Difference between revisions of "Pikashu"
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|designer= | |designer= | ||
|programmer=[[Spin Attaxx]] | |programmer=[[Spin Attaxx]] | ||
| − | |artist= | + | |artist=Spin Attaxx |
|hp=8 | |hp=8 | ||
|at=2 (contact) | |at=2 (contact) | ||
| − | |weak=[[Spark Chaser]], [[Tornado Blow]], [[ | + | |weak=[[Spark Chaser]], [[Tornado Blow]], [[Ice Wall]], [[Mix Tape]], [[Power Line]]{{3}}<br>[[Thunder Wool]], [[Sakugarne]], [[Wire Adaptor]], [[Concrete Shot]], [[Power Stone]], [[Plant Barrier]], [[Block Dropper]]{{Megamix}} |
|category=Flying | |category=Flying | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[NEO Pit of Pits]] |
|OffAppear=[[Mega Man V]] | |OffAppear=[[Mega Man V]] | ||
| − | |MaGMMLAppear=[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Pikashu.png]] | |sprite=[[File:Pikashu.png]] | ||
}} | }} | ||
{{quote|When on screen, it slowly flies ahead while lifting Mega Man off the ground. Hitting it stuns it, and it drops Mega Man until he hits the ground again.|Note in Pikashu's code|[[Megamix Engine]]}} | {{quote|When on screen, it slowly flies ahead while lifting Mega Man off the ground. Hitting it stuns it, and it drops Mega Man until he hits the ground again.|Note in Pikashu's code|[[Megamix Engine]]}} | ||
| − | |||
'''Pikashu''' is <s>one letter away from a lawsuit via The Pokémon Company</s> an enemy from ''[[Mega Man V]]''. It is a small flying robot with limited gravity-nullifying abilities. | '''Pikashu''' is <s>one letter away from a lawsuit via The Pokémon Company</s> an enemy from ''[[Mega Man V]]''. It is a small flying robot with limited gravity-nullifying abilities. | ||
| − | Pikashu was first available with the release of the [[Megamix Engine]], and thusly | + | Pikashu was first available with the release of the [[Megamix Engine]], and thusly appeared in the devkits for all games made with it. The first game to use it was ''[[Make a Good Mega Man Level 3]]'', but no entries used it; its only appearance was in the [[NEO Pit of Pits]] sublevel "Let's Go, Pikashu!". Prior to this, a Pikashu appeared in ''[[Make a Good 48 Hour Mega Man Level]]'' as an NPC on the [[SS Elroy]], but only if every [[Skip Teleporter]] in the game was used and no other levels were cleared. |
==Behavior== | ==Behavior== | ||
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|ice=4 | |ice=4 | ||
|break=2 | |break=2 | ||
| + | |tape=3/4/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=2 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=1 | ||
| + | |cable=2 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=1/0.5 | ||
| + | |power=3 | ||
|notes= | |notes= | ||
}} | }} | ||
| Line 79: | Line 90: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | ===Make a Good 48 Hour Mega Man Level=== | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== |
| − | {{ | + | {{Damagetable48HM |
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=2 | |flame=2 | ||
Revision as of 23:46, 20 January 2025
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- "When on screen, it slowly flies ahead while lifting Mega Man off the ground. Hitting it stuns it, and it drops Mega Man until he hits the ground again."
- ―Note in Pikashu's code, Megamix Engine
Pikashu is one letter away from a lawsuit via The Pokémon Company an enemy from Mega Man V. It is a small flying robot with limited gravity-nullifying abilities.
Pikashu was first available with the release of the Megamix Engine, and thusly appeared in the devkits for all games made with it. The first game to use it was Make a Good Mega Man Level 3, but no entries used it; its only appearance was in the NEO Pit of Pits sublevel "Let's Go, Pikashu!". Prior to this, a Pikashu appeared in Make a Good 48 Hour Mega Man Level as an NPC on the SS Elroy, but only if every Skip Teleporter in the game was used and no other levels were cleared.
Contents
Behavior
Pikashu sits in place briefly, before generating electricity with its antennae and lifting Mega Man off the ground. While doing so, it slowly flies across the screen, and only ceases its effect either when hit with an attack, when Mega Man hits a ceiling, or when he goes off the top of the screen. Once Mega Man lands, it will attempt to lift him off the ground again.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 2 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 6 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 6 | 3 | 2 | 4 | 2 | ||||||||||||
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| 3/4/Y | 1 | 1/2/3 | 2 | 4/3 | 4 | 1 | 2 | 1 | 3 | 1/0.5 | 3 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 5 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 4 | 2 | |||||
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