Difference between revisions of "Baby Metall"

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|weak=
 
|weak=
 
|category=Mets
 
|category=Mets
|location='''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[Forgotten Fortress]]<br>[[Orbital Station]]<br>[[Reality Core]]
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|location='''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[Forgotten Fortress]]<br>[[Orbital Station]]<br>[[Reality Core]]<br>'''MaG48HMML:'''<br>[[Pandora's Parlor]]<br>'''MaGMML: Episode Zero:'''<br>[[Stormy Spire]]
 
|OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear)
 
|OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear)
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:BabyMetall.png]]
 
|sprite=[[File:BabyMetall.png]]
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'''Baby Metall''' is an enemy from ''[[Mega Man 5]]''. It is a tiny Metall with a pacifier, deployed from [[Metall Mommy]].
 
'''Baby Metall''' is an enemy from ''[[Mega Man 5]]''. It is a tiny Metall with a pacifier, deployed from [[Metall Mommy]].
  
Baby Metall was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]''. In addition to appearing in every level that used Metall Mommy, it made independant appearances in the entries [[Chomp Man (stage)|Chomp Man]] and [[Forgotten Fortress]].
+
Baby Metall was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]''. In addition to appearing in every level that used Metall Mommy, it made independent appearances in the entries [[Chomp Man (stage)|Chomp Man]] and [[Forgotten Fortress]]. It reappeared in ''[[Make a Good Mega Man Level: Episode Zero]]'', but was never used without Metall Mommy. In ''[[Make a Good 48 Hour Mega Man Level]]'', Baby Metalls made an appearance without Metall Mommy (which this time went unused) as one of [[Don Atetemino]]'s enemy summons.
  
 
==Behavior==
 
==Behavior==
 
Baby Metalls bounce towards [[Mega Man]] slowly, unable to fire any shots. After a short while, they will self-destruct. The length of time (in frames) it takes for them to do so can be modified by setting the "explosion" variable in creation code.
 
Baby Metalls bounce towards [[Mega Man]] slowly, unable to fire any shots. After a short while, they will self-destruct. The length of time (in frames) it takes for them to do so can be modified by setting the "explosion" variable in creation code.
 
==Related Enemies==
 
*[[Metall Mommy]]
 
*[[Metall]]
 
*[[Neo Metall]]
 
*[[Metall DX]]
 
*[[Metall EX]]
 
*[[Metall Dance]]
 
*[[Metall Swim]]
 
*[[Metall K1000]]
 
*[[Space Metall]]
 
*[[Metall Cannon]]
 
*[[Metall Run and Gun]]
 
*[[Camouflametall]]
 
*[[Neo Heli Metall]]
 
*[[Numetall]]
 
*[[Hell Metall DX]]
 
*[[Metall Sniper]]
 
*[[Fatool]]
 
*[[Giant Metall]]
 
*[[Metall Potton]]
 
*[[Giant Metall Cannon]]
 
*[[Metall Daddy]]
 
*[[Mega Met]]
 
*[[Metall Jump Winter]]
 
*[[Metall Mommy Winter]]
 
*[[Metall Winter]]
 
*[[Metloon]]
 
*[[Met (Quarantine Woman)]]
 
*[[Mettaur]]
 
*[[Mush Met]]
 
*[[SK Met]]
 
*[[Dennis]]
 
*[[Grave Met]]
 
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Mets]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Mets]]

Latest revision as of 19:23, 23 July 2023

Baby Metall
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 3 (contact)
Category: Mets
Location(s): MaGMML2:
Airflow Hubble
Chomp Man
Forgotten Fortress
Orbital Station
Reality Core
MaG48HMML:
Pandora's Parlor
MaGMML: Episode Zero:
Stormy Spire
Misc. Information
Script: ベビーメットール
Romaji: Bebī Mettōru
Programmer(s): ACESpark
Series Information
Official Game Appearances: Mega Man 5
Mega Man IV
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML2 (Enemy)
MaG48HMML (Enemy, NPC)
MaGMML: Episode Zero (Enemy)
Megamix Engine
BabyMetall.png

Baby Metall is an enemy from Mega Man 5. It is a tiny Metall with a pacifier, deployed from Metall Mommy.

Baby Metall was first made available in the devkit for Make a Good Mega Man Level 2. In addition to appearing in every level that used Metall Mommy, it made independent appearances in the entries Chomp Man and Forgotten Fortress. It reappeared in Make a Good Mega Man Level: Episode Zero, but was never used without Metall Mommy. In Make a Good 48 Hour Mega Man Level, Baby Metalls made an appearance without Metall Mommy (which this time went unused) as one of Don Atetemino's enemy summons.

Behavior

Baby Metalls bounce towards Mega Man slowly, unable to fire any shots. After a short while, they will self-destruct. The length of time (in frames) it takes for them to do so can be modified by setting the "explosion" variable in creation code.