Difference between revisions of "Template:Robotmaster"
From Make a Good Mega Man Level Contest
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{{#if:{{{OffAppear|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Official Game Appearances:''' {{!!}} ''{{{OffAppear}}}'' }} | {{#if:{{{OffAppear|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''Official Game Appearances:''' {{!!}} ''{{{OffAppear}}}'' }} | ||
| | | | ||
| − | {{#if:{{{ | + | {{#if:{{{MaGMMLAppear|}}}| {{!}} width=47% style="padding: 3px 4px;"{{!}} '''MaGMML Game Appearances:''' {{!!}} ''{{{MaGMMLAppear}}}'' }} |
| | | | ||
{{#if:{{{appear2|}}}| {{!}} width=50% style="padding: 3px 4px;"{{!}} '''Other Appearances:''' {{!!}} {{{appear2}}} }} | {{#if:{{{appear2|}}}| {{!}} width=50% style="padding: 3px 4px;"{{!}} '''Other Appearances:''' {{!!}} {{{appear2}}} }} | ||
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|mainbg= Core background color. | |mainbg= Core background color. | ||
|mainborder= Templates border color. | |mainborder= Templates border color. | ||
| + | <!-- ===== Set below depending on what type of enemy this character is. See the colour table. ====--> | ||
|titlebg= Title/header bg color. | |titlebg= Title/header bg color. | ||
|titleborder= Title/header border color. | |titleborder= Title/header border color. | ||
| Line 152: | Line 153: | ||
|affiliations= The characters affiliates or organization. | |affiliations= The characters affiliates or organization. | ||
|occupation= Characters job or duty. | |occupation= Characters job or duty. | ||
| − | |stage=Name of boss' stage | + | |stage=Name of the boss' primary stage. |
| − | |location= | + | |location=Other stages the character appears in. |
|OffAppear= Appearances in Official Capcom Games | |OffAppear= Appearances in Official Capcom Games | ||
|MaGMMLAppear= Appearances in MaGMML games. | |MaGMMLAppear= Appearances in MaGMML games. | ||
|appear= Use if the character does not appear in a video game. | |appear= Use if the character does not appear in a video game. | ||
| − | |appear2= Appearances in other | + | |appear2= Appearances in other series or fan games. |
|sprite= Sprite or 3D model. | |sprite= Sprite or 3D model. | ||
}} | }} | ||
Revision as of 13:56, 16 October 2017
| Robotmaster | |||||||||||
| |||||||||||
| {{{sprite}}} | |||||||||||
'''How to use this template:'''
{{robotmaster
|align= Can set alignment (default is right).
|mainbg= Core background color.
|mainborder= Templates border color.
<!-- ===== Set below depending on what type of enemy this character is. See the colour table. ====-->
|titlebg= Title/header bg color.
|titleborder= Title/header border color.
|titletext= Set color of inner headers text.
|imagebg= Image section background color.
|headertext= Set color of inner headers text.
|headerbg= Set color of inner headers background.
|line= Horizontal line(s) color.
|esbg= Set color of even rows.
|osbg= Set color of odd rows.
|name= Characters name.
|image= Image of character.
|caption= Description of image.
|nickname = Nickname or title given to this character.
|number= Serial Number of Mega Man classic Robot Masters or other.
|jname= Characters Japanese name.
|script=Characters Japanese name in kanji, katakana, and/or hiragana.
|kanji= "Obsolete" use |script=
|romaji= Romanization of characters Japanese name.
|altname= Characters alternate name(s).
|designer= The reality designer of the Robot Masters.
|age= The age of the character (humans only).
|gender= Male/Female.
|eyecolor = Color of eyes for character. In most Mega Man series,
these colors are limited to three colors: red, green, or blue (and shades thereof).
|haircolor= Characters hair color.
|at= Amount of damage each attack the Robot Master will do to the player (includes contact)
|type = What elemental type is this robot?
|weapon= Special Weapon won after boss defeat.
|attack= Names for attack(s)
|weak= The weak point (Special Weapon, ...).
|affiliations= The characters affiliates or organization.
|occupation= Characters job or duty.
|stage=Name of the boss' primary stage.
|location=Other stages the character appears in.
|OffAppear= Appearances in Official Capcom Games
|MaGMMLAppear= Appearances in MaGMML games.
|appear= Use if the character does not appear in a video game.
|appear2= Appearances in other series or fan games.
|sprite= Sprite or 3D model.
}}