Difference between revisions of "Paozo"
Spin Attaxx (talk | contribs) |
|||
| Line 12: | Line 12: | ||
|hp=15 | |hp=15 | ||
|at=5 (contact)<br>4 (ball) | |at=5 (contact)<br>4 (ball) | ||
| − | |weak=[[Ice Wall]], [[Magnetic Shockwave]]{{3}}<br>[[ | + | |weak=[[Ice Wall]], [[Magnetic Shockwave]]{{3}}<br>[[Metal Blade]], [[Triple Blade]], [[Wheel Cutter]], [[Flame Mixer]], [[Salt Water]]{{Megamix}} |
|category=Bulky, Nature | |category=Bulky, Nature | ||
|location= | |location= | ||
| Line 23: | Line 23: | ||
'''Paozo''' is a midboss from ''[[Mega Man 9]]''. It is a giant elephant robot with a large ball. | '''Paozo''' is a midboss from ''[[Mega Man 9]]''. It is a giant elephant robot with a large ball. | ||
| − | Paozo is included in the [[Megamix Engine]], and is planned to appear as a devkit midboss in ''[[Make a Good Mega Man Level 3]]'' | + | Paozo is included in the [[Megamix Engine]], and is planned to appear as a devkit midboss in ''[[Make a Good Mega Man Level 3]]''. It also appears as an NPC on the [[SS Elroy]] in ''[[Make a Good 48 Hour Mega Man Level]]'', but went unused in any levels. |
==Behavior== | ==Behavior== | ||
| Line 80: | Line 80: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | ===Make a Good 48 Hour Mega Man Level=== | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== |
| − | {{ | + | {{Damagetable48HM |
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=4 | |flame=4 | ||
Revision as of 14:14, 20 September 2021
| Paozo | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
- "This big elephant that sucks[sic] and throws his ball."
- ―Note in Paozo's code, Megamix Engine
Paozo is a midboss from Mega Man 9. It is a giant elephant robot with a large ball.
Paozo is included in the Megamix Engine, and is planned to appear as a devkit midboss in Make a Good Mega Man Level 3. It also appears as an NPC on the SS Elroy in Make a Good 48 Hour Mega Man Level, but went unused in any levels.
Contents
Behavior
Paozo will constantly alternate between pushing its ball and sucking it back using its trunk. While it sucks back its ball, Mega Man will also be sucked back. The ball will also reflect projectiles.
The creation code value "type" determines what color Paozo and its ball will be, and how it pushes its ball. If set to 0 (the default), Paozo and its ball will sport red colors, and the ball will roll along the ground. If set to 1, Paozo and its ball will sport green colors, and the ball will bounce after being pushed.
Damage Table
Make a Good Mega Man LevelMegamix Only
| |
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 3 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2Megamix Only
| |
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 3 | Y | 1 | 3 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
| |
|
|
|
|
|
|
|
| ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 4 | 5 | 2 | ||||||||||||
| |
|
|
|
|
|
|
|
|
|
|
| |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
| |
|
|
|
|---|---|---|---|
| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man LevelMegamix Only
| |
|
|
|
|
|
|
|
| ||
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
| |
|
|
|
|
| |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
