard.png|center]] | |[[File:MaGMML3 Blizzard.png|center]] | ||
|[[Blizzard Man]] | |[[Blizzard Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 6]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 YamatoMan.png|center]] | ||
| + | |[[Yamato Man]] | ||
|TBA | |TBA | ||
|TBA | |TBA | ||
| Line 190: | Line 280: | ||
|TBA | |TBA | ||
|''[[Mega Man 6]]'' | |''[[Mega Man 6]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 PowerPiston.png|center]] | ||
| + | |[[Power Piston]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 6]]'' | ||
| + | |- | ||
| + | | | ||
| + | |[[Mercury]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man V]]'' | ||
|- | |- | ||
|[[File:MaGMML3 Saturn.png|center]] | |[[File:MaGMML3 Saturn.png|center]] | ||
| Line 223: | Line 325: | ||
|[[File:MaGMML3 HornetMan.png|center]] | |[[File:MaGMML3 HornetMan.png|center]] | ||
|[[Hornet Man]] | |[[Hornet Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 9]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 MegaMechShark.png|center]] | ||
| + | |[[Mega Mech Shark]] | ||
|TBA | |TBA | ||
|TBA | |TBA | ||
| Line 232: | Line 340: | ||
|TBA | |TBA | ||
|''[[Mega Man 9]]'' ''(Unused Boss)'' | |''[[Mega Man 9]]'' ''(Unused Boss)'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 CommandoMan.png|center]] | ||
| + | |[[Commando Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 10]]'' | ||
| + | |- | ||
| + | |[[File:MaGMML3 SolarMan.png|center]] | ||
| + | |[[Solar Man]] | ||
| + | |TBA | ||
| + | |TBA | ||
| + | |''[[Mega Man 10]]'' | ||
|- | |- | ||
|} | |} | ||
Revision as of 17:46, 8 July 2018
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
Make a Good Mega Man Level 3 (or MaGMML3 for short) is the upcoming third installment in the Make a Good Mega Man Level series, co-hosted by Mick Galbani and ACESpark. Like its predecessors, the game will feature community-created levels submitted as part of a level design contest. The contest will be judged by Mick Galbani, ACESpark, Flashman85, Pachy, and Shinryu. Several elements from MaGMML2, including costumes and the Pit of Pits, are expected to return.
Although no official dates have been set for the contest, summer of 2018 is a tentative possibility. Participants are encouraged to join the official MaGMML3 Discord for discussions and updates. However, the Devkit has been confirmed to release on July 11th.
History
During the development of MaGMML2, host SnoruntPyro made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host MaGMML3. Planning for the third game began even before the second game was released, and a community feedback poll following the release of MaGMML2 was used to inform some of the planning for MaGMML3.
On October 29, 2017, ACESpark was invited to co-host and judge MaGMML3, based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.[1] In Stage 1 of the application process, applicants were given three weeks to judge the seven MaGMML3 Judge Application Levels, providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that Flashman85, Pachy, and Shinryu would be judging MaGMML3 alongside Mick Galbani and ACESpark.
Special Weapons
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.
| Weapon | Original Robot Master | Original Game | |
|---|---|---|---|
| Thunder Beam | Elec Man | Mega Man 1 | |
| Tornado Blow | Tornado Man | Mega Man 9 | |
| Laser Trident | Splash Woman | Mega Man 9 | |
| Water Shield | Pump Man | Mega Man 10 | |
| Ice Wall | Cold Man | Mega Man & Bass | |
| Break Dash | Pluto | Mega Man V | |
| Spark Chaser | Terra | Mega Man V | |
| Magnetic Shockwave | Onslaught | Marvel vs. Capcom | |
| Rush Coil | N/A | Mega Man 3 | |
| Rush Jet | N/A | Mega Man 4 (Variant) | |
| Rush Bike | N/A | Mega Man 8 | |
| Magnet Beam | N/A | Mega Man 1 |
Bosses
Devkit Bosses
Every single devkit boss from Make a Good Mega Man Level 2 returns, as well as Quick Man from Make a Good 24 Hour Mega Man Level.


