Difference between revisions of "Mag Fly"
From Make a Good Mega Man Level Contest
Spin Attaxx (talk | contribs) |
Spin Attaxx (talk | contribs) |
||
| Line 14: | Line 14: | ||
|weak= | |weak= | ||
|category=Flying | |category=Flying | ||
| − | |location='''MaGMML:'''<br>[[Chroma Key]]<br>[[ | + | |location='''MaGMML:'''<br>[[Chroma Key]]<br>[[Cannon Deck]]<br>'''MaGMML2:'''<br>[[Snow Man]]<br>[[Cardinal Man]] |
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] | |OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
| Line 23: | Line 23: | ||
'''Mag Fly''' is an enemy from ''[[Mega Man 3]]''. It is a flying magnetic robot created to transport iron materials. | '''Mag Fly''' is an enemy from ''[[Mega Man 3]]''. It is a flying magnetic robot created to transport iron materials. | ||
| − | Mag Fly was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry stage [[Chroma Key]], as well as the Wily stage [[ | + | Mag Fly was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry stage [[Chroma Key]], as well as the Wily stage [[Cannon Deck]]. |
Mag Fly returned in ''[[Make a Good Mega Man Level 2]]'', and appeared in the stages [[Snow Man]] and [[Cardinal Man]]. | Mag Fly returned in ''[[Make a Good Mega Man Level 2]]'', and appeared in the stages [[Snow Man]] and [[Cardinal Man]]. | ||
Revision as of 19:37, 26 May 2019
| Mag Fly | |||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
- "Flying magnets that pull Mega Man up and carry him"
- ―Note in Mag Fly's code, Megamix Engine
Mag Fly is an enemy from Mega Man 3. It is a flying magnetic robot created to transport iron materials.
Mag Fly was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry stage Chroma Key, as well as the Wily stage Cannon Deck.
Mag Fly returned in Make a Good Mega Man Level 2, and appeared in the stages Snow Man and Cardinal Man.
Behavior
Mag Fly flies from one side of the screen to the other, pulling Mega Man off the ground if he happens to be under them. While in a Mag Fly's pull, he can move up or down. By either moving left or right, or destroying the Mag Fly, he can escape their pull.
Trivia
- Mag Fly is so far the only enemy to appear in a Skip Teleporter room, with one appearing in Snow Man in Make a Good Mega Man Level 2.