Difference between revisions of "Dachone"

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|hp=5
 
|hp=5
 
|at=8 (contact)<br>6 (laser)
 
|at=8 (contact)<br>6 (laser)
|weak=[[Sakugarne]]
+
|weak=[[Sakugarne]]{{2}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Magnetic Shockwave]]{{3}}<br>[[Salt Water]]{{48H}}<br>[[Triple Blade]]{{Megamix}}
 
|category=Bulky
 
|category=Bulky
|location=[[Airflow Hubble]]<br>[[Rush City]]<br>[[Colorful Hall]]<br>[[Starman Recreation]]<br>[[Fortified Lab]]<br>[[Bouncy Castle]]<br>[[Komuso Temple]]<br>[[Cyber Man (stage)|Cyber Man]]<br>[[Inner Sanctum]]<br>[[Reality Core]]<br>[[Deep Thoughts]]<br>[[Wily Fortress VR]]
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|location='''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Rush City]]<br>[[Colorful Hall]]<br>[[Starman Recreation]]<br>[[Fortified Lab]]<br>[[Bouncy Castle]]<br>[[Komuso Temple]]<br>[[Cyber Man (stage)|Cyber Man]]<br>[[Inner Sanctum]]<br>[[Reality Core]]<br>[[Deep Thoughts]]<br>[[Wily Fortress VR]]<br>'''MaGMML1R:'''<br>[[Everything's Blowing Up]]
 
|OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear)
 
|OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear)
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)
 
|appear2=
 
|appear2=
 
|sprite=[[File:Dachone.png]]
 
|sprite=[[File:Dachone.png]]
 
}}
 
}}
'''Dachone''' is an enemy from ''Mega Man 5''. It is a robot with large legs, a blaster that can shoot three lasers at a time, and a durable body that is only vulnerable if the round "eye" is attacked.
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'''Dachone''' is an enemy from ''[[Mega Man 5]]''. It is an artillery robot created by [[Doctor Albert W. Wily|Dr. Wily]] to attack Mega Man, armed with a laser blaster and a durable body, with a camera eye being its only weak point.
  
 
Dachone was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in eight entries, as well as the Wily stages [[Inner Sanctum]] and [[Reality Core]], and the [[Tier X (MaGMML2)|Tier X]] stages [[Deep Thoughts]] and [[Wily Fortress VR]].
 
Dachone was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in eight entries, as well as the Wily stages [[Inner Sanctum]] and [[Reality Core]], and the [[Tier X (MaGMML2)|Tier X]] stages [[Deep Thoughts]] and [[Wily Fortress VR]].
 +
 +
Despite not existing in the original ''[[Make a Good Mega Man Level]]'', it appeared in ''[[Make a Good Mega Man Level Remastered]]'' in the redesigned Wily stage [[Everything's Blowing Up]].
  
 
==Behavior==
 
==Behavior==
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==Damage Table==
 
==Damage Table==
 +
===Make a Good Mega Man Level{{Megamix}}===
 +
{{Damagetable1
 +
|buster=1/1/3
 +
|metal=1
 +
|gemini=1
 +
|solar=2
 +
|top=3
 +
|wool=0.5
 +
|black=3
 +
|phar=1/5
 +
|magic=2
 +
|notes=
 +
}}
 +
 +
===Make a Good Mega Man Level Remastered===
 +
{{Damagetable1R
 +
|buster=1/1/3
 +
|metal=1
 +
|gemini=1
 +
|solar=2
 +
|top=3
 +
|wool=1
 +
|black=3
 +
|phar=1/20
 +
|magic=2
 +
|orb=3
 +
|notes=
 +
}}
 +
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
 +
|buster=1/1/3<br>1/1/3
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|hornet=2<br>1
 +
|jewel=1<br>1
 +
|grab=1<br>1
 +
|triple=1<br>3
 +
|flash=Y<br>Y
 +
|slash=1<br>1
 +
|wheel=2<br>2
 +
|sakugarne=4<br>4
 +
|wire=1<br>3
 +
|arrow=2<br>2
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|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
 +
}}
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 +
===Make a Good Mega Man Level 3===
 +
{{Damagetable3
 
|buster=1/1/3
 
|buster=1/1/3
|hornet=2
+
|spark=1
|jewel=1
+
|laser=1
|grab=1
+
|water=1
|triple=1
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|tornado=4
|flash=Y
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|thunder=3
|slash=1
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|magnetic=4
|wheel=2
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|ice=2
|sakugarne=4
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|break=2
|wire=1
+
|notes=
|arrow=2
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}}
|notes=}}
+
 
 +
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
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{{Damagetable24HM
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|buster=1/1/3
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|super=4/2
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|chill=1/5
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|pakkajoe=99
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|notes=
 +
}}
 +
 
 +
===Make a Good 48 Hour Mega Man Level===
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{{Damagetable48H
 +
|buster=1/1/3
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|flame=2
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|rain=2
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|spark=0
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|snake=2
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|tengu=1/1/2
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|water=4
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|concrete=3
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|homing=2
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|notes=
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}}
 +
 
 +
===Megamix Engine===
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{{DamagetableM
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|buster=1/1/3
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|time=Y
 +
|stone=2
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|plant=4
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|block=2
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|ice=2
 +
|notes=
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}}
  
 
==Trivia==
 
==Trivia==

Revision as of 16:01, 20 October 2019

Dachone
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 5
Attack Damage: 8 (contact)
6 (laser)
Weakness(es): Sakugarne2
Pharaoh Shot1R
Magnetic Shockwave3
Salt Water48H
Triple BladeMegamix Only
Category: Bulky
Location(s): MaGMML2:
Airflow Hubble
Rush City
Colorful Hall
Starman Recreation
Fortified Lab
Bouncy Castle
Komuso Temple
Cyber Man
Inner Sanctum
Reality Core
Deep Thoughts
Wily Fortress VR
MaGMML1R:
Everything's Blowing Up
Misc. Information
Script: ダチョーン
Romaji: Dachōn
Alt. Name(s): Scout Walker (Game Gear Mega Man manual)
Programmer(s): ACESpark
Series Information
Official Game Appearances: Mega Man 5
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML1R (Enemy)
Dachone.png

Dachone is an enemy from Mega Man 5. It is an artillery robot created by Dr. Wily to attack Mega Man, armed with a laser blaster and a durable body, with a camera eye being its only weak point.

Dachone was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in eight entries, as well as the Wily stages Inner Sanctum and Reality Core, and the Tier X stages Deep Thoughts and Wily Fortress VR.

Despite not existing in the original Make a Good Mega Man Level, it appeared in Make a Good Mega Man Level Remastered in the redesigned Wily stage Everything's Blowing Up.

Behavior

Dachones will walk back and forth within a fixed area, periodically shooting three lasers in a spread, one at a time.

By default, Dachones are blue, but by setting "col = 1" in a Dachone's creation code, it will turn green.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes


Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
1
1
1
1
1
1
3
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 4 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 4 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Trivia

  • Despite its low health (having less than half as much HP as Power Muscler), Dachone is listed as a miniboss in MaGMML2's devkit. The Megamix Engine lists it as a standard enemy instead.

Related Enemies