Difference between revisions of "Rackaser"
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| Line 12: | Line 12: | ||
|hp=4 | |hp=4 | ||
|at=4 (contact)<br>2 (umbrella) | |at=4 (contact)<br>2 (umbrella) | ||
| − | |weak=[[Sakugarne]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[ | + | |weak=[[Sakugarne]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Psycho Chip]] ([[Z-Saber]], [[Z-Burst]], [[Blank Drive]]){{EZ}}<br>[[Wire Adaptor]], [[Power Stone]], [[Block Dropper]]{{Megamix}} |
|category=Flying | |category=Flying | ||
| − | |location='''MaGMML2:'''<br>[[A Mega Man for All Seasons]]<br>[[Biplane Bay]]<br>[[Escape Sequence]]<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]] | + | |location='''MaGMML2:'''<br>[[A Mega Man for All Seasons]]<br>[[Biplane Bay]]<br>[[Escape Sequence]]<br>[[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Lily Airpad]] |
|OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) | |OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Rackaser.png]] | |sprite=[[File:Rackaser.png]] | ||
| Line 22: | Line 22: | ||
'''Rackaser''' is an enemy from ''[[Mega Man 4]]''. It is a small waddling robot with an umbrella attached to its head. | '''Rackaser''' is an enemy from ''[[Mega Man 4]]''. It is a small waddling robot with an umbrella attached to its head. | ||
| − | Rackaser was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[A Mega Man for All Seasons]], [[Biplane Bay]], [[Escape Sequence]], and [[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], and the [[The Pit of Pits|Pit of Pits]] sub-level "Tower Climbing". | + | Rackaser was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[A Mega Man for All Seasons]], [[Biplane Bay]], [[Escape Sequence]], and [[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], and the [[The Pit of Pits|Pit of Pits]] sub-level "Tower Climbing". A single Rackaser also appears in ''[[Make a Good Mega Man Level: Episode Zero]]'', semi-hidden in the level [[Lily Airpad]]. |
==Behavior== | ==Behavior== | ||
| Line 29: | Line 29: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 39: | Line 39: | ||
|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/2/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| Line 53: | Line 54: | ||
|wire=1<br>6 | |wire=1<br>6 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 65: | Line 67: | ||
|ice=4 | |ice=4 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 72: | Line 75: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 84: | Line 88: | ||
|concrete=5 | |concrete=5 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | ===Make a Good Mega Man Level: Episode Zero=== | ||
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=1 | ||
| + | |cutsaber=1 | ||
| + | |cutburst=2 | ||
| + | |cutdrive=2 | ||
| + | |flamebuster=1 | ||
| + | |flamesaber=1 | ||
| + | |flameburst=2 | ||
| + | |flamedrive=1 | ||
| + | |icebuster=1 | ||
| + | |icesaber=1 | ||
| + | |iceburst=2 | ||
| + | |icedrive=1 | ||
| + | |zapbuster=2 | ||
| + | |zapsaber=3 | ||
| + | |zapburst=2 | ||
| + | |zapdrive=3 | ||
| + | |psybuster=3 | ||
| + | |psysaber=4 | ||
| + | |psyburst=4 | ||
| + | |psydrive=4 | ||
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 93: | Line 126: | ||
|block=4 | |block=4 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 4 Enemies]][[Category:Flying Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 4 Enemies]][[Category:Flying Enemies]] | ||
Revision as of 22:08, 19 May 2021
| Rackaser | |||||||||||||||||||||||||||||||||||
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Rackaser is an enemy from Mega Man 4. It is a small waddling robot with an umbrella attached to its head.
Rackaser was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries A Mega Man for All Seasons, Biplane Bay, Escape Sequence, and Launch Man & Shuttle Man, as well as the Wily stage Reality Core, the Tier X stage Swiss Hotel, and the Pit of Pits sub-level "Tower Climbing". A single Rackaser also appears in Make a Good Mega Man Level: Episode Zero, semi-hidden in the level Lily Airpad.
Contents
Behavior
Rackasers don't appear on-screen at first. When Mega Man gets close enough, they will slowly float down from the top of the screen, firing their umbrellas at him once they land. Afterwards, they will simply walk forward.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 2 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 6 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 3 | 1 | 1 | 6 | 3 | 2 | 4 | 2 | ||||||||||||
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| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 5 | 2 | ||
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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|---|---|---|---|---|---|---|---|---|---|---|
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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3 | 4 | 4 | 4 | ||||||
| Other Notes | ||||||||||
Megamix Engine
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | Y | 4 | 4 | 4 | 2 | |||||
| Other Notes | ||||||||||