Difference between revisions of "Space Metall"

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Space Metalls will chase [[Mega Man]] constantly. They will stop moving while they're close enough to Mega Man (even if their current position is not in a place that would harm him).
 
Space Metalls will chase [[Mega Man]] constantly. They will stop moving while they're close enough to Mega Man (even if their current position is not in a place that would harm him).
  
==Trivia==
+
==Notes==
 
*In the ''MaGMML2'' devkit and [[Megamix Engine]], Space Metall is referred to as "'''Space Metool'''".
 
*In the ''MaGMML2'' devkit and [[Megamix Engine]], Space Metall is referred to as "'''Space Metool'''".
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Mets]][[Category:Cluster Enemies]][[Category:Flying Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Mets]][[Category:Cluster Enemies]][[Category:Flying Enemies]]

Revision as of 17:52, 21 March 2025

Space Metall
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 3 (contact)
Category: Mets, Cluster, Flying
Location(s): MaGMML2:
Orbital Station
Starman Recreation
Cursor Curse
But It Lacked the Depth to Convince Me That This is Really Hell
Escape Sequence
Rad Gravity
Guts Man's Asteroid
Outer Space
Reality Core
MaG24HMML:
Breaking Ground
MaG48HMML:
Running Down a Drain
Pandora's Parlor
MaGMML: Episode Zero:
Entrance to Tier X
Ice Breaker
Null and Void
Misc. Information
Script: スペースメットール
Romaji: Supēsu Mettōru
Alt. Name(s): Jetpac Helmet (Game Gear Mega Man Manual)
Programmer(s): ACESpark
Series Information
Official Game Appearances: Mega Man 5
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML2 (Enemy)
MaG24HMML (Enemy)
MaG48HMML (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
SpaceMetall.png

Space Metall is an enemy from Mega Man 5. It is a Metall with jet engines and a space helmet, unable to shoot but ideal for space travel.

Space Metall was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Orbital Station, Starman Recreation, Cursor Curse, But It Lacked the Depth to Convince Me That This is Really Hell, Escape Sequence, Rad Gravity, and Guts Man's Asteroid, as well as the Wily stages Outer Space and Reality Core. It also appeared in the Make a Good 24 Hour Mega Man Level entry Breaking Ground, and the Make a Good Mega Man Level: Episode Zero levels Entrance to Tier X, Ice Breaker, and Null and Void.

In Make a Good 48 Hour Mega Man Level, Space Metall was used in the entry Running Down a Drain, and is also one of multiple enemies that Don Atetemino is capable of spawning.

Behavior

Space Metalls will chase Mega Man constantly. They will stop moving while they're close enough to Mega Man (even if their current position is not in a place that would harm him).

Notes

  • In the MaGMML2 devkit and Megamix Engine, Space Metall is referred to as "Space Metool".