Difference between revisions of "Kabatoncue"

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(There aren't any in Hunter Tower. I checked.)
 
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|weak=[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]], [[Ice Wall]], [[Rec Can]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Triple Blade]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}
 
|weak=[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]], [[Ice Wall]], [[Rec Can]]{{3}}<br>[[Flame Mixer]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Triple Blade]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}
 
|category=Bulky, Nature, Rocky
 
|category=Bulky, Nature, Rocky
|location='''MaGMML2:'''<br>[[Orbital Station]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML3:'''<br>[[Hunter Tower]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Hopping High Above Danger]]<br>[[Wily Station]]<br>[[Cornerstone to Dominate]]
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|location='''MaGMML2:'''<br>[[Orbital Station]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML3:'''<br>[[Wilys Redemption]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Hopping High Above Danger]]<br>[[Wily Station]]<br>[[Cornerstone to Dominate]]
 
|OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]
 
|OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss, NPC)<br>[[Megamix Engine]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss, NPC)<br>[[Megamix Engine]]
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Kabatoncue was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[Orbital Station]], as well as in [[Null and Void (MaGMML2)|Null and Void]]. It later appeared in the ''[[Make a Good 48 Hour Mega Man Level]]'' entries [[Hopping High Above Danger]], [[Wily Station]], and [[Cornerstone to Dominate]].
 
Kabatoncue was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[Orbital Station]], as well as in [[Null and Void (MaGMML2)|Null and Void]]. It later appeared in the ''[[Make a Good 48 Hour Mega Man Level]]'' entries [[Hopping High Above Danger]], [[Wily Station]], and [[Cornerstone to Dominate]].
  
Kabatoncue returned for ''[[Make a Good Mega Man Level 3]]'', but only saw use in the entry [[Hunter Tower]]. Outside of that, it appeared in the [[NEO Pit of Pits]] sublevel "GOOOOOOOOAAAAAAAALLLLLLLL"; altered Kabatoncues also appear in the sublevel "HippoThesis", but are indestructible and function as a gimmick rather than a midboss.
+
Kabatoncue returned for ''[[Make a Good Mega Man Level 3]]'', but only saw use in the entry [[Wilys Redemption]]. Outside of that, it appeared in the [[NEO Pit of Pits]] sublevel "GOOOOOOOOAAAAAAAALLLLLLLL"; altered Kabatoncues also appear in the sublevel "HippoThesis", but are indestructible and function as a gimmick rather than a midboss.
  
 
==Behavior==
 
==Behavior==
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|royal=3
 
|royal=3
 
|bait=3/1
 
|bait=3/1
|power=0.5
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|power=1
 
|notes=
 
|notes=
 
}}
 
}}

Latest revision as of 12:09, 20 September 2024

Kabatoncue
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 16 (Kabatoncue)
1 (missile)
2 (platform segment)
Attack Damage: 4 (contact)
2 (missile)
Weakness(es): Sakugarne2
Magnetic Shockwave, Ice Wall, Rec Can3
Flame Mixer, Salt Water, Concrete Shot48H
Metal Blade, Triple Blade, Wheel Cutter, Plant BarrierMegamix Only
Category: Bulky, Nature, Rocky
Location(s): MaGMML2:
Orbital Station
Null and Void
MaGMML3:
Wilys Redemption
NEO Pit of Pits
MaG48HMML:
Hopping High Above Danger
Wily Station
Cornerstone to Dominate
Misc. Information
Script: カバトンキュー
Romaji: Kabatonkyū
Alt. Name(s): Hippo Launcher (Nintendo Power)
Programmer(s): ACESpark (Kabatoncue)
Sharb (platform)
Series Information
Official Game Appearances: Mega Man 4
Mega Man IV
MaGMML Game Appearances: MaGMML2 (Midboss)
MaGMML3 (Midboss)
MaG48HMML (Midboss, NPC)
Megamix Engine
Kabatoncue.png

Kabatoncue is a midboss from Mega Man 4. It is a giant hippo robot usually perched on a golden stand modeled after the daruma otoshi game.

Kabatoncue was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry Orbital Station, as well as in Null and Void. It later appeared in the Make a Good 48 Hour Mega Man Level entries Hopping High Above Danger, Wily Station, and Cornerstone to Dominate.

Kabatoncue returned for Make a Good Mega Man Level 3, but only saw use in the entry Wilys Redemption. Outside of that, it appeared in the NEO Pit of Pits sublevel "GOOOOOOOOAAAAAAAALLLLLLLL"; altered Kabatoncues also appear in the sublevel "HippoThesis", but are indestructible and function as a gimmick rather than a midboss.

Behavior

Kabatoncue will sit idly, periodically shooting homing missiles.

The segments of the golden platform Kabatoncue typically stands on (simply known as the Kabatoncue Platform) can be destroyed using weapons, which will lower the platform, although it will slowly raise back up. The platform will disappear when Kabatoncue is destroyed, and creation code can be used to give the platform a similar connection to a different object, such as placing a Hot Dog on the platform instead of Kabatoncue.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 3 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
1
1
1
1
1
1
3
Y
Y
1
1
2
3
4
8
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 4 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
1/1.5/Y 2 1/2/3 1 5/4 4 0.5 0.5 0.5 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 4 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes