Difference between revisions of "Machine Gun Joe"
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{{enemy | {{enemy | ||
|name=Machine Gun Joe | |name=Machine Gun Joe | ||
| Line 14: | Line 12: | ||
|hp=6 | |hp=6 | ||
|at=3 (contact)<br>2 (projectile) | |at=3 (contact)<br>2 (projectile) | ||
| − | |weak=[[Laser Trident]]{{3}}<br>[[ | + | |weak=[[Laser Trident]], [[Prismatic Laser]], [[Banshee Wail]]{{3}}<br>[[Flame Mixer]]{{48H}}<br>[[Flame Chip]] ([[Z-Saber]]){{EZ}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Slash Claw]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category=Joes | |category=Joes | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[X6Meme]]<br>[[The Level Equivalent of An Old Man Rambling at You]]<br>[[Temple of Light and Dark]]<br>[[Wilys Redemption]]<br>[[Disobedience of Superior Machines]]<br>[[The Return of Veteran Z]]<br>[[Creatively Named Level]]<br>[[House of Fun]]<br>[[The Heist]]<br>[[An Underwater Adventure? Wow!]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Short Base]]<br>'''MaGMML: Episode Zero:'''<br>[[Vertical Hunger]]<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 9]] | |OffAppear=[[Mega Man 9]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite={{MirrorDiv|mirror=[[File:MachineGunJoe.png]]}} | |sprite={{MirrorDiv|mirror=[[File:MachineGunJoe.png]]}} | ||
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'''Machine Gun Joe''' is an enemy from ''[[Mega Man 9]]''. It is a [[Sniper Joe]] with a modified arm cannon. | '''Machine Gun Joe''' is an enemy from ''[[Mega Man 9]]''. It is a [[Sniper Joe]] with a modified arm cannon. | ||
| − | Machine Gun Joe is included in the [[Megamix Engine]], and | + | Machine Gun Joe is included in the [[Megamix Engine]], and was available as a devkit enemy in all games built with it. Its ''MaGMML'' debut came with ''[[Make a Good Mega Man Level: Episode Zero]]'', where it appeared in [[Vertical Hunger]] and [[Null and Void (Episode Zero)|Null and Void]]. It then went on to appear in the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Short Base]]. |
| + | |||
| + | Machine Gun Joe returned for ''[[Make a Good Mega Man Level 3]]'', and appeared in the entries [[X6Meme]], [[The Level Equivalent of An Old Man Rambling at You]], [[Temple of Light and Dark]], [[Wilys Redemption]], [[Disobedience of Superior Machines]], [[The Return of Veteran Z]], [[Creatively Named Level]], [[House of Fun]], [[The Heist]], and [[An Underwater Adventure? Wow!]]. It also made an extra appearance in the [[NEO Pit of Pits]] sublevel "Megaman Crushes the Competition!". | ||
==Behavior== | ==Behavior== | ||
| Line 31: | Line 31: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 41: | Line 41: | ||
|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
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|wire=3 | |wire=3 | ||
|arrow=2 | |arrow=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
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|laser=4 | |laser=4 | ||
|water=1 | |water=1 | ||
| − | |tornado= | + | |tornado=4 |
| − | |thunder= | + | |thunder=3 |
|magnetic=1 | |magnetic=1 | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |tape=2/1/Y |
| + | |lantern=1 | ||
| + | |prismatic=2/3/4 | ||
| + | |beet=2 | ||
| + | |rec=4/3 | ||
| + | |banshee=5 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
| + | |notes= | ||
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
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|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| − | |flame= | + | |flame=666 |
|rain=2 | |rain=2 | ||
|spark=0 | |spark=0 | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |beat=2 |
| + | |notes= | ||
| + | }} | ||
| + | ===Make a Good Mega Man Level: Episode Zero=== | ||
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=4 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=2 | ||
| + | |cutsaber=4 | ||
| + | |cutburst=3 | ||
| + | |cutdrive=4 | ||
| + | |flamebuster=1 | ||
| + | |flamesaber=666 | ||
| + | |flameburst=2 | ||
| + | |flamedrive=1 | ||
| + | |icebuster=1 | ||
| + | |icesaber=1 | ||
| + | |iceburst=2 | ||
| + | |icedrive=1 | ||
| + | |zapbuster=1 | ||
| + | |zapsaber=1 | ||
| + | |zapburst=2 | ||
| + | |zapdrive=2 | ||
| + | |psybuster=1 | ||
| + | |psysaber=1* | ||
| + | |psyburst=2 | ||
| + | |psydrive=2 | ||
| + | |notes=*Reflected shots do 2 damage. | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
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|ice=2 | |ice=2 | ||
|notes=}} | |notes=}} | ||
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[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Joes]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Joes]] | ||
Latest revision as of 18:25, 20 January 2025
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Machine Gun Joe is an enemy from Mega Man 9. It is a Sniper Joe with a modified arm cannon.
Machine Gun Joe is included in the Megamix Engine, and was available as a devkit enemy in all games built with it. Its MaGMML debut came with Make a Good Mega Man Level: Episode Zero, where it appeared in Vertical Hunger and Null and Void. It then went on to appear in the Make a Good 48 Hour Mega Man Level entry Short Base.
Machine Gun Joe returned for Make a Good Mega Man Level 3, and appeared in the entries X6Meme, The Level Equivalent of An Old Man Rambling at You, Temple of Light and Dark, Wilys Redemption, Disobedience of Superior Machines, The Return of Veteran Z, Creatively Named Level, House of Fun, The Heist, and An Underwater Adventure? Wow!. It also made an extra appearance in the NEO Pit of Pits sublevel "Megaman Crushes the Competition!".
Contents
Behavior
Machine Gun Joes behave similarly to Returning Sniper Joes, standing still with their shields up by default, and periodically lowering their shields to shoot projectiles straight forward before raising their shields again. However, Machine Gun Joes shoot 7 projectiles at a time, and have faster firing rates than Returning Sniper Joes. It will also jump after every other time it shoots.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 1 | 1 | 1 | 1 | Y | 4 | 2 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 4 | 1 | 4 | 3 | 1 | 2 | 2 | ||||||||||||
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| 2/1/Y | 1 | 2/3/4 | 2 | 4/3 | 5 | 0.5 | 1 | 1 | 3 | 3/1 | 1 | |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 666 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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1 | 4 | 2 | 99 | ||||||
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2 | 4 | 3 | 4 | ||||||
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1 | 666 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1* | 2 | 2 | ||||||
| Other Notes | *Reflected shots do 2 damage. | |||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||