Difference between revisions of "Cutting Wheel"
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|designer= | |designer= | ||
|programmer=[[The Stove Guy]] | |programmer=[[The Stove Guy]] | ||
| − | |artist= | + | |artist=Unconfirmed |
|hp=8 | |hp=8 | ||
|at=3 | |at=3 | ||
|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | ||
|category=Grounded | |category=Grounded | ||
| − | |location='''MaGMML2:'''<br>[[Classic Castle]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]<br>[[Null and Void]] | + | |location='''MaGMML2:'''<br>[[Classic Castle]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]] |
|OffAppear=[[Mega Man: Dr. Wily's Revenge]] | |OffAppear=[[Mega Man: Dr. Wily's Revenge]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
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'''Cutting Wheel''' is an enemy from ''[[Mega Man: Dr. Wily's Revenge]]''. It is a disc-shaped robot with sharp edges. | '''Cutting Wheel''' is an enemy from ''[[Mega Man: Dr. Wily's Revenge]]''. It is a disc-shaped robot with sharp edges. | ||
| − | Cutting Wheel was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it didn't appear in any entries, but appeared in the Wily stages [[Classic Castle]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], the [[The Pit of Pits|Pit of Pits]] sub-levels "A Warehouse of Scissors" and "Lyrickrolled", and [[Null and Void]]. | + | Cutting Wheel was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it didn't appear in any entries, but appeared in the Wily stages [[Classic Castle]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], the [[The Pit of Pits|Pit of Pits]] sub-levels "A Warehouse of Scissors" and "Lyrickrolled", and in [[Null and Void]]. |
==Behavior== | ==Behavior== | ||
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|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/2/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| Line 59: | Line 61: | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine |
| + | }} | ||
| + | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
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|water=1 | |water=1 | ||
|tornado=4 | |tornado=4 | ||
| − | |thunder= | + | |thunder=3 |
|magnetic=2 | |magnetic=2 | ||
|ice=2 | |ice=2 | ||
|break=3 | |break=3 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
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|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 90: | Line 98: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 99: | Line 109: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
==Trivia== | ==Trivia== | ||
| − | *The sound used when Cutting Wheel is provoked in both ''MaGMML2'' and the Megamix Engine is the same sound used when throwing [[Wheel Cutter]] in ''[[Mega Man 10]]''. | + | *The sound used when Cutting Wheel is provoked in both ''MaGMML2'' and the Megamix Engine is the same sound used when throwing the [[Wheel Cutter]] in ''[[Mega Man 10]]''. |
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man: Dr. Wily's Revenge Enemies]][[Category:Grounded Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man: Dr. Wily's Revenge Enemies]][[Category:Grounded Enemies]] | ||
Revision as of 20:51, 9 March 2020
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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Cutting Wheel is an enemy from Mega Man: Dr. Wily's Revenge. It is a disc-shaped robot with sharp edges.
Cutting Wheel was first made available in the devkit for Make a Good Mega Man Level 2, where it didn't appear in any entries, but appeared in the Wily stages Classic Castle and Reality Core, the Tier X stage Swiss Hotel, the Pit of Pits sub-levels "A Warehouse of Scissors" and "Lyrickrolled", and in Null and Void.
Contents
Behavior
Cutting Wheel comes in three varieties: Regular, chase, and stationary.
The regular variety hangs in the air at first, but will drop down and slowly roll forward when Mega Man gets close enough.
The chase variety hangs in the air at first like the regular variety, but when Mega Man gets close, it will drop down and chase him while staying on the ground.
The stationary variety will only hang in the air, not even moving if Mega Man gets close.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | N | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Trivia
- The sound used when Cutting Wheel is provoked in both MaGMML2 and the Megamix Engine is the same sound used when throwing the Wheel Cutter in Mega Man 10.