Difference between revisions of "Mag Fly"

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|weak=
 
|weak=
 
|category=Flying
 
|category=Flying
|location='''MaGMML:'''<br>[[Chroma Key]]<br>[[Cannon Deck]]<br>'''MaGMML2:'''<br>[[Snow Man]]<br>[[Cardinal Man]]
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|location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>[[Cannon Deck]]{{1}}<br>'''MaGMML2:'''<br>[[Snow Man]]<br>[[Cardinal Man]]
 
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]]
 
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|appear2=
 
|appear2=
 
|sprite=[[File:MagFly.png]]
 
|sprite=[[File:MagFly.png]]
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'''Mag Fly''' is an enemy from ''[[Mega Man 3]]''. It is a flying magnetic robot created to transport iron materials.
 
'''Mag Fly''' is an enemy from ''[[Mega Man 3]]''. It is a flying magnetic robot created to transport iron materials.
  
Mag Fly was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry stage [[Chroma Key]], as well as the Wily stage [[Cannon Deck]].
+
Mag Fly was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry stage [[Chroma Key]], as well as the Wily stage [[Cannon Deck]] (they are absent in the stage's redesign in ''[[Make a Good Mega Man Level Remastered]]'', however).
  
 
Mag Fly returned in ''[[Make a Good Mega Man Level 2]]'', and appeared in the stages [[Snow Man]] and [[Cardinal Man]].
 
Mag Fly returned in ''[[Make a Good Mega Man Level 2]]'', and appeared in the stages [[Snow Man]] and [[Cardinal Man]].

Revision as of 22:48, 22 October 2019

Mag Fly
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 4 (contact)
Category: Flying
Location(s): MaGMML(1R):
Chroma Key
Cannon Deck1
MaGMML2:
Snow Man
Cardinal Man
Misc. Information
Script: マグフライ
Romaji: Magufurai
Programmer(s): SnoruntPyro, NaOH
Series Information
Official Game Appearances: Mega Man 3
Mega Man II
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MagFly.png
"Flying magnets that pull Mega Man up and carry him"
―Note in Mag Fly's code, Megamix Engine

Mag Fly is an enemy from Mega Man 3. It is a flying magnetic robot created to transport iron materials.

Mag Fly was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry stage Chroma Key, as well as the Wily stage Cannon Deck (they are absent in the stage's redesign in Make a Good Mega Man Level Remastered, however).

Mag Fly returned in Make a Good Mega Man Level 2, and appeared in the stages Snow Man and Cardinal Man.

Behavior

Mag Fly flies from one side of the screen to the other, pulling Mega Man off the ground if he happens to be under them. While in a Mag Fly's pull, he can move up or down. By either moving left or right, or destroying the Mag Fly, he can escape their pull.

Trivia

  • Mag Fly is so far the only enemy to appear in a Skip Teleporter room, with one appearing in Snow Man in Make a Good Mega Man Level 2.