Difference between revisions of "Big Fish"

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|name=Big Fish
 
|name=Big Fish
 
|image=[[File:MM2-BigFishArt.jpg|230px|Artwork by Capcom]]
 
|image=[[File:MM2-BigFishArt.jpg|230px|Artwork by Capcom]]
|caption= Artwork by Capcom
+
|caption=Artwork by Capcom
 
|jname=  
 
|jname=  
 
|script=ビッグフィッシュ
 
|script=ビッグフィッシュ
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|programmer=[[SnoruntPyro]]
 
|programmer=[[SnoruntPyro]]
 
|artist=
 
|artist=
|hp= 1
+
|hp=1
 
|at=1 (contact){{1}}<br>10 (contact){{1R}}{{2}}{{3}}
 
|at=1 (contact){{1}}<br>10 (contact){{1R}}{{2}}{{3}}
 
|weak=N/A{{1}}{{3}}{{48H}}<br>[[Top Spin]], [[Thunder Wool]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Slash Claw]]{{2}}<br>[[Skeletup n' Pakkajoe]]{{Megamix}}
 
|weak=N/A{{1}}{{3}}{{48H}}<br>[[Top Spin]], [[Thunder Wool]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Slash Claw]]{{2}}<br>[[Skeletup n' Pakkajoe]]{{Megamix}}
 
|location='''MaGMML(1R):'''<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Dragon Lab Lair]]<br>[[Twilight Lodge]]<br>[[Reality Core]]<br>[[The Pit of Pits]]
 
|location='''MaGMML(1R):'''<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Dragon Lab Lair]]<br>[[Twilight Lodge]]<br>[[Reality Core]]<br>[[The Pit of Pits]]
 
|OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]]
 
|OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Megamix Engine]]
+
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy, NPc{{1R}})<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Megamix Engine]]
 
|appear=  
 
|appear=  
 
|appear2=  
 
|appear2=  
|sprite= [[File:BigFishEnemy.png]]
+
|sprite=[[File:BigFishEnemy.png]]
 
}}
 
}}
 
'''Big Fish''' is an enemy from ''[[Mega Man 2]]''. As its name suggests, it is a gigantic robotic fish.
 
'''Big Fish''' is an enemy from ''[[Mega Man 2]]''. As its name suggests, it is a gigantic robotic fish.
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==Behavior==
 
==Behavior==
Big Fish cannot be seen initially. When [[Mega Man]] walks up to one, it will appear and leap upwards, usually out of a pit. After it falls back down into the pit, the Big Fish will not leap out again.
+
Big Fish cannot be seen initially. When [[Mega Man]] walks up to its spawn point, it will appear and leap upwards, usually out of a pit. After it falls back down into the pit, the Big Fish will not leap out again.
  
 
==Damage Table==
 
==Damage Table==
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|phar=0/0/0<br>0/0
 
|phar=0/0/0<br>0/0
 
|magic=0<br>0
 
|magic=0<br>0
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine
+
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine.
 
}}
 
}}
 
 
===Make a Good Mega Man Level Remastered===
 
===Make a Good Mega Man Level Remastered===
 
{{Damagetable1R
 
{{Damagetable1R
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
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|grab=0<br>0
 
|grab=0<br>0
 
|triple=0<br>0
 
|triple=0<br>0
 +
|flash=Y<br>Y
 
|slash=1<br>0
 
|slash=1<br>0
 
|wheel=0<br>0
 
|wheel=0<br>0
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|wire=0<br>0
 
|wire=0<br>0
 
|arrow=0<br>0
 
|arrow=0<br>0
|flash=Y<br>Y
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
 
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|notes=*Does not stun Big Fish.
 
|notes=*Does not stun Big Fish.
 
}}
 
}}
 
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM

Revision as of 18:59, 11 June 2021

For the article on the user, see Big Fish (user).
Big Fish
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 1 (contact)1
10 (contact)1R23
Weakness(es): N/A1348H
Top Spin, Thunder Wool, Black Hole Bomb, Power Orb1R
Slash Claw2
Skeletup n' PakkajoeMegamix Only
Location(s): MaGMML(1R):
Maze of Death
MaGMML2:
Cardinal Man
Dragon Lab Lair
Twilight Lodge
Reality Core
The Pit of Pits
Misc. Information
Script: ビッグフィッシュ
Romaji: Biggu Fisshu
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man 2
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML(1R) (Enemy, NPc1R)
MaGMML2 (Enemy)
Megamix Engine
BigFishEnemy.png

Big Fish is an enemy from Mega Man 2. As its name suggests, it is a gigantic robotic fish.

Big Fish was first made available in the devkit for the original Make a Good Mega Man Level, and was used in the entry Maze of Death. In Make a Good Mega Man Level Remastered, a Big Fish also appears as an NPC in Tier 5.

In Make a Good Mega Man Level 2, it appears in the levels Cardinal Man and Dragon Lab Lair, as well as the secret level Twilight Lodge, the Wily stage Reality Core, and the Pit of Pits levels "Magic Crash-Pit Ride" and "Labyrinthe Throwback".

Behavior

Big Fish cannot be seen initially. When Mega Man walks up to its spawn point, it will appear and leap upwards, usually out of a pit. After it falls back down into the pit, the Big Fish will not leap out again.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
0/0/0
0/0/0
0
0
0
0
0
0
0
0
0
0
0
0
0/0/0
0/0
0
0
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
0/0/0 0 0 0 3 1 3 0/0 0 3
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
0/0/0
0/0/0
0
0
0
0
0
0
0
0
Y
Y
1
0
0
0
0
0
0
0
0
0
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
0/0/0 0 0 0 0 0 0 0 0
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
0/0/0 0/0 0/0 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
0/0/0 0 0 0* 0 0/0/0 0 0 0
Other Notes *Does not stun Big Fish.

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
0/0/0 Y 0 0 0 0
Other Notes