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		<id>http://magmmlcontest.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Square_Machine</id>
		<title>Square Machine - Revision history</title>
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		<updated>2026-11-09T15:08:36Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Square_Machine&amp;diff=28677&amp;oldid=prev</id>
		<title>Magnus Von Neto: /* Notes */</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Square_Machine&amp;diff=28677&amp;oldid=prev"/>
				<updated>2025-03-26T07:11:53Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 07:11, 26 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot; &gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An early design for Square Machine had ''Mega Man 4'''s Wily Castle displayed on its interior background instead of circuitry panels. [[ACESpark]]'s initial concept sketch also included large eyebrows and a moustache modeled after those of [[Doctor Albert W. Wily|Dr. Wily]], but these elements were dropped.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An early design for Square Machine had ''Mega Man 4'''s Wily Castle displayed on its interior background instead of circuitry panels. [[ACESpark]]'s initial concept sketch also included large eyebrows and a moustache modeled after those of [[Doctor Albert W. Wily|Dr. Wily]], but these elements were dropped.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Unlike the other Box Cartel gangsters, Square Machine doesn't appear in an even-numbered tier. In fact, assuming the player starts from [[Space Pipes|last place]] and works their way up, Square Machine not only doesn't appear in the player's current tier, but forces them to skip to a tier they're not even close to reaching normally!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Unlike the other Box Cartel gangsters, Square Machine doesn't appear in an even-numbered tier. In fact, assuming the player starts from [[Space Pipes|last place]] and works their way up, Square Machine not only doesn't appear in the player's current tier, but forces them to skip to a tier they're not even close to reaching normally!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As such, it can be inferred that Square Machine is secretly the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cruellest &lt;/del&gt;and most evil of the Box Cartel.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As such, it can be inferred that Square Machine is secretly the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cruelest &lt;/ins&gt;and most evil of the Box Cartel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Square Machine's turret attack is based on the Generaid Core midboss found in Storm Owl's stage in ''Mega Man X4''.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Square Machine's turret attack is based on the Generaid Core midboss found in Storm Owl's stage in ''Mega Man X4''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Coincidentally, Square Machine's backstory of being rejected by Dr. Cossack as a weapon mirrors that of Skull Man's in ''Mega Man Megamix'' (which [[CSketch]] hadn't read during ''MaG48HMML'''s development).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Coincidentally, Square Machine's backstory of being rejected by Dr. Cossack as a weapon mirrors that of Skull Man's in ''Mega Man Megamix'' (which [[CSketch]] hadn't read during ''MaG48HMML'''s development).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key magmmlco_magwiki:diff:version:1.11a:oldid:27839:newid:28677 --&gt;
&lt;/table&gt;</summary>
		<author><name>Magnus Von Neto</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Square_Machine&amp;diff=27839&amp;oldid=prev</id>
		<title>TheKman100: /* Trivia */</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Square_Machine&amp;diff=27839&amp;oldid=prev"/>
				<updated>2025-03-15T03:41:22Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:41, 15 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot; &gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Trivia&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Notes&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An early design for Square Machine had ''Mega Man 4'''s Wily Castle displayed on its interior background instead of circuitry panels. [[ACESpark]]'s initial concept sketch also included large eyebrows and a moustache modeled after those of [[Doctor Albert W. Wily|Dr. Wily]], but these elements were dropped.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An early design for Square Machine had ''Mega Man 4'''s Wily Castle displayed on its interior background instead of circuitry panels. [[ACESpark]]'s initial concept sketch also included large eyebrows and a moustache modeled after those of [[Doctor Albert W. Wily|Dr. Wily]], but these elements were dropped.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Unlike the other Box Cartel gangsters, Square Machine doesn't appear in an even-numbered tier. In fact, assuming the player starts from [[Space Pipes|last place]] and works their way up, Square Machine not only doesn't appear in the player's current tier, but forces them to skip to a tier they're not even close to reaching normally!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Unlike the other Box Cartel gangsters, Square Machine doesn't appear in an even-numbered tier. In fact, assuming the player starts from [[Space Pipes|last place]] and works their way up, Square Machine not only doesn't appear in the player's current tier, but forces them to skip to a tier they're not even close to reaching normally!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>TheKman100</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Square_Machine&amp;diff=19931&amp;oldid=prev</id>
		<title>Spin Attaxx: Created page with &quot;{{robotmaster |titlebg=#993D4F |titletext=#FFFFFF |name=Square Machine's mugshotSquare MachineFile:SquareMachineMugshot.png|right|Squa...&quot;</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Square_Machine&amp;diff=19931&amp;oldid=prev"/>
				<updated>2022-01-30T01:20:53Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{robotmaster |titlebg=#993D4F |titletext=#FFFFFF |name=&lt;a href=&quot;/wiki/index.php/File:SquareMachineMugshot.png&quot; title=&quot;File:SquareMachineMugshot.png&quot;&gt;left|Square Machine&amp;#039;s mugshot&lt;/a&gt;Square MachineFile:SquareMachineMugshot.png|right|Squa...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#993D4F&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:SquareMachineMugshot.png|left|Square Machine's mugshot]]Square Machine[[File:SquareMachineMugshot.png|right|Square Machine's mugshot]]&lt;br /&gt;
|image=[[File:SquareMachineArt.png|250px|Artwork by Spin Attaxx]]&lt;br /&gt;
|caption=Artwork by '''Spin Attaxx'''&lt;br /&gt;
|script=スクエアーマシン&lt;br /&gt;
|romaji=Sukueā Mashin&lt;br /&gt;
|number=&lt;br /&gt;
|designer=[[ParmaJon]], [[CSketch]], [[ACESpark]]&lt;br /&gt;
|programmer=[[PhazonMotherBrain]]&lt;br /&gt;
|artist=ACESpark&lt;br /&gt;
|gender=Genderless&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at=4 (contact, body)&amp;lt;br&amp;gt;4 (contact, light)&amp;lt;br&amp;gt;4 (projectile)&amp;lt;br&amp;gt;4 (spikes)&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Laser&lt;br /&gt;
|weak=[[Spark Shock]]&lt;br /&gt;
|affiliations=Dr. Cossack (formerly)&amp;lt;br&amp;gt;[[Box Cartel]]&lt;br /&gt;
|stage=[[Tier 9 (MaG48HMML)|Tier 9]]&lt;br /&gt;
|location=[[Pandora's Parlor]]&lt;br /&gt;
|occupation=Defense System Robot (formerly)&amp;lt;br&amp;gt;Criminal&lt;br /&gt;
|OffAppear=[[Mega Man 4]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss, NPC)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:SquareMachine.png]] [[File:SquareMachineSmall.png|Small form, as seen in cutscenes]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|I am currently 514.81 seconds into a most riveting sudoku puzzle. The 84th puzzle since 6 AM this morning. [[Blocky (Box Cartel)|Your]] 155 decibel volume of speaking is currently disrupting my concentration by a measure of approximately 31%.|Square Machine|[[Make a Good 48 Hour Mega Man Level]]}}&lt;br /&gt;
&lt;br /&gt;
'''Square Machine''' is a boss from ''[[Mega Man 4]]''. It is a large shutter machine created by Dr. Cossack to defend vital areas from intruders. In ''[[Make a Good 48 Hour Mega Man Level]]'', it appears as a member of the [[Box Cartel]], having been rejected by Cossack following the events of ''Mega Man 4''. In this game, it has a slightly redesigned form and a cold, logical personality strongly fixated on algorithms and calculations. It also has size-shifting abilities, being able to split into even smaller sections and compress itself into a smaller form.&lt;br /&gt;
&lt;br /&gt;
Square Machine is the fourth of the Box Cartel's men to challenge [[Mega Man]], and the last one to be faced before the [[Cartel Hideout]] is unlocked. It is initially faced in [[Tier 9 (MaG48HMML)|Tier 9]], but is refought towards the end of [[Pandora's Parlor]] as the last Cartel member before [[Don Atetemino]]. &lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Throughout the battle, Square Machine's weak point is the red light that appears inside its walls; consequently, damaging it often requires being inside them before they are sealed. It uses four attacks semi-randomly, though it will not repeat any until it has used all the others first.&lt;br /&gt;
* As in ''Mega Man 4'', its three pieces wrap around the screen 1-3 times trying to clip into Mega Man, before slowing down and connecting together, at which point the light shoots three targeted shots at Mega Man. Two moving service lifts are needed to reach the light. Unlike in ''Mega Man 4'', the speed the pieces move at is fixed rather than moving progressively slower. Square Machine will always start the battle with this attack.&lt;br /&gt;
* Square Machine splits into multiple small damaging segments to entrap Mega Man, leaving only a single small space. This space is telegraphed beforehand by a pair of arrows, and Square Machine's light will always appear close by once it fully forms.&lt;br /&gt;
* Square Machine appears from one side of the screen, and slams each of its segments into the opposite end of the screen. Its interior floor is lined with spikes, forcing Mega Man to stay on top of the outer wall. When only the top section is left, the rest of the body drops offscreen, and a few moments later the top section tries to fall onto Mega Man. Though it cannot crush him, it will still damage him if not dodged.&lt;br /&gt;
* Square Machine traps Mega Man inside itself and spawns a set of turrets on the outside, which fire chains of laser shots in a straight line through Square Machine's walls. Each turret attacks in pairs four times, and their positions are random. A set of four blocks are present inside Square Machine to help reach the light.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=1&lt;br /&gt;
|rain=1&lt;br /&gt;
|spark=3&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=1/1/1&lt;br /&gt;
|water=1&lt;br /&gt;
|concrete=1&lt;br /&gt;
|homing=1&lt;br /&gt;
|beat=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* An early design for Square Machine had ''Mega Man 4'''s Wily Castle displayed on its interior background instead of circuitry panels. [[ACESpark]]'s initial concept sketch also included large eyebrows and a moustache modeled after those of [[Doctor Albert W. Wily|Dr. Wily]], but these elements were dropped.&lt;br /&gt;
* Unlike the other Box Cartel gangsters, Square Machine doesn't appear in an even-numbered tier. In fact, assuming the player starts from [[Space Pipes|last place]] and works their way up, Square Machine not only doesn't appear in the player's current tier, but forces them to skip to a tier they're not even close to reaching normally!&lt;br /&gt;
** As such, it can be inferred that Square Machine is secretly the cruellest and most evil of the Box Cartel.&lt;br /&gt;
* Square Machine's turret attack is based on the Generaid Core midboss found in Storm Owl's stage in ''Mega Man X4''.&lt;br /&gt;
* Coincidentally, Square Machine's backstory of being rejected by Dr. Cossack as a weapon mirrors that of Skull Man's in ''Mega Man Megamix'' (which [[CSketch]] hadn't read during ''MaG48HMML'''s development).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaG48HMML Tier 9}}&lt;br /&gt;
{{MaG48HMML Cartel Hideout}}&lt;br /&gt;
{{MaG48HMML}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good 48 Hour Mega Man Level Bosses]][[Category:Tier 9 (MaG48HMML)]][[Category:Cartel Hideout]][[Category:MaGMML Original Characters]][[Category:Devteam Characters]]&lt;/div&gt;</summary>
		<author><name>Spin Attaxx</name></author>	</entry>

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