Difference between revisions of "Changkey Dragon"
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|artist= | |artist= | ||
|hp=15 | |hp=15 | ||
| − | |at=3 (contact | + | |at=3 (contact)<br>3 (fire) |
| − | |weak=[[Spark Chaser]], [[Water Shield]], [[Tornado Blow]], [[ | + | |weak=[[Spark Chaser]], [[Water Shield]], [[Tornado Blow]], [[Ice Wall]], [[Mix Tape]], [[Rec Can]], [[Banshee Wail]]{{3}}<br>[[Rain Flush]], [[Concrete Shot]]{{48H}}<br>[[Icicle Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Power Stone]]{{Megamix}} |
|category=Fire, Flying | |category=Fire, Flying | ||
| − | |location='''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] | + | |location='''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[Grand Fire Palace]]<br>[[Mediocre Oil Level]]<br>'''MaG48HMML:'''<br>[[Short-Tempered Circuit]]<br>[[Frigid Inferno]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 9]] | |OffAppear=[[Mega Man 9]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Midboss) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Midboss)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:ChangkeyDragon.png]] | |sprite=[[File:ChangkeyDragon.png]] | ||
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'''Changkey Dragon''' is a midboss from ''[[Mega Man 9]]''. It is a skeletal dragon robot that covers its bony body with giant [[Tackle Fire]]s. | '''Changkey Dragon''' is a midboss from ''[[Mega Man 9]]''. It is a skeletal dragon robot that covers its bony body with giant [[Tackle Fire]]s. | ||
| − | Changkey Dragon is included in the [[Megamix Engine]], and | + | Changkey Dragon is included in the [[Megamix Engine]], and was present as a devkit midboss in all games made with it. The first of these to use Changkey Dragon was ''[[Make a Good Mega Man Level: Episode Zero]]'', where one appears as the midboss of [[Zieldak]]'s room on Floor 6 of [[Null and Void (Episode Zero)|Null and Void]]. It would later appear in the ''[[Make a Good 48 Hour Mega Man Level]]'' entries [[Short-Tempered Circuit]] and [[Frigid Inferno]]. |
| + | |||
| + | In ''[[Make a Good Mega Man Level 3]]'', Changkey Dragon appears in the entries [[Grand Fire Palace]] and [[Mediocre Oil Level]], and also has a brief appearance in the [[Weapon Tutorials]]. | ||
==Behavior== | ==Behavior== | ||
| − | Changkey Dragon will move from one side of the screen to the other in a sine wave, spitting fire while doing so. The fire spat out by Changkey Dragon leaves behind both a lingering flame and a large Tackle Fire that flies in [[Mega Man | + | Changkey Dragon will move from one side of the screen to the other in a sine wave, spitting fire while doing so. The fire spat out by Changkey Dragon leaves behind both a lingering flame and a large Tackle Fire that flies in [[Mega Man]]'s direction. The [[Black Hole Bomb]], [[Water Shield]], [[Tornado Blow]], and [[Rain Flush]] are all able to destroy Changkey Dragon's body flames, preventing it from attacking until it goes offscreen. |
Changkey Dragon has four creation code variables: | Changkey Dragon has four creation code variables: | ||
| Line 33: | Line 35: | ||
*waveSpeed - Changkey Dragon's horizontal speed. Default is 1.45. | *waveSpeed - Changkey Dragon's horizontal speed. Default is 1.45. | ||
*shootTime - The interval between Changkey Dragon's fire shots. Default is 26. | *shootTime - The interval between Changkey Dragon's fire shots. Default is 26. | ||
| + | |||
| + | ==Variants== | ||
| + | {| border="1" style="" | ||
| + | |-style="background:#99B1FF;" | ||
| + | ! width="1%" |Sprite | ||
| + | ! width="5%" |Name | ||
| + | ! width="7%" |MaGMML Appearance(s) | ||
| + | ! width="10%" |Location(s) | ||
| + | ! width="20%|Description | ||
| + | ! width="7%" |Designer(s) | ||
| + | ! width="7%" |HP | ||
| + | ! width="7%" |Attack Damage | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:GearyDragon.png]] | ||
| + | | style="text-align: center;"|Geary Dragon | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]'' | ||
| + | | style="text-align: center;"|[[Shrine of Nebula]] (Rusted Cog Keep) | ||
| + | | style="text-align: center;"|A Changkey Dragon covered in [[Geary]]s instead of Tackle Fires. It alternates between firing slow-moving sawblades and dropping eggs that hatch into Gearys. | ||
| + | | style="text-align: center;"|Incinoratormk4 | ||
| + | | style="text-align: center;"|20 | ||
| + | | style="text-align: center;"|4 (contact)<br>3 (sawblade)<br>3 (egg) | ||
| + | |- | ||
| + | |} | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 43: | Line 68: | ||
|top=3 | |top=3 | ||
|wool=2 | |wool=2 | ||
| − | |black=3 | + | |black=3* |
|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes=*Extinguishes body flames. |
| + | }} | ||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
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|wire=6 | |wire=6 | ||
|arrow=2 | |arrow=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
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|spark=3 | |spark=3 | ||
|laser=1 | |laser=1 | ||
| − | |water=3 | + | |water=3* |
| − | |tornado=6 | + | |tornado=6* |
|thunder=3 | |thunder=3 | ||
|magnetic=2 | |magnetic=2 | ||
|ice=4 | |ice=4 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |tape=3/4/Y |
| + | |lantern=0.5 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=2 | ||
| + | |rec=5/6* | ||
| + | |banshee=6 | ||
| + | |propeller=1* | ||
| + | |cable=2 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=1/0.5 | ||
| + | |power=1 | ||
| + | |notes=Damage values are identical for Geary Dragon.<br>*Extinguishes body flames. | ||
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 79: | Line 119: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=1 | |flame=1 | ||
| − | |rain=4 | + | |rain=4* |
|spark=0 | |spark=0 | ||
|snake=2 | |snake=2 | ||
| Line 91: | Line 132: | ||
|concrete=5 | |concrete=5 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |beat=2 |
| + | |notes=*Extinguishes body flames. | ||
| + | }} | ||
| + | ===Make a Good Mega Man Level: Episode Zero=== | ||
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=1 | ||
| + | |cutsaber=1 | ||
| + | |cutburst=2 | ||
| + | |cutdrive=2 | ||
| + | |flamebuster=0.5 | ||
| + | |flamesaber=1 | ||
| + | |flameburst=1 | ||
| + | |flamedrive=0.5 | ||
| + | |icebuster=3 | ||
| + | |icesaber=6 | ||
| + | |iceburst=4 | ||
| + | |icedrive=6 | ||
| + | |zapbuster=2 | ||
| + | |zapsaber=3 | ||
| + | |zapburst=2 | ||
| + | |zapdrive=3 | ||
| + | |psybuster=3 | ||
| + | |psysaber=4 | ||
| + | |psyburst=4 | ||
| + | |psydrive=4 | ||
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 100: | Line 171: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| − | + | }} | |
| − | ==Related | + | ==Related Articles== |
*[[Tackle Fire]] | *[[Tackle Fire]] | ||
*[[Hothead]] | *[[Hothead]] | ||
Latest revision as of 16:52, 21 September 2024
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- "A big fire breathing dragon that that moves in a wave."
- ―Note in Changkey Dragon's code, Megamix Engine
Changkey Dragon is a midboss from Mega Man 9. It is a skeletal dragon robot that covers its bony body with giant Tackle Fires.
Changkey Dragon is included in the Megamix Engine, and was present as a devkit midboss in all games made with it. The first of these to use Changkey Dragon was Make a Good Mega Man Level: Episode Zero, where one appears as the midboss of Zieldak's room on Floor 6 of Null and Void. It would later appear in the Make a Good 48 Hour Mega Man Level entries Short-Tempered Circuit and Frigid Inferno.
In Make a Good Mega Man Level 3, Changkey Dragon appears in the entries Grand Fire Palace and Mediocre Oil Level, and also has a brief appearance in the Weapon Tutorials.
Behavior
Changkey Dragon will move from one side of the screen to the other in a sine wave, spitting fire while doing so. The fire spat out by Changkey Dragon leaves behind both a lingering flame and a large Tackle Fire that flies in Mega Man's direction. The Black Hole Bomb, Water Shield, Tornado Blow, and Rain Flush are all able to destroy Changkey Dragon's body flames, preventing it from attacking until it goes offscreen.
Changkey Dragon has four creation code variables:
- waveWidth - The width of Changkey Dragon's movement. Default is 28.
- waveHeight - How low Changkey Dragon reaches. Default is 48.
- waveSpeed - Changkey Dragon's horizontal speed. Default is 1.45.
- shootTime - The interval between Changkey Dragon's fire shots. Default is 26.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
|
Geary Dragon | MaGMML3 | Shrine of Nebula (Rusted Cog Keep) | A Changkey Dragon covered in Gearys instead of Tackle Fires. It alternates between firing slow-moving sawblades and dropping eggs that hatch into Gearys. | Incinoratormk4 | 20 | 4 (contact) 3 (sawblade) 3 (egg) |
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 2 | 3* | 1/5 | 2 | |
| Other Notes | *Extinguishes body flames. | ||||||||
Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 6 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 3* | 6* | 3 | 2 | 4 | 2 | ||||||||||||
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| 3/4/Y | 0.5 | 1/2/3 | 2 | 5/6* | 6 | 1* | 2 | 1 | 3 | 1/0.5 | 1 | |||||||||
| Other Notes | Damage values are identical for Geary Dragon. *Extinguishes body flames. | |||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 1 | 4* | 0 | 2 | 1/1/2 | 2 | 5 | 2 | 2 | |
| Other Notes | *Extinguishes body flames. | |||||||||
Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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0.5 | 1 | 1 | 0.5 | ||||||
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3 | 6 | 4 | 6 | ||||||
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2 | 3 | 2 | 3 | ||||||
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3 | 4 | 4 | 4 | ||||||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||

