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		<id>http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wizard10701</id>
		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-05-27T19:09:23Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:Tellow.png&amp;diff=27631</id>
		<title>File:Tellow.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:Tellow.png&amp;diff=27631"/>
				<updated>2025-03-11T04:53:43Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Zomburg&amp;diff=27122</id>
		<title>Zomburg</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Zomburg&amp;diff=27122"/>
				<updated>2025-02-14T07:24:03Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Zomburg&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=ゾンブルグ&lt;br /&gt;
|romaji=Zonburugu&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=[[ACESpark]]&lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|artist=[[ACESpark]]&lt;br /&gt;
|hp=1&lt;br /&gt;
|at=5 (contact)&lt;br /&gt;
|weak=&lt;br /&gt;
|category=&lt;br /&gt;
|location=[[Goblins n' Ghasts]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Zomburg.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Zomburg''' is an enemy from ''[[Make a Good Mega Man Level 2]]'', appearing in the [[Tier X (MaGMML2)|Tier X]] stage [[Goblins n' Ghasts]]. It is a robotic Grim Reaper that hides underground and frequently rises to attack. Zomburg reappears in ''[[Make a Good Mega Man Level 3]]'' as an enemy [[Death Man]] can summon during the latter's boss fight in [[Tier 13 (MaGMML3)|Tier 13]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Zomburgs will frequently dig themselves up from the ground (telegraphed by the appearance of a mound of dirt) and walk back and forth across a strip of terrain, turning around if they reach a wall. Though they lack weapons and are destroyed with one shot from any weapon, they deal higher than average contact damage to [[Mega Man]]. No matter how many Zomburgs are destroyed, more will always appear so long as Mega Man remains in their general area (though after a certain number of Zomburgs are onscreen, no more will appear until at least one is destroyed).&lt;br /&gt;
&lt;br /&gt;
Zomburgs come in two colours, purple and orange. Purple Zomburgs will walk off cliffs while orange Zomburgs will turn around at them.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Zomburgs are based on the Skeleton Murderer (a.k.a. Grim Reaper) enemy from the arcade game ''Ghouls n' Ghosts''.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]][[Category:Custom Enemies (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User:TheKman100/Shrine_of_Nebula_Draft&amp;diff=27025</id>
		<title>User:TheKman100/Shrine of Nebula Draft</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User:TheKman100/Shrine_of_Nebula_Draft&amp;diff=27025"/>
				<updated>2025-02-09T05:19:24Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: We're gonna need to change the Sparky page to Sparky (Boss) and add a Sparky (Enemy) page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Levelinfo&lt;br /&gt;
|align=right&lt;br /&gt;
&amp;lt;!-- ===========Info============== --&amp;gt;&lt;br /&gt;
|title=Shrine of Nebula&lt;br /&gt;
|rank=X&lt;br /&gt;
|image=[[File:MaGMML3-TF-ShrineofNebula.png|256px]]&lt;br /&gt;
|caption= &amp;quot;This again? Maybe I should call in some allies…&amp;quot;&lt;br /&gt;
|game=''[[Make a Good Mega Man Level 3]]''&lt;br /&gt;
|creator=[[:Category:MULTIPERSON Levels|MULTIPERSON]]&lt;br /&gt;
|composer=[[MiniMacro]]&lt;br /&gt;
|artist=&lt;br /&gt;
|programmer=&lt;br /&gt;
|elements=1&lt;br /&gt;
|collectables=[[File:TricksterTokenSpade.png]][[File:TricksterTokenClub.png]][[File:TricksterTokenHeart.png]][[File:TricksterTokenDiamond.png]][[File:TricksterTokenStar.png]]&lt;br /&gt;
|enemies=&lt;br /&gt;
'''Floor 1:'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
'''Floor 2:'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
'''Floor 3:'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
'''Floor 4'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
'''Floor 5:'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
|gimmicks=&lt;br /&gt;
'''Entrance:'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
'''Main Hub:'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
'''Floor 1:'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
'''Floor 2:'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
'''Floor 3:'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
'''Floor 4'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
'''Floor 5:'''&lt;br /&gt;
*[[ _ ]]&lt;br /&gt;
|subbosses=&lt;br /&gt;
'''Floor 1:'''&lt;br /&gt;
*[[Frost Lord]]&lt;br /&gt;
*[[Changekey Dragon|Geary Dragon]]&lt;br /&gt;
'''Floor 2:'''&lt;br /&gt;
*[[Hyoey|E101B]]&lt;br /&gt;
*[[Takyusha]]&lt;br /&gt;
*[[Giant Suzy|Lavender House Suzy]]&lt;br /&gt;
'''Floor 3'''&lt;br /&gt;
*[[Cat Static Lightning Brusher]]&lt;br /&gt;
*[[Hopeful Sign]]&lt;br /&gt;
*[[Hyoey|Space Hyoey]]&lt;br /&gt;
*[[Gamarn and Gamadayu|Gamoriyu]]&lt;br /&gt;
'''Floor 4'''&lt;br /&gt;
*[[Face Of VAN]]&lt;br /&gt;
*[[Shade Spam]]&lt;br /&gt;
*[[Nadir Devil]]&lt;br /&gt;
*[[Octosniper]]&lt;br /&gt;
'''Floor 5'''&lt;br /&gt;
*[[Big Pets 2: This Time, He Has An Axe]]&lt;br /&gt;
*[[Mecha Spear Man]]&lt;br /&gt;
*[[Great Core]]&lt;br /&gt;
|bosses=&lt;br /&gt;
'''Floor 3:'''&lt;br /&gt;
*[[Hard Splash]]&lt;br /&gt;
'''Floor 5:'''&lt;br /&gt;
*[[Top Dummy]]&lt;br /&gt;
*[[Gharial Man]]&lt;br /&gt;
*[[Returning Flash Armor]]&lt;br /&gt;
'''Finale:'''&lt;br /&gt;
*[[Nebula Grey]]&lt;br /&gt;
|other=&lt;br /&gt;
*True final stage&lt;br /&gt;
|music='''Floor 1:''' Movement I: Seeking a Nexus&amp;lt;br&amp;gt;&lt;br /&gt;
P-Switch (Nectar Sector)&amp;lt;br&amp;gt; &lt;br /&gt;
'''Floor 2:''' Movement II: Halcyon's End&amp;lt;br&amp;gt;&lt;br /&gt;
'''Floor 3:''' Movement III: Running to the Beacon&amp;lt;br&amp;gt;&lt;br /&gt;
'''Floor 4:''' Movement IV: Identity Ultimatum&amp;lt;br&amp;gt;&lt;br /&gt;
'''Floor 5:''' Movement V: Nearing War's Light&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nebula Grey Phase 1:''' SOULBREAKER&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nebula Grey Phase 2:''' Movement VI: End of an Age&amp;lt;br&amp;gt;&lt;br /&gt;
|location=[[Tier X (MaGMML3)|Tier X]]&lt;br /&gt;
|previous=_&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Just past here... is the fated sealing grounds of an ancient evil. None other than... The Shrine of Nebula! These [[Tier X (MaGMML3)|Grey Isles]] exist outside the boundaries of time, space, and logic... And with the Shrine within my grasp, I'm itching to test their limits!! |[[Dr. Regal]]| just before entering the Shrine.}}&lt;br /&gt;
&lt;br /&gt;
'''Shrine of Nebula''' is the true final stage in ''[[Make a Good Mega Man Level 3]]'', accessible from the last island of [[Tier X (MaGMML3)|Tier X]] after all other [[Energy Element|Energy Elements]] in the game have been collected. When [[Mega Man]] first approaches the Shrine, he runs into [[Dr. Regal]], who boasts his intention of releasing [[Nebula Grey]] for his own evil ends before heading further inside.&lt;br /&gt;
&lt;br /&gt;
Similar to [[Null and Void (MaGMML2)|Null and Void]] from the [[Make a Good Mega Man Level 2|previous game]], the Shrine of Nebula contains several &amp;quot;floors&amp;quot; of mini-stages created by multiple people, only some of which must be completed in order to progress. There are six floors, with the first five each containing eight mini-stage portals, one key, and one [[Trickster Token]], the latter two locked behind gates. An elevator connects all six floors, requiring the key from each floor to open up the floor below. At least two mini-stages on each floor (ten overall) must be completed to reach the bottom floor, while at least four mini-stages on each floor (twenty overall) are required to obtain the last five Trickster Tokens in the game.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Floor 1===&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-Floor1.png|thumb|left|_]]&lt;br /&gt;
After a brief, dimly-lit hallway of [[MetFire]] and [[Sparky (enemy)|Sparky]] enemies, [[Mega Man]] will arrive at a door leading into the first floor hub. The hub has no gimmicks, just ladders and platforms among the eight mini-stage portals.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Clockwork Castle'' by [[michaelwave]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-ClockworkCastle.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level is themed after both a clock tower and a solar inferno, crossing explosive cannons and mini-[[Mecha Dragon]] enemies with lava pits, swinging suns and flame-jet floor tiles.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Mixed &amp;amp; Matched'' by [[BigFish]] &amp;amp; [[CSketch]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-MixedAndMatched.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The enemies in this level all have traits of other Robot Masters - [[Yonbain]] that release Solar Blazes upon destruction, [[Au-Au]] that send out Blizzard Attack snowflakes, [[Returning Monking]] that fire off Hard Knuckle fists, and Clock Men-themed [[Wanderbell]] that summon lightning bolts. Even the [[Count Bomb]] platforms have a springy surprise in them. [[Frost Lord]], a giant Lightning Lord themed after Frost Man, appears as a sub-boss at the end.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Nectar Sector'' by [[babyjeff]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineofNebula-NectarSector.png|thumb|left|If honey's what you covet,&amp;lt;br&amp;gt;You'll find out, they ''love'' it.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In this hive-themed level, Mega Man contends with several bee enemies, pouring honey hazards, and honeycomb-shaped P-Switches that make certain platforms appear or disappear for a short period of time. &lt;br /&gt;
{{-}}&lt;br /&gt;
====''Watch for Rolling Rockmen'' by [[Snessy]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-WatchForRollingRockmen.png|thumb|left|You can make it if you try.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level has a lot of spike pits, which Mega Man must make careful use of rolling boulders and [[Move Hover|Move Hovers]] to traverse.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Castle of Diamonds'' by [[DetectiveZvarri]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-CastleOfDiamonds.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level uses many elements that are either &amp;quot;shiny&amp;quot; (Crystal Man aesthetics, [[Ring Platform|Ring Platforms]], [[Merserker|Merserkers]]) or come from Mega Man 5 ([[Pukapelly|Pukapellies]], [[Twin Cannons]], [[Gravity Flip|Gravity Flips]] and [[Suzy G]]). As such, [[Crystal Generator|Crystal Generators]] are featured quite prominently, with some even firing crystals sideways.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Rock, Rock, Rocket'' by [[MaestroSinc]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-RockRockRocket.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level is themed after a mining camp on a distant planet, with several Pickelmen riding jackhammers across the ground (overseen by [[Guts Man]]-looking [[Kakinbatank]] enemies), and floating rocks that launch themselves at Mega Man. Sideways-flying [[Jet Bomb|Jet Bombs]] and upward-launching rockets make the terrain even trickier to traverse.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Rusted Cog Keep'' by [[Incinoratormk4]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-RustedCogKeep.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level is themed after an old metal processing plant, with several fire-themed enemies, [[Compactor|Compactors]], and lanterns that create fiery shockwaves on the floor underneath. [[Changkey Dragon|Geary Dragon]] appears at the end as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Scrolling Scrutiny'' by [[Ratty]] &amp;amp; [[Big Fish]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-ScrollingScrutiny.png|thumb|left|The spikes scroll at one speed, then suddenly at a different speed, then again at the first speed? How overzealous.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level is an upward climb, with several platforms and spikes scrolling continuously from one side of the screen to the other. Some scrolling lines will intermittently stop or change speed, and various [[Bukiset]] enemies will complicate the platforming.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Floor 2===&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-Floor2.png|thumb|left|_]]&lt;br /&gt;
The Floor 2 lobby is more spaced out than the Floor 1 lobby, and features [[Dangan Platform|Dangan Platforms]]s to access the higher portals.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Run Shoot Think Live'' by [[Mabrick]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-RunShootThinkLive.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level is themed after a military base, with tank enemies, land mines, bazooka-wielding soldiers and turrets triggered by security lasers. The base also has destructible blocks that send out a [[Solar Blaze]] (unless destroyed with [[Water Shield]] or [[Tornado Blow]]), reminiscent of the thermal generator seen in the background. [[Takyusha]] appears at the end as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Forgotten Tower of Folded Space'' by [[Samario]], [[Yoshiatom]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineofNebula-ForgottenTowerofFoldedSpace.png|thumb|left|Always check for secrets on the left.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level is an upward climb that makes use of horizontal screen-wrap. A [[Donkey Joe]] appears at the top as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''PUBLIC TRANSPORTATION!!!!!'' by [[InUniverse]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-PUBLICTRANSPORTATION.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level primarily takes place on an inverted freeway, where a [[Nitro Truck]] drives through the center road. Mega Man must use the alcoves and [[Gravity Flip|Gravity Flips]] to either avoid the Nitro Trucks or jump on top of them.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Deconstruction Zone'' by [[Solo Oashisu]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-DeconstructionZone.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This construction-themed level is riddled with hazards - [[Byouz]] and bomb-dropping [[Metool Nana|Metool Nanas]] on the ceiling, skateboard robots and [[Doncatch]]-esque hammer [[Spine|Spines]] rolling along the floors, and enough spikes and bottomless pits to warrant [[Guts Hover]] travel.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Windy &amp;amp; Ripply Deck'' by [[02gn]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-WindyAndRipplyDeck.png|thumb|left|&amp;quot;Now ''there's'' a familiar face.&amp;quot;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level takes place high in the sky, where Mega Man has to contend with both wind effects and robots reskinned to look like Badniks. [[Hyoey|E101B]] appears at the end as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Werewire Wednesday'' by [[J8-Bit]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-WerewireWednesday.png|thumb|left|&amp;quot;Wait... you can't cut those wires?&amp;quot;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taking place within an area reminiscent of the Pandora Palace from Chapter 2 of ''Deltarune'', this level features platforming challenges involving [[Revealing Tile|Revealing Tiles]] illuminated by everything except the player (&amp;quot;Magical Glass&amp;quot;) and battery acid which deals damage and teleports the player to safety. Some enemies featured within the level are minor recolors or edits of preexisting ''Mega Man'' series enemies, such as the blue-and-yellow [[Graviton|Gravitons]] and [[Mousubeil|Mousubeils]] recolored to resemble the Maus enemy from Deltarune (aptly nicknamed &amp;quot;Mausubeil&amp;quot; in the game's files). The others are enemies with unique behavior based on designs from ''Deltarune'' — Virovirokun travel along a diagonal path bouncing off of solid objects and screen borders, while Werewires prepare themselves with a Plugboy and shoot a spread shot of electricity towards the player at a regular interval.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Rails &amp;amp; Smiles'' by [[Telaherz]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-RailsandSmiles.png|thumb|left|&amp;quot;Before you ask, he is ''not'' related to me.&amp;quot;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level gets creative with the rails used for voodoo dolls in [[Evil Energy Facility]]. Some rails have attached [[Blader]] enemies that buster shots can only push a different way, while others have walls of fatal saw blades. Voodoo dolls (with Blader-shaped heads) are still used, but some are attached to &amp;quot;bike platforms&amp;quot; that Mega Man can stand on while pushing the &amp;quot;driver&amp;quot; along.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''The House of Eyes'' by [[citrusnoelle]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-TheHouseOfEyes.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level takes place in a purple-and-black void with massive eyes scrolling in the background, eye-themed [[Block Train|block trains,]] eyes that fire various projectiles, and one-eyed enemies like [[Sniper Joe]] and [[Petit Devil]]. [[Giant Suzy|Lavender House Suzy]] appears at the end as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Floor 3===&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-Floor3.png|thumb|left|_]]&lt;br /&gt;
The floor 3 lobby has a wind effect that pushes Mega Man across the ramped floor, with all the portals arranged in a roughly horizontal line.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Fizzy Lifting Drinks'' by [[Gannio]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineofNebula-FizzyLiftingDrinks.png|thumb|left|Come along, you belong,&amp;lt;br&amp;gt;Feel the fizz of Coo-Coo Cola!]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This stage is an homage to the ''Chip 'n Dale: Rescue Rangers'' video games, borrowing some of their level assets and enemy designs. The titular drink, which spouts from uncorked bottles and dented pipes, provides a bubbly environment where Mega Man's jump height is increased. [[Cat Static Lightning Brusher]] appears at the end as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Unlikely Alliance'' by [[Buster]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-UnlikelyAlliance.png|thumb|left|&amp;quot;You're helping ''him?&amp;quot;''&amp;lt;br&amp;gt;&amp;quot;He asked for the strongest. So I came.&amp;quot;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This ninja heist-themed level begins with an introduction to dash tiles; touching one sends Mega Man soaring through the air for a brief period, during which time he can jump out in any direction. Further in, [[Cut Man]] assists by tossing Mega Man up from his wall-latch points, and contributes offensively with his own Rolling Cutter. Later trials will coordinate both gimmicks… and require both robots to coordinate in turn.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Gravity of the Situation'' by [[Trooper3]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-GravityOfTheSituation.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level is themed after a space station, with walls indicating a gravity direction similar to levels in ''Super Mario Galaxy.'' [[Adamski]], [[Bukiset]] and [[Yaffu]] will attempt to hinder Mega Man's process, while [[Galaxy Man]] can sometimes be seen waving from the glass windows in the background. &lt;br /&gt;
{{-}}&lt;br /&gt;
====''Frog Sign: Wily's Toad'' by [[TruffledToad]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-FrogSignWilysToad.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This woodland-themed level contains only three types of enemies: [[Gerosene]], [[Pole|Poles]] (from [[Pole Egg]] barriers that Mega Man needs to destroy) and [[Petit Snakey]]. Destroying the head of a Petit Snakey will cause a chain reaction that not only destroys [[Petit Snakey Pillar|its body]] like a bomb fuse, but automatically hatches any Pole Eggs ingrained in its segments. [[Gamarn and Gamadayu|Gamoriyu]] appears at the end of this stage as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Cliff of Power'' by [[Spade_Magnes]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineofNebula-CliffofPower.png|thumb|left|Seems a bit excessive for pest control.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This mine-themed level has stronger versions of familiar enemies: [[Ratton]] that jump more swiftly, [[Doncatch]] that can quake the ground even harder, and [[Battonton]] that blast self-destructive lightning bolts. Even a [[Hopeful Sign|pair of signboards]] have been empowered - blasting a [[I Hope I Win|familiar stream of letters]] at intruders.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Shift Posting 2: The Shift Hits the Fan'' by [[CWU10P]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-ShiftPosting2TheShiftHitsTheFan.png|thumb|left|Shift just got real.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A successor to [[Shift Posting]] from ''[[Make a Good Mega Man Level: Episode Zero|Episode Zero]]'', this stage contains several platforming challenges that involve [[Shift|shifting]] [[Fan|fans]] above and below Mega Man, mostly in conjunction with spikes. [[Schrodinger's Cat]] appears at the end of this stage as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Temporal Swing'' by [[DragonFogel]] &amp;amp; [[snoruntpyro]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-TemporalSwing.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level takes place within a clock tower, with swinging pendulums, clock enemies that fire their hands at Mega Man, and walking Count Bombs. [[Kachikachi]] appears as a sub-boss near the end, with only two swinging platforms to stand on.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''The Hardest Level'' by [[NDraxian0]] &amp;amp; [[Big Fish]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-TheHardestLevel.png|thumb|left|&amp;quot;Woah... ''this'' is the stuff my scissors are made of?&amp;quot;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level features a host of enemies with Hard Man's likeness and attacks, including [[Foot Holder|Foot Holders]] that slam themselves into the ground. [[Gamarn and Gamadayu|Hard Gamarn and Hard Gamadayu]] appear as a sub-boss, with [[Hard Splash]] appearing as a more official boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Floor 4===&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-Floor4.png|thumb|left|_]]&lt;br /&gt;
The Floor 4 lobby has its portals arranged in two columns of four, with [[Yoku Blocks]] following an upward climbing pattern on one side of each column and a downward falling pattern on the other side.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Nadir of the Crawling Chaos'' by [[VoidVisitor]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-NadirOfTheCrawlingChaos.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level takes place in a bizarre world of grey [[Petit Devil|Devil]]-like creatures that serve as enemies, platforms and hazards. Some areas have Evil Energy [[Acid Drop|Acid Drops]] that agitate the Devil creatures - enemies become stronger and healthier, platforms briefly grow spikes on the top and bottom surfaces, and &amp;quot;Crunchan&amp;quot; become larger and able to attack higher. The giant three-eyed [[Nadir Devil]] appears as a sub-boss at the end.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Consequences of Timpani'' by [[snoruntpyro]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-ConsequencesOfTimpani.png|thumb|left|For a sense of how strong the earthquakes are... [[Subwoofer]] cannot jump.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In this cliffside level, periodic quakes (indicated by a countdown at the top of the screen) will bounce Mega Man, pickups and enemies high off the ground they were standing on. These quakes often come in conjunction with downward scrolling platforms, [[Guitar Platform|Guitar Platforms,]] and spiky ceilings, with one or two [[Trumpy|Tromby]] causing trouble where the quakes die down.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Fooley Cooley 2'' by [[LOLIPOP1136]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-FooleyCooley2.png|thumb|left|&amp;quot;Ah...so this is where the stuff from my phase transition comes from.&amp;quot;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The main gimmick of this wintry level is snowfall (sometimes sprinkled down by a [[Fooley]]) that makes Mega Man invincible while standing under it. A lengthy (and hopefully harmless) walk across a spike pit leads into a series of [[Key Barrier]] puzzles involving arrow and napalm traps that will hurt Mega Man if he's not standing under the snowfall.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Don't Shock the Rock!'' by [[CapedLuigisYoshi]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-DontShockTheRock.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This forest-themed level makes use of the Gravity Button gimmick from [[Falling System Core]], which Mega Man must use to traverse a tree full of electric roots, [[Lightning Lord|Lightning Lords]], [[Elecit|Elecits]], [[Yaffu]] and [[Electric Gabyoall]]. [[Devilish Woods]] appears as a sub-boss at the end, with an electric vine on the floor and four Gravity Buttons at the corners of the room.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Charmingly Haphazard Assortment Of Trials In Chambers'' by [[Flashman85]] &amp;amp; [[Riguor]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-CharminglyHaphazardAssortmentOfTrialsInChambers.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level is a multi-layer gauntlet with enemies and gimmicks from several stage entries. &lt;br /&gt;
{{-}}&lt;br /&gt;
====''Shade Spam'' by [[JaxOf7]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-ShadeSpam.png|thumb|left|COME ON, [Forbidden Knowlege]! DON'T YOU WANT [The Sweet Taste] OF REAL [Freedom]?]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This haunted house-themed level is meant to simulate the boss fight against Spamton NEO in Chapter 2 of ''Deltarune'', with close quarters similar to the game's &amp;quot;bullet board&amp;quot;. During two auto-scroll sections, waves of Zombieg heads, [[Batton|Battons]], [[Blocky|Blockies]], [[Pipi|Pipis]], [[Flying Shell|Flying Shells]] and [[Mole|Moles]] appear somewhat reminiscent to Spamton NEO's attacks, with [[Face of VAN]] (after the first auto-scroll) mimicking his &amp;quot;Eyes, Nose and Mouth&amp;quot; attack, and [[Shade Spam]] himself (after the second auto-scroll) mimicking the &amp;quot;Chained Heart&amp;quot; attack.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====''Before Alterna'' by [[Yoshiatom]],  [[rcrdcat]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-BeforeAlterna.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level is an homage to Splatoon, with enemies reskinned to look like Octarians, and Callie &amp;amp; Marie offering Mission Control commentary. Three [[Octosniper|Octosnipers]] appear throughout the stage as sub-bosses.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''eSports Championship at the Thunderdome'' by [[Pineappler]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-eSportsChampionshipAtTheThunderdome.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level crosses a sports stadium setting with electric and plant elements - Dandelions tossing around electrified volleyballs, Adrenal [[Cannopeller|Cannopellers]], Battery Mets, and football-tossing [[Choker Oh|Choker Ohs]] that charge at Mega Man after getting attacked. In addition, the stage's conveyor belts always change direction when Mega Man turns left or right - orange ones in the same direction, blue ones in the opposite direction. The stage's sub-boss is [[Theodore Thunderdunk: Owner of the Thundervale Thunderdome]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Floor 5===&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-Floor5.png|thumb|left|_]]&lt;br /&gt;
The floor 5 lobby is much wider than those of previous floors, with [[Conveyor|conveyor belts]] and [[Low Gravity]] making each of the portals simple enough to reach.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Mobile Blockyade'' by [[Pineappler]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-MobileBlockyade.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This temple-themed level contains several enemies crossed with [[Blocky]], such as [[Swim Ball|Swim Balls]], [[Bubukan MK-II]] and [[Brown|Browns]]. While contending with these detachable enemies, Mega Man must traverse the darker parts of the temple carefully, as the purple platforms, walls and ladders only become visible when he gets close to them.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''The Chomp Attacker'' by [[Soulephant]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-TheChompAttacker.png|thumb|left|&amp;quot;What, you thought I was just gonna laze around in my boss room until you showed up?&amp;quot;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level is themed after a sewer, with [[Deispider]], [[Pole Egg|Pole Eggs]], and [[Kamegoro Tornado Spawner|Kamegoro Tornadoes]] in the murky water. The titular boss, [[Gharial Man]], appears throughout the stage to slow Mega Man down, either by firing wall-crawling Gharial Drones or lunging out of the water to ambush him. Gharial Man can be damaged when he appears on screen, weakening him before his boss fight, if not skipping him altogether.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Cuts &amp;amp; Scraps'' by [[CWU01P]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-CutsAndScraps.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This stage features [[Snippscissor|Snipscissors]], [[Conveyor|Conveyor Belts]] that switch direction at intervals, [[Uranus Platform|Uranus Platforms]], [[L. E. C]], unique variants of other common enemies, and cameo appearances from every devkit enemy that went unused in other stages. The sub-boss at the end is [[Big Pets 2: This Time, He Has An Axe]].&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Sniper Armor Certified'' by [[ThatEntityGirl]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-SniperArmorCertified.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level, reminiscent of [[Flash Man|Flash Man's]] stage, allows Mega Man to pilot an empty [[Sniper Armor]] tank. The Sniper Armor can stomp enemies, walk across spikes, and fire a spread shot of bullets, but takes damage separately from Mega Man, exploding for a few seconds after rescuing its limit. [[Returning Flash Armor]] appears at the end as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Shock Chaser'' by [[snoruntpyro]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-ShockChaser.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This toy store-themed level features several platforming challenges involving [[Top Platform|Top Platforms]], [[Komasaburo|top-]] and [[Electriri|electric-]]themed enemies, and [[Spiny]]-esque top hazards that always try to spin toward Mega Man. [[Top Dummy]] appears at the end as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Defeat the Mecha Spear Man!'' by [[Scatman's World]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-DefeatTheMechaSpearMan.png|thumb|left|&amp;quot;You call those things spears? You're ''Fork'' Men at best!&amp;quot;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level crosses the sewer setting of [[Pipe Man|Pipe Man's]] stage with the spear-toting enemies and &amp;quot;charging&amp;quot; challenges of ''Wario Land 2''. The titular [[Mecha Spear Man]] appears as a boss at the end of the stage.&lt;br /&gt;
{{-}}&lt;br /&gt;
====''Restored Beta'' by [[SpinAttaxx]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-RestoredBeta.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level depicts the abandoned fortress from [[Tier 1 (MaGMML3)|Tier 1]] as a classic-game Wily Fortress in its prime. The familiar entrance architecture is followed up by gauntlets of prototype Robot Masters as active enemies, some in conjunction with conveyor belts and [[Shift|shifting]] [[Compactor|trash compactors]].&lt;br /&gt;
{{-}}&lt;br /&gt;
====''MM8Rushdius'' by [[Zatsupachi]]====&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-MM8Rushdius.png|thumb|left|_]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This level functions more as a side-scrolling shoot-'em-up (akin to ''Gradius'' or Mega Man 8's Rush Jet sections) than a typical platforming level. Like the [[Stone Butterfly]] boss fight from the previous game, only a small red dot on Mega Man's chest takes damage, and like the MM8 Rush Jet sections, there are power-up capsules that can summon [[Auto]], [[Eddie]] and [[Beat]] to assist, or allow [[Rush]] to fire bullets. [[Great Core]] appears at the end as a sub-boss.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Finale===&lt;br /&gt;
[[File:MaGMML3-TF-ShrineOfNebula-Floor6.png|thumb|left|_]]&lt;br /&gt;
After clearing five floors, the player finds themselves in an empty hallway with several chains and pillars in the background, as well as a Yasichi and a Tank Vending Machine in the foreground. Moving further right will begin the fight against the '''Pillar of Nebula''', awakened by Dr. Regal's interference, followed by Nebula Grey itself. Defeating Nebula Grey will reward the player with the game's true credits, as well as the final Energy Element.&lt;br /&gt;
{{-}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* &amp;quot;Deconstruction Zone&amp;quot; utilizes a great amount of unused content throughout the Mega Man series: the Metool Nanas, unused from [[Mega Man 2]]; the city background and Spark Man spikes &amp;amp; ladders from [[Mega Man 3]]; the unused hammer enemies and Tonedall graphics from [[Mega Man 5]]; and the surfer enemies from [[Mega Man 9]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML3 Tier X}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Stages]][[Category:Make a Good Mega Man Level 3 Stages]][[Category:Tier X (MaGMML3)]][[Category:MULTIPERSON Levels]]&lt;/div&gt;</summary>
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		<title>Hanabiran</title>
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&lt;div&gt;{{enemy&lt;br /&gt;
|name=Hanabiran&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=ハナビラン&lt;br /&gt;
|romaji=Hanabiran&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=16&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;4 (flower petals)&amp;lt;br&amp;gt;2 (projectile line){{EZ}}&lt;br /&gt;
|weak=[[Tornado Blow]], [[Ice Wall]], [[Lantern Flare]], [[Rec Can]], [[Banshee Wail]]{{3}}&amp;lt;br&amp;gt;[[Flame Mixer]]{{48H}}&amp;lt;br&amp;gt;[[Flame Chip]] ([[Z-Saber]], [[Z-Burst]]){{EZ}}&amp;lt;br&amp;gt;[[Metal Blade]], [[Wheel Cutter]], [[Sakugarne]]{{Megamix}}&lt;br /&gt;
|category=Nature&lt;br /&gt;
|location='''MaGMML3:'''&amp;lt;br&amp;gt;[[Wilys Redemption]]&amp;lt;br&amp;gt;[[Grassy Plains]]&amp;lt;br&amp;gt;[[Water Level? Ice Level?]]&amp;lt;br&amp;gt;[[Hornet Man got a new Stage]]&amp;lt;br&amp;gt;[[Robogarden]]&amp;lt;br&amp;gt;[[Irrigation Irritation]]&amp;lt;br&amp;gt;[[NEO Pit of Pits]]&amp;lt;br&amp;gt;'''MaG48HMML:'''&amp;lt;br&amp;gt;[[Flower Core]]&amp;lt;br&amp;gt;[[Void Quest]]&amp;lt;br&amp;gt;[[Flowers and Thorns]]&amp;lt;br&amp;gt;[[Braving New Depths]]&amp;lt;br&amp;gt;'''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[Twilight Terrace]]&lt;br /&gt;
|OffAppear=[[Mega Man 9]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss, NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Midboss)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Hanabiran.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Hanabiran''' is a midboss from ''[[Mega Man 9]]''. It is a flower-shaped robot that fires its petals.&lt;br /&gt;
&lt;br /&gt;
Hanabiran is included in the [[Megamix Engine]], and was available as a devkit midboss in all games made with it. The first of these to use it was ''[[Make a Good Mega Man Level: Episode Zero]]'', where it is a recurring miniboss in the stage [[Twilight Terrace]]. It reappeared in ''[[Make a Good 48 Hour Mega Man Level]]'', in the entries [[Flower Core]], [[Void Quest]], [[Flowers and Thorns]], and [[Braving New Depths]].&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level 3]]'', Hanabiran appears in the entries [[Wilys Redemption]], [[Grassy Plains]], [[Water Level? Ice Level?]], [[Hornet Man got a new Stage]], [[Robogarden]], and [[Irrigation Irritation]], the last of which downgrades it into a minor enemy. It also appears in the [[NEO Pit of Pits]] sublevel &amp;quot;Wizardly Trap&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Hanabiran will randomly appear from &amp;quot;HanabiranSpawnLocation&amp;quot; objects placed in the level, though it cannot appear from the same location twice or appear directly beneath [[Mega Man]]. If no &amp;quot;HanabiranSpawnLocation&amp;quot; objects are placed, it will simply appear from its starting location constantly. Once it appears, it will fire one petal towards Mega Man at a time, disappearing if four petals have been fired or it has taken damage.&lt;br /&gt;
&lt;br /&gt;
In [[Twilight Terrace]], Hanabiran has an extra attack it performs after disappearing; it will create a row of harmful projectiles that move up and down before self-destructing. These projectiles are telegraphed by puffs of smoke, and will always appear on the horizontal level that the Hanabiran was on.&lt;br /&gt;
&lt;br /&gt;
By default, Hanabiran will destroy any [[Hanabiran Clock Arm]]s in the room when defeated, but if Hanabiran is given the creation code value &amp;quot;destroyClockArm = false&amp;quot;, the Hanabiran Clock Arms will remain intact.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;20%|Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |HP&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Attack Damage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:IceHanabiran.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ice Hanabiran&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good Mega Man Level 3|MaGMML3]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Water Level? Ice Level?]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A significantly more durable Hanabiran with blue petals that freeze Mega Man on contact.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Floating_Clouds]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|32&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4 (contact)&amp;lt;br&amp;gt;1 (flower petal)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=3&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=3&lt;br /&gt;
|wool=0.5&lt;br /&gt;
|black=3&lt;br /&gt;
|phar=1/5&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=2&lt;br /&gt;
|jewel=1&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=1&lt;br /&gt;
|flash=Y&lt;br /&gt;
|slash=1&lt;br /&gt;
|wheel=3&lt;br /&gt;
|sakugarne=4&lt;br /&gt;
|wire=3&lt;br /&gt;
|arrow=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
====Devkit====&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=3&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=1&lt;br /&gt;
|rec=5/4&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=0.5&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=3/1&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
====Ice Hanabiran====&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=2&lt;br /&gt;
|rec=4/3&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=0.5&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=3/1&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=4/2&lt;br /&gt;
|chill=1/5&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=4&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=0&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=1/1/2&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=3&lt;br /&gt;
|homing=2&lt;br /&gt;
|beat=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level: Episode Zero===&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=99&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=1&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=2&lt;br /&gt;
|flamebuster=2&lt;br /&gt;
|flamesaber=3&lt;br /&gt;
|flameburst=3&lt;br /&gt;
|flamedrive=2&lt;br /&gt;
|icebuster=2&lt;br /&gt;
|icesaber=2&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=2&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=2&lt;br /&gt;
|zapdrive=2&lt;br /&gt;
|psybuster=1&lt;br /&gt;
|psysaber=1*&lt;br /&gt;
|psyburst=2&lt;br /&gt;
|psydrive=2&lt;br /&gt;
|notes=*Reflected projectiles deal 2 damage.&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=Y&lt;br /&gt;
|stone=2&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Related Articles==&lt;br /&gt;
*[[Hanabiran Clock Arm]]&lt;br /&gt;
*[[Hanabiran (Twilight Terrace)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Nature Enemies]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Hanabiran&amp;diff=24923</id>
		<title>Hanabiran</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Hanabiran&amp;diff=24923"/>
				<updated>2024-09-27T17:51:30Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: Ice Hanabiran sprite added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Hanabiran&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=ハナビラン&lt;br /&gt;
|romaji=Hanabiran&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=16&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;4 (flower petals)&amp;lt;br&amp;gt;2 (projectile line){{EZ}}&lt;br /&gt;
|weak=[[Tornado Blow]], [[Ice Wall]], [[Lantern Flare]], [[Rec Can]], [[Banshee Wail]]{{3}}&amp;lt;br&amp;gt;[[Flame Mixer]]{{48H}}&amp;lt;br&amp;gt;[[Flame Chip]] ([[Z-Saber]], [[Z-Burst]]){{EZ}}&amp;lt;br&amp;gt;[[Metal Blade]], [[Wheel Cutter]], [[Sakugarne]]{{Megamix}}&lt;br /&gt;
|category=Nature&lt;br /&gt;
|location='''MaGMML3:'''&amp;lt;br&amp;gt;[[Wilys Redemption]]&amp;lt;br&amp;gt;[[Grassy Plains]]&amp;lt;br&amp;gt;[[Water Level? Ice Level?]]&amp;lt;br&amp;gt;[[Hornet Man got a new Stage]]&amp;lt;br&amp;gt;[[Robogarden]]&amp;lt;br&amp;gt;[[Irrigation Irritation]]&amp;lt;br&amp;gt;[[NEO Pit of Pits]]&amp;lt;br&amp;gt;'''MaG48HMML:'''&amp;lt;br&amp;gt;[[Flower Core]]&amp;lt;br&amp;gt;[[Void Quest]]&amp;lt;br&amp;gt;[[Flowers and Thorns]]&amp;lt;br&amp;gt;[[Braving New Depths]]&amp;lt;br&amp;gt;'''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[Twilight Terrace]]&lt;br /&gt;
|OffAppear=[[Mega Man 9]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss, NPC)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Midboss)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Hanabiran.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Hanabiran''' is a midboss from ''[[Mega Man 9]]''. It is a flower-shaped robot that fires its petals.&lt;br /&gt;
&lt;br /&gt;
Hanabiran is included in the [[Megamix Engine]], and was available as a devkit midboss in all games made with it. The first of these to use it was ''[[Make a Good Mega Man Level: Episode Zero]]'', where it is a recurring miniboss in the stage [[Twilight Terrace]]. It reappeared in ''[[Make a Good 48 Hour Mega Man Level]]'', in the entries [[Flower Core]], [[Void Quest]], [[Flowers and Thorns]], and [[Braving New Depths]].&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level 3]]'', Hanabiran appears in the entries [[Wilys Redemption]], [[Grassy Plains]], [[Water Level? Ice Level?]], [[Hornet Man got a new Stage]], [[Robogarden]], and [[Irrigation Irritation]], the last of which downgrades it into a minor enemy. It also appears in the [[NEO Pit of Pits]] sublevel &amp;quot;Wizardly Trap&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Hanabiran will randomly appear from &amp;quot;HanabiranSpawnLocation&amp;quot; objects placed in the level, though it cannot appear from the same location twice or appear directly beneath [[Mega Man]]. If no &amp;quot;HanabiranSpawnLocation&amp;quot; objects are placed, it will simply appear from its starting location constantly. Once it appears, it will fire one petal towards Mega Man at a time, disappearing if four petals have been fired or it has taken damage.&lt;br /&gt;
&lt;br /&gt;
In [[Twilight Terrace]], Hanabiran has an extra attack it performs after disappearing; it will create a row of harmful projectiles that move up and down before self-destructing. These projectiles are telegraphed by puffs of smoke, and will always appear on the horizontal level that the Hanabiran was on.&lt;br /&gt;
&lt;br /&gt;
By default, Hanabiran will destroy any [[Hanabiran Clock Arm]]s in the room when defeated, but if Hanabiran is given the creation code value &amp;quot;destroyClockArm = false&amp;quot;, the Hanabiran Clock Arms will remain intact.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;20%|Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |HP&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Attack Damage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[IceHanabiran.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ice Hanabiran&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good Mega Man Level 3|MaGMML3]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Water Level? Ice Level?]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A significantly more durable Hanabiran with blue petals that freeze Mega Man on contact.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Floating_Clouds]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|32&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4 (contact)&amp;lt;br&amp;gt;1 (flower petal)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=3&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=3&lt;br /&gt;
|wool=0.5&lt;br /&gt;
|black=3&lt;br /&gt;
|phar=1/5&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2{{Megamix}}===&lt;br /&gt;
{{Damagetable2M&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|hornet=2&lt;br /&gt;
|jewel=1&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=1&lt;br /&gt;
|flash=Y&lt;br /&gt;
|slash=1&lt;br /&gt;
|wheel=3&lt;br /&gt;
|sakugarne=4&lt;br /&gt;
|wire=3&lt;br /&gt;
|arrow=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
====Devkit====&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=3&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=1&lt;br /&gt;
|rec=5/4&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=0.5&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=3/1&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
====Ice Hanabiran====&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=2&lt;br /&gt;
|rec=4/3&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=0.5&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=3/1&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=4/2&lt;br /&gt;
|chill=1/5&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=4&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=0&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=1/1/2&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=3&lt;br /&gt;
|homing=2&lt;br /&gt;
|beat=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level: Episode Zero===&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=99&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=1&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=2&lt;br /&gt;
|flamebuster=2&lt;br /&gt;
|flamesaber=3&lt;br /&gt;
|flameburst=3&lt;br /&gt;
|flamedrive=2&lt;br /&gt;
|icebuster=2&lt;br /&gt;
|icesaber=2&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=2&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=2&lt;br /&gt;
|zapdrive=2&lt;br /&gt;
|psybuster=1&lt;br /&gt;
|psysaber=1*&lt;br /&gt;
|psyburst=2&lt;br /&gt;
|psydrive=2&lt;br /&gt;
|notes=*Reflected projectiles deal 2 damage.&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=Y&lt;br /&gt;
|stone=2&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Related Articles==&lt;br /&gt;
*[[Hanabiran Clock Arm]]&lt;br /&gt;
*[[Hanabiran (Twilight Terrace)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Nature Enemies]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:IceHanabiran.png&amp;diff=24922</id>
		<title>File:IceHanabiran.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:IceHanabiran.png&amp;diff=24922"/>
				<updated>2024-09-27T17:50:46Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: An icy variant of the Hanabiran.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An icy variant of the Hanabiran.&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=MetFire&amp;diff=24887</id>
		<title>MetFire</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=MetFire&amp;diff=24887"/>
				<updated>2024-09-25T01:12:34Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=MetFire&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=メテファイア&lt;br /&gt;
|romaji=MeteFaia&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[snoruntpyro]]&lt;br /&gt;
|artist=[[unekolea]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|at=3 (contact)&amp;lt;br&amp;gt;2 (meteor)&lt;br /&gt;
|weak=[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|category=&lt;br /&gt;
|location=[[Chaos Assault]]&amp;lt;br&amp;gt;[[Shrine of Nebula]]&lt;br /&gt;
|OffAppear=Mega Man Battle Network 2&amp;lt;br&amp;gt;Mega Man Battle Network 5&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MetFire.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''MetFire''' is a virus that appears in the ''Mega Man Battle Network'' series. It resembles a robed mage with flames covering the top of their hood that is capable of calling down small meteors on the player's current location. A robotic iteration of MetFire appears in [[Make a Good Mega Man Level 3]] as an enemy in [[Chaos Assault]]. It later makes another appearance in the beginning corridor of the [[Shrine of Nebula]], and as a summoned enemy during the battle with [[Nebula Grey]].&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
&lt;br /&gt;
MetFires will stand idly in a single position while onscreen. After a short time passes, it will straighten up its staff as its robe collapses, calling down three small meteors near [[Mega Man||Mega Man's]] current position. These meteors are marked by warning indicators that appear on top of the screen.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=5&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=5&lt;br /&gt;
|break=3&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=2&lt;br /&gt;
|rec=4/3&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=0.5&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=3&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=3/3&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]] [[Category: Custom Enemies (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=MetFire&amp;diff=24886</id>
		<title>MetFire</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=MetFire&amp;diff=24886"/>
				<updated>2024-09-25T01:11:21Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=MetFire&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=メテファイア&lt;br /&gt;
|romaji=MeteFaia&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[snoruntpyro]]&lt;br /&gt;
|artist=[[unekolea]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|at=3 (contact)&amp;lt;br&amp;gt;2 (meteor)&lt;br /&gt;
|weak=[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|category=&lt;br /&gt;
|location=[[Chaos Assault]]&amp;lt;br&amp;gt;[[Shrine of Nebula]]&lt;br /&gt;
|OffAppear=''Mega Man Battle Network 2''&amp;lt;br&amp;gt;''Mega Man Battle Network 5''&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MetFire.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''MetFire''' is a virus that appears in the ''Mega Man Battle Network'' series. It resembles a robed mage with flames covering the top of their hood that is capable of calling down small meteors on the player's current location. A robotic iteration of MetFire appears in [[Make a Good Mega Man Level 3]] as an enemy in [[Chaos Assault]]. It later makes another appearance in the beginning corridor of the [[Shrine of Nebula]], and as a summoned enemy during the battle with [[Nebula Grey]].&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
&lt;br /&gt;
MetFires will stand idly in a single position while onscreen. After a short time passes, it will straighten up its staff as its robe collapses, calling down three small meteors near [[Mega Man||Mega Man's]] current position. These meteors are marked by warning indicators that appear on top of the screen.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=5&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=5&lt;br /&gt;
|break=3&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=2&lt;br /&gt;
|rec=4/3&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=0.5&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=3&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=3/3&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]] [[Category: Custom Enemies (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=MetFire&amp;diff=24885</id>
		<title>MetFire</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=MetFire&amp;diff=24885"/>
				<updated>2024-09-25T01:10:26Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=MetFire&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=メテファイア&lt;br /&gt;
|romaji=MeteFaia&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[snoruntpyro]]&lt;br /&gt;
|artist=[[unekolea]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|at=3 (contact)&amp;lt;br&amp;gt;2 (meteor)&lt;br /&gt;
|weak=[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|category=&lt;br /&gt;
|location=[[Chaos Assault]]&amp;lt;br&amp;gt;[[Shrine of Nebula]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)&lt;br /&gt;
|appear2=Mega Man Battle Network 2&amp;lt;br&amp;gt;Mega Man Battle Network 5&lt;br /&gt;
|sprite=[[File:MetFire.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''MetFire''' is a virus that appears in the ''Mega Man Battle Network'' series. It resembles a robed mage with flames covering the top of their hood that is capable of calling down small meteors on the player's current location. A robotic iteration of MetFire appears in [[Make a Good Mega Man Level 3]] as an enemy in [[Chaos Assault]]. It later makes another appearance in the beginning corridor of the [[Shrine of Nebula]], and as a summoned enemy during the battle with [[Nebula Grey]].&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
&lt;br /&gt;
MetFires will stand idly in a single position while onscreen. After a short time passes, it will straighten up its staff as its robe collapses, calling down three small meteors near [[Mega Man||Mega Man's]] current position. These meteors are marked by warning indicators that appear on top of the screen.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=5&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=5&lt;br /&gt;
|break=3&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=2&lt;br /&gt;
|rec=4/3&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=0.5&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=3&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=3/3&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies]] [[Category: Custom Enemies (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MetFire.png&amp;diff=24884</id>
		<title>File:MetFire.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MetFire.png&amp;diff=24884"/>
				<updated>2024-09-25T01:04:18Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Nebula_Grey&amp;diff=24329</id>
		<title>Nebula Grey</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Nebula_Grey&amp;diff=24329"/>
				<updated>2024-08-22T00:37:02Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: Attack behavior added for Pillar of Nebula. Need a list of the enemies that appear in the fight from the summoning attack.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#3E3949&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:NebulaGreyMugshot.png|left|Nebula Grey's mugshot]]Nebula Grey[[File:NebulaGreyMugshot.png|right|Nebula Grey's mugshot]]&lt;br /&gt;
|image=[[File:NebulaGreyArt.png|270px|Artwork by Karakato]]&lt;br /&gt;
|caption=Artwork by '''Karakato'''&lt;br /&gt;
|nickname=Tamed Incarnation of Hate&lt;br /&gt;
|script=ネビュラグレイ&lt;br /&gt;
|romaji=Nebyura Gurei&lt;br /&gt;
|number=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[snoruntpyro]]&lt;br /&gt;
|artist=[[unekolea]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|eyecolor=White&lt;br /&gt;
|haircolor=Crimson&lt;br /&gt;
|occupation=Ancient Evil (formerly)&amp;lt;br&amp;gt;Tourist&lt;br /&gt;
|at='''Pillar of Nebula:'''&amp;lt;br&amp;gt;4 (contact)&amp;lt;br&amp;gt; '''Nebula Grey:'''&amp;lt;br&amp;gt; 3 (fire wave)&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=56 (Pillar of Nebula)&amp;lt;br&amp;gt; 84 (Nebula Grey)&lt;br /&gt;
|type=Shadow&lt;br /&gt;
|weak=[[Mega Buster]]&lt;br /&gt;
|stage=[[Shrine of Nebula]]&lt;br /&gt;
|OffAppear=Mega Man Battle Network 5&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 3|MaGMML3]] (True Final Boss, NPC)&lt;br /&gt;
|sprite=[[File:NebulaGrey.png|True Form]]&amp;lt;br&amp;gt; [[File:NebulaGreyNPC.png|Humanoid Form]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
{{quote|GRAAAAAAAAAH!!! YAAAAAAaaawwwnnn... oh, man, that was the nap of a lifetime. Yo. Didn't think anyone would bother to unseal me.|Nebula Grey|upon waking up}}&lt;br /&gt;
'''Nebula Grey''' is a powerful, evil entity who originally appeared as the final boss of ''Mega Man Battle Network 5''. A reimagined iteration of Nebula Grey appears in ''[[Make a Good Mega Man Level 3]]''; instead of a program created by [[Doctor Reginald Regal|Dr. Regal]] using Dark Power, he is depicted as an ancient, world-destroying alien entity that was sealed away on the [[Tier X (MaGMML3)|Grey Isles]] 50,000 years ago.&lt;br /&gt;
&lt;br /&gt;
Unsealing Nebula Grey is Dr. Regal's goal during the postgame of ''MaGMML3'', and his search brings both him and [[Mega Man]] to the deepest part of the [[Shrine of Nebula]]. Regal succeeds in releasing Nebula Grey, but shortly after awakening, it is revealed that after learning of human culture through radio waves, he significantly mellowed out and abandoned his former ways; thus, he refuses to help Regal due to his changed perception of humans. Nebula Grey is fought as the true final boss of the game, when the Shrine's security systems activate and trap both him and Mega Man, forcing Nebula Grey to burn off Dark Power to disable it for a time. After his defeat, he transforms into a smaller, humanoid form, and can be found as an NPC in the main fifteen Tiers.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
{{NeedsStrategy}}&lt;br /&gt;
===Pillar of Nebula===&lt;br /&gt;
[[File:PillarOfNebula.png|Pillar of Nebula|thumb|left]]&lt;br /&gt;
Initially, Nebula Grey is sealed away in a huge coffin called the '''Pillar of Nebula''', which will activate a security system that materializes itself as a wisp chained to the coffin, which serves as the weak point. Both the wisp and the coffin have several attacks that are used throughout the fight:&lt;br /&gt;
* The wisp three blue flames while floating from the left to right before jumping towards Mega Man, producing shockwaves around itself upon hitting the ground. It will perform this attack three times, and is the first attack the Pillar of Nebula always uses.&lt;br /&gt;
* The wisp spawns four wall crawling projectiles before bouncing around the arena at a fast speed.&lt;br /&gt;
* The wisp flies directly into the ground, producing fast moving ground sparks. Upon surfacing, it will fire off two bouncing projectiles.&lt;br /&gt;
* The wisp quickly flies towards one side of the arena before quickly dashing towards the other side, dropping several green projectiles. Upon crashing with the other side, two rings of blue projectiles will be scattered, with the first ring moving counterclockwise and the second moving clockwise.&lt;br /&gt;
* The wisp flies to an upper corner before diving down, launching three pairs of flames horizontally then flying back up. This attack will continue until the wisp reaches the other side.&lt;br /&gt;
* The wisp will drop down to the floor, before flailing around, getting farther from the center and launching blue flames into the air that briefly stop before dropping straight down.&lt;br /&gt;
&lt;br /&gt;
In some attacks, the coffin will glow before performing one of the many attacks it has with the wisp:&lt;br /&gt;
* The coffin will produce a gust of strong wind that blows back Mega Man. While the gust is pushing Mega Man, the wisp will remain in either top corner, firing projectiles with different behaviors. The red projectiles will move vertically until they reach Mega Man's position, where they will fly towards him. The blue projectiles are fired in varying downward arcs, and will bounce on the ground. Small purple projectiles will be fired in a burst, and will explode upon contact with the ground or Mega Man.&lt;br /&gt;
* The coffin will fire purple projectiles that move to random vertical positions before briefly stopping then flying horizontally. The wisp will remain above the coffin, firing off two projectiles that orbit around itself while flying outward.&lt;br /&gt;
* The coffin produces an upward gust, which increases Mega Man's jump height. The wisp will fly down to a bottom corner before dashing, launching two sets of projectiles in a ring formation. The first ring will always have a projectile aimed towards Mega Man. After dashing three times, the gust stops.&lt;br /&gt;
* The coffin will fire a [[Black Hole Bomb]] in the center of the arena. While the black hole pulls Mega Man, the wisp will fly above, dropping various projectiles that either quickly fly down in a wavy pattern or blue colored [[Solar Blaze]] orbs slowly float in a circular pattern while being aimed towards Mega Man.&lt;br /&gt;
* The coffin will summon up to three enemies that appear in [[Technical Support]], [[Chaos Assault]] and [[Cross Armada]].&lt;br /&gt;
===True Form===&lt;br /&gt;
After Pillar of Nebula is destroyed, Nebula Grey busts out of the coffin. He has no animosity towards Mega Man and only fights due to the situation, but warns him that this is a ''real'' fight. Nebula Grey has a lot of attacks, including attacks based on the Dark Chips from the ''Battle Network'' series. Throughout the fight, Grey can only be damaged by hitting the red eye-like node on his chest. Nebula Grey is mostly stationary, though he will occasionally make his weak point invulnerable to damage (signified by the weak point getting darker).&lt;br /&gt;
&lt;br /&gt;
When Nebula Grey first falls under 20 HP, he uses Dark Recovery to restore 28 HP.&lt;br /&gt;
{{-}}&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Pillar of Nebula===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=2/2/4&lt;br /&gt;
|spark=2&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=2&lt;br /&gt;
|tornado=3&lt;br /&gt;
|thunder=2&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=2/2/3&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=2/3/4&lt;br /&gt;
|beet=2&lt;br /&gt;
|rec=2/2&lt;br /&gt;
|banshee=2&lt;br /&gt;
|propeller=2&lt;br /&gt;
|cable=2&lt;br /&gt;
|shoes=2&lt;br /&gt;
|royal=2&lt;br /&gt;
|bait=2/2&lt;br /&gt;
|power=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Nebula Grey===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=2&lt;br /&gt;
|thunder=2&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=2/2/2&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=2&lt;br /&gt;
|rec=2/2&lt;br /&gt;
|banshee=1&lt;br /&gt;
|propeller=2&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=2&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=2/2&lt;br /&gt;
|power=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Nebula Grey is one of the four bosses to get subtitles during their introduction, the other three being the [[Wily Machine SPIRE]], [[Vacant Avatar]], and [[Ernest Will]].&lt;br /&gt;
{{MaGMML3 Tier X}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good Mega Man Level 3 Bosses]][[Category:Tier X (MaGMML3)]][[Category:Final Bosses]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=24138</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=24138"/>
				<updated>2024-08-12T00:04:30Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Tier Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level 3&lt;br /&gt;
|image=[[File:3TitleScreen.png|Make a Good Mega Man Level 3|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[snoruntpyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director=[[Mick Galbani]], [[ACESpark]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist= &lt;br /&gt;
|writer=&lt;br /&gt;
|composer=[[DeltaMudkip]] / MiniMacro / Dark's Tunes&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=Jun 9, 2024&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.05&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=[https://drive.google.com/file/d/15h48KqrTRI0gEyxRnqByv_4dLti7PHOd/view?usp=sharing Digital download] ([https://www.mediafire.com/file/fuih7gfhlhxxjru/Make+a+Good+Mega+Man+Level+3+v1.05.zip mirror])&lt;br /&gt;
|input=Keyboard / Controller&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Thank you, everyone, for your incredible patience over the years. Please enjoy the game - and here's to the end of an era!|snoruntpyro|on release day}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or '''''MaGMML3''''' for short) is the third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game features community-created levels submitted as part of a level design contest. The contest is judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], have returned in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period. The full game was finally released on June 9th, 2024.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
At home, [[Mega Man]] and his family are relaxing at home, where they see a commercial announcing the Sixth Worldwide Sponsored Robot Tournament, hosted by a man named [[Ernest Will]]. Realizing straight away that &amp;quot;Ernest&amp;quot; is a barely disguised [[Doctor Albert W. Wily|Dr. Wily]], Mega Man enters the tournament to determine what the evil scientist is planning.&lt;br /&gt;
&lt;br /&gt;
Upon arriving, he and all the other entrants are tasked with earning a [[Tier Rank]] from each of the tournament's fifteen gauntlets, with the finalists facing off against each other in Ernest Stadium for the grand prize. As Mega Man proceeds through the tournament, he comes across several other prominent competitors: the battle-hungry [[Hunter Woman]], the down to earth construction robot [[Forge Woman]], the bored challenge-seeking speedster [[Presto]], the unintelligible [[Element Man]], and the well-intentioned but vindictive [[Cerberus Man]]. Also present is Mega Man's old rival, [[Bass]], who barely tolerates the event and only wants to fight Mega Man as soon as possible.&lt;br /&gt;
&lt;br /&gt;
Shortly after beginning the tournament, Wily reveals himself to Mega Man and [[Doctor Thomas Light|Dr. Light]] to reveal that his plot with the [[Wily Star II]] had been hijacked by an imposter, and that he organized the tournament in hopes of drawing them out. The three agree on a truce to stop the mastermind. Sometime later, the culprit reveals himself to the group as [[Doctor Reginald Regal|Dr. Regal]], a man obsessed with the concept of evil. Although he attempts numerous times to derail the tournament – first by erasing Mega Man with the Reality Core, then by taking it over with his robots – events never work in his favor, and he is consistently humiliated by his own actions.&lt;br /&gt;
&lt;br /&gt;
By the time Mega Man has secured his spot in the finals, Dr. Regal plays his last hand: a &amp;quot;hostage&amp;quot; situation involving who he mistakenly believes to be Mega Man's family. When this too fails to work, Regal retreats to his fortress, prompting Dr. Wily and Mega Man to briefly team up to demolish the fortress and stop Regal for good. Mega Man eventually confronts Regal in his [[Regal Machine|ultimate war machine]], but emerges the victor, while Regal himself is ejected by his own portal to parts unknown. With the threat neutralized, Mega Man and Wily return to the tournament.&lt;br /&gt;
&lt;br /&gt;
At the awards ceremony, the finalists are named as Mega Man, Forge Woman, Cerberus Man, Hunter Woman, Bass, Element Man, Presto, and an unknown eighth finalist. Bass publically accuses Mega Man of using fake Tier Ranks to enter, but after his ranks are checked and declared to be legitimate, Bass angrily yells at Ernest before the latter disqualifies him. When the other finalists argue about the tournament being rigged, Dr. Wily unveils himself but declares that the prize is real, before sending them to the [[Wily Stadium]] – the true location of the tournament finals. Mega Man makes his way to the Final Gauntlet, but is ambushed by Bass, who reveals that Dr. Wily had planned to humiliate Mega Man in front of the world by framing him as a cheater, only to abort the plan at the last moment. After being defeated, Bass opens a path to the Final Gauntlet so that Mega Man can defeat Wily.&lt;br /&gt;
&lt;br /&gt;
After defeating the other finalists (including an encounter with the eighth finalist, revealed to be [[Proto Man]]), Mega Man reaches Dr. Wily in the center of the stadium. Wily admits that he abandoned his plan after stopping Dr. Regal due to how cheap it would have been, and that he'd rather triumph through clever scheming and his own genius. Operating [[Wily Machine SPIRE|his most powerful machine yet]], Mega Man and Wily do battle, with the Blue Bomber coming out on top once again. However, the crowd cheers for both men. Dr. Light walks onto the field and explains Wily has always been a good showman, admitting defeat in that regard. Energized by this revelation and concession by his lifelong rival, Wily vows to keep the world entertained by doing similar feats of spectacle, with Mega Man agreeing to that to uphold everlasting peace.&lt;br /&gt;
&lt;br /&gt;
Following the tournament's climax, the event enters an encore period as Wily resumes the Ernest Will identity. Once Mega Man has fully completed every gauntlet, Dr. Regal uses the head of his decoy Wily to attract the hero's attention to his latest scheme: to unearth an ancient evil from the [[Tier X (MaGMML3)|Grey Isles]], a region of space-time where the laws of reality are in flux, which he hopes will be as strong as the Reality Core. Traveling to the Grey Isles, Mega Man passes various trials designed to keep intruders away from where the evil sleeps, the [[Shrine of Nebula]]. After entering the Shrine, Mega Man confronts Dr. Regal as he awakens [[Nebula Grey]], an incarnation of evil who was sealed away millennia ago. However, due to his exposure to human radio and TV broadcasts, Nebula Grey has renounced his evil ways, much to the dismay of Dr. Regal who is sent away sulking. However, due to the Shrine of Nebula's security systems, Nebula Grey is forced to fight Mega Man to burn off his Dark Power to trick the system into thinking he's been resealed, so the both of them can escape. Nebula Grey takes on a smaller form so he can explore the world, while Mega Man reflects on how much the world has changed.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[snoruntpyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
On May 23, 2024, [[Shinryu]] uploaded the [https://youtube.com/PDsbxXFmIx4?si=h34FibSS-BKNATOQ game's release date trailer] on his YouTube channel, confirming its release date to be on June 9th of the same year.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A piece of cake, but with aesthetics]]&lt;br /&gt;
*[[Abandoned Mine (MaGMML3)|Abandoned Mine]]&lt;br /&gt;
*[[Access Corridor Alpha]]&lt;br /&gt;
*[[Air man's ultimate weapon]]&lt;br /&gt;
*[[Akudama Empire Mothership]]&lt;br /&gt;
*[[Alpine Weather Institute]]&lt;br /&gt;
*[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
*[[An Ice Cave in Russia]]&lt;br /&gt;
*[[An Underwater Adventure? Wow!]]&lt;br /&gt;
*[[Arcade Archives]]&lt;br /&gt;
*[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
*[[Assault Hunt]]&lt;br /&gt;
*[[Bakery Man]]&lt;br /&gt;
*[[Ballade's Square of Doom]]&lt;br /&gt;
*[[Banshee Woman (stage)|Banshee Woman]]&lt;br /&gt;
*[[Beat the Security System]]&lt;br /&gt;
*[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
*[[Blizzard Resort]]&lt;br /&gt;
*[[Bold and Trash]]&lt;br /&gt;
*[[Boost Man (stage)|Boost Man]]&lt;br /&gt;
*[[Bright Man Remix]]&lt;br /&gt;
*[[Cable Woman (stage)|Cable Woman]]&lt;br /&gt;
*[[Call Me Ishmael]]&lt;br /&gt;
*[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
*[[Chaos Light City]]&lt;br /&gt;
*[[Checkmate]]&lt;br /&gt;
*[[Chemical Industry]]&lt;br /&gt;
*[[Cloud Nine]]&lt;br /&gt;
*[[CrashMan Simulator]]&lt;br /&gt;
*[[Creatively Named Level]]&lt;br /&gt;
*[[Crest Man (stage)|Crest Man]]&lt;br /&gt;
*[[Crosshair Aware]]&lt;br /&gt;
*[[Crystal Tower]]&lt;br /&gt;
*[[Cursed Darkness]]&lt;br /&gt;
*[[Cutman's New Warehouse]]&lt;br /&gt;
*[[Cycle Facility]]&lt;br /&gt;
*[[Damp Ruins]]&lt;br /&gt;
*[[Dangan Factory]]&lt;br /&gt;
*[[Dark Castle]]&lt;br /&gt;
*[[Decoy Man (stage)|Decoy Man]]&lt;br /&gt;
*[[Devil Factory]]&lt;br /&gt;
*[[DISCHARGEEEE]]&lt;br /&gt;
*[[Disobedience of Superior Machines]]&lt;br /&gt;
*[[Doorkman]]&lt;br /&gt;
*[[Dunes of Discharge]]&lt;br /&gt;
*[[Escape From the Wily City]]&lt;br /&gt;
*[[Evil Energy Facility]]&lt;br /&gt;
*[[Explosives Factory]]&lt;br /&gt;
*[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&lt;br /&gt;
*[[Falling System Core]]&lt;br /&gt;
*[[Fight, Kikkoman! For Everlasting Sauce!]]&lt;br /&gt;
*[[Flamboyant Castle]]&lt;br /&gt;
*[[Foo Man (stage)|Foo Man]]&lt;br /&gt;
*[[Forgotten Factory]]&lt;br /&gt;
*[[Frenzy Reactor]]&lt;br /&gt;
*[[Froggy Gravity]]&lt;br /&gt;
*[[Fruit Forest]]&lt;br /&gt;
*[[Geek Man (stage)|Geek Man]]&lt;br /&gt;
*[[Get Wet, Get Wild]]&lt;br /&gt;
*[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
|&lt;br /&gt;
*[[Girder Man Stage]]&lt;br /&gt;
*[[Glass Factory]]&lt;br /&gt;
*[[Glitched up Beta]]&lt;br /&gt;
*[[Glitz Woman (stage)|Glitz Woman]]&lt;br /&gt;
*[[Grand Fire Palace]]&lt;br /&gt;
*[[Grassy Plains]]&lt;br /&gt;
*[[Gravaqua2o]]&lt;br /&gt;
*[[Gravity Wumbo]]&lt;br /&gt;
*[[Gross Incandescence]]&lt;br /&gt;
*[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
*[[Hazard Hydro]]&lt;br /&gt;
*[[Hit the Jackpot!]]&lt;br /&gt;
*[[Hornet Man got a new Stage]]&lt;br /&gt;
*[[House of Fun]]&lt;br /&gt;
*[[Hunter Tower]]&lt;br /&gt;
*[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
*[[Identity Man (stage)|Identity Man]]&lt;br /&gt;
*[[Interspatial Compression]]&lt;br /&gt;
*[[Irrigation Irritation]]&lt;br /&gt;
*[[It Was Rated Arr]]&lt;br /&gt;
*[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
*[[Just a Water Level]]&lt;br /&gt;
*[[Lost Caverns of Jungata]]&lt;br /&gt;
*[[Luminous Tower Ascent]]&lt;br /&gt;
*[[Mafia Man's Gambling Palace]]&lt;br /&gt;
*[[Malware Man]]&lt;br /&gt;
*[[Magmatic Panic]]&lt;br /&gt;
*[[mechanical factory]]&lt;br /&gt;
*[[Mediocre Oil Level]]&lt;br /&gt;
*[[Mega Man DEV]]&lt;br /&gt;
*[[Metal Man Steals Other People's Conveyors]]&lt;br /&gt;
*[[Metall Man's Metall Factory]]&lt;br /&gt;
*[[Military Training Grounds]]&lt;br /&gt;
*[[Mine exploration]]&lt;br /&gt;
*[[Mint Candy Matrix]]&lt;br /&gt;
*[[Mirror Woman (stage)|Mirror Woman]]&lt;br /&gt;
*[[My First Megamix Level uwu xd lmao (dab)]]&lt;br /&gt;
*[[Ninja of the Night]]&lt;br /&gt;
*[[Not Delivering On Promises]]&lt;br /&gt;
*[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
*[[Operation: Narcissistic Stratosphere]]&lt;br /&gt;
*[[Outer Reaches]]&lt;br /&gt;
*[[Pick Your Poison]]&lt;br /&gt;
*[[Pipe Man (stage)|Pipe Man]]&lt;br /&gt;
*[[Plataform Hijinks]]&lt;br /&gt;
*[[Poudrin Man (stage)|Poudrin Man]]&lt;br /&gt;
*[[Propeller Woman in the City in the Clouds]]&lt;br /&gt;
*[[Pumpkin Patches]]&lt;br /&gt;
*[[QuintsMetFactory]]&lt;br /&gt;
*[[Radium Man (stage)|Radium Man]]&lt;br /&gt;
*[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
*[[Red Mountain]]&lt;br /&gt;
*[[Revenge of Tricastle]]&lt;br /&gt;
*[[Robogarden]]&lt;br /&gt;
*[[Rockbound Facility]]&lt;br /&gt;
*[[Rock Fortress]]&lt;br /&gt;
*[[Ruins of a Forbidden Kingdom]]&lt;br /&gt;
*[[Secluded Terminal]]&lt;br /&gt;
*[[Shape Woman (stage)|Shape Woman]]&lt;br /&gt;
*[[Skull Sans Megatale 4]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skull Secret Zone]]&lt;br /&gt;
*[[Sludge Man (stage)|Sludge Man]]&lt;br /&gt;
*[[Solar Inferno]]&lt;br /&gt;
*[[Somewhere Underground]]&lt;br /&gt;
*[[Sparks and Sockets]]&lt;br /&gt;
*[[Spectrum Science]]&lt;br /&gt;
*[[Stalks, Shoots, and Leaves]]&lt;br /&gt;
*[[Stalling for time]]&lt;br /&gt;
*[[Step on the Gas]]&lt;br /&gt;
*[[Stolen Citadel]]&lt;br /&gt;
*[[Sulfurific Abyss]]&lt;br /&gt;
*[[Superheavy Samurai Big BenK]]&lt;br /&gt;
*[[Suzy Love]]&lt;br /&gt;
*[[Technical Support]]&lt;br /&gt;
*[[Teetering Over the Edge]]&lt;br /&gt;
*[[Temple of Light and Dark]]&lt;br /&gt;
*[[The Actual Rock Man]]&lt;br /&gt;
*[[The Cave Level That Exists]]&lt;br /&gt;
*[[The Haymay Trials]]&lt;br /&gt;
*[[The Heist]]&lt;br /&gt;
*[[The hero as remixed]]&lt;br /&gt;
*[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
*[[The King's Lair]]&lt;br /&gt;
*[[The Level Equivalent of An Old Man Rambling at You]]&lt;br /&gt;
*[[The Return Of Veteran Z]]&lt;br /&gt;
*[[The Stormscraper]]&lt;br /&gt;
*[[The Warped Void]]&lt;br /&gt;
*[[Thermal Tundra]]&lt;br /&gt;
*[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
*[[Tower of Dimentions]]&lt;br /&gt;
*[[Toxic Trouble]]&lt;br /&gt;
*[[Trailblazer]]&lt;br /&gt;
*[[Treading The Wily Sewer System]]&lt;br /&gt;
*[[Trouble in the Fortress]]&lt;br /&gt;
*[[Undead Fortress]]&lt;br /&gt;
*[[Ultimate Level]]&lt;br /&gt;
*[[Underground Runaround]]&lt;br /&gt;
*[[Unguarded Treasure]]&lt;br /&gt;
*[[Up Down All Around]]&lt;br /&gt;
*[[Walk-in Freezer]]&lt;br /&gt;
*[[Water Level? Ice Level?]]&lt;br /&gt;
*[[Weapon Data Center]]&lt;br /&gt;
*[[Western Railway]]&lt;br /&gt;
*[[wet]]&lt;br /&gt;
*[[Wide Joepen]]&lt;br /&gt;
*[[Wily in space (Roll's rescue)]]&lt;br /&gt;
*[[Wily Rooms Of Weapons]]&lt;br /&gt;
*[[Wily's Haunted Castle]]&lt;br /&gt;
*[[Wilys Redemption]]&lt;br /&gt;
*[[Wily's Well-fortified Room]]&lt;br /&gt;
*[[Where no met has gone before]]&lt;br /&gt;
*[[Working in the Rain]]&lt;br /&gt;
*[[Worthless Man]]&lt;br /&gt;
*[[X6Meme]]&lt;br /&gt;
*[[Y.M.C.A.]]&lt;br /&gt;
*[[You Don't Know the Drill]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unranked Entries===&lt;br /&gt;
* [[Worthless Man]] was not ranked in the contest, as the level contained flashing lights that triggered migraines in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level in its place.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom: Clash of Super Heroes''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parallel Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Replaces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TreasureTrackerIcon.png]]&lt;br /&gt;
|Treasure Tracker&lt;br /&gt;
|[[Treasure Man]]&lt;br /&gt;
|Spark Chaser&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HeroGuitarIcon.png]]&lt;br /&gt;
|Hero Guitar&lt;br /&gt;
|[[Guitar Man]]&lt;br /&gt;
|Laser Trident&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GlitzAegisIcon.png]]&lt;br /&gt;
|Glitz Aegis&lt;br /&gt;
|[[Glitz Woman]]&lt;br /&gt;
|Water Shield&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerCrownIcon.png]]&lt;br /&gt;
|Propeller Crown&lt;br /&gt;
|[[Royal Man]]&lt;br /&gt;
|Tornado Blow&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThermalBlastIcon.png]]&lt;br /&gt;
|Thermal Blast&lt;br /&gt;
|[[Thermal Man]]&lt;br /&gt;
|Thunder Beam&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LastJudgementIcon.png]] &lt;br /&gt;
|Last Judgement&lt;br /&gt;
|[[Judgement Man]]&lt;br /&gt;
|Magnetic Shockwave&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MafiaGoonIcon.png]]&lt;br /&gt;
|Mafia Goon&lt;br /&gt;
|[[Mafia Man]]&lt;br /&gt;
|Ice Wall&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CastleRushIcon.png]]&lt;br /&gt;
|Castle Rush&lt;br /&gt;
|[[Rook Man]]&lt;br /&gt;
|Break Dash&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DivineBeamIcon.png]]&lt;br /&gt;
|Divine Beam&lt;br /&gt;
|[[Aether Man]]&lt;br /&gt;
|Magnet Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MixTapeIcon.png]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFlareIcon.png]]&lt;br /&gt;
|[[Lantern Flare]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PrismaticLaserIcon.png]]&lt;br /&gt;
|[[Prismatic Laser]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetTillerIcon.png]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecCanIcon.png]]&lt;br /&gt;
|[[Rec Can]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BansheeWailIcon.png]]&lt;br /&gt;
|[[Banshee Wail]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerVortexIcon.png]]&lt;br /&gt;
|[[Propeller Vortex]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroCableIcon.png]]&lt;br /&gt;
|[[Electro Cable]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackShoesIcon.png]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoyalGuardIcon.png]]&lt;br /&gt;
|[[Royal Guard]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BaitBobberIcon.png]]&lt;br /&gt;
|[[Bait Bobber]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PowerLineIcon.png]]&lt;br /&gt;
|[[Power Line]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hub==&lt;br /&gt;
The hub of the third game is even larger than the second. Rather than a festival hosted outside Dr. Light's Lab, it takes place within a large sprawling area, with the &amp;quot;Hub&amp;quot; itself being &amp;quot;Victor Heights&amp;quot;, an inn where most of the story happens. Tiers can only be accessed by usage of the Brochure to travel to each Tier's Bus Stop. &lt;br /&gt;
This game's equivalent to &amp;quot;Chateau Chevaleresque&amp;quot; is the [[Magic Card Casino]] run by Magic Man, which not only hosts various NPCs to talk to, but offers a variety minigames for Bolts.&lt;br /&gt;
===Areas===&lt;br /&gt;
* [[Victor Heights]]&lt;br /&gt;
* [[Magic Card Casino]]&lt;br /&gt;
* [[The Arena|Limestone Pagoda]]&lt;br /&gt;
* [[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
* [[Tier 2 (MaGMML3)|Tier 2 - The Scrapyard]]&lt;br /&gt;
* [[Tier 3 (MaGMML3)|Tier 3 - The Sewers]]&lt;br /&gt;
* [[Tier 4 (MaGMML3)|Tier 4 - Sheriff's Jailhouse]]&lt;br /&gt;
* [[Tier 5 (MaGMML3)|Tier 5 - Gravity Gift Shop]]&lt;br /&gt;
* [[Tier 6 (MaGMML3)|Tier 6 - Cryo Laboratory]]&lt;br /&gt;
* [[Tier 7 (MaGMML3)|Tier 7 - Pine Forest]]&lt;br /&gt;
* [[Tier 8 (MaGMML3)|Tier 8 - Costume Party]]&lt;br /&gt;
* [[Tier 9 (MaGMML3)|Tier 9 - The Taste Collective]]&lt;br /&gt;
* [[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
* [[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
* [[Tier 12 (MaGMML3)|Tier 12 - Power Factory]]&lt;br /&gt;
* [[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
* [[Tier 14 (MaGMML3)|Tier 14 - World-Class Gym]]&lt;br /&gt;
* [[Tier 15 (MaGMML3)|Tier 15 - Festival Grounds]]&lt;br /&gt;
* [[Wily Stadium|Tier W - Wily Stadium]]&lt;br /&gt;
* [[Tier X (MaGMML3)|Tier X- The Grey Isles]]&lt;br /&gt;
* [[NEO Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TSmasher.png|center]]&lt;br /&gt;
|[[Stompy|T. Smasher]]&lt;br /&gt;
|[[Toxic Trouble]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lyric.png|center]]&lt;br /&gt;
|[[Lyric|THE ULTIMATE LYRIC]]&lt;br /&gt;
|[[Teetering Over the Edge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SchrodingersCatWeakPoint.png|center]]&amp;lt;br&amp;gt;[[File:SchrodingersCat.png|center]]&lt;br /&gt;
|[[Tama|Schrodinger's Cat]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HadouronCore.png|center]]&lt;br /&gt;
|[[Hadouron Core]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Megakkero.png|center]]&lt;br /&gt;
|[[Mechakkero|Megakkero]]&lt;br /&gt;
|[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM1_CutMan.png|center]]&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|[[Cutman's New Warehouse]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsMan.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[Rec Man (stage)|Rec Man]]&amp;lt;br&amp;gt;[[NEO Pit of Pits]] (Guts Man on Ice)&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|[[Walk-in Freezer]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electro Cable]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|[[NEO Pit of Pits]] (A Level my Sister Created)&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Temple of Light and Dark]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Escape From the Wily City]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|[[Bright Man Remix]]&amp;lt;br&amp;gt;[[Frenzy Reactor]]&amp;lt;br&amp;gt;[[Treading The Wily Sewer System]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|[[Glitched up Beta]]&amp;lt;br&amp;gt;[[The Cave Level That Exists]]&amp;lt;br&amp;gt;[[Creatively Named Level]]&amp;lt;br&amp;gt;[[Skull Secret Zone]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|[[You Don't Know the Drill]]&amp;lt;br&amp;gt;[[Where no met has gone before]]&amp;lt;br&amp;gt;[[Military Training Grounds]]&amp;lt;br&amp;gt;[[Wily in space (Roll's rescue)]]&amp;lt;br&amp;gt;[[Underground Runaround]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|[[Hunter Tower]]&amp;lt;br&amp;gt;[[The Return of Veteran Z]]&amp;lt;br&amp;gt;[[Suzy Love]]&amp;lt;br&amp;gt;[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&amp;lt;br&amp;gt;[[Wide Joepen]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|[[Hunter Tower]]&amp;lt;br&amp;gt;[[The Heist]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|[[Hunter Tower]]&amp;lt;br&amp;gt;[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&amp;lt;br&amp;gt;[[Technical Support]]&amp;lt;br&amp;gt;[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|[[Hunter Tower]]&amp;lt;br&amp;gt;[[Up Down All Around]]&amp;lt;br&amp;gt;[[Wily's Well-fortified Room]]&amp;lt;br&amp;gt;[[Technical Support]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|[[Cycle Facility]]&amp;lt;br&amp;gt;[[Toxic Trouble]]&amp;lt;br&amp;gt;[[House of Fun]]&amp;lt;br&amp;gt;[[Chemical Industry]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Call Me Ishmael]]&amp;lt;br&amp;gt;[[Gravaqua2o]]&amp;lt;br&amp;gt;[[Hazard Hydro]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|[[The Level Equivalent of An Old Man Rambling at You]]&amp;lt;br&amp;gt;[[Hornet Man got a new Stage]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|[[Damp Ruins]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Trouble in the Fortress]]&amp;lt;br&amp;gt;[[Creatively Named Level]]&amp;lt;br&amp;gt;[[Hornet Man got a new Stage]]&amp;lt;br&amp;gt;[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the third go-around brought a '''significantly''' larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Fruit Forest|Citrus Man]] are not listed.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:OldMan.png]]&amp;lt;br&amp;gt;[[Combust Man|Old Man]]&lt;br /&gt;
|[[File:DischargeMan.png]]&amp;lt;br&amp;gt;[[Discharge Man]]&lt;br /&gt;
|[[File:DecoyMan.png]]&amp;lt;br&amp;gt;[[Decoy Man]]&lt;br /&gt;
|[[File:ArcaneMan.png]]&amp;lt;br&amp;gt;[[Arcane Man]]&lt;br /&gt;
|[[File:AetherMan.png]]&amp;lt;br&amp;gt;[[Aether Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:StallWoman.png]]&amp;lt;br&amp;gt;[[Stall Woman]]&lt;br /&gt;
|[[File:ShapeWoman.png]]&amp;lt;br&amp;gt;[[Shape Woman]]&lt;br /&gt;
|[[File:IdentityMan.png]]&amp;lt;br&amp;gt;[[Identity Man]]&lt;br /&gt;
|[[File:AssaultMan.png]]&amp;lt;br&amp;gt;[[Assault Man]]&lt;br /&gt;
|[[File:RoyalMan.png]]&amp;lt;br&amp;gt;[[Royal Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:SkullSans.png]]&amp;lt;br&amp;gt;[[Skull Sans]]&lt;br /&gt;
|[[File:SolaireMan.png]]&amp;lt;br&amp;gt;[[Solaire Man]]&lt;br /&gt;
|[[File:PoudrinMan.png]]&amp;lt;br&amp;gt;[[Poudrin Man]]&lt;br /&gt;
|[[File:LunarWoman.png]]&amp;lt;br&amp;gt;[[Lunar Woman]]&lt;br /&gt;
|[[File:CelestialWoman.png]]&amp;lt;br&amp;gt;[[Celestial Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MirrorWoman.png]]&amp;lt;br&amp;gt;[[Mirror Woman]]&lt;br /&gt;
|[[File:FooMan.png]]&amp;lt;br&amp;gt;[[Foo Man]]&lt;br /&gt;
|[[File:GlitchWoman.png]]&amp;lt;br&amp;gt;[[Glitch Woman]]&lt;br /&gt;
|[[File:ThermalMan.png]]&amp;lt;br&amp;gt;[[Thermal Man]]&lt;br /&gt;
|[[File:GirderMan.png]]&amp;lt;br&amp;gt;[[Girder Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MoogerMan.png|center]][[Mooger Man]]&lt;br /&gt;
|[[File:TokenWoman.png]]&amp;lt;br&amp;gt;[[Token Woman]]&lt;br /&gt;
|[[File:RockMan.png]]&amp;lt;br&amp;gt;[[Rock Man]]&lt;br /&gt;
|[[File:RecMan.png]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[File:AlrauneWoman.png]]&amp;lt;br&amp;gt;[[Alraune Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:HexMan.png]]&amp;lt;br&amp;gt;[[Hex Man]]&lt;br /&gt;
|[[File:SludgeMan.png]]&amp;lt;br&amp;gt;[[Sludge Man]]&lt;br /&gt;
|[[File:GeekMan.png]]&amp;lt;br&amp;gt;[[Geek Man]]&lt;br /&gt;
|[[File:GuitarMan.png]]&amp;lt;br&amp;gt;[[Guitar Man]]&lt;br /&gt;
|[[File:TreasureMan.png]]&amp;lt;br&amp;gt;[[Treasure Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MetallMan.png]]&amp;lt;br&amp;gt;[[Metall Man]]&lt;br /&gt;
|[[File:WoodManNice.png]]&amp;lt;br&amp;gt;[[Wood Man Nice]]&lt;br /&gt;
|[[File:LanternMan.png]]&amp;lt;br&amp;gt;[[Lantern Man]]&lt;br /&gt;
|[[File:SniperMan.png]]&amp;lt;br&amp;gt;[[Sniper Man]]&lt;br /&gt;
|[[File:GlitzWoman.png]]&amp;lt;br&amp;gt;[[Glitz Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:BoostMan.png]]&amp;lt;br&amp;gt;[[Boost Man]]&lt;br /&gt;
|[[File:PrismWoman.png]]&amp;lt;br&amp;gt;[[Prism Woman]]&lt;br /&gt;
|[[File:MaGMML3 CableWoman.png]]&amp;lt;br&amp;gt;[[Cable Woman]]&lt;br /&gt;
|[[File:BansheeWoman.png]]&amp;lt;br&amp;gt;[[Banshee Woman]]&lt;br /&gt;
|[[File:PropellerWoman.png]]&amp;lt;br&amp;gt;[[Propeller Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:PipeMan.png]]&amp;lt;br&amp;gt;[[Pipe Man]]&lt;br /&gt;
|[[File:RookMan.png]]&amp;lt;br&amp;gt;[[Rook Man]]&lt;br /&gt;
|[[File:MafiaMan.png]]&amp;lt;br&amp;gt;[[Mafia Man]]&lt;br /&gt;
|[[File:ShoeMan.png]]&amp;lt;br&amp;gt;[[Shoe Man]]&lt;br /&gt;
|[[File:BeetManSprite.png]]&amp;lt;br&amp;gt;[[Beet Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CassetteMan.png]]&amp;lt;br&amp;gt;[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modified Devkit Robot Masters===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:RockmanNoConstancyQuickMan.png]]&amp;lt;br&amp;gt;[[Quick Man|Rockman No Constancy Quickman]]&lt;br /&gt;
|[[File:BeeManSprite.png]]&amp;lt;br&amp;gt;[[Hornet Man|Bee Man]]&lt;br /&gt;
|[[File:PerfectSolarMan.png]]&amp;lt;br&amp;gt;[[Solar Man|Perfect Solar Man]]&lt;br /&gt;
|[[File:DarkerMan.png]]&amp;lt;br&amp;gt;[[Dark Man 4|Darker Man]]&lt;br /&gt;
|[[File:DarkEnker.png]]&amp;lt;br&amp;gt;[[Enker|Dark Enker]]&lt;br /&gt;
|[[File:MinerMan.png]]&amp;lt;br&amp;gt;[[Bomb Man|Miner Man]]&lt;br /&gt;
|[[File:SplashWoman.png]]&amp;lt;br&amp;gt;[[Splash Woman|Splash Woman Overdrive]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MetalSprite.png]]&amp;lt;br&amp;gt;[[Metal Man|Metal Man Overdrive]]&lt;br /&gt;
|[[File:VeteranZ.png]]&amp;lt;br&amp;gt;[[Flash Man|Veteran Z]]&lt;br /&gt;
|[[File:AirDabMan.png]]&amp;lt;br&amp;gt;[[Air Man|Air Dab Man]]&lt;br /&gt;
|[[File:GildedMan.png]]&amp;lt;br&amp;gt;[[Yamato Man|Gilded Man]]&lt;br /&gt;
|[[File:GlassManC.png]]&amp;lt;br&amp;gt;[[Crash Man|Glass Man C]]&lt;br /&gt;
|[[File:ScorchManV1.png]]&amp;lt;br&amp;gt;[[Dangan Man|Scorch Man V1]]&lt;br /&gt;
|[[File:RadiumMan.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Radium Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:TopManGreen.png]]&amp;lt;br&amp;gt;[[Top Man|Top Man Green]]&lt;br /&gt;
|[[File:BakeryManTheta.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Bakery Man Theta]]&lt;br /&gt;
|[[File:BakeryManDelta.png]]&amp;lt;br&amp;gt;[[Saturn|Bakery Man Delta]]&lt;br /&gt;
|[[File:BakeryManOmega.png]]&amp;lt;br&amp;gt;[[Punk|Bakery Man Omega]]&lt;br /&gt;
|[[File:BarrageMan.png]]&amp;lt;br&amp;gt;[[Metal Man|Barrage Man]]&lt;br /&gt;
|[[File:BlackoutMan.png]]&amp;lt;br&amp;gt;[[Dyna Man|Blackout Man]]&lt;br /&gt;
|[[File:BomberJoe.png]]&amp;lt;br&amp;gt;[[Crash Man|Bomber Joe]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CaptainNGutsMan.png]]&amp;lt;br&amp;gt;[[Guts Man|Captain N Guts Man]]&lt;br /&gt;
|[[File:MetoolWoman.png]]&amp;lt;br&amp;gt;[[Stone Man|Metool Woman]]&lt;br /&gt;
|[[File:MicroQuickMan.png]]&amp;lt;br&amp;gt;[[Quick Man|Micro Quick Man]]&lt;br /&gt;
|[[File:TemporalMan.png]]&amp;lt;br&amp;gt;[[Flash Man|Temporal Man]]&lt;br /&gt;
|[[File:TempuraMan.png]]&amp;lt;br&amp;gt;[[Flash Man|Tempura Man]]&lt;br /&gt;
|[[File:FakeCycle.png]]&amp;lt;br&amp;gt;[[Quick Man|Fake Cycle]]&lt;br /&gt;
|[[File:DoltMan.png]]&amp;lt;br&amp;gt;[[Dust Man|Dolt Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:BlueCrashMan.png]]&amp;lt;br&amp;gt;[[Crash Man|Blue Crash Man, But With 29 Health]]&lt;br /&gt;
|[[File:QuickMontage.png]]&amp;lt;br&amp;gt;[[Quick Man|Quick Montage]]&lt;br /&gt;
|[[File:JudgementMan.png]]&amp;lt;br&amp;gt;[[Commando Man|Judgement Man]]&lt;br /&gt;
|[[File:PharaohManDark.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Pharaoh Man in the Dark]]&lt;br /&gt;
|[[File:PottedPlantMan.png]]&amp;lt;br&amp;gt;[[Plant Man|Potted Plant Man]]&lt;br /&gt;
|[[File:CrestMan.png]]&amp;lt;br&amp;gt;[[Bubble Man|Crest Man]]&lt;br /&gt;
|[[File:SparkManFlipBlue.png]][[File:SparkManFlipRed.png]]&amp;lt;br&amp;gt;[[Spark Man|Spark Man Flip]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MaGMML3_BlueBomberMan.png]]&amp;lt;br&amp;gt;[[Blue Bomber Man]]&lt;br /&gt;
|[[File:GravityMan.png]]&amp;lt;br&amp;gt;[[Gravity Man|Gravity Man Supreme]]&lt;br /&gt;
||[[File:YamatoManW.png]]&amp;lt;br&amp;gt;[[Yamato Man W]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Entry Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:RedDevil.png]]&amp;lt;br&amp;gt;[[Grey Devil|Red Devil]]&lt;br /&gt;
|[[File:QuintsMetMachinePhase1.png]]&amp;lt;br&amp;gt;[[Quint's Met Machine]]&lt;br /&gt;
|[[File:ZTank.png]]&amp;lt;br&amp;gt;[[Guts Dozer|Z-Tank]]&lt;br /&gt;
|[[File:48HEmpressElysia.png]]&amp;lt;br&amp;gt;[[Namonaki Robo]]&lt;br /&gt;
|[[File:DEV.png]]&amp;lt;br&amp;gt;[[D.E.V]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:EggCarrier.png]]&amp;lt;br&amp;gt;[[Mega Mech Shark|Egg Carrier]]&lt;br /&gt;
|[[File:Digitiger.png]]&amp;lt;br&amp;gt;[[Digitiger]]&lt;br /&gt;
|[[File:Heavy.png]]&amp;lt;br&amp;gt;[[Heavy]]&lt;br /&gt;
|[[File:MechaSonic.png]]&amp;lt;br&amp;gt;[[Mecha Sonic]]&lt;br /&gt;
|[[File:MasterHand.png]]&amp;lt;br&amp;gt;[[Master Hand]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:IndestructiballLasers.png]]&amp;lt;br&amp;gt;[[Iron Ball|The InDestructiBall]]&lt;br /&gt;
|[[File:GutsDozerNeo.png]]&amp;lt;br&amp;gt;[[Guts Dozer|Guts Dozer Neo]]&lt;br /&gt;
|[[File:Fracture.png]]&amp;lt;br&amp;gt;[[Fracture]]&lt;br /&gt;
|[[File:CrystalCore.png]]&amp;lt;br&amp;gt;[[Crystal Core]]&lt;br /&gt;
|[[File:JoJoJoe.png]]&amp;lt;br&amp;gt;[[JoJo Joe]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CopyRobot.png]]&amp;lt;br&amp;gt;[[Copy Robot]]&lt;br /&gt;
|[[File:SYSTEMCORE.png]]&amp;lt;br&amp;gt;[[SYSTEMCORE.EXE]]&lt;br /&gt;
|[[File:Vanguardroid.png]]&amp;lt;br&amp;gt;[[Vanguardroid]]&lt;br /&gt;
|[[File:Ornstein.png]][[File:Smough.png]]&amp;lt;br&amp;gt;[[Ornstein &amp;amp; Smough]]&lt;br /&gt;
|[[File:Gwyndolin.png]]&amp;lt;br&amp;gt;[[Gwyndolin]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:BattleWindows.png]]&amp;lt;br&amp;gt;[[Battle Windows]]&lt;br /&gt;
|[[File:28DevilCores.png]]&amp;lt;br&amp;gt;[[28 Devil Cores]]&lt;br /&gt;
|[[File:ReflectBlockLarge.png]]&amp;lt;br&amp;gt;[[Super Block]]&lt;br /&gt;
|[[File:DustDevil.png]]&amp;lt;br&amp;gt;[[Dust Devil]]&lt;br /&gt;
|[[File:CompressJoe.png]]&amp;lt;br&amp;gt;[[Compress Joe]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:AdultWish.png]]&amp;lt;br&amp;gt;[[Adult Wish]]&lt;br /&gt;
|[[File:ReflectBlockLarge.png]]&amp;lt;br&amp;gt;[[Super Block]]&lt;br /&gt;
|[[File:Hodenki.png]]&amp;lt;br&amp;gt;[[Hodenki]]&lt;br /&gt;
|[[File:JunkHunk.png]]&amp;lt;br&amp;gt;[[Junk Hunk]]&lt;br /&gt;
|[[File:BenK.png]]&amp;lt;br&amp;gt;[[Yamato Man|Superheavy Samurai Big Ben K]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:heints.png]]&amp;lt;br&amp;gt;[[heints]]&lt;br /&gt;
|[[File:GhostLight.png]]&amp;lt;br&amp;gt;[[Ghost Light]]&lt;br /&gt;
|[[File:Kine.png]]&amp;lt;br&amp;gt;[[Kine]]&lt;br /&gt;
|[[File:SuperLightningLord.png]]&amp;lt;br&amp;gt;[[Super Lightning Lord]]&lt;br /&gt;
|[[File:Atlas.png]]&amp;lt;br&amp;gt;[[Atlas]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:ZombieDevil.png]]&amp;lt;br&amp;gt;[[Zombie Devil]]&lt;br /&gt;
|[[File:SovereignMachine.png]]&amp;lt;br&amp;gt;[[Sovereign Machine]]&lt;br /&gt;
|[[File:MagnetManSF.png]]&amp;lt;br&amp;gt;[[Magnet Man SF]]&lt;br /&gt;
|[[File:Bucky.png]]&amp;lt;br&amp;gt;[[Bucky]]&lt;br /&gt;
|[[File:TrainTrioRed.png]][[File:TrainTrioYellow.png]][[File:TrainTrioGreen.png]]&amp;lt;br&amp;gt;[[Train Trio]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:RailwayTeam.png]]&amp;lt;br&amp;gt;[[Railway Team]]&lt;br /&gt;
|[[File:Dennis.png]]&amp;lt;br&amp;gt;[[Dennis|Dennis Returns]]&lt;br /&gt;
|[[File:ChokerOhmega.png]]&amp;lt;br&amp;gt;[[Choker Ohmega]]&lt;br /&gt;
|[[File:BluePowerPiston.png]]&amp;lt;br&amp;gt;[[Power Piston|Blue Power Piston]]&lt;br /&gt;
|[[File:PrismDevil.png]]&amp;lt;br&amp;gt;[[Prism Devil]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:Necrozma.png]]&amp;lt;br&amp;gt;[[Necrozma]]&lt;br /&gt;
|[[File:BeamStack.png]]&amp;lt;br&amp;gt;[[Beam Stack]]&lt;br /&gt;
|[[File:BeamStackMK2.png]]&amp;lt;br&amp;gt;[[Beam Stack MK2]]&lt;br /&gt;
|[[File:DarkMatterCapsule.png]]&amp;lt;br&amp;gt;[[Dark Matter Capsule]]&lt;br /&gt;
|[[File:DarkWyvern.png]]&amp;lt;br&amp;gt;[[Dark Wyvern]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:Cosmos.png]]&amp;lt;br&amp;gt;[[Cosmos]]&lt;br /&gt;
|[[File:JoezyRed.png]][[File:JoezyGreen.png]]&amp;lt;br&amp;gt;[[Joezy Brothers]]&lt;br /&gt;
|[[File:AtlantisBlue.png]]&amp;lt;br&amp;gt;[[Atlantis]]&lt;br /&gt;
|[[File:FloatingPoint.png]]&amp;lt;br&amp;gt;[[Floating Point]]&lt;br /&gt;
|[[File:BlizzardBehemoth.png]]&amp;lt;br&amp;gt;[[Blizzard Behemoth]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:BubbleCrab.png]]&amp;lt;br&amp;gt;[[Bubble Crab]]&lt;br /&gt;
|[[File:GrandTellowSprite.png]]&amp;lt;br&amp;gt;[[Grand Tellow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tier Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegularJoe.png|center]]&lt;br /&gt;
|[[Regular Joe]]&lt;br /&gt;
|[[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|Oh Joes! (A Proto Man Adventure)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RepairMan.png|center]]&lt;br /&gt;
|[[Repair Man]]&lt;br /&gt;
|[[Tier 2 (MaGMML3)|Tier 2 - Junkyard]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man Rocks!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MuscleJuggler.png|center]]&lt;br /&gt;
|[[Muscle Juggler]]&lt;br /&gt;
|[[Tier 3 (MaGMML3)|Tier 3 - Sewers]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|Rocman X / Thunder Blast Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadMan.png|center]]&lt;br /&gt;
|[[Mad Man]]&lt;br /&gt;
|[[Tier 4 (MaGMML3)|Tier 4 - Jailhouse]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man 42&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PuzzleMan.png|center]]&lt;br /&gt;
|[[Puzzle Man]]&lt;br /&gt;
|[[Tier 5 (MaGMML3)|Tier 5 - Gift Shop]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|Mega Man: Indonesian Artifact&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceBuster.png|center]]&lt;br /&gt;
|[[Ice Buster]]&lt;br /&gt;
|[[Tier 6 (MaGMML3)|Tier 6 - Cryo Lab]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|Quint's Revenge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BokiLamira.png|center]]&lt;br /&gt;
|[[Boki Lamira]]&lt;br /&gt;
|[[Tier 7 (MaGMML3)|Tier 7 - Fine Pine]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Copy Kitty&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MirageMan.png|center]]&lt;br /&gt;
|[[Mirage Man]]&lt;br /&gt;
|[[Tier 8 (MaGMML3)|Tier 8 - Costumes]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man Sunrise&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PyreMan.png|center]]&amp;lt;br&amp;gt;[[File:PyreWoman.png|center]]&lt;br /&gt;
|[[Pyre Duo]]&lt;br /&gt;
|[[Tier 9 (MaGMML3)|Tier 9 - Food Court]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|Mega Man Revolution / Mega Man Revolution Remix&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SoundMan.png|center]]&lt;br /&gt;
|[[Sound Man]]&lt;br /&gt;
|[[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|Mega Man: Dr. Wily's Final Attack&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WizardMan.png|center]]&lt;br /&gt;
|[[Wizard Man]]&lt;br /&gt;
|[[Tier 11 (MaGMML3)|Tier 11 - Library]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man SFR (Super Fighting Robot)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMMLTron.png|center]]&lt;br /&gt;
|[[MaGMML-Tron]]&lt;br /&gt;
|[[Tier 12 (MaGMML3)|Tier 12 - Power Plant]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Ring Man in the Castle &amp;amp; Make a Good Mega Man Level series&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DeathMan.png|center]]&lt;br /&gt;
|[[Death Man]]&lt;br /&gt;
|[[Tier 13 (MaGMML3)|Tier 13 - Theater]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electric Cable]]&lt;br /&gt;
|Mega Man Rock Force&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PunchDonkey.png|center]]&lt;br /&gt;
|[[Punch Donkey]]&lt;br /&gt;
|[[Tier 14 (MaGMML3|Tier 14 - World Gym]]&lt;br /&gt;
|[[Ice Wall]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|Mega Man Dongs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stadium Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegalMachine.png|center]]&lt;br /&gt;
|[[Regal Machine]]&lt;br /&gt;
|[[Chaos Assault]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FalconRock.png|center]]&lt;br /&gt;
|[[Falcon Rock]]&lt;br /&gt;
|[[Cross Armada]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NekoMan.png|center]]&lt;br /&gt;
|[[Neko Man]]&lt;br /&gt;
|[[Armory Catastrophe]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KoukerQuge.png|center]]&lt;br /&gt;
|[[Kouker Quge]]&lt;br /&gt;
|[[Be The Smaller Person]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MetildaMcBossface.png|center]]&lt;br /&gt;
|[[Metilda McBossface]]&lt;br /&gt;
|[[The Level with a Met Pun]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TengenTophammer.png|center]]&lt;br /&gt;
|[[Tengen Tophammer]]&lt;br /&gt;
|[[The Bronze Yard]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SWN001Bass.gif|center]][[file:KillerBass.png|center]]&lt;br /&gt;
|[[Bass]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Bait Bobber]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterWoman.png|center]]&lt;br /&gt;
|[[Hunter Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Presto.png|center]]&lt;br /&gt;
|[[Presto]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CerberusMan.png|center]]&lt;br /&gt;
|[[Cerberus Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElementMan.png|center]]&lt;br /&gt;
|[[Element Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Starting Mode)&amp;lt;br&amp;gt;[[Break Dash]], [[Track Shoes]] (Zephyr Mode)&amp;lt;br&amp;gt;[[Break Dash]], [[Lantern Flare]] (Wood Mode)&amp;lt;br&amp;gt;[[Water Shield]], [[Banshee Wail]] (Fire Mode)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Beet Tiller]] (Electric Mode)&amp;lt;br&amp;gt;[[Thunder Beam]], [[Power Line]] (Water Mode)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ForgeWoman.png|center]]&lt;br /&gt;
|[[Forge Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyMachineSPIRE.png|center]]&lt;br /&gt;
|[[Wily Machine SPIRE]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Wily Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyJetFront.png|center]]&lt;br /&gt;
|[[Wily Jet]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tier X Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingLeonis.png|center]]&lt;br /&gt;
|[[King Leonis]]&lt;br /&gt;
|[[Ancient Wastelands Gate]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stronger.png|center]]&lt;br /&gt;
|[[Stronger]]&lt;br /&gt;
|[[Erm... Watt the Shock!]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GEORGE.png|center]]&lt;br /&gt;
|[[GEORGE]]&lt;br /&gt;
|[[Smashed Into Pieces]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SmallFrySwarm.png|center]]&lt;br /&gt;
|[[Small Fry Swarm]]&lt;br /&gt;
|[[Sparkling Shrimp Stew]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EyeOfBtdnhan.png|center]]&lt;br /&gt;
|[[Eye of Btd'nhan]]&lt;br /&gt;
|[[Olive Bomber]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diabolico.png|center]]&lt;br /&gt;
|[[Diabolico]]&lt;br /&gt;
|[[HI-R@SE B0TANIX]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QueenOfHearts.png|center]]&lt;br /&gt;
|[[Queen of Hearts]]&lt;br /&gt;
|[[Mega Man In Wonderland]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NoteWoman.png|center]]&lt;br /&gt;
|[[Note Woman]]&lt;br /&gt;
|[[Note Woman (stage)|Note Woman]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MistMan.png|center]]&lt;br /&gt;
|[[Mist Man]]&lt;br /&gt;
|[[Genie's Alley]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BowlMan.png|center]]&lt;br /&gt;
|[[Bowl Man]]&lt;br /&gt;
|[[Genie's Alley]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onox.png|center]]&lt;br /&gt;
|[[Onox]]&lt;br /&gt;
|[[Secret to No One]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThermaeMan.png|center]] [[File:ThermaeManPhase2.png|center]]&lt;br /&gt;
|[[Thermae Man]]&lt;br /&gt;
|[[Thermae Man (stage)|Thermae Man]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Swaduron.png|center]]&lt;br /&gt;
|[[Swaduron]]&lt;br /&gt;
|[[Big Ugly Mess 2: Acting Unwise]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Impresaria.png|center]]&lt;br /&gt;
|[[Impresaria]]&lt;br /&gt;
|[[Hollow Elysium]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VoltManTheAnnihilator.png|center]]&lt;br /&gt;
|[[Volt Man the Annihilator]]&lt;br /&gt;
|[[Return to Universe City V]]&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shrine of Nebula Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrostLord.png|center]]&lt;br /&gt;
|[[Frost Lord]]&lt;br /&gt;
|[[Shrine of Nebula]] (1st Floor - Mixed and Matched)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GearyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon|Geary Dragon]]&lt;br /&gt;
|[[Shrine of Nebula]] (1st Floor - Rusted Cog Keep)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:E101B.png|center]]&lt;br /&gt;
|[[Hyoey|E101B]]&lt;br /&gt;
|[[Shrine of Nebula]] (2nd Floor - Windy &amp;amp; Ripply Deck)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takyusha.png|center]]&lt;br /&gt;
|[[Takyusha]]&lt;br /&gt;
|[[Shrine of Nebula]] (2nd Floor - Run Shoot Think Live)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LavenderHouseSuzy.png|center]] [[File:LavenderHouseSuzyCore.png|center]]&lt;br /&gt;
|[[Giant Suzy|Lavender House Suzy]]&lt;br /&gt;
|[[Shrine of Nebula]] (2nd Floor - The House of Eyes)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CatStaticLightningBrusher.png|center]]&lt;br /&gt;
|[[Cat Static Lightning Brusher]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Fuzzy Lifting Drinks)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MessageBox.png|center]]&lt;br /&gt;
|[[Hopeful Sign]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Cliff of Power)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SpaceHyoey.png|center]]&lt;br /&gt;
|[[Hyoey|Space Hyoey]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Gravity of the Situation)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GamarnAndGamoriyu.png|center]]&lt;br /&gt;
|[[Gamarn and Gamadayu|Gamoriyu]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Frog Sign - Wily Toad)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HardGamarnAndHardGamadayu.png|center]]&lt;br /&gt;
|[[Gamarn and Gamadayu|Hard Gamarn and Hard Gamadayu]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - The Hardest Level)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HardSplash.png|center]]&lt;br /&gt;
|[[Hard Splash]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - The Hardest Level)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FaceOfVAN.png|center]]&lt;br /&gt;
|[[Face Of VAN]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Shade Spam)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShadeSpam.png|center]]&lt;br /&gt;
|[[Shade Spam]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Shade Spam)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NadirDevil.png|center]]&lt;br /&gt;
|[[Nadir Devil]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Nadir of the Crawling Chaos)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheodoreThunderdunkOwnerOfTheThundervaleThunderdome.png|center]]&lt;br /&gt;
|[[Theodore Thunderdunk: Owner of the Thundervale Thunderdome]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - eSports Championship at the Thunderdome)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octosniper.png|center]]&lt;br /&gt;
|[[Octosniper]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Before Alterna)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigPets2.png|center]]&lt;br /&gt;
|[[Big Pets 2: This Time, He Has An Axe]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Cuts and Scraps)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MechaSpearManFull.png|center]]&lt;br /&gt;
|[[Mecha Spear Man]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Defeat the Mecha Spear Man!)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TopDummy.png|center]]&lt;br /&gt;
|[[Top Dummy]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Shock Chaser)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GharialMan.png|center]]&lt;br /&gt;
|[[Gharial Man]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - The Chomp Attacker)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReturningFlashArmor.png|center]]&lt;br /&gt;
|[[Returning Flash Armor]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Sniper Armor Certified)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreatCore.png|center]]&lt;br /&gt;
|[[Great Core]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - MM8Rushidus)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PillarOfNebula.png|center]]&lt;br /&gt;
|[[Nebula Grey|Pillar of Nebula]]&lt;br /&gt;
|[[Shrine of Nebula]] (6th Floor)&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NebulaGrey.png|center]]&lt;br /&gt;
|[[Nebula Grey]]&lt;br /&gt;
|[[Shrine of Nebula]] (6th Floor)&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SprDreadnought_ACESpark_4.png|center]]&lt;br /&gt;
|[[Dreadnought]]&lt;br /&gt;
|[[Space Crusade]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UsagiWoman.png|center]]&lt;br /&gt;
|[[Usagi Woman]]&lt;br /&gt;
|[[Just a Judge Level]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plantsprite.png|center]]&lt;br /&gt;
|[[Hyper Plant Man]]&lt;br /&gt;
|[[Just a Judge Level]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnumMan.png|center]]&lt;br /&gt;
|[[Magnum Man]]&lt;br /&gt;
|[[Magnum Man (Stage)|Magnum Man]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReelMan.png|center]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|[[Reel Man (Stage)|Reel Man]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingMan.png|center]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|[[King Man (Stage)|King Man]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NamahageMan.png|center]]&lt;br /&gt;
|[[Namahage Man]]&lt;br /&gt;
|[[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StaticMan.png|center]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|[[Static Man (Stage)|Static Man]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SlushMan.png|center]]&lt;br /&gt;
|[[Slush Man]]&lt;br /&gt;
|[[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|Colosseum of Cohorts Arena]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FakeMan.png|center]]&lt;br /&gt;
|[[Fake Man]]&lt;br /&gt;
|[[The Arena|Masters' Mausoleum Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Terra.png|center]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|[[The Arena|Masters' Mausoleum Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CWU-01P.png|center]]&lt;br /&gt;
|[[CWU-01P]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Tetris Devil]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GammaSprite.png|center]]&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|[[The Arena|Ghosts of Yamato Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]][[File:MaGMML3_AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[The Arena|Judges' Choice Arena]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Mix Tape]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LavaStoneMan.png|center]]&lt;br /&gt;
|[[Stone Man|Lava Stone Man]]&lt;br /&gt;
|Boss Gallery&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VacantAvatar.png|center]]&lt;br /&gt;
|[[Vacant Avatar]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ErnestMachineSPIRE.png|center]][[File:ErnestJetFront.png|center]]&lt;br /&gt;
|[[Ernest Will]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Ernest Machine SPIRE Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Ernest Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Ernest Machine SPIRE Phase 2)&amp;lt;br&amp;gt;[[Tornado Blow]], [[Mix Tape]] (Ernest Jet)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepMan.png|center]]&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|[[NEO Pit of Pits]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagicMan.png|center]]&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|[[Magic Card Casino]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:WizardManMugshot.png&amp;diff=24049</id>
		<title>File:WizardManMugshot.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:WizardManMugshot.png&amp;diff=24049"/>
				<updated>2024-08-07T01:17:41Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: Wizard Man's mugshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wizard Man's mugshot&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=24048</id>
		<title>User talk:Wizard10701</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=24048"/>
				<updated>2024-08-07T00:25:22Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, I got a question. What type of Robot Master would Wizard Man fall under? I'm making his page right now, so I thought I'd ask.&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Wily_Jet&amp;diff=23939</id>
		<title>Wily Jet</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Wily_Jet&amp;diff=23939"/>
				<updated>2024-08-02T16:26:36Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Ernest Jet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Wily Jet&lt;br /&gt;
|altname=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|number=&lt;br /&gt;
|designer=[[Spin Attaxx]]&lt;br /&gt;
|programmer=[[snoruntpyro]] (gimmick)&amp;lt;br&amp;gt;[[Scatman's World]] (boss)&lt;br /&gt;
|artist=[[gone-sovereign]]&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|at=3 (contact)&amp;lt;br&amp;gt;2 (Special Weapons)&amp;lt;br&amp;gt;4 (Thunder Beam)&amp;lt;br&amp;gt;3 (lightning strike)&amp;lt;br&amp;gt;2 (spark)&amp;lt;br&amp;gt;2 (missile)&amp;lt;br&amp;gt;4 (laser)&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=[[Tornado Blow]], [[Mix Tape]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[The Greatest Show of All Time]]&lt;br /&gt;
|location=[[Chaos Assault]]&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Gimmick, Final Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:WilyJetFront.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
The '''Wily Jet''' is a machine appearing in ''[[Make a Good Mega Man Level 3]]''. It is a personal combat jet used by [[Doctor Albert W. Wily|Dr. Wily]], and is armed with all manner of weapons.&lt;br /&gt;
&lt;br /&gt;
The Wily Jet first appears in [[Chaos Assault]], where [[Mega Man]] rides it during various shoot-em-up sections while he and Dr. Wily attack [[Doctor Reginald Regal|Dr. Regal]]'s fortress. Later on, it appears in the Wily stage [[The Greatest Show of All Time]], where Dr. Wily uses it after the destruction of [[Wily Machine SPIRE]] as the main game's final boss.&lt;br /&gt;
&lt;br /&gt;
==Behaviour==&lt;br /&gt;
In Chaos Assault, the Wily Jet remains underneath Mega Man at all times. Mega Man cannot jump while riding the jet; attempting to do so will instead cause both it and him to turn around, allowing it to attack enemies behind them. Whenever Mega Man shoots, the jet will fire a spreadshot from its turbines at the same time. If Mega Man fires a Charge Shot, the Wily Jet fires a large green laser from the lightbulb at its tip; however, it will be unable to fire another laser for a small amount of time afterwards, instead firing a trio of homing missiles.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
The Wily Jet spends most of its fight hovering above Mega Man, and uses Mega Man's default Special Weapons against him as its attack pattern.&lt;br /&gt;
&lt;br /&gt;
The Wily Jet has access to the following attacks, which it will use in a random sequence, only repeating an attack after using every other possible attack first:&lt;br /&gt;
* Shooting a triple-shot spread of [[Thunder Beam]] bolts downward, ending by creating six pillars of lightning on the platform the battle takes place on. This is the first attack the Wily Jet will use.&lt;br /&gt;
* Moving across the four corners of the screen, firing a [[Spark Chaser]] every time. After the second Spark Chaser, it creates a ring of sparks. After the third, it fires two homing missiles.&lt;br /&gt;
* Flying off to one side of the screen and shooting three [[Laser Trident]]s at Mega Man, repeats the process for the other side of the screen, and then slowly moving from one side to the other while shooting Laser Tridents downward.&lt;br /&gt;
* Flying from the background to the foreground four times, shooting a ring of [[Water Shield]] droplets as it passes by Mega Man each time.&lt;br /&gt;
* Summoning a wave of tornadoes using [[Tornado Blow]] that travels from one side of the screen to the other. Four bigger tornadoes will carry a random pattern of enemies up to the platform. It will then rush across the platform. The possible enemy formations the Tornado Blow attack can summon are:&lt;br /&gt;
** A [[Mjolnir]], followed by a [[Rotorraven]] and another Mjolnir.&lt;br /&gt;
** A group of [[Tackle Fire]]s followed by a pair of [[Gerosene]]s.&lt;br /&gt;
** A random selection of four Metalls (from [[Met Crown]], [[Metall|Sans Met]], [[Pumpkin Met]], [[Metall Run and Gun|Mettop]], [[Fire Metall]], and [[Sametti]]).&lt;br /&gt;
* Hovering in the background and firing a beam into the platform that periodically creates up to five [[Magnetic Shockwave]] blasts, before sweeping the platform with a beam that creates a large amount of blasts that travel across the platform, from one edge to the other, save for a safe area on the latter.&lt;br /&gt;
* Firing a rain of icicles, ending with a group of [[Ice Wall]]s landing on the platform. The Wily Jet will then shoot spreadshots of four bullets at Mega Man, before firing a massive laser beam at the ground level of the platform, which can be avoided by standing on the Ice Walls.&lt;br /&gt;
* Flying into the background and trying to ram into Mega Man twice in succession, similar to the [[Break Dash]].&lt;br /&gt;
&lt;br /&gt;
After being defeated, the damaged Wily Jet attempts to ram into Mega Man, who counters him by using the [[Rush Bike]] to push back against the Wily Jet, ultimately finishing it off with a [[Tier Rank]]-powered tackle.&lt;br /&gt;
&lt;br /&gt;
==Ernest Jet==&lt;br /&gt;
{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Ernest Jet&lt;br /&gt;
|altname=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|number=&lt;br /&gt;
|designer=[[Spin Attaxx]]&lt;br /&gt;
|programmer=[[Scatman's World]]&lt;br /&gt;
|artist=[[gone-sovereign]]&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28 (Phase 1)&amp;lt;br&amp;gt;56 (Phase 2)&lt;br /&gt;
|at='''Phase 1:'''&amp;lt;br&amp;gt;3 (contact)&amp;lt;br&amp;gt;2 (Parallel Weapons, coin, missile, Mafia Goon bullet)&amp;lt;br&amp;gt;3 (rising fire/falling icicle, Mafia Goon, rook charger)&amp;lt;br&amp;gt;4 (Thermal Blast, laser)&amp;lt;br&amp;gt;'''Phase 2:'''&amp;lt;br&amp;gt;3 (contact)&amp;lt;br&amp;gt;2 (Contest Weapons, Mini Wily Machine shot, ground spark, flame trail, Princess explosion)&amp;lt;br&amp;gt;3 (shockwave, Lantern Flare explosion, Prismatic Laser, Banshee Wail)&amp;lt;br&amp;gt;4 (Techno Laser, prism, Bait Bobber, lightning)&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=[[Tornado Blow]], [[Mix Tape]] (Phase 1)&amp;lt;br&amp;gt;None (Phase 2)&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[The Arena|The True Arena]]&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Superboss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:ErnestJetFront.png]]&amp;lt;br&amp;gt;[[File:ErnestCapsule.png]]&lt;br /&gt;
}}&lt;br /&gt;
The '''Ernest Jet''' is an enhanced version of the Wily Jet piloted by [[Ernest Will]], found only in the [[The Arena|True Arena]] as the final boss. Unlike the Ernest Machine fight that precedes it, it possesses a large number of differences from the original Wily Jet that make it a more challenging foe. It now uses the [[Contest Weapon Data#Parallel Weapons|Parallel Weapons]] instead of the default Special Weapons, and has a new second phase with two healthbars and a brand new set of attacks using the [[Contest Weapon Data]].&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The Ernest Jet acts very similarly to the original Wily Jet fight, albeit with attacks themed after the Parallel Weapons. However, each attack has a number of differences to watch out for. The Ernest Jet uses the following attacks in a random sequence, never repeating an attack without exhausting the list first:&lt;br /&gt;
&lt;br /&gt;
* Shooting eight triple-shot spreads of [[Thunder Beam|Thermal Blast]] shots downward, ending by creating five fireballs on the platform that rise up into the air, before falling back down in a wave pattern as four icicles. This is the first attack the Ernest Jet will use.&lt;br /&gt;
* Teleporting across the four corners of the screen in a clockwise pattern three times. The jet fires a [[Spark Chaser|Treasure Tracker]] after the first teleport, while the next three teleports see it firing an eight-way spreadshot of coins. After the third round of teleports, the jet flies offscreen while shooting a homing missile behind it.&lt;br /&gt;
* Teleporting off to one side of the screen and shooting three [[Laser Trident|Hero Guitar]]s at Mega Man, repeating the process for the other side of the screen, and then slowly moving from one side to the other while shooting Hero Guitars downward. After reaching the other side, it teleports and repeats the sweep in the opposite direction.&lt;br /&gt;
* Flying from the background to the foreground four times, shooting two rings of [[Water Shield|Glitz Aegis]] jewels as it passes by Mega Man each time. The outer ring of jewels spirals outward in a counter-clockwise pattern, while the inner ring spirals out clockwise.&lt;br /&gt;
* Summoning a wave of [[Tornado Blow|Propeller Crown]]s that rocket up from both sides of the screen, gradually closing in on the center. A set of crowns will carry a random pattern of enemies up to the platform. After a while, the jet will fly to one side, then fly across the platform using its charging tackle attack. The possible enemy formations the Propeller Crown can summon are:&lt;br /&gt;
** Two [[Infinite Top]]s and a [[Trumpy|MuteAnt]].&lt;br /&gt;
** A barrage of ten [[Mawzy|Mawzies]] followed by a [[Searjaw]].&lt;br /&gt;
** Two [[Anti-Fairy|Anti-Fairies]], followed by two [[Mecha Dragon M2]]s.&lt;br /&gt;
* Hovering in the background and firing a beam into the platform that periodically creates up to five [[Magnetic Shockwave|Last Judgement]] blasts, before sweeping the platform with a beam that creates a large amount of blasts that travel across the platform, from one edge to the other save for a safe area on the latter. After the blasts dissipate, five copies of [[Aether Man]] (seen in the latter's Astral Kaleidoscope attack) surround Mega Man and fly towards him, exploding on impact with each other. If Mega Man is hit by one of these copies, a random Special Weapon will be drained by one bar.&lt;br /&gt;
* Firing a rain of [[Ice Wall|Mafia Goon]]s, ending with a giant one identical to [[Mafia Man]]'s own. This goon will shoot two pairs of bullets at Mega Man three times before charging towards the other side of the platform; meanwhile, the Ernest Jet will shoot up to six spreadshots of four bullets. After this, the jet will fire a massive laser beam at the ground level of the platform, which can be avoided by standing on the Mafia Goon.&lt;br /&gt;
* Teleporting into the background and trying to ram into Mega Man three times in succession, similar to the [[Break Dash|Castle Rush]]. Every charge has the jet teleport directly behind Mega Man, with a tinkle telegraphing its position. After three flights, a pair of rooks spawn on either side of the platform and rush towards the center.&lt;br /&gt;
&lt;br /&gt;
After its healthbar is depleted, the Wily Jet appears to explode, but will reappear in a silhouetted form while the screen shakes. Following a brief flash of the Contest Weapon Data icon, the Ernest Jet (now without its two turbine cannons) fully reappears with a mighty scream, as the background behind it changes to a moving starfield vortex, similar to the one on the title screen.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Now bereft of the turbine cannons, the Ernest Jet uses the Contest Weapons for an entirely new set of attacks. Like the previous phase, it uses them in a random order, but it will not repeat an attack until it has gone through the entire list of possible attacks first.&lt;br /&gt;
&lt;br /&gt;
* The Ernest Jet flies across the screen in a wave pattern, firing five [[Mix Tape]] spreadshots, alternating between red notes (which travel diagonally) and blue notes (which travel in cardinal directions). After firing the shots, it rewinds time and flies in the opposite direction, pulling the notes back into it. After returning to its initial position, the jet summons a Techno Laser in the center of the screen before teleporting away, summoning two other Techno Lasers on either side of the screen.&lt;br /&gt;
* The jet fires six [[Lantern Flare]] chains at once, which fly out a short distance before returning to it. It then teleports and repeats the attack. The third time it fires, the jet teleports away from the Lantern Flares as they fly off the top of the screen, before charging towards Mega Man from the background. Each flare explodes upon reaching the foreground.&lt;br /&gt;
* The jet summons a prism before teleporting away. A [[Prismatic Laser]] prism appears in each of the four corners of the screen and fires a three-way spreadshot of lasers at Mega Man, before the Ernest Jet reappears and fires a fifth prism, which will fire an eight-way laser spread. The paths the lasers will travel in are briefly highlighted in white before they appear.&lt;br /&gt;
* The Ernest Jet flies offscreen, dropping five [[Beet Tiller]] seeds onto the platform in random locations. Each seed will sprout a [[Beet Telly]], which will home in on Mega Man. The jet will not reappear until the Beet Tellies have been destroyed.&lt;br /&gt;
* The jet flies offscreen while surrounded with three giant [[Rec Can]]s. The cans are fired from the background onto the platform, where they will land into it and explode. After the third can lands, the jet will slam into the platform and create shockwaves on either side of it.&lt;br /&gt;
* Teleporting to the center of the screen, Ernest Will leaves the jet as it vanishes. Floating in the air, he flies in a circle around Mega Man before teleporting and yelling with the [[Banshee Wail]]. Ernest is immune to damage in this state, and if Mega Man is hit by a Banshee Wail, he will be briefly paralyzed.&lt;br /&gt;
* Teleporting to the bottom center of the screen, the Ernest Jet flies straight up while firing a [[Propeller Vortex]] stream upwards. Two more Propeller Vortex streams sweep the platform from left to right and vice versa, before another two vortexes spring up on either side of the platform, carrying with them the two Mini Wily Machines from the Wily Machine SPIRE battle. Wily Machine 1 fires an orb that plants into the ground and scatters smaller shots, while Wily Machine 2 fires four orbs that circle Mega Man before closing in on him. The machines disappear after attacking once.&lt;br /&gt;
* Teleporting to either the left or right side of the platform, the Ernest Jet shoots an [[Electro Cable]] downwards and pulls itself onto the platform, creating a trio of ground sparks that crawl across the platform. Rising back up, the jet swings the Electro Cable around itself, firing a spread of small sparks outwards before gradually pulling the cable back in.&lt;br /&gt;
* The jet teleports to the center of the screen, and Ernest Will flies out of it. Striking a pose to reveal a pair of [[Track Shoes]], he teleports above Mega Man and drops down to the ground two times (each time creating a small shockwave on either side of him), before teleporting to one side of the platform and quickly running over to the other, leaving a trail of flames behind him. He repeats this pattern once more, before jumping into the air and teleporting away, throwing two giant Track Shoes in an arc while doing so. While using this attack, Ernest is immune to damage.&lt;br /&gt;
* Ernest Will leaves the jet and teleports in the air, firing four [[Royal Guard]] diamonds aimed directly at Mega Man before using one of the other three suits for an extra attack, repeating the diamond attack after using it. First he fires a five-way spreadshot of spades, then he throws two clubs that explode into small flame shockwaves upon hitting the ground, then finally he fires a circle of four hearts that spiral outwards. As with the other attacks where Ernest leaves the jet, he is immune to damage while using this attack.&lt;br /&gt;
* The Ernest Jet teleports to one side of the platform and fires the [[Bait Bobber]] at Mega Man three times. If the bobber hits him, the Ernest Jet will reel him in and slam him against the platform, inflicting damage. After this, it teleports to the other side of the platform and fires the Bait Bobber downwards, fishing up [[Princess]]. Spinning her in a circle, it slams Princess into the platform and kills her; the explosion she emits afterwards is capable of inflicting damage.&lt;br /&gt;
* Teleporting to the top of the screen, the Ernest Jet summons a wave of [[Power Line]]s that travel across the screen from one side to the other. The jet teleports to ground level on one side of the platform and fires up to four lightning bolts at Mega Man, requiring him to jump between the Power Line waves to avoid it. The jet teleports to the other side of the platform and fires a fifth lightning bolt, before teleporting into the air and firing a sixth, after which it teleports again.&lt;br /&gt;
&lt;br /&gt;
After defeating the Ernest Jet, it explodes as the background disappears, revealing a projector room identical to the one seen in the final battle of ''[[Mega Man 2]]'', with the Ernest Jet having been a hologram. After it explodes, Ernest Will jumps to the ground and begs for mercy.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3*&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=3&lt;br /&gt;
|thunder=1&lt;br /&gt;
|magnetic=1&lt;br /&gt;
|ice=1*&lt;br /&gt;
|break=1&lt;br /&gt;
|tape=3/4/N&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=1&lt;br /&gt;
|rec=1*/1&lt;br /&gt;
|banshee=1&lt;br /&gt;
|propeller=1&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=1/1&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=*Deals 2 damage against Ernest Jet.&amp;lt;br&amp;gt;Against Ernest Jet's second phase, all weapons except Charge Shots deal just 1 damage. &lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Though the Wily Jet comes immediately after Wily Machine SPIRE (even when fighting it in the Boss Gallery), it is considered its own separate boss. The same is true for the Ernest Will superboss, with the Ernest Jet being counted separately.&lt;br /&gt;
* The ending cutscene against the Wily Jet does not play when it is fought in the Boss Gallery, and Mega Man will instead teleport out before it would normally begin.&lt;br /&gt;
* The sound used for the Ernest Jet's Banshee Wail attack is Guzzlord's cry from the Japanese version of ''Pokémon the Series: Sun &amp;amp; Moon''.&lt;br /&gt;
* When teleporting, the glitch effect of the Ernest Jet spells, &amp;quot;WILY ALWAYS WINS,&amp;quot; a line of dialogue spoken by Dr. Wily during ''[[Mega Man 11]]''s final boss fight.&lt;br /&gt;
* After using the Bait Bobber attack to kill Princess once, all subsequent uses on that save file will use a blue corpse-like Princess with shadowed eyes. This is a reference to ''Pizza Tower'', in which The Doise (a boss who replaces The Noise in the latter's campaign) will be dead on all subsequent refights, complete with blue coloring.&lt;br /&gt;
* The pose Ernest assumes when starting the Track Shoes attack is based on the &amp;quot;Among Drip&amp;quot; render depicting the Crewmates from ''Among Us'' wearing themed Jordan sneakers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML3 Wily Stadium}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good Mega Man Level 3 Bosses]][[Category:Gimmicks]][[Category:Custom Gimmicks (MaGMML3)]][[Category:Fortress Guardian]][[Category:Wily Stadium]][[Category:Final Bosses]][[Category:Superbosses]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Searjaw&amp;diff=23885</id>
		<title>Searjaw</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Searjaw&amp;diff=23885"/>
				<updated>2024-07-31T03:47:55Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Behavior */ Break Dash damage value added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Searjaw&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=[[Yoshiatom]]&lt;br /&gt;
|programmer=Yoshiatom&lt;br /&gt;
|artist=Ndraxian0_TD, Yoshiatom&lt;br /&gt;
|hp=3&lt;br /&gt;
|at= 3 (contact), 4 (explosion), 2 (projectile)&lt;br /&gt;
|weak=[[Tornado Blow]], [[Rec Can]], [[Banshee Wail]]&lt;br /&gt;
|category=&lt;br /&gt;
|location=[[Olive Bomber]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
'''Searjaw''' is an enemy from [[Make a Good Mega Man Level 3]], found in the [[Tier X (MaGMML3)|Tier X]] stage [[Olive Bomber]]. It is a monstrous version of a [[Searchy]], with a separable maw of sharp teeth replacing the eye.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Unlike Searchies, Searjaws will start off closed, with a pink spotlight under them while idly floating or moving ahead. If [[Mega Man]] is spotted by the spotlight, the Searjaw will open with a loud screech before exploding, sending a ring of bullets around where it exploded. The Searjaw's scream is also capable of alerting [[Eye of Btd'nhan]] should it be nearby.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=6&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=2&lt;br /&gt;
|rec=4/3&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=1&lt;br /&gt;
|cable=2&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=1.5/3&lt;br /&gt;
|power=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Searjaw&amp;diff=23884</id>
		<title>Searjaw</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Searjaw&amp;diff=23884"/>
				<updated>2024-07-31T03:45:18Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: Searjaw page created. Couldn't get the Break Dash damage value due to these enemies being off the ground.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Searjaw&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=[[Yoshiatom]]&lt;br /&gt;
|programmer=Yoshiatom&lt;br /&gt;
|artist=Ndraxian0_TD, Yoshiatom&lt;br /&gt;
|hp=3&lt;br /&gt;
|at= 3 (contact), 4 (explosion), 2 (projectile)&lt;br /&gt;
|weak=[[Tornado Blow]], [[Rec Can]], [[Banshee Wail]]&lt;br /&gt;
|category=&lt;br /&gt;
|location=[[Olive Bomber]]&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
'''Searjaw''' is an enemy from [[Make a Good Mega Man Level 3]], found in the [[Tier X (MaGMML3)|Tier X]] stage [[Olive Bomber]]. It is a monstrous version of a [[Searchy]], with a separable maw of sharp teeth replacing the eye.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Unlike Searchies, Searjaws will start off closed, with a pink spotlight under them while idly floating or moving ahead. If [[Mega Man]] is spotted by the spotlight, the Searjaw will open with a loud screech before exploding, sending a ring of bullets around where it exploded.&lt;br /&gt;
&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=6&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=2&lt;br /&gt;
|rec=4/3&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=1&lt;br /&gt;
|cable=2&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=1.5/3&lt;br /&gt;
|power=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Trumpy&amp;diff=23880</id>
		<title>Trumpy</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Trumpy&amp;diff=23880"/>
				<updated>2024-07-31T00:35:40Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Trumpy&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=ララパッパ&lt;br /&gt;
|romaji=Rarapappa&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[snoruntpyro]]&lt;br /&gt;
|artist=[[unekolea]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|at=1 (contact)&lt;br /&gt;
|weak=[[Tornado Blow]], [[Rec Can]]&lt;br /&gt;
|category=&lt;br /&gt;
|location=[[Chaos Assault]]&amp;lt;br&amp;gt;[[Shrine of Nebula]]&lt;br /&gt;
|OffAppear=Mega Man Battle Network 3&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Trumpy.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Trumpy''' is a virus that appears in the ''Mega Man Battle Network'' series. It resembles a large brass trumpet, and plays music that provides support to its allies. A robotic iteration of Trumpy appears in ''[[Make a Good Mega Man Level 3]]'' as an enemy in the level [[Chaos Assault]]. It later makes a return in the [[Shrine of Nebula]] sublevel &amp;quot;Consequences of Timpani&amp;quot;, alongside several of its variants from its home series.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Like its ''Battle Network'' incarnation, Trumpy is stationary, and periodically plays music that grants invincibility to all other enemies onscreen. Trumpy itself cannot receive invincibility from its own music. The effect lasts as long as the Trumpy is playing music, and destroying it will end the effect early.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Official Appearance(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |HP&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Attack Damage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:Tromby.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Tromby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''Mega Man Battle Network'' series&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Make a Good Mega Man Level 3]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Shrine of Nebula]] (Consequences of Timpani)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A Trumpy with a pink coloration. Tromby's music can shake the ground, which will knock Mega Man over until the song ends.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[snoruntpyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1 (contact)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:Tuby.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Tuby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''Mega Man Battle Network'' series&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Make a Good Mega Man Level 3]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Shrine of Nebula]] (Shock Chaser)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A Trumpy with a blue coloration. Tuby's music can induce confusion, which temporarily reverses Mega Man's movement controls.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[snoruntpyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1 (contact)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:MuteAnt.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|MuteAnt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''Mega Man Battle Network'' series&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Make a Good Mega Man Level 3]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[The Arena|The True Arena]] ([[Wily Jet|Ernest Jet]])&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A Trumpy with a grey coloration. MuteAnt's music will inflict Mega Man with blindness, which makes all enemies and projectiles invisible. The song persists for a shorter time than other Trumpy variants.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[snoruntpyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1 (contact)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=1&lt;br /&gt;
|rec=4/3&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=0.5&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=3/1&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Custom Enemies (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=23839</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=23839"/>
				<updated>2024-07-29T18:07:47Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Tier X Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level 3&lt;br /&gt;
|image=[[File:3TitleScreen.png|Make a Good Mega Man Level 3|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[snoruntpyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director=[[Mick Galbani]], [[ACESpark]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist= &lt;br /&gt;
|writer=&lt;br /&gt;
|composer=[[DeltaMudkip]] / MiniMacro / Dark's Tunes&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=Jun 9, 2024&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.05&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=[https://drive.google.com/file/d/15h48KqrTRI0gEyxRnqByv_4dLti7PHOd/view?usp=sharing Digital download] ([https://www.mediafire.com/file/fuih7gfhlhxxjru/Make+a+Good+Mega+Man+Level+3+v1.05.zip mirror])&lt;br /&gt;
|input=Keyboard / Controller&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Thank you, everyone, for your incredible patience over the years. Please enjoy the game - and here's to the end of an era!|snoruntpyro|on release day}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or '''''MaGMML3''''' for short) is the third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game features community-created levels submitted as part of a level design contest. The contest is judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], have returned in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. Participants are encouraged to join the [https://discordapp.com/invite/SEHjShy official ''MaGMML3'' Discord] for discussions and updates. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period. The full game was finally released on June 9th, 2024.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
At home, [[Mega Man]] and family are flipping through TV channels until they stop at one with &amp;quot;[[Ernest Will]]&amp;quot; announcing the &amp;quot;6th Worldwide Sponsored Robot Tournament&amp;quot;. Across 15 tiers, robots of all kind can compete for a chance to enter &amp;quot;Ernest Stadium&amp;quot; and win insane cash prize. Realizing its [[Dr. Wily]] in an oblivious disguise, Mega Man is forced to enter to find out what the doctor is planning.&lt;br /&gt;
&lt;br /&gt;
Arriving at Victor Heights, Mega Man slowly meets each of his competitors: the battle hungry warrior bot [[Hunter Woman]], the arrogant speedster and daredevil [[Presto]], the grounded union worker bot [[Forge Woman]], the scrapyard fighter bot [[Cerberus Man]], and unintelligible dark horse weather bot [[Element Man]].&lt;br /&gt;
&lt;br /&gt;
After clearing 1 Tier, Wily drops the Ernest disguise to Light and Mega Man to reveal that the events of the last game were perpetuated by someone else who stole his Reality Core. He formed the current tournament to lure out the culprit, and asks for a truce with Mega Man to catch them.&lt;br /&gt;
&lt;br /&gt;
Clearing 5 Tiers has the culprit reveal himself: [[Dr. Regal|Dr. Reginald Regal]], a madman whose obsessions with the simulations - as well as the concept of 'evil' - had himself kicked out of the committee. Regal reveals he made the Wily decoy to keep everyone's eyes off him. When he tries to use the Reality Core to erase Mega Man, it turns into confetti and quickly flees. Each subsequent cutscene reveals himself to be rather incompetent and unoriginal without meaningfully adding to the ideas he takes from, as clearing 9 tiers has his attempt to hijack the contest being foiled by his own poor design, and clearing 13 tiers has his attempt to manipulate both Cerberus Man and later Element Man ends with the scrap bot mauling him, and then weather bot attacking him.&lt;br /&gt;
&lt;br /&gt;
After clearing all 15 Tiers, Regal plays his last hand, a &amp;quot;hostage&amp;quot; situation involving a Pipi mistaken for [[Beat]], a cardboard cutout of Eddie mistaken for the real one, and a disqualified competitor named [[Princess]] mistaken for Roll, prompting Wily and Mega Man to team up briefly in order to get Dr. Regal out of the picture before the finals of the tournament. When Regal summons a fortress to hide within, the two storm his fortress and tear it apart, with Regal's [[Regal Machine|ultimate war machine]] being quickly destroyed and Regal himself banished to an unknown location. With the threat put out of commission, the final ceremonies for the tournament begin.&lt;br /&gt;
&lt;br /&gt;
During the final ceremonies, one of the finalists, [[Bass]], claims Mega Man cheated because some of the [[Tier Rank|Tier Ranks]] he obtained were illegitimate ([[Regular Joe]] finding the Rank in the trash, Dr. Vicious and Dr. Hyenaman - and by extension [[Ice Buster]] - acting as a substitute due to Ignorance being frozen, the Tier 7 Boss not even being there - [[Boki Lamira]] arrived as a regular challenger for the Rank). &amp;quot;Ernest&amp;quot; checks Mega Man's ranks, but states they're legitimate before disqualifying Bass. When the other finalists complain about the Tournament being rigged, Wily drops the disguise and states the prize is real, waiting for them within his &amp;quot;Wily Stadium&amp;quot;. As Mega Man travels through the gauntlet, he runs into Bass again, who while fighting him reveals that Mega Man was supposed to be disqualified and humiliated because of the way he obtained the Ranks, but Wily backed out at the last moment.&lt;br /&gt;
&lt;br /&gt;
After defeating the other finalists and having one last chat with [[Proto Man]] (who forfeits to Mega Man), Mega Man reaches Wily in the center of Wily Stadium. Wily reveals that while he did originally plan to humiliate Mega Man, Wily realized while the two of them were fighting Regal that his original plan was too cheap and wanted to challenge him fairly. Operating [[Wily Machine SPIRE|his most powerful machine yet]], Mega Man and Wily do battle, with the Blue Bomber coming out on top. However, the crowd cheers for both. Dr. Light walks onto the field and explains Wily always was a good showman, admitting defeat in that regard. Realizing people actually love him because of this, and that he has something he's superior to Dr. Light at, he vows to keep the world entertained by doing similar feats of spectacle, with Mega Man agreeing to that to uphold everlasting peace.&lt;br /&gt;
&lt;br /&gt;
After Mega Man collects every Energy Element from the 15 basic Tiers and Wily Stadium, Dr. Regal uses his Wily decoy's head to attract Mega Man's attention to his latest scheme: to unearth an ancient evil from the [[Tier X (MaGMML3)|Grey Isles]], a region of space-time where the laws of reality are in flux, which he hopes will be as strong as the Reality Core. Traveling to the Grey Isles, Mega Man passes various trials designed to keep intruders away from where the evil sleeps, the [[Shrine of Nebula]]. After entering the Shrine, Mega Man confronts Regal as he awakens [[Nebula Grey]], an incarnation of evil who was sealed away millennia ago. However, due to its exposure to human radio and TV broadcasts, Nebula Grey has renounced its evil ways, much to the dismay of Dr. Regal who is sent away sulking. However, due to the Shrine of Nebula's security systems, Nebula Grey is forced to fight Mega Man to burn off its Dark Power to trick the system into thinking it's been put to rest again, so the both of them can leave the Shrine. After Mega Man defeats Nebula Grey, it takes on a smaller form so it can explore the world.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[snoruntpyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
On May 23, 2024, [[Shinryu]] uploaded the [https://youtube.com/PDsbxXFmIx4?si=h34FibSS-BKNATOQ game's release date trailer] on his YouTube channel, confirming its release date to be on June 9th of the same year.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A piece of cake, but with aesthetics]]&lt;br /&gt;
*[[Abandoned Mine (MaGMML3)|Abandoned Mine]]&lt;br /&gt;
*[[Access Corridor Alpha]]&lt;br /&gt;
*[[Air man's ultimate weapon]]&lt;br /&gt;
*[[Akudama Empire Mothership]]&lt;br /&gt;
*[[Alpine Weather Institute]]&lt;br /&gt;
*[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
*[[An Ice Cave in Russia]]&lt;br /&gt;
*[[An Underwater Adventure? Wow!]]&lt;br /&gt;
*[[Arcade Archives]]&lt;br /&gt;
*[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
*[[Assault Hunt]]&lt;br /&gt;
*[[Bakery Man]]&lt;br /&gt;
*[[Ballade's Square of Doom]]&lt;br /&gt;
*[[Banshee Woman (stage)|Banshee Woman]]&lt;br /&gt;
*[[Beat the Security System]]&lt;br /&gt;
*[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
*[[Blizzard Resort]]&lt;br /&gt;
*[[Bold and Trash]]&lt;br /&gt;
*[[Boost Man (stage)|Boost Man]]&lt;br /&gt;
*[[Bright Man Remix]]&lt;br /&gt;
*[[Cable Woman (stage)|Cable Woman]]&lt;br /&gt;
*[[Call Me Ishmael]]&lt;br /&gt;
*[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
*[[Chaos Light City]]&lt;br /&gt;
*[[Checkmate]]&lt;br /&gt;
*[[Chemical Industry]]&lt;br /&gt;
*[[Cloud Nine]]&lt;br /&gt;
*[[CrashMan Simulator]]&lt;br /&gt;
*[[Creatively Named Level]]&lt;br /&gt;
*[[Crest Man (stage)|Crest Man]]&lt;br /&gt;
*[[Crosshair Aware]]&lt;br /&gt;
*[[Crystal Tower]]&lt;br /&gt;
*[[Cursed Darkness]]&lt;br /&gt;
*[[Cutman's New Warehouse]]&lt;br /&gt;
*[[Cycle Facility]]&lt;br /&gt;
*[[Damp Ruins]]&lt;br /&gt;
*[[Dangan Factory]]&lt;br /&gt;
*[[Dark Castle]]&lt;br /&gt;
*[[Decoy Man (stage)|Decoy Man]]&lt;br /&gt;
*[[Devil Factory]]&lt;br /&gt;
*[[DISCHARGEEEE]]&lt;br /&gt;
*[[Disobedience of Superior Machines]]&lt;br /&gt;
*[[Doorkman]]&lt;br /&gt;
*[[Dunes of Discharge]]&lt;br /&gt;
*[[Escape From the Wily City]]&lt;br /&gt;
*[[Evil Energy Facility]]&lt;br /&gt;
*[[Explosives Factory]]&lt;br /&gt;
*[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&lt;br /&gt;
*[[Falling System Core]]&lt;br /&gt;
*[[Fight, Kikkoman! For Everlasting Sauce!]]&lt;br /&gt;
*[[Flamboyant Castle]]&lt;br /&gt;
*[[Foo Man (stage)|Foo Man]]&lt;br /&gt;
*[[Forgotten Factory]]&lt;br /&gt;
*[[Frenzy Reactor]]&lt;br /&gt;
*[[Froggy Gravity]]&lt;br /&gt;
*[[Fruit Forest]]&lt;br /&gt;
*[[Geek Man (stage)|Geek Man]]&lt;br /&gt;
*[[Get Wet, Get Wild]]&lt;br /&gt;
*[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
|&lt;br /&gt;
*[[Girder Man Stage]]&lt;br /&gt;
*[[Glass Factory]]&lt;br /&gt;
*[[Glitched up Beta]]&lt;br /&gt;
*[[Glitz Woman (stage)|Glitz Woman]]&lt;br /&gt;
*[[Grand Fire Palace]]&lt;br /&gt;
*[[Grassy Plains]]&lt;br /&gt;
*[[Gravaqua2o]]&lt;br /&gt;
*[[Gravity Wumbo]]&lt;br /&gt;
*[[Gross Incandescence]]&lt;br /&gt;
*[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
*[[Hazard Hydro]]&lt;br /&gt;
*[[Hit the Jackpot!]]&lt;br /&gt;
*[[Hornet Man got a new Stage]]&lt;br /&gt;
*[[House of Fun]]&lt;br /&gt;
*[[Hunter Tower]]&lt;br /&gt;
*[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
*[[Identity Man (stage)|Identity Man]]&lt;br /&gt;
*[[Interspatial Compression]]&lt;br /&gt;
*[[Irrigation Irritation]]&lt;br /&gt;
*[[It Was Rated Arr]]&lt;br /&gt;
*[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
*[[Just a Water Level]]&lt;br /&gt;
*[[Lost Caverns of Jungata]]&lt;br /&gt;
*[[Luminous Tower Ascent]]&lt;br /&gt;
*[[Mafia Man's Gambling Palace]]&lt;br /&gt;
*[[Malware Man]]&lt;br /&gt;
*[[Magmatic Panic]]&lt;br /&gt;
*[[mechanical factory]]&lt;br /&gt;
*[[Mediocre Oil Level]]&lt;br /&gt;
*[[Mega Man DEV]]&lt;br /&gt;
*[[Metal Man Steals Other People's Conveyors]]&lt;br /&gt;
*[[Metall Man's Metall Factory]]&lt;br /&gt;
*[[Military Training Grounds]]&lt;br /&gt;
*[[Mine exploration]]&lt;br /&gt;
*[[Mint Candy Matrix]]&lt;br /&gt;
*[[Mirror Woman (stage)|Mirror Woman]]&lt;br /&gt;
*[[My First Megamix Level uwu xd lmao (dab)]]&lt;br /&gt;
*[[Ninja of the Night]]&lt;br /&gt;
*[[Not Delivering On Promises]]&lt;br /&gt;
*[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
*[[Operation: Narcissistic Stratosphere]]&lt;br /&gt;
*[[Outer Reaches]]&lt;br /&gt;
*[[Pick Your Poison]]&lt;br /&gt;
*[[Pipe Man (stage)|Pipe Man]]&lt;br /&gt;
*[[Plataform Hijinks]]&lt;br /&gt;
*[[Poudrin Man (stage)|Poudrin Man]]&lt;br /&gt;
*[[Propeller Woman in the City in the Clouds]]&lt;br /&gt;
*[[Pumpkin Patches]]&lt;br /&gt;
*[[QuintsMetFactory]]&lt;br /&gt;
*[[Radium Man (stage)|Radium Man]]&lt;br /&gt;
*[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
*[[Red Mountain]]&lt;br /&gt;
*[[Revenge of Tricastle]]&lt;br /&gt;
*[[Robogarden]]&lt;br /&gt;
*[[Rockbound Facility]]&lt;br /&gt;
*[[Rock Fortress]]&lt;br /&gt;
*[[Ruins of a Forbidden Kingdom]]&lt;br /&gt;
*[[Secluded Terminal]]&lt;br /&gt;
*[[Shape Woman (stage)|Shape Woman]]&lt;br /&gt;
*[[Skull Sans Megatale 4]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skull Secret Zone]]&lt;br /&gt;
*[[Sludge Man (stage)|Sludge Man]]&lt;br /&gt;
*[[Solar Inferno]]&lt;br /&gt;
*[[Somewhere Underground]]&lt;br /&gt;
*[[Sparks and Sockets]]&lt;br /&gt;
*[[Spectrum Science]]&lt;br /&gt;
*[[Stalks, Shoots, and Leaves]]&lt;br /&gt;
*[[Stalling for time]]&lt;br /&gt;
*[[Step on the Gas]]&lt;br /&gt;
*[[Stolen Citadel]]&lt;br /&gt;
*[[Sulfurific Abyss]]&lt;br /&gt;
*[[Superheavy Samurai Big BenK]]&lt;br /&gt;
*[[Suzy Love]]&lt;br /&gt;
*[[Technical Support]]&lt;br /&gt;
*[[Teetering Over the Edge]]&lt;br /&gt;
*[[Temple of Light and Dark]]&lt;br /&gt;
*[[The Actual Rock Man]]&lt;br /&gt;
*[[The Cave Level That Exists]]&lt;br /&gt;
*[[The Haymay Trials]]&lt;br /&gt;
*[[The Heist]]&lt;br /&gt;
*[[The hero as remixed]]&lt;br /&gt;
*[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
*[[The King's Lair]]&lt;br /&gt;
*[[The Level Equivalent of An Old Man Rambling at You]]&lt;br /&gt;
*[[The Return Of Veteran Z]]&lt;br /&gt;
*[[The Stormscraper]]&lt;br /&gt;
*[[The Warped Void]]&lt;br /&gt;
*[[Thermal Tundra]]&lt;br /&gt;
*[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
*[[Tower of Dimentions]]&lt;br /&gt;
*[[Toxic Trouble]]&lt;br /&gt;
*[[Trailblazer]]&lt;br /&gt;
*[[Treading The Wily Sewer System]]&lt;br /&gt;
*[[Trouble in the Fortress]]&lt;br /&gt;
*[[Undead Fortress]]&lt;br /&gt;
*[[Ultimate Level]]&lt;br /&gt;
*[[Underground Runaround]]&lt;br /&gt;
*[[Unguarded Treasure]]&lt;br /&gt;
*[[Up Down All Around]]&lt;br /&gt;
*[[Walk-in Freezer]]&lt;br /&gt;
*[[Water Level? Ice Level?]]&lt;br /&gt;
*[[Weapon Data Center]]&lt;br /&gt;
*[[Western Railway]]&lt;br /&gt;
*[[wet]]&lt;br /&gt;
*[[Wide Joepen]]&lt;br /&gt;
*[[Wily in space (Roll's rescue)]]&lt;br /&gt;
*[[Wily Rooms Of Weapons]]&lt;br /&gt;
*[[Wily's Haunted Castle]]&lt;br /&gt;
*[[Wilys Redemption]]&lt;br /&gt;
*[[Wily's Well-fortified Room]]&lt;br /&gt;
*[[Where no met has gone before]]&lt;br /&gt;
*[[Working in the Rain]]&lt;br /&gt;
*[[Worthless Man]]&lt;br /&gt;
*[[X6Meme]]&lt;br /&gt;
*[[Y.M.C.A.]]&lt;br /&gt;
*[[You Don't Know the Drill]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unranked Entries===&lt;br /&gt;
* [[Worthless Man]] was not ranked in the contest, as the level contained flashing lights that triggered migraines in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level in its place.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parallel Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Replaces&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TreasureTrackerIcon.png]]&lt;br /&gt;
|Treasure Tracker&lt;br /&gt;
|[[Treasure Man]]&lt;br /&gt;
|Spark Chaser&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HeroGuitarIcon.png]]&lt;br /&gt;
|Hero Guitar&lt;br /&gt;
|[[Guitar Man]]&lt;br /&gt;
|Laser Trident&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GlitzAegisIcon.png]]&lt;br /&gt;
|Glitz Aegis&lt;br /&gt;
|[[Glitz Woman]]&lt;br /&gt;
|Water Shield&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerCrownIcon.png]]&lt;br /&gt;
|Propeller Crown&lt;br /&gt;
|[[Royal Man]]&lt;br /&gt;
|Tornado Blow&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThermalBlastIcon.png]]&lt;br /&gt;
|Thermal Blast&lt;br /&gt;
|[[Thermal Man]]&lt;br /&gt;
|Thunder Beam&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LastJudgementIcon.png]] &lt;br /&gt;
|Last Judgement&lt;br /&gt;
|[[Judgement Man]]&lt;br /&gt;
|Magnetic Shockwave&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MafiaGoonIcon.png]]&lt;br /&gt;
|Mafia Goon&lt;br /&gt;
|[[Mafia Man]]&lt;br /&gt;
|Ice Wall&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CastleRushIcon.png]]&lt;br /&gt;
|Castle Rush&lt;br /&gt;
|[[Rook Man]]&lt;br /&gt;
|Break Dash&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DivineBeamIcon.png]]&lt;br /&gt;
|Divine Beam&lt;br /&gt;
|[[Aether Man]]&lt;br /&gt;
|Magnet Beam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MixTapeIcon.png]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFlareIcon.png]]&lt;br /&gt;
|[[Lantern Flare]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PrismaticLaserIcon.png]]&lt;br /&gt;
|[[Prismatic Laser]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetTillerIcon.png]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecCanIcon.png]]&lt;br /&gt;
|[[Rec Can]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BansheeWailIcon.png]]&lt;br /&gt;
|[[Banshee Wail]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerVortexIcon.png]]&lt;br /&gt;
|[[Propeller Vortex]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroCableIcon.png]]&lt;br /&gt;
|[[Electro Cable]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackShoesIcon.png]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoyalGuardIcon.png]]&lt;br /&gt;
|[[Royal Guard]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BaitBobberIcon.png]]&lt;br /&gt;
|[[Bait Bobber]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PowerLineIcon.png]]&lt;br /&gt;
|[[Power Line]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hub==&lt;br /&gt;
The hub of the third game is even larger than the second. Rather than a festival hosted outside Dr. Light's Lab, it takes place within a large sprawling area, with the &amp;quot;Hub&amp;quot; itself being &amp;quot;Victor Heights&amp;quot;, an inn where most of the story happens. Tiers can only be accessed by usage of the Brochure to travel to each Tier's Bus Stop. &lt;br /&gt;
This game's equivalent to &amp;quot;Chateau Chevaleresque&amp;quot; is the [[Magic Card Casino]] run by Magic Man, which not only hosts various NPCs to talk to, but offers a variety minigames for Bolts.&lt;br /&gt;
===Areas===&lt;br /&gt;
* [[Victor Heights]]&lt;br /&gt;
* [[Magic Card Casino]]&lt;br /&gt;
* [[The Arena|Limestone Pagoda]]&lt;br /&gt;
* [[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
* [[Tier 2 (MaGMML3)|Tier 2 - The Scrapyard]]&lt;br /&gt;
* [[Tier 3 (MaGMML3)|Tier 3 - The Sewers]]&lt;br /&gt;
* [[Tier 4 (MaGMML3)|Tier 4 - Sheriff's Jailhouse]]&lt;br /&gt;
* [[Tier 5 (MaGMML3)|Tier 5 - Gravity Gift Shop]]&lt;br /&gt;
* [[Tier 6 (MaGMML3)|Tier 6 - Cryo Laboratory]]&lt;br /&gt;
* [[Tier 7 (MaGMML3)|Tier 7 - Pine Forest]]&lt;br /&gt;
* [[Tier 8 (MaGMML3)|Tier 8 - Costume Party]]&lt;br /&gt;
* [[Tier 9 (MaGMML3)|Tier 9 - The Taste Collective]]&lt;br /&gt;
* [[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
* [[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
* [[Tier 12 (MaGMML3)|Tier 12 - Power Factory]]&lt;br /&gt;
* [[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
* [[Tier 14 (MaGMML3)|Tier 14 - World-Class Gym]]&lt;br /&gt;
* [[Tier 15 (MaGMML3)|Tier 15 - Festival Grounds]]&lt;br /&gt;
* [[Wily Stadium|Tier W - Wily Stadium]]&lt;br /&gt;
* [[Tier X (MaGMML3)|Tier X- The Grey Isles]]&lt;br /&gt;
* [[NEO Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chonkbatank.png|center]]&lt;br /&gt;
|[[Kakinbatank|Chonkbatank]]&lt;br /&gt;
|[[Temple of Light and Dark]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Thunder Beam]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TSmasher.png|center]]&lt;br /&gt;
|[[Stompy|T. Smasher]]&lt;br /&gt;
|[[Toxic Trouble]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lyric.png|center]]&lt;br /&gt;
|[[Lyric|THE ULTIMATE LYRIC]]&lt;br /&gt;
|[[Teetering Over the Edge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SchrodingersCatWeakPoint.png|center]]&amp;lt;br&amp;gt;[[File:SchrodingersCat.png|center]]&lt;br /&gt;
|[[Tama|Schrodinger's Cat]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HadouronCore.png|center]]&lt;br /&gt;
|[[Hadouron Core]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Megakkero.png|center]]&lt;br /&gt;
|[[Mechakkero|Megakkero]]&lt;br /&gt;
|[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM1_CutMan.png|center]]&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|[[Cutman's New Warehouse]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsMan.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[NEO Pit of Pits]] (Guts Man on Ice)&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|[[Walk-in Freezer]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electro Cable]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[Explosives Factory]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|[[NEO Pit of Pits]] (A Level my Sister Cleared)&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Temple of Light and Dark]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Escape From the Wily City]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Call Me Ishmael]]&amp;lt;br&amp;gt;[[Gravaqua2o]]&amp;lt;br&amp;gt;[[Hazard Hydro]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|[[Damp Ruins]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the third go-around brought a '''significantly''' larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Fruit Forest|Citrus Man]] are not listed.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:OldMan.png]]&amp;lt;br&amp;gt;[[Combust Man|Old Man]]&lt;br /&gt;
|[[File:DischargeMan.png]]&amp;lt;br&amp;gt;[[Discharge Man]]&lt;br /&gt;
|[[File:DecoyMan.png]]&amp;lt;br&amp;gt;[[Decoy Man]]&lt;br /&gt;
|[[File:ArcaneMan.png]]&amp;lt;br&amp;gt;[[Arcane Man]]&lt;br /&gt;
|[[File:AetherMan.png]]&amp;lt;br&amp;gt;[[Aether Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:StallWoman.png]]&amp;lt;br&amp;gt;[[Stall Woman]]&lt;br /&gt;
|[[File:ShapeWoman.png]]&amp;lt;br&amp;gt;[[Shape Woman]]&lt;br /&gt;
|[[File:IdentityMan.png]]&amp;lt;br&amp;gt;[[Identity Man]]&lt;br /&gt;
|[[File:AssaultMan.png]]&amp;lt;br&amp;gt;[[Assault Man]]&lt;br /&gt;
|[[File:RoyalMan.png]]&amp;lt;br&amp;gt;[[Royal Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:SkullSans.png]]&amp;lt;br&amp;gt;[[Skull Sans]]&lt;br /&gt;
|[[File:SolaireMan.png]]&amp;lt;br&amp;gt;[[Solaire Man]]&lt;br /&gt;
|[[File:PoudrinMan.png]]&amp;lt;br&amp;gt;[[Poudrin Man]]&lt;br /&gt;
|[[File:LunarWoman.png]]&amp;lt;br&amp;gt;[[Lunar Woman]]&lt;br /&gt;
|[[File:CelestialWoman.png]]&amp;lt;br&amp;gt;[[Celestial Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MirrorWoman.png]]&amp;lt;br&amp;gt;[[Mirror Woman]]&lt;br /&gt;
|[[File:FooMan.png]]&amp;lt;br&amp;gt;[[Foo Man]]&lt;br /&gt;
|[[File:GlitchWoman.png]]&amp;lt;br&amp;gt;[[Glitch Woman]]&lt;br /&gt;
|[[File:ThermalMan.png]]&amp;lt;br&amp;gt;[[Thermal Man]]&lt;br /&gt;
|[[File:GirderMan.png]]&amp;lt;br&amp;gt;[[Girder Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MoogerMan.png|center]][[Mooger Man]]&lt;br /&gt;
|[[File:TokenWoman.png]]&amp;lt;br&amp;gt;[[Token Woman]]&lt;br /&gt;
|[[File:RockMan.png]]&amp;lt;br&amp;gt;[[Rock Man]]&lt;br /&gt;
|[[File:RecMan.png]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[File:AlrauneWoman.png]]&amp;lt;br&amp;gt;[[Alraune Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:HexMan.png]]&amp;lt;br&amp;gt;[[Hex Man]]&lt;br /&gt;
|[[File:SludgeMan.png]]&amp;lt;br&amp;gt;[[Sludge Man]]&lt;br /&gt;
|[[File:GeekMan.png]]&amp;lt;br&amp;gt;[[Geek Man]]&lt;br /&gt;
|[[File:GuitarMan.png]]&amp;lt;br&amp;gt;[[Guitar Man]]&lt;br /&gt;
|[[File:TreasureMan.png]]&amp;lt;br&amp;gt;[[Treasure Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MetallMan.png]]&amp;lt;br&amp;gt;[[Metall Man]]&lt;br /&gt;
|[[File:WoodManNice.png]]&amp;lt;br&amp;gt;[[Wood Man Nice]]&lt;br /&gt;
|[[File:LanternMan.png]]&amp;lt;br&amp;gt;[[Lantern Man]]&lt;br /&gt;
|[[File:SniperMan.png]]&amp;lt;br&amp;gt;[[Sniper Man]]&lt;br /&gt;
|[[File:GlitzWoman.png]]&amp;lt;br&amp;gt;[[Glitz Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:BoostMan.png]]&amp;lt;br&amp;gt;[[Boost Man]]&lt;br /&gt;
|[[File:PrismWoman.png]]&amp;lt;br&amp;gt;[[Prism Woman]]&lt;br /&gt;
|[[File:MaGMML3 CableWoman.png]]&amp;lt;br&amp;gt;[[Cable Woman]]&lt;br /&gt;
|[[File:BansheeWoman.png]]&amp;lt;br&amp;gt;[[Banshee Woman]]&lt;br /&gt;
|[[File:PropellerWoman.png]]&amp;lt;br&amp;gt;[[Propeller Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:PipeMan.png]]&amp;lt;br&amp;gt;[[Pipe Man]]&lt;br /&gt;
|[[File:RookMan.png]]&amp;lt;br&amp;gt;[[Rook Man]]&lt;br /&gt;
|[[File:MafiaMan.png]]&amp;lt;br&amp;gt;[[Mafia Man]]&lt;br /&gt;
|[[File:ShoeMan.png]]&amp;lt;br&amp;gt;[[Shoe Man]]&lt;br /&gt;
|[[File:BeetManSprite.png]]&amp;lt;br&amp;gt;[[Beet Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CassetteMan.png]]&amp;lt;br&amp;gt;[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modified Devkit Robot Masters===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:RockmanNoConstancyQuickMan.png]]&amp;lt;br&amp;gt;[[Quick Man|Rockman No Constancy Quickman]]&lt;br /&gt;
|[[File:BeeManSprite.png]]&amp;lt;br&amp;gt;[[Hornet Man|Bee Man]]&lt;br /&gt;
|[[File:PerfectSolarMan.png]]&amp;lt;br&amp;gt;[[Solar Man|Perfect Solar Man]]&lt;br /&gt;
|[[File:DarkerMan.png]]&amp;lt;br&amp;gt;[[Dark Man 4|Darker Man]]&lt;br /&gt;
|[[File:DarkEnker.png]]&amp;lt;br&amp;gt;[[Enker|Dark Enker]]&lt;br /&gt;
|[[File:MinerMan.png]]&amp;lt;br&amp;gt;[[Bomb Man|Miner Man]]&lt;br /&gt;
|[[File:SplashWoman.png]]&amp;lt;br&amp;gt;[[Splash Woman|Splash Woman Overdrive]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MetalSprite.png]]&amp;lt;br&amp;gt;[[Metal Man|Metal Man Overdrive]]&lt;br /&gt;
|[[File:VeteranZ.png]]&amp;lt;br&amp;gt;[[Flash Man|Veteran Z]]&lt;br /&gt;
|[[File:AirDabMan.png]]&amp;lt;br&amp;gt;[[Air Man|Air Dab Man]]&lt;br /&gt;
|[[File:GildedMan.png]]&amp;lt;br&amp;gt;[[Yamato Man|Gilded Man]]&lt;br /&gt;
|[[File:GlassManC.png]]&amp;lt;br&amp;gt;[[Crash Man|Glass Man C]]&lt;br /&gt;
|[[File:ScorchManV1.png]]&amp;lt;br&amp;gt;[[Dangan Man|Scorch Man V1]]&lt;br /&gt;
|[[File:RadiumMan.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Radium Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:TopManGreen.png]]&amp;lt;br&amp;gt;[[Top Man|Top Man Green]]&lt;br /&gt;
|[[File:BakeryManTheta.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Bakery Man Theta]]&lt;br /&gt;
|[[File:BakeryManDelta.png]]&amp;lt;br&amp;gt;[[Saturn|Bakery Man Delta]]&lt;br /&gt;
|[[File:BakeryManOmega.png]]&amp;lt;br&amp;gt;[[Punk|Bakery Man Omega]]&lt;br /&gt;
|[[File:BarrageMan.png]]&amp;lt;br&amp;gt;[[Metal Man|Barrage Man]]&lt;br /&gt;
|[[File:BlackoutMan.png]]&amp;lt;br&amp;gt;[[Dyna Man|Blackout Man]]&lt;br /&gt;
|[[File:BomberJoe.png]]&amp;lt;br&amp;gt;[[Crash Man|Bomber Joe]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CaptainNGutsMan.png]]&amp;lt;br&amp;gt;[[Guts Man|Captain N Guts Man]]&lt;br /&gt;
|[[File:MetoolWoman.png]]&amp;lt;br&amp;gt;[[Stone Man|Metool Woman]]&lt;br /&gt;
|[[File:MicroQuickMan.png]]&amp;lt;br&amp;gt;[[Quick Man|Micro Quick Man]]&lt;br /&gt;
|[[File:TemporalMan.png]]&amp;lt;br&amp;gt;[[Flash Man|Temporal Man]]&lt;br /&gt;
|[[File:TempuraMan.png]]&amp;lt;br&amp;gt;[[Flash Man|Tempura Man]]&lt;br /&gt;
|[[File:FakeCycle.png]]&amp;lt;br&amp;gt;[[Quick Man|Fake Cycle]]&lt;br /&gt;
|[[File:DoltMan.png]]&amp;lt;br&amp;gt;[[Dust Man|Dolt Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:BlueCrashMan.png]]&amp;lt;br&amp;gt;[[Crash Man|Blue Crash Man, But With 29 Health]]&lt;br /&gt;
|[[File:QuickMontage.png]]&amp;lt;br&amp;gt;[[Quick Man|Quick Montage]]&lt;br /&gt;
|[[File:JudgementMan.png]]&amp;lt;br&amp;gt;[[Commando Man|Judgement Man]]&lt;br /&gt;
|[[File:PharaohManDark.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Pharaoh Man in the Dark]]&lt;br /&gt;
|[[File:PottedPlantMan.png]]&amp;lt;br&amp;gt;[[Plant Man|Potted Plant Man]]&lt;br /&gt;
|[[File:CrestMan.png]]&amp;lt;br&amp;gt;[[Bubble Man|Crest Man]]&lt;br /&gt;
|[[File:SparkManFlipBlue.png]][[File:SparkManFlipRed.png]]&amp;lt;br&amp;gt;[[Spark Man|Spark Man Flip]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MaGMML3_BlueBomberMan.png]]&amp;lt;br&amp;gt;[[Blue Bomber Man]]&lt;br /&gt;
|[[File:GravityMan.png]]&amp;lt;br&amp;gt;[[Gravity Man|Gravity Man Supreme]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedDevil.png|center]]&lt;br /&gt;
|[[Grey Devil|Red Devil]]&lt;br /&gt;
|[[Toxic Trouble]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuintsMetMachinePhase1.png|center]]&lt;br /&gt;
|[[Quint's Met Machine]]&lt;br /&gt;
|[[QuintsMetFactory]]&lt;br /&gt;
|[[Laser Trident]], [[Power Line]] (Phase 1)&amp;lt;br&amp;gt;[[Water Shield]], [[Royal Guard]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZTank.png|center]]&lt;br /&gt;
|[[Guts Dozer|Z-Tank]]&lt;br /&gt;
|[[The Return of Veteran Z]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:48HEmpressElysia.png|center]]&lt;br /&gt;
|[[Namonaki Robo]]&lt;br /&gt;
|[[Akudama Empire Mothership]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GrandTellowSprite.png|center]]&lt;br /&gt;
|[[Grand Tellow]]&lt;br /&gt;
|[[Irrigation Irritation]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegularJoe.png|center]]&lt;br /&gt;
|[[Regular Joe]]&lt;br /&gt;
|[[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|Oh Joes! (A Proto Man Adventure)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RepairMan.png|center]]&lt;br /&gt;
|[[Repair Man]]&lt;br /&gt;
|[[Tier 2 (MaGMML3)|Tier 2 - Junkyard]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man Rocks!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MuscleJuggler.png|center]]&lt;br /&gt;
|[[Muscle Juggler]]&lt;br /&gt;
|[[Tier 3 (MaGMML3)|Tier 3 - Sewers]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|Rocman X / Thunder Blast Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadMan.png|center]]&lt;br /&gt;
|[[Mad Man]]&lt;br /&gt;
|[[Tier 4 (MaGMML3)|Tier 4 - Jailhouse]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man 42&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PuzzleMan.png|center]]&lt;br /&gt;
|[[Puzzle Man]]&lt;br /&gt;
|[[Tier 5 (MaGMML3)|Tier 5 - Gift Shop]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|Mega Man: Indonesian Artifact&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceBuster.png|center]]&lt;br /&gt;
|[[Ice Buster]]&lt;br /&gt;
|[[Tier 6 (MaGMML3)|Tier 6 - Cryo Lab]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|Quint's Revenge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BokiLamira.png|center]]&lt;br /&gt;
|[[Boki Lamira]]&lt;br /&gt;
|[[Tier 7 (MaGMML3)|Tier 7 - Fine Pine]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Copy Kitty&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MirageMan.png|center]]&lt;br /&gt;
|[[Mirage Man]]&lt;br /&gt;
|[[Tier 8 (MaGMML3)|Tier 8 - Costumes]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man Sunrise&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PyreMan.png|center]]&amp;lt;br&amp;gt;[[File:PyreWoman.png|center]]&lt;br /&gt;
|[[Pyre Duo]]&lt;br /&gt;
|[[Tier 9 (MaGMML3)|Tier 9 - Food Court]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|Mega Man Revolution / Mega Man Revolution Remix&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SoundMan.png|center]]&lt;br /&gt;
|[[Sound Man]]&lt;br /&gt;
|[[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|Mega Man: Dr. Wily's Final Attack&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WizardMan.png|center]]&lt;br /&gt;
|[[Wizard Man]]&lt;br /&gt;
|[[Tier 11 (MaGMML3)|Tier 11 - Library]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man SFR (Super Fighting Robot)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControlMan.png|center]]&amp;lt;br&amp;gt;[[File:MaGMMLTron.png|center]]&lt;br /&gt;
|[[Control Man]] &amp;amp; [[MaGMML-Tron]]&lt;br /&gt;
|[[Tier 12 (MaGMML3)|Tier 12 - Power Plant]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Ring Man in the Castle &amp;amp; Make a Good Mega Man Level series&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DeathMan.png|center]]&lt;br /&gt;
|[[Death Man]]&lt;br /&gt;
|[[Tier 13 (MaGMML3)|Tier 13 - Theater]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electric Cable]]&lt;br /&gt;
|Mega Man Rock Force&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PunchDonkey.png|center]]&lt;br /&gt;
|[[Punch Donkey]]&lt;br /&gt;
|[[Tier 14 (MaGMML3|Tier 14 - World Gym]]&lt;br /&gt;
|[[Ice Wall]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|Mega Man Dongs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stadium Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegalMachine.png|center]]&lt;br /&gt;
|[[Regal Machine]]&lt;br /&gt;
|[[Chaos Assault]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FalconRock.png|center]]&lt;br /&gt;
|[[Falcon Rock]]&lt;br /&gt;
|[[Cross Armada]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NekoMan.png|center]]&lt;br /&gt;
|[[Neko Man]]&lt;br /&gt;
|[[Armory Catastrophe]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KoukerQuge.png|center]]&lt;br /&gt;
|[[Kouker Quge]]&lt;br /&gt;
|[[Be The Smaller Person]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MetildaMcBossface.png|center]]&lt;br /&gt;
|[[Metilda McBossface]]&lt;br /&gt;
|[[The Level with a Met Pun]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TengenTophammer.png|center]]&lt;br /&gt;
|[[Tengen Tophammer]]&lt;br /&gt;
|[[The Bronze Yard]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SWN001Bass.gif|center]][[file:KillerBass.png|center]]&lt;br /&gt;
|[[Bass]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Bait Bobber]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterWoman.png|center]]&lt;br /&gt;
|[[Hunter Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Presto.png|center]]&lt;br /&gt;
|[[Presto]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CerberusMan.png|center]]&lt;br /&gt;
|[[Cerberus Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElementMan.png|center]]&lt;br /&gt;
|[[Element Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Starting Mode)&amp;lt;br&amp;gt;[[Break Dash]], [[Track Shoes]] (Zephyr Mode)&amp;lt;br&amp;gt;[[Break Dash]], [[Lantern Flare]] (Wood Mode)&amp;lt;br&amp;gt;[[Water Shield]], [[Banshee Wail]] (Fire Mode)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Beet Tiller]] (Electric Mode)&amp;lt;br&amp;gt;[[Thunder Beam]], [[Power Line]] (Water Mode)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ForgeWoman.png|center]]&lt;br /&gt;
|[[Forge Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyMachineSPIRE.png|center]]&lt;br /&gt;
|[[Wily Machine SPIRE]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Wily Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyJetFront.png|center]]&lt;br /&gt;
|[[Wily Jet]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tier X Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Stone Man|Lava Stone Man]]&lt;br /&gt;
|[[Ancient Wastelands Gate]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingLeonis.png|center]]&lt;br /&gt;
|[[King Leonis]]&lt;br /&gt;
|[[Ancient Wastelands Gate]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stronger.png|center]]&lt;br /&gt;
|[[Stronger]]&lt;br /&gt;
|[[Erm... Watt the Shock!]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GEORGE.png|center]]&lt;br /&gt;
|[[GEORGE]]&lt;br /&gt;
|[[Smashed Into Pieces]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SmallFrySwarm.png|center]]&lt;br /&gt;
|[[Small Fry Swarm]]&lt;br /&gt;
|[[Sparkling Shrimp Stew]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EyeOfBtdnhan.png|center]]&lt;br /&gt;
|[[Eye of Btd'nhan]]&lt;br /&gt;
|[[Olive Bomber]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diabolico.png|center]]&lt;br /&gt;
|[[Diabolico]]&lt;br /&gt;
|[[HI-R@SE B0TANIX]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QueenOfHearts.png|center]]&lt;br /&gt;
|[[Queen of Hearts]]&lt;br /&gt;
|[[Mega Man In Wonderland]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NoteWoman.png|center]]&lt;br /&gt;
|[[Note Woman]]&lt;br /&gt;
|[[Note Woman (stage)|Note Woman]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MistMan.png|center]]&lt;br /&gt;
|[[Mist Man]]&lt;br /&gt;
|[[Genie's Alley]]&lt;br /&gt;
|[[Water Sheild]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BowlMan.png|center]]&lt;br /&gt;
|[[Bowl Man]]&lt;br /&gt;
|[[Genie's Alley]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onox.png|center]]&lt;br /&gt;
|[[Onox]]&lt;br /&gt;
|[[Secret to No One]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thermae Man]]&lt;br /&gt;
|[[Thermae Man (stage)|Thermae Man]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Swaduron.png|center]]&lt;br /&gt;
|[[Swaduron]]&lt;br /&gt;
|[[Big Ugly Mess 2: Acting Unwise]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Impresaria.png|center]]&lt;br /&gt;
|[[Impresaria]]&lt;br /&gt;
|[[Hollow Elysium]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VoltManTheAnnihilator.png|center]]&lt;br /&gt;
|[[Volt Man the Annihilator]]&lt;br /&gt;
|[[Return to Universe City V]]&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shrine of Nebula Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrostLord.png|center]]&lt;br /&gt;
|[[Frost Lord]]&lt;br /&gt;
|[[Shrine of Nebula]] (1st Floor - Mixed and Matched)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GearyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon|Geary Dragon]]&lt;br /&gt;
|[[Shrine of Nebula]] (1st Floor - Cog Keep)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:E101B.png|center]]&lt;br /&gt;
|[[Hyoey|E101B]]&lt;br /&gt;
|[[Shrine of Nebula]] (2nd Floor - Windy and Ripply Deck)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takyusha.png|center]]&lt;br /&gt;
|[[Takyusha]]&lt;br /&gt;
|[[Shrine of Nebula]] (2nd Floor - Run Shoot Think Live)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LavenderHouseSuzy.png|center]] [[File:LavenderHouseSuzyCore.png|center]]&lt;br /&gt;
|[[Giant Suzy|Lavender House Suzy]]&lt;br /&gt;
|[[Shrine of Nebula]] (2nd Floor - The House of Eyes)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CatStaticLightningBrusher.png|center]]&lt;br /&gt;
|[[Cat Static Lightning Brusher]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Fuzzy Lifting Drinks)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MessageBox.png|center]]&lt;br /&gt;
|[[Hopeful Sign]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Cliff of Power)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SpaceHyoey.png|center]]&lt;br /&gt;
|[[Hyoey|Space Hyoey]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Gravity of the Situation)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GamarnAndGamoriyu.png|center]]&lt;br /&gt;
|[[Gamarn and Gamadayu|Gamoriyu]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - Frog Sign - Wily Toad)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HardGamarnAndHardGamadayu.png|center]]&lt;br /&gt;
|[[Gamarn and Gamadayu|Hard Gamarn and Hard Gamadayu]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - The Hardest Level)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HardSplash.png|center]]&lt;br /&gt;
|[[Hard Splash]]&lt;br /&gt;
|[[Shrine of Nebula]] (3rd Floor - The Hardest Level)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FaceOfVAN.png|center]]&lt;br /&gt;
|[[Face Of VAN]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Shad Spam)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShadeSpam.png|center]]&lt;br /&gt;
|[[Shade Spam]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Shad Spam)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NadirDevil.png|center]]&lt;br /&gt;
|[[Nadir Devil]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Nadir of the Crawling Chaos)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheodoreThunderdunkOwnerOfTheThundervaleThunderdome.png|center]]&lt;br /&gt;
|[[Theodore Thunderdunk: Owner of the Thundervale Thunderdome]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - eSports Championship at the Thunderdome)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octosniper.png|center]]&lt;br /&gt;
|[[Octosniper]]&lt;br /&gt;
|[[Shrine of Nebula]] (4th Floor - Before Alterna)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigPets2.png|center]]&lt;br /&gt;
|[[Big Pets 2: This Time, He Has An Axe]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Cuts and Scraps)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MechaSpearManFull.png|center]]&lt;br /&gt;
|[[Mecha Spear Man]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Defeat the Mecha Spear Man!)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TopDummy.png|center]]&lt;br /&gt;
|[[Top Dummy]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - Shock Chaser)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GharialMan.png|center]]&lt;br /&gt;
|[[Gharial Man]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - The Chomp Attacker)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReturningFlashArmor.png|center]]&lt;br /&gt;
|[[Returning Flash Armor - Snipper Armor Certified]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreatCore.png|center]]&lt;br /&gt;
|[[Great Core]]&lt;br /&gt;
|[[Shrine of Nebula]] (5th Floor - MM8Rushidus)&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PillarOfNebula.png|center]]&lt;br /&gt;
|[[Nebula Grey|Pillar of Nebula]]&lt;br /&gt;
|[[Shrine of Nebula]] (6th Floor)&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NebulaGrey.png|center]]&lt;br /&gt;
|[[Nebula Grey]]&lt;br /&gt;
|[[Shrine of Nebula]] (6th Floor)&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SprDreadnought_ACESpark_4.png|center]]&lt;br /&gt;
|[[Dreadnought]]&lt;br /&gt;
|[[Space Crusade]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UsagiWoman.png|center]]&lt;br /&gt;
|[[Usagi Woman]]&lt;br /&gt;
|[[Just a Judge Level]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plantsprite.png|center]]&lt;br /&gt;
|[[Hyper Plant Man]]&lt;br /&gt;
|[[Just a Judge Level]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnumMan.png|center]]&lt;br /&gt;
|[[Magnum Man]]&lt;br /&gt;
|[[Magnum Man (Stage)|Magnum Man]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReelMan.png|center]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|[[Reel Man (Stage)|Reel Man]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingMan.png|center]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|[[King Man (Stage)|King Man]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NamahageMan.png|center]]&lt;br /&gt;
|[[Namahage Man]]&lt;br /&gt;
|[[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StaticMan.png|center]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|[[Static Man (Stage)|Static Man]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SlushMan.png|center]]&lt;br /&gt;
|[[Slush Man]]&lt;br /&gt;
|[[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|Colosseum of Cohorts Arena]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FakeMan.png|center]]&lt;br /&gt;
|[[Fake Man]]&lt;br /&gt;
|[[The Arena|Masters' Mausoleum Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Terra.png|center]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|[[The Arena|Masters' Mausoleum Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CWU-01P.png|center]]&lt;br /&gt;
|[[CWU-01P]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Tetris Devil]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GammaSprite.png|center]]&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|[[The Arena|Ghosts of Yamato Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]][[File:MaGMML3_AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[The Arena|Judges' Choice Arena]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Mix Tape]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VacantAvatar.png|center]]&lt;br /&gt;
|[[Vacant Avatar]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ErnestMachineSPIRE.png|center]][[File:ErnestJetFront.png|center]]&lt;br /&gt;
|[[Ernest Will]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Ernest Machine SPIRE Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Ernest Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Ernest Machine SPIRE Phase 2)&amp;lt;br&amp;gt;[[Tornado Blow]], [[Mix Tape]] (Ernest Jet)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepMan.png|center]]&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|[[NEO Pit of Pits]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagicMan.png|center]]&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|[[Magic Card Casino]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:Waltrioversized.png&amp;diff=23760</id>
		<title>File:Waltrioversized.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:Waltrioversized.png&amp;diff=23760"/>
				<updated>2024-07-25T23:48:15Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: A bigger version of the Waltriot.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bigger version of the Waltriot.&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Trumpy&amp;diff=23417</id>
		<title>Trumpy</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Trumpy&amp;diff=23417"/>
				<updated>2024-07-13T07:15:56Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Variants */  MuteAnt added. I assume snoruntpyro programmed this enemy like with the other Trumpy variants?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Trumpy&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|jname=&lt;br /&gt;
|script=ララパッパ&lt;br /&gt;
|romaji=Rarapappa&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[snoruntpyro]]&lt;br /&gt;
|artist=[[unekolea]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|at=1 (contact)&lt;br /&gt;
|weak=[[Tornado Blow]], [[Rec Can]]&lt;br /&gt;
|category=&lt;br /&gt;
|location=[[Chaos Assault]]&amp;lt;br&amp;gt;[[Shrine of Nebula]]&lt;br /&gt;
|OffAppear=Mega Man Battle Network 3&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:Trumpy.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Trumpy''' is a virus that appears in the ''Mega Man Battle Network'' series. It resembles a large brass trumpet, and plays music that provides support to its allies. A robotic iteration of Trumpy appears in ''[[Make a Good Mega Man Level 3]]'' as an enemy in the level [[Chaos Assault]]. It later makes a return in the [[Shrine of Nebula]] sublevel &amp;quot;Consequences of Timpani&amp;quot;, alongside several of its variants from its home series.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Like its ''Battle Network'' incarnation, Trumpy is stationary, and periodically plays music that grants invincibility to all other enemies onscreen. Trumpy itself cannot receive invincibility from its own music. The effect lasts as long as the Trumpy is playing music, and destroying it will end the effect early.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Official Appearance(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |HP&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Attack Damage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:Tromby.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Tromby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''Mega Man Battle Network'' series&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Make a Good Mega Man Level 3]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Shrine of Nebula]] (Consequences of Timpani)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A Trumpy with a pink coloration. Tromby's music can shake the ground, which will knock Mega Man over until the song ends.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[snoruntpyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1 (contact)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:Tuby.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Tuby&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''Mega Man Battle Network'' series&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Make a Good Mega Man Level 3]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Shrine of Nebula]] (Shock Chaser)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A Trumpy with a blue coloration. Tuby's music can induce confusion, which temporarily reverses Mega Man's movement controls.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[snoruntpyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1 (contact)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:MuteAnt.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|MuteAnt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''Mega Man Battle Network'' series&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Make a Good Mega Man Level 3]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[The Arena|The True Arena]] ([[Ernest Will|Ernest Jet]])&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|A Trumpy with a grey coloration. MuteAnt's music will inflict Mega Man with blindness, which makes all enemies and projectiles invisible. The song persists for a shorter time than other Trumpy variants.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[snoruntpyro]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1 (contact)&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=3&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=2/3/Y&lt;br /&gt;
|lantern=1&lt;br /&gt;
|prismatic=1/2/3&lt;br /&gt;
|beet=1&lt;br /&gt;
|rec=4/3&lt;br /&gt;
|banshee=4&lt;br /&gt;
|propeller=0.5&lt;br /&gt;
|cable=1&lt;br /&gt;
|shoes=1&lt;br /&gt;
|royal=3&lt;br /&gt;
|bait=3/1&lt;br /&gt;
|power=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Custom Enemies (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MuteAnt.png&amp;diff=23416</id>
		<title>File:MuteAnt.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MuteAnt.png&amp;diff=23416"/>
				<updated>2024-07-13T07:14:58Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Wily_Jet&amp;diff=23305</id>
		<title>Wily Jet</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Wily_Jet&amp;diff=23305"/>
				<updated>2024-07-09T06:26:25Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Wily Jet&lt;br /&gt;
|altname=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|number=&lt;br /&gt;
|designer=[[Spin Attaxx]]&lt;br /&gt;
|programmer=[[snoruntpyro]] (gimmick)&amp;lt;br&amp;gt;[[Scatman's World]] (boss)&lt;br /&gt;
|artist=[[gone-sovereign]]&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor=&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=28&lt;br /&gt;
|at=&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=[[Tornado Blow]], [[Mix Tape]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[The Greatest Show of All Time]]&lt;br /&gt;
|location=[[Chaos Assault]]&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Gimmick, Final Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[file:WilyJetFront.png]]&lt;br /&gt;
}}&lt;br /&gt;
The '''Wily Jet''' is a machine appearing in ''[[Make a Good Mega Man Level 3]]''. It is a personal combat jet used by [[Doctor Albert W. Wily|Dr. Wily]], and is armed with all manner of weapons.&lt;br /&gt;
&lt;br /&gt;
The Wily Jet first appears in [[Chaos Assault]], where [[Mega Man]] rides it during various shoot-em-up sections while he and Dr. Wily attack [[Doctor Reginald Regal|Dr. Regal]]'s fortress. Later on, it appears in the Wily stage [[The Greatest Show of All Time]], where Dr. Wily uses it after the destruction of [[Wily Machine SPIRE]] as the main game's final boss.&lt;br /&gt;
&lt;br /&gt;
==Behaviour==&lt;br /&gt;
In Chaos Assault, the Wily Jet remains underneath Mega Man at all times. Mega Man cannot jump while riding the jet; attempting to do so will instead cause both it and him to turn around, allowing it to attack enemies behind them. Whenever Mega Man shoots, the jet will fire a spreadshot from its turbines at the same time. If Mega Man fires a Charge Shot, the Wily Jet fires a large green laser from the lightbulb at its tip; however, it will be unable to fire another laser for a small amount of time afterwards, instead firing a trio of homing missiles.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
The Wily Jet spends most of its fight hovering above Mega Man, and uses Mega Man's default Special Weapons against him as its attack pattern.&lt;br /&gt;
&lt;br /&gt;
The Wily Jet has access to the following attacks, which it will use in a random sequence:&lt;br /&gt;
* Shooting a triple-shot spread of [[Thunder Beam]] bolts downward, ending by creating six pillars of lightning on the platform the battle takes place on. This is the first attack the Wily Jet will use.&lt;br /&gt;
* Moving across the four corners of the screen, firing a [[Spark Chaser]] every time. After the second Spark Chaser, it creates a ring of bullets. After the third, it fires two homing missiles.&lt;br /&gt;
* Flying off to one side of the screen and shooting three [[Laser Trident]]s at Mega Man, repeats the process for the other side of the screen, and then slowly moving from one side to the other while shooting Laser Tridents downward.&lt;br /&gt;
* Flying from the background to the foreground four times, shooting a ring of [[Water Shield]] droplets as it passes by Mega Man each time.&lt;br /&gt;
* Summoning a wave of tornadoes using [[Tornado Blow]] that travels from one side of the screen to the other. Four bigger tornadoes will carry a random pattern of enemies up to the platform. It will then rush across the platform.&lt;br /&gt;
* Hovering in the background and firing a beam into the platform that periodically creates [[Magnetic Shockwave]] pillars, before sweeping the platform with a beam that creates a large amount of pillars that travel across the platform, from one edge to near the other edge.&lt;br /&gt;
* Firing a rain of icicles, ending with a group of [[Ice Wall]]s landing on the platform. The Wily Jet will then shoot spreadshots of four bullets at Mega Man, before firing a massive laser beam at the ground level of the platform, which can be avoided by standing on the Ice Walls.&lt;br /&gt;
* Flying into the background and trying to ram into Mega Man twice in succession, similar to the [[Break Dash]].&lt;br /&gt;
&lt;br /&gt;
After being defeated, the damaged Wily Jet attempts to ram into Mega Man, who counters him by using the [[Rush Bike]] to push back against the Wily Jet, ultimately finishing it off with a [[Tier Rank]]-powered tackle.&lt;br /&gt;
&lt;br /&gt;
== Damage Table ==&lt;br /&gt;
&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=3&lt;br /&gt;
|thunder=1&lt;br /&gt;
|magnetic=1&lt;br /&gt;
|ice=1&lt;br /&gt;
|break=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Though the Wily Jet comes immediately after Wily Machine SPIRE (even when fighting it in the Boss Gallery), it is considered its own separate boss. The same is true for the [[Ernest Will]] superboss, with the Ernest Jet being counted separately.&lt;br /&gt;
* The ending cutscene against the Wily Jet does not play when it is fought in the Boss Gallery, and Mega Man will instead teleport out before it would normally begin.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML3 Wily Stadium}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good Mega Man Level 3 Bosses]][[Category:Gimmicks]][[Category:Custom Gimmicks (MaGMML3)]][[Category:Fortress Guardian]][[Category:Wily Stadium]][[Category:Final Bosses]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=List_of_fangame_references_in_MaGMML&amp;diff=23224</id>
		<title>List of fangame references in MaGMML</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=List_of_fangame_references_in_MaGMML&amp;diff=23224"/>
				<updated>2024-07-07T00:47:43Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Mega Man ROCKS! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In addition to referencing the official ''Mega Man'' games, '''the ''MaGMML'' series has featured numerous references to other ''Mega Man'' fangames'''. These range from minor throwaway details, to characters from those games appearing as tier bosses, to (in some rare cases) their plots directly influencing that of a ''MaGMML'' game. Each game is listed in alphabetical order; also included are ROM hacks and ''Mega Man''-esque games that range from professional to indie.&lt;br /&gt;
&lt;br /&gt;
==Fangames==&lt;br /&gt;
===''Mega Man 42''===&lt;br /&gt;
* [[Ombuds Man]], one of the game's eight Robot Masters, appears in ''[[Make a Good Mega Man Level 2]]'' as the boss of [[Tier 2 (MaGMML2)|Tier 2]]. He also has a cameo in ''MaGMML: Episode Zero'''s ending, as one of the patrons of [[Chateau Chevaleresque]].&lt;br /&gt;
* In ''[[Make a Good Mega Man Level: Episode Zero]]'', the [[Doctor Albert W. Wily|Dr. Wily]] begging montage in the Robot Museum features a scene depicting the game's final boss arena (which is identical to that of [[Mega Man 1|the original ''Mega Man'']]). In the scene, [[Mega Man]] is equipped with the Color Glob, the weakness of the Wily UFO.&lt;br /&gt;
* [[Mad Man]], another of the Robot Masters, appears as the boss of [[Tier 4 (MaGMML3)|Tier 4]] in ''[[Make a Good Mega Man Level 3]]''.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man 8-Bit Deathmatch''===&lt;br /&gt;
* Maestro, the main character and default avatar, appears in ''[[Make a Good 48 Hour Mega Man Level]]'' as a purchasable [[Costumes|costume]].&lt;br /&gt;
* The final boss theme of ''MaGMML: Episode Zero'' remixes part of the [[Trio|Evil Robot]]'s theme from Chapter 8, among other tracks.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man ARM 2''===&lt;br /&gt;
* [[Him]], the boss of Wily Stage 3, appears in ''[[Make a Good Mega Man Level Remastered]]'' as the boss of [[Tier 1 (MaGMML)|Tier 1]], replacing [[Jolt Man]] from the original.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man's Christmas Carol'' series===&lt;br /&gt;
* [[Future]], one of the three Robot Masters from the original ''Mega Man's Christmas Carol'', appears in ''MaGMML2'' as the boss of [[Tier 7 (MaGMML2)|Tier 7]]. Past from the same game appears in the same tier as an NPC.&lt;br /&gt;
* ''MaGMML2'' contains a few bosses from ''Mega Man's Christmas Carol 2'' as NPCs: Scrooge appears in [[Tier 5 (MaGMML2)|Tier 5]], and Tiny Tim and Bob Cratchit appear in Tier 7.&lt;br /&gt;
* The secret level [[Twilight Lodge]] (accessed from Tier 7) is taken directly from ''[http://sprites-inc.co.uk/thread-1805.html Mega Man's Christmas Thingy]'', a game which was created in a single day using the ''MaGMML2'' engine and content planned for the then-in-development ''Mega Man's Christmas Carol 3'', including a brand new boss, [[Wishing Star]]. Ultimately, ''Mega Man's Christmas Carol 3'' used very little from Twilight Lodge, though Wishing Star makes a cameo in the game's credits (with his game of origin cited as ''Make a Good Mega Man Level 2'' rather than ''Mega Man's Christmas Thingy''), as well as Bass's epilogue.&lt;br /&gt;
* Jacob Marley from the first game appears in as an NPC in [[Tier 2 (MaGMML3)|Tier 2]] of ''MaGMML3''. Past also appears as a member of the tabletop game group in that tier, as does Wishing Star.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: The Dark Resistence''===&lt;br /&gt;
* Storm Man appears in ''MaGMML2'' as one of the patrons of Chateau Chevaleresque.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: Dr. Wily's Final Attack''===&lt;br /&gt;
* [[Lord Elewoofro]] appears in ''MaGMML2'' as the boss of [[Tier 5 (MaGMML2)|Tier 5]]. Unusually, he is ''not'' a boss in his source game, but instead gives Mega Man a random recovery item when using the Special Attack weapon, thus his tier boss fight is entirely original (with the music used for his source game's Wily Machine battle reused for his fight).&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Eternal''===&lt;br /&gt;
* [[Jolt Man]], one of the game's eight Robot Masters, appears in the original ''[[Make a Good Mega Man Level]]'' as the boss of [[Tier 1 (MaGMML)|Tier 1]]. In ''MaGMML1R'', he is replaced by [[Him]] and is otherwise completely absent. Posters of Jolt Man (with a moustache as &amp;quot;El Jolto&amp;quot;) also appear in the background of ''MaGMML2'''s [[Tier 4 (MaGMML2)|Tier 4]].&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: Revenge of the Fallen''===&lt;br /&gt;
* In the original ''MaGMML'', [[Knight Man]] ponders if he is eligible to be a tier boss, given his role in this game. ''MaGMML1R'' rewrites his dialogue to instead be a call forward to him running Chateau Chevaleresque in ''MaGMML2''.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Revenge of the Fallen''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s final battle (which resembles ''[[Mega Man 6]]''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s with added background tiles). In it, Mega Man is equipped with the Star Crash, the weakness of the Wily Capsule.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Revolution''===&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Revolution'''s Wily battle, with [[Mega Man]] equipped with the Fire Seeker (the Wily Capsule's weakness). Very briefly, the bullet shot at Wily by Dr. Remir as he reveals his true colours can be seen flying towards Wily, but the scene replays before it can actually strike.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Rock Force''===&lt;br /&gt;
* [[Justice Man]], the main antagonist of the game, appears in both ''MaGMML'' and ''MaGMML1R'' as the boss of [[Tier 4 (MaGMML)|Tier 4]]. In the former, he is resurrected by Dr. Wily to fight Mega Man, but in the latter, Mega Man instead fights a holographic replica of him (and Justice Man himself remains dead). His dialogue in ''1R'' is lifted verbatim from the final battle of ''Rock Force'', and doesn't change to account for [[costumes]]. Justice Man also has a [[CD]] in ''MaGMML: Episode Zero'', and is featured in two separate statues in the Robot Museum.&lt;br /&gt;
* ''MaGMML2'' makes several references to Knight Man &amp;quot;having it in him&amp;quot;, a reference to a comment [[Plant Man]] makes about him (and his ability to act) in the ending of ''Rock Force''.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Rock Force'''s final battle, with Justice Man appearing instead of Dr. Wily, and [[Mega Man]] being equipped with the Shock Gauntlet (Justice Man's weakness). The scene is inaccurate to ''Rock Force'' itself, which concluded with Justice Man's destruction without him ever begging for mercy.&lt;br /&gt;
* The ending of ''Rock Force'' and the anullment of the Robot Expiration Date law is brought up in ''MaGMML: Episode Zero'', with the Robot Museum being the revamped version briefly seen during the ending and statues in the museum mentioning the basic plot of ''Rock Force''. Additionally, [[SRARA]]'s integrated circuits are strongly implied via [[S.R.A.R.A. HQ]] to be the same kind Justice Man had, with them suffering the same defect that almost drove him to insanity.&lt;br /&gt;
* In ''MaGMML: Episode Zero'''s Robot Museum, four of the game's Robot Masters (Crypt Man, Virus Man, Boom Man (née Fuse Man), and Shock Man) are depicted as statues below Justice Man and four ''[[Mega Man 9]]'' Robot Masters, symbolising both games' struggle against anti-robot legislation.&lt;br /&gt;
* [[Death Man]], the last Robot Master encountered before Justice Man, appears as the boss of [[Tier 13 (MaGMML3)|Tier 13]] in ''MaGMML3''.&lt;br /&gt;
* Crypt Man appears as an NPC in Tier 2 of ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man ROCKS!''===&lt;br /&gt;
* [[Door Man]], one of the game's eight Robot Masters, appears in ''MaGMML2'' as the boss of [[Tier 3 (MaGMML2)|Tier 3]]. He also makes a cameo appearance in ''MaGMML: Episode Zero'''s ending, where he is seen arguing with [[Saturn]].&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''ROCKS!'''s final battle, with [[Mega Man]] equipped with the Police Shield (the Wily UFO's weakness).&lt;br /&gt;
* [[Repair Man]], one of the game's eight Robot Masters, appears in ''MaGMML3'' as the boss of [[Tier 2 (MaGMML3)|Tier 2]].&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: Square Root of Negative One''===&lt;br /&gt;
* [[Milk]], one of the game's eight Robot Masters, appears in ''MaGMML2'' as the boss of [[Tier 1 (MaGMML2)|Tier 1]]. It also makes a cameo in ''MaGMML: Episode Zero'''s ending, where it emerges from a Wargate in Dr. Cossack's laboratory.&lt;br /&gt;
* Thomas appears as an NPC in [[Tier 5 (MaGMML)|Tier 5]] of ''MaGMML'' and ''MaGMML1R''. raocow, the secret secondary player character, also appears in both games as an NPC in the attic of [[Dr. Light's Lab]].&lt;br /&gt;
* [[Bright Man]] uses the game's Special Weapons in his second phase in both ''MaGMML'' and ''MaGMML1R''. In the latter, not only do the weapons act more like they do in ''Square Root of Negative One'', but Bright Man also uses their palettes and icons.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Square Root of Negative One'''s final battle, with [[Mega Man]] equipped with the Milk Spray (the Wily Capsule's weakness).&lt;br /&gt;
* In ''MaGMML: Episode Zero'', [[Unununium]] is capable of summoning one of ''Square Root of Negative One'''s Robot Masters for one of its attacks. The possible four it can summon are Illuminati, Angry Sun, Toss Tortoise, and Doodlebob.&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Sunrise''===&lt;br /&gt;
* Scorch Man, one of the game's eight Robot Masters, appears in ''MaGMML2'' alongside Fire Magician from the bootleg ''Zook Hero Z'' as the boss of [[Tier 4 (MaGMML2)|Tier 4]]; collectively, they are known as [[The Scorching Duo]], though ''Mega Man Sunrise'''s boss music is used.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Sunrise'''s final battle. While ''Sunrise'' is monochrome like the Game Boy games, the scene is depicted in ''Episode Zero'' in full colour (though the tiles retain the greenish-yellow palette). In it, Mega Man is equipped with the Wily Capsule's weakness, the Trance Wrecker, using a coloured palette provided by [[Cruise Elroy]].&lt;br /&gt;
&lt;br /&gt;
===''Mega Man: Super Fighting Robot''===&lt;br /&gt;
* The [[Gravity Change]] object present in devkits since the original ''MaGMML'' is taken directly from ''Super Fighting Robot'''s fourth Wily stage, complete with their original graphics.&lt;br /&gt;
* [[Dagger Man]], one of the game's eight Robot Masters, appears in the original ''MaGMML'' as the boss of [[Tier 2 (MaGMML)|Tier 2]], and in ''MaGMML1R'' as the boss of [[Tier 3 (MaGMML)|Tier 3]]. He also appears as an NPC in Tier 5 of ''MaGMML2''.&lt;br /&gt;
* The [[Wily Machine TROPHY]] fight in both ''MaGMML'' and ''MaGMML1R'' uses the Wily Capsule's battle music from this game for all three phases.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Super Fighting Robot'''s final battle, with [[Mega Man]] equipped with the Zap Barrier (the Wily Capsule's weakness).&lt;br /&gt;
&lt;br /&gt;
===''Mega Man Unlimited''===&lt;br /&gt;
* Canonically, the [[Zero]] seen throughout the ''MaGMML'' series is a hastily rebuilt version of the Z-Prototype, which in the ''MaGMML'' timeline was irreparably damaged following the final battle of ''Unlimited''.&lt;br /&gt;
* [[Yoku Man]], a &amp;quot;public domain&amp;quot; ninth Robot Master, appears as the boss of [[Tier 3 (MaGMML)|Tier 3]] in the original ''MaGMML'', and of [[Tier 2 (MaGMML)|Tier 2]] in ''MaGMML1R''. He also appears as an NPC in Chateau Chevaleresque in ''MaGMML2''.&lt;br /&gt;
* Several of ''Unlimited'''s Robot Masters appear as NPCs in ''MaGMML2'': In addition to the aforementioned Yoku Man, Glue Man appears in Chateau Chevaleresque, Yo-Yo Man stands outside it, Trinitro Man manages the [[Challenge Tent]], Nail Man appears outside the [[Dojo]], Rainbow Man appears in Tier 5, and Comet Woman appears in Tier 8.&lt;br /&gt;
* Rainbow Man's stage is recreated in the [[The Pit of Pits|Pit of Pits]] mini-stage &amp;quot;A light challenge.&amp;quot;.&lt;br /&gt;
* In ''MaGMML: Episode Zero'', the Dr. Wily begging montage in the Robot Museum features a scene depicting ''Unlimited'''s Wily Machine battle, with [[Mega Man]] equipped with the Yo-Yo Cutter (the Wily Walker's weakness). Notably, Wily does not beg in ''Unlimited'' itself; instead, his UFO flies away when the Wily Walker is destroyed and the floor collapses, leading into the final stage.&lt;br /&gt;
&lt;br /&gt;
===''OH JOES! (A Proto Man Adventure)''===&lt;br /&gt;
* A [[Sniper Joe]] in [[Tier 8 (MaG48HMML)|Tier 8]] of ''MaG48HMML'' reads a &amp;quot;Choose Your Joe Adventure&amp;quot; book that loosely describes the game's events; in addition to a Joe stealing [[Proto Man]]'s shield, the latter can make use of the [[Laser Trident]] and Skull Barrier, both of which are part of his arsenal in the game.&lt;br /&gt;
&lt;br /&gt;
===''Proto Man's Return''===&lt;br /&gt;
* Part of the game's final boss theme is incorporated into Triolingo, the final boss track of ''MaGMML: Episode Zero''.&lt;br /&gt;
&lt;br /&gt;
===''Ring Man in the Castle''===&lt;br /&gt;
* Ring Man makes a cameo in ''MaGMML: Episode Zero'''s ending as a homage to this game; Dr. Cossack's laboratory is also styled after its appearance in the game's intro.&lt;br /&gt;
&lt;br /&gt;
===''Skull Man In: Scooby Doc 4: The Destroyer (Featuring Atsushi Onita)''===&lt;br /&gt;
* Skull Man's CD in ''MaGMML: Episode Zero'' alludes to the game's events, mentioning Skull Man's Wargate hopping to fight in other worlds. Skull Man himself also makes a cameo in the game's ending alongside Dr. Cossack and Ring Man in the former's laboratory, where the three witness a Wargate opening up.&lt;br /&gt;
* Wargates, the extradimensional portals used to enter and exit boss fights, are evoked multiple times in ''MaGMML: Episode Zero''. [[SRARA Joe]] uses one in an attack mimicking a similar attack used by Giga Joe in ''Scooby Doc 4'', a Wargate CD exists, and [[SRARA Met]] reveals they started appearing as a result of the aftermath of ''Sonic the Hedgehog/Mega Man: Worlds Collide''. It also reveals Dr. Wily created the [[Reality Core]] by studying the reality-warping energy the Wargates emit.&lt;br /&gt;
* When calling [[Knives]] in [[Lily Airpad]], she will allude to [[Toad Man]]'s death at the paws of Scooby Doc during ''Scooby Doc 4'''s climax, which Toad Man survived in the ''MaGMML'' timeline.&lt;br /&gt;
* Unununium can summon one of the game's bosses to use in a tag team alongside a ''Mega Man: Square Root of Negative One'' boss. The four it can summon are Thomas (not to be confused with the ''Square Root of Negative One'' Thomas), Non-Human, Taurus, and Slam Man.&lt;br /&gt;
&lt;br /&gt;
==ROM hacks==&lt;br /&gt;
===''Rockman 4 Minus Infinity''===&lt;br /&gt;
* The recurring Skull Amulet upgrade that protects Mega Man from a single lethal hit is lifted from this game.&lt;br /&gt;
* In ''MaGMML2'', Skull Man references using the Hell Wheel, his Special Weapon in ''Rockman 4 Minus Infinity'', to move around.&lt;br /&gt;
* In both the original ''MaGMML'' and ''MaGMML2'', [[The Arena]] uses Illusion from ''F-Zero Climax'' as the music, the same track ''Minus Infinity'' uses for its arena (though ''MaGMML'' uses the original track, and ''MaGMML2'' uses a custom 8-bit remix).&lt;br /&gt;
* The sixth and final Wily stage of ''MaGMML2'', [[Reality Core]], is based on Wily 3 from this game: both stages are giant mazes made up of previous stages, and are focused on finding bosses and destroying hotspots to unlock the final area.&lt;br /&gt;
* The ''MaGMML: Episode Zero'' level [[Stormy Spire]] acts as a homage to Cossack Stage 4, and features a similar looping circular stage design focused on reaching North, South, East, and West terminals to proceed. The level also includes custom [[Super Ball Machine Jr.]]s that act identically to their counterparts in ''Minus Infinity''.&lt;br /&gt;
&lt;br /&gt;
===''Rockman CX''===&lt;br /&gt;
* [[Cheat Man]], one of the game's eight Robot Masters, appears as the boss of [[Tier 6 (MaGMML2)|Tier 6]] in ''MaGMML2'', and is fought again during [[Deep Thoughts]]. He also appears outside Dr. Light's Lab after achieving 100% completion, and will access the Cheat Menu when talked to.&lt;br /&gt;
* Rockman CX appears as an unlockable costume, and will trigger unique dialogue when worn while fighting Cheat Man.&lt;br /&gt;
* In ''MaG48HMML'', a Brainga enemy from Cheat Man's stage appears in the Captain's wheelhouse after defeating [[Pirate Man]], and will unlock the Cheat Menu for all save files when spoken to.&lt;br /&gt;
&lt;br /&gt;
==''Mega Man''-likes==&lt;br /&gt;
===''The Krion Conquest''===&lt;br /&gt;
* Doropie appears in ''MaGMML2'' as an unlockable costume.&lt;br /&gt;
* The unnamed Round 5 samurai boss appears in ''MaG48HMML'' (where it is incorrectly named &amp;quot;Empress Elysia&amp;quot; after the game's main antagonist and final boss) as a hidden boss in [[Mystic Museum]] (albeit as a [[Punk]] reskin).&lt;br /&gt;
* Statues of enemies from ''The Krion Conquest'' appear in [[Tier 7 (MaG48HMML)|Tier 7]] of ''MaG48HMML''.&lt;br /&gt;
* The level [[Akudama Empire Mothership]] in ''MaGMML3'' is styled off the game.&lt;br /&gt;
&lt;br /&gt;
===''MegaMari''===&lt;br /&gt;
* Marisa Kirisame appears in ''MaGMML2'' as an unlockable costume. She and [[Cirno]] appear in the same game as NPCs in [[Tier 9 (MaGMML2)|Tier 9]]; the latter also appears as a packed-in [[Custom Costumes|custom costume]] in ''MaG48HMML''.&lt;br /&gt;
* The Pit of Pits stage &amp;quot;Stairway to Nether&amp;quot; in ''MaGMML2'' directly references Konpaku Youmu's stage. This area also appears in ''MaGMML: Episode Zero'''s [[Construction of Constructions]].&lt;br /&gt;
&lt;br /&gt;
===''Nezumiman''===&lt;br /&gt;
* [[Butter Nezumi]], one of the game's eight bosses, appears as the boss of [[Tier 9 (MaGMML2)|Tier 9]] in ''MaGMML2''. He also makes a cameo appearance in ''MaGMML: Episode Zero'''s ending, where he emerges from a Wargate in Dr. Cossack's Laboratory moments after Milk.&lt;br /&gt;
&lt;br /&gt;
===''Rokko-Chan''===&lt;br /&gt;
* [[Jet Man]], one of the game's six bosses, appears as the boss of [[Tier 8 (MaGMML2)|Tier 8]] in ''MaGMML2''.&lt;br /&gt;
* Rokko-Chan appears in ''MaGMML2'' as an NPC that wanders the hub world, and can usually be encountered outside Tier 8. She also appears in the same game as an unlockable costume.&lt;br /&gt;
&lt;br /&gt;
[[Category:MaGMML Trivia]][[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=23219</id>
		<title>User talk:Wizard10701</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=23219"/>
				<updated>2024-07-06T22:24:22Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, I got a question in regards to the enemies of Olive Bomber on MaGMML3's Tier X. While I now know the Octopus Battery enemy variant is called Mawzy, what are the names of the Beak and Searchy variants, and do they need their own pages? --[[User:Wizard10701|Wizard10701]] ([[User talk:Wizard10701|talk]]) 17:20, 6 July 2024 (CDT)&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=23218</id>
		<title>User talk:Wizard10701</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=23218"/>
				<updated>2024-07-06T22:20:14Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, I got a question in regards to the enemies of Oliver Bomber on MaGMML3's Tier X. While I now know the Octopus Battery enemy variant is called Mawzy, what are the names of the Beak and Searchy variants, and do they need their own pages? --[[User:Wizard10701|Wizard10701]] ([[User talk:Wizard10701|talk]]) 17:20, 6 July 2024 (CDT)&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22857</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22857"/>
				<updated>2024-07-06T02:07:42Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Tier Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level 3&lt;br /&gt;
|image=[[File:3TitleScreen.png|Make a Good Mega Man Level 3|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[snoruntpyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director=[[Mick Galbani]], [[ACESpark]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist= &lt;br /&gt;
|writer=&lt;br /&gt;
|composer=[[DeltaMudkip]] / MiniMacro / Dark's Tunes&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=Jun 9, 2024&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.04&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=&lt;br /&gt;
|input=Keyboard / Controller&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Thank you, everyone, for your incredible patience over the years. Please enjoy the game - and here's to the end of an era!|snoruntpyro|on release day}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or '''''MaGMML3''''' for short) is the third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game features community-created levels submitted as part of a level design contest. The contest is judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], have returned in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. Participants are encouraged to join the [https://discordapp.com/invite/SEHjShy official ''MaGMML3'' Discord] for discussions and updates. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period. The full game was finally released on June 9th, 2024.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
At home, [[Mega Man]] and family are flipping through TV channels until they stop at one with &amp;quot;Ernest Will&amp;quot; announcing the &amp;quot;6th Worldwide Sponsored Robot Tournament&amp;quot;. Across 15 tiers, robots of all kind can compete for a chance to enter &amp;quot;Ernest Stadium&amp;quot; and win insane cash prize. Realizing its [[Dr. Wily]] in an oblivious disguise, Mega Man is forced to enter to find out what the doctor is planning.&lt;br /&gt;
&lt;br /&gt;
Arriving at Victor Heights, Mega Man slowly meets each of his competitors: the battle hungry warrior bot [[Hunter Woman]], an arrogant speedster and daredevil [[Presto]], the grounded union worker bot [[Forge Woman]], the scrapyard fighter bot [[Cerberus Man]], and unintelligible dark horse weather bot [[Element Man]].&lt;br /&gt;
&lt;br /&gt;
After clearing 1 Tier, Wily drops the Ernest disguise to Light and Mega Man to reveal that the events of the last game were perpetuated by someone else who stole his Reality Core. He formed the current tournament to lure out the culprit, and asks for a truce with Mega Man to catch them.&lt;br /&gt;
&lt;br /&gt;
Clearing 5 Tiers has the culprit reveal himself: [[Dr. Regal|Dr. Reginald Regal]], a madman whose obsessions with the simulations had himself kicked out of the committee. Regal reveals he made the Wily decoy to keep everyone's eyes off him. When he tries to use the Reality Core to erase Mega Man, it turns into confetti and quickly flees. Each subsequent cutscene reveals himself to be rather incompetent and unoriginal without meaningfully adding to the ideas he takes from, his attempt to hijack the contest being foiled by his own poor design, and attempt to team up with Cerberus Man ending with the scrap bot mauling him.&lt;br /&gt;
&lt;br /&gt;
After clearing all 15 Tiers, Regal plays his last hand, a &amp;quot;hostage&amp;quot; situation involving a Pipi mistaken for [[Beat]], a cardboard cutout of Eddie mistaken for the real one, and a disqualified competitor named [[Princess]] mistaken for Roll, prompting Wily and Mega Man to team up briefly in order to get Dr. Regal out of the picture before the finals of the tournament. When Regal summons a fortress to hide within, the two storm his fortress and tear it apart, with Regal's [[Regal Machine|ultimate war machine]] being quickly destroyed and Regal himself banished to an unknown location. With the threat put out of commission, the final ceremonies for the tournament begin.&lt;br /&gt;
&lt;br /&gt;
During the final ceremonies, one of the finalists, [[Bass]], claims Mega Man cheated because some of the [[Tier Rank|Tier Ranks]] he obtained were illegitimate ([[Regular Joe]] finding the Rank in the trash, Dr. Vicious and Dr. Hyenaman - and by extension [[Ice Buster]] - acting as a substitute due to Ignorance being frozen, the Tier 7 Boss not even being there - [[Boki Lamira]] arrived as a regular challenger for the Rank). &amp;quot;Ernest&amp;quot; checks Mega Man's ranks, but states they're legitimate before disqualifying Bass. When the other finalists complain about the Tournament being rigged, Wily drops the disguise and states the prize is real, waiting for them within his &amp;quot;Wily Stadium&amp;quot;. As Mega Man travels through the gauntlet, he runs into Bass again, who while fighting him reveals that Mega Man was supposed to be disqualified and humiliated because of the way he obtained the Ranks, but Wily backed out at the last moment.&lt;br /&gt;
&lt;br /&gt;
After defeating the other finalists and having one last chat with [[Proto Man]] (who forfeits to Mega Man), Mega Man reaches Wily in the center of Wily Stadium. Wily reveals that while he did originally plan to humiliate Mega Man, Wily realized while the two of them were fighting Regal that his original plan was too cheap and wanted to challenge him fairly. Operating [[Wily Machine SPIRE|his most powerful machine yet]], Mega Man and Wily do battle, with the Blue Bomber coming out on top. However, the crowd cheers for both. Dr. Light walks onto the field and explains Wily always was a good showman, admitting defeat in that regard. Realizing people actually love him because of this, and that he has something he's superior to Dr. Light at, he vows to keep the world entertained by doing similar feats of spectacle, with Mega Man agreeing to that to uphold everlasting peace.&lt;br /&gt;
&lt;br /&gt;
After Mega Man collects every Energy Element from the 15 basic Tiers and Wily Stadium, Dr. Regal uses his Wily decoy's head to attract Mega Man's attention to his latest scheme: to unearth an ancient evil from the [[Tier X (MaGMML3)|Grey Isles]], a region of space-time where the laws of reality are in flux, which he hopes will be as strong as the Reality Core. Traveling to the Grey Isles, Mega Man passes various trials designed to keep intruders away from where the evil sleeps, the [[Shrine of Nebula]]. After entering the Shrine, Mega Man confronts Regal as he awakens [[Nebula Grey]], an incarnation of evil who was sealed away millennia ago. However, due to its exposure to human radio and TV broadcasts, Nebula Grey has renounced its evil ways, much to the dismay of Dr. Regal who is sent away sulking. However, due to the Shrine of Nebula's security systems, Nebula Grey is forced to fight Mega Man to burn off its Dark Power to trick the system into thinking it's been put to rest again, so the both of them can leave the Shrine. After Mega Man defeats Nebula Grey, it takes on a smaller form so it can explore the world.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[snoruntpyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
On May 23, 2024, [[Shinryu]] uploaded the [https://youtube.com/PDsbxXFmIx4?si=h34FibSS-BKNATOQ game's release date trailer] on his YouTube channel, confirming its release date to be on June 9th of the same year.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A piece of cake, but with aesthetics]]&lt;br /&gt;
*[[Abandoned Mine (MaGMML3)|Abandoned Mine]]&lt;br /&gt;
*[[Access Corridor Alpha]]&lt;br /&gt;
*[[Air man's ultimate weapon]]&lt;br /&gt;
*[[Akudama Empire Mothership]]&lt;br /&gt;
*[[Alpine Weather Institute]]&lt;br /&gt;
*[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
*[[An Ice Cave in Russia]]&lt;br /&gt;
*[[An Underwater Adventure? Wow!]]&lt;br /&gt;
*[[Arcade Archives]]&lt;br /&gt;
*[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
*[[Assault Hunt]]&lt;br /&gt;
*[[Bakery Man]]&lt;br /&gt;
*[[Ballade's Square of Doom]]&lt;br /&gt;
*[[Banshee Woman (stage)|Banshee Woman]]&lt;br /&gt;
*[[Beat the Security System]]&lt;br /&gt;
*[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
*[[Blizzard Resort]]&lt;br /&gt;
*[[Bold and Trash]]&lt;br /&gt;
*[[Boost Man (stage)|Boost Man]]&lt;br /&gt;
*[[Bright Man Remix]]&lt;br /&gt;
*[[Cable Woman (stage)|Cable Woman]]&lt;br /&gt;
*[[Call Me Ishmael]]&lt;br /&gt;
*[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
*[[Chaos Light City]]&lt;br /&gt;
*[[Checkmate]]&lt;br /&gt;
*[[Chemical Industry]]&lt;br /&gt;
*[[Cloud Nine]]&lt;br /&gt;
*[[CrashMan Simulator]]&lt;br /&gt;
*[[Creatively Named Level]]&lt;br /&gt;
*[[Crest Man (stage)|Crest Man]]&lt;br /&gt;
*[[Crosshair Aware]]&lt;br /&gt;
*[[Crystal Tower]]&lt;br /&gt;
*[[Cursed Darkness]]&lt;br /&gt;
*[[Cutman's New Warehouse]]&lt;br /&gt;
*[[Cycle Facility]]&lt;br /&gt;
*[[Damp Ruins]]&lt;br /&gt;
*[[Dangan Factory]]&lt;br /&gt;
*[[Dark Castle]]&lt;br /&gt;
*[[Decoy Man (stage)|Decoy Man]]&lt;br /&gt;
*[[Devil Factory]]&lt;br /&gt;
*[[DISCHARGEEEE]]&lt;br /&gt;
*[[Disobedience of Superior Machines]]&lt;br /&gt;
*[[Doorkman]]&lt;br /&gt;
*[[Dunes of Discharge]]&lt;br /&gt;
*[[Escape From the Wily City]]&lt;br /&gt;
*[[Evil Energy Facility]]&lt;br /&gt;
*[[Explosives Factory]]&lt;br /&gt;
*[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&lt;br /&gt;
*[[Falling System Core]]&lt;br /&gt;
*[[Fight, Kikkoman! For Everlasting Sauce!]]&lt;br /&gt;
*[[Flamboyant Castle]]&lt;br /&gt;
*[[Foo Man (stage)|Foo Man]]&lt;br /&gt;
*[[Forgotten Factory]]&lt;br /&gt;
*[[Frenzy Reactor]]&lt;br /&gt;
*[[Froggy Gravity]]&lt;br /&gt;
*[[Fruit Forest]]&lt;br /&gt;
*[[Geek Man (stage)|Geek Man]]&lt;br /&gt;
*[[Get Wet, Get Wild]]&lt;br /&gt;
*[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
|&lt;br /&gt;
*[[Girder Man Stage]]&lt;br /&gt;
*[[Glass Factory]]&lt;br /&gt;
*[[Glitched up Beta]]&lt;br /&gt;
*[[Glitz Woman (stage)|Glitz Woman]]&lt;br /&gt;
*[[Grand Fire Palace]]&lt;br /&gt;
*[[Grassy Plains]]&lt;br /&gt;
*[[Gravaqua2o]]&lt;br /&gt;
*[[Gravity Wumbo]]&lt;br /&gt;
*[[Gross Incandescence]]&lt;br /&gt;
*[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
*[[Hazard Hydro]]&lt;br /&gt;
*[[Hit the Jackpot!]]&lt;br /&gt;
*[[Hornet Man got a new Stage]]&lt;br /&gt;
*[[House of Fun]]&lt;br /&gt;
*[[Hunter Tower]]&lt;br /&gt;
*[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
*[[Identity Man (stage)|Identity Man]]&lt;br /&gt;
*[[Interspatial Compression]]&lt;br /&gt;
*[[Irrigation Irritation]]&lt;br /&gt;
*[[It Was Rated Arr]]&lt;br /&gt;
*[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
*[[Just a Water Level]]&lt;br /&gt;
*[[Lost Caverns of Jungata]]&lt;br /&gt;
*[[Luminous Tower Ascent]]&lt;br /&gt;
*[[Mafia Man's Gambling Palace]]&lt;br /&gt;
*[[Malware Man]]&lt;br /&gt;
*[[Magmatic Panic]]&lt;br /&gt;
*[[mechanical factory]]&lt;br /&gt;
*[[Mediocre Oil Level]]&lt;br /&gt;
*[[Mega Man DEV]]&lt;br /&gt;
*[[Metal Man Steals Other People's Conveyors]]&lt;br /&gt;
*[[Metall Man's Metall Factory]]&lt;br /&gt;
*[[Military Training Grounds]]&lt;br /&gt;
*[[Mine exploration]]&lt;br /&gt;
*[[Mint Candy Matrix]]&lt;br /&gt;
*[[Mirror Woman (stage)|Mirror Woman]]&lt;br /&gt;
*[[My First Megamix Level uwu xd lmao (dab)]]&lt;br /&gt;
*[[Ninja of the Night]]&lt;br /&gt;
*[[Not Delivering on Promises]]&lt;br /&gt;
*[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
*[[Operation: Narcissistic Stratosphere]]&lt;br /&gt;
*[[Outer Reaches]]&lt;br /&gt;
*[[Pick Your Poison]]&lt;br /&gt;
*[[Pipe Man (stage)|Pipe Man]]&lt;br /&gt;
*[[Plataform Hijinks]]&lt;br /&gt;
*[[Poudrin Man (stage)|Poudrin Man]]&lt;br /&gt;
*[[Propeller Woman in the City in the Clouds]]&lt;br /&gt;
*[[Pumpkin Patches]]&lt;br /&gt;
*[[QuintsMetFactory]]&lt;br /&gt;
*[[Radium Man (stage)|Radium Man]]&lt;br /&gt;
*[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
*[[Red Mountain]]&lt;br /&gt;
*[[Revenge of Tricastle]]&lt;br /&gt;
*[[Robogarden]]&lt;br /&gt;
*[[Rockbound Facility]]&lt;br /&gt;
*[[Rock Fortress]]&lt;br /&gt;
*[[Ruins of a Forbidden Kingdom]]&lt;br /&gt;
*[[Secluded Terminal]]&lt;br /&gt;
*[[Shape Woman (stage)|Shape Woman]]&lt;br /&gt;
*[[Skull Sans Megatale 4]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skull Secret Zone]]&lt;br /&gt;
*[[Sludge Man (stage)|Sludge Man]]&lt;br /&gt;
*[[Solar Inferno]]&lt;br /&gt;
*[[Somewhere Underground]]&lt;br /&gt;
*[[Sparks and Sockets]]&lt;br /&gt;
*[[Spectrum Science]]&lt;br /&gt;
*[[Stalks, Shoots, and Leaves]]&lt;br /&gt;
*[[Stalling for time]]&lt;br /&gt;
*[[Step on the Gas]]&lt;br /&gt;
*[[Stolen Citadel]]&lt;br /&gt;
*[[Sulfurific Abyss]]&lt;br /&gt;
*[[Superheavy Samurai Big BenK]]&lt;br /&gt;
*[[Suzy Love]]&lt;br /&gt;
*[[Technical Support]]&lt;br /&gt;
*[[Teetering Over the Edge]]&lt;br /&gt;
*[[Temple of Light and Dark]]&lt;br /&gt;
*[[The Actual Rock Man]]&lt;br /&gt;
*[[The Cave Level That Exists]]&lt;br /&gt;
*[[The Haymay Trials]]&lt;br /&gt;
*[[The Heist]]&lt;br /&gt;
*[[The hero as remixed]]&lt;br /&gt;
*[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
*[[The King's Lair]]&lt;br /&gt;
*[[The Level Equivalent of An Old Man Rambling at You]]&lt;br /&gt;
*[[The Return Of Veteran Z]]&lt;br /&gt;
*[[The Stormscraper]]&lt;br /&gt;
*[[The Warped Void]]&lt;br /&gt;
*[[Thermal Tundra]]&lt;br /&gt;
*[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
*[[Tower of Dimentions]]&lt;br /&gt;
*[[Toxic Trouble]]&lt;br /&gt;
*[[Trailblazer]]&lt;br /&gt;
*[[Treading The Wily Sewer System]]&lt;br /&gt;
*[[Trouble in the Fortress]]&lt;br /&gt;
*[[Undead Fortress]]&lt;br /&gt;
*[[Ultimate Level]]&lt;br /&gt;
*[[Underground Runaround]]&lt;br /&gt;
*[[Unguarded Treasure]]&lt;br /&gt;
*[[Up Down All Around]]&lt;br /&gt;
*[[Walk-in Freezer]]&lt;br /&gt;
*[[Water Level? Ice Level?]]&lt;br /&gt;
*[[Weapon Data Center]]&lt;br /&gt;
*[[Western Railway]]&lt;br /&gt;
*[[wet]]&lt;br /&gt;
*[[Wide Joepen]]&lt;br /&gt;
*[[Wily in space (Roll's rescue)]]&lt;br /&gt;
*[[Wily Rooms Of Weapons]]&lt;br /&gt;
*[[Wily's Haunted Castle]]&lt;br /&gt;
*[[Wilys Redemption]]&lt;br /&gt;
*[[Wily's Well-fortified Room]]&lt;br /&gt;
*[[Where no met has gone before]]&lt;br /&gt;
*[[Working in the Rain]]&lt;br /&gt;
*[[Worthless Man]]&lt;br /&gt;
*[[X6Meme]]&lt;br /&gt;
*[[Y.M.C.A.]]&lt;br /&gt;
*[[You Don't Know the Drill]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disqualified Entries===&lt;br /&gt;
* [[Worthless Man]] was not ranked in the contest, as the level contained flashing lights that triggered migraines in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level in its place.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MixTapeIcon.png]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFlareIcon.png]]&lt;br /&gt;
|[[Lantern Flare]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PrismaticLaserIcon.png]]&lt;br /&gt;
|[[Prismatic Laser]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetTillerIcon.png]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecCanIcon.png]]&lt;br /&gt;
|[[Rec Can]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BansheeWailIcon.png]]&lt;br /&gt;
|[[Banshee Wail]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerVortexIcon.png]]&lt;br /&gt;
|[[Propeller Vortex]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroCableIcon.png]]&lt;br /&gt;
|[[Electro Cable]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackShoesIcon.png]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoyalGuardIcon.png]]&lt;br /&gt;
|[[Royal Guard]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BaitBobberIcon.png]]&lt;br /&gt;
|[[Bait Bobber]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PowerLineIcon.png]]&lt;br /&gt;
|[[Power Line]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hub==&lt;br /&gt;
The hub of the third game is even larger than the second. Rather than a festival hosted outside Dr. Light's Lab, it takes place within a large sprawling area, with the &amp;quot;Hub&amp;quot; itself being &amp;quot;Victor Heights&amp;quot;, an inn where most of the story happens. Tiers can only be accessed by usage of the Brochure to travel to each Tier's Bus Stop. &lt;br /&gt;
This game's equivalent to &amp;quot;Chateau Chevaleresque&amp;quot; is the [[Magic Card Casino]] run by Magic Man, which not only hosts various NPCs to talk to, but offers a variety minigames for Bolts.&lt;br /&gt;
===Areas===&lt;br /&gt;
* [[Victor Heights]]&lt;br /&gt;
* [[Magic Card Casino]]&lt;br /&gt;
* [[The Arena|Limestone Pagoda]]&lt;br /&gt;
* [[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
* [[Tier 2 (MaGMML3)|Tier 2 - The Scrapyard]]&lt;br /&gt;
* [[Tier 3 (MaGMML3)|Tier 3 - The Sewers]]&lt;br /&gt;
* [[Tier 4 (MaGMML3)|Tier 4 - Sheriff's Jailhouse]]&lt;br /&gt;
* [[Tier 5 (MaGMML3)|Tier 5 - Gravity Gift Shop]]&lt;br /&gt;
* [[Tier 6 (MaGMML3)|Tier 6 - Cryo Laboratory]]&lt;br /&gt;
* [[Tier 7 (MaGMML3)|Tier 7 - Pine Forest]]&lt;br /&gt;
* [[Tier 8 (MaGMML3)|Tier 8 - Costume Party]]&lt;br /&gt;
* [[Tier 9 (MaGMML3)|Tier 9 - The Taste Collective]]&lt;br /&gt;
* [[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
* [[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
* [[Tier 12 (MaGMML3)|Tier 12 - Power Factory]]&lt;br /&gt;
* [[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
* [[Tier 14 (MaGMML3)|Tier 14 - World-Class Gym]]&lt;br /&gt;
* [[Tier 15 (MaGMML3)|Tier 15 - Festival Grounds]]&lt;br /&gt;
* [[Wily Stadium|Tier W - Wily Stadium]]&lt;br /&gt;
* [[Tier X (MaGMML3)|Tier X- The Grey Isles]]&lt;br /&gt;
* [[NEO Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chonkbatank.png|center]]&lt;br /&gt;
|[[Kakinbatank|Chonkbatank]]&lt;br /&gt;
|[[Temple of Light and Dark]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Thunder Beam]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TSmasher.png|center]]&lt;br /&gt;
|[[Stompy|T. Smasher]]&lt;br /&gt;
|[[Toxic Trouble]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lyric.png|center]]&lt;br /&gt;
|[[Lyric|THE ULTIMATE LYRIC]]&lt;br /&gt;
|[[Teetering Over the Edge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SchrodingersCatWeakPoint.png|center]]&amp;lt;br&amp;gt;[[File:SchrodingersCat.png|center]]&lt;br /&gt;
|[[Tama|Schrodinger's Cat]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HadouronCore.png|center]]&lt;br /&gt;
|[[Hadouron Core]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Megakkero.png|center]]&lt;br /&gt;
|[[Mechakkero|Megakkero]]&lt;br /&gt;
|[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM1_CutMan.png|center]]&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|[[Cutman's New Warehouse]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsMan.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[NEO Pit of Pits]] (Guts Man on Ice)&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|[[Walk-in Freezer]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electro Cable]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[Explosives Factory]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|[[NEO Pit of Pits]] (A Level my Sister Cleared)&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Temple of Light and Dark]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Escape From the Wily City]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Call Me Ishmael]]&amp;lt;br&amp;gt;[[Gravaqua2o]]&amp;lt;br&amp;gt;[[Hazard Hydro]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|[[Damp Ruins]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the third go-around brought a '''significantly''' larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Fruit Forest|Citrus Man]] are not listed.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:OldMan.png]]&amp;lt;br&amp;gt;[[Combust Man|Old Man]]&lt;br /&gt;
|[[File:DischargeMan.png]]&amp;lt;br&amp;gt;[[Discharge Man]]&lt;br /&gt;
|[[File:DecoyMan.png]]&amp;lt;br&amp;gt;[[Decoy Man]]&lt;br /&gt;
|[[File:ArcaneMan.png]]&amp;lt;br&amp;gt;[[Arcane Man]]&lt;br /&gt;
|[[File:AetherMan.png]]&amp;lt;br&amp;gt;[[Aether Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Stall Woman]]&lt;br /&gt;
|[[Shape Woman]]&lt;br /&gt;
|[[Identity Man]]&lt;br /&gt;
|[[Assault Man]]&lt;br /&gt;
|[[Royal Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Skull Sans]]&lt;br /&gt;
|[[Solaire Man]]&lt;br /&gt;
|[[Poudrin Man]]&lt;br /&gt;
|[[Celestial Woman]]&lt;br /&gt;
|[[Lunar Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Mirror Woman]]&lt;br /&gt;
|[[Foo Man]]&lt;br /&gt;
|[[Glitch Woman]]&lt;br /&gt;
|[[Thermal Man]]&lt;br /&gt;
|[[Girder Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Mooger Man]]&lt;br /&gt;
|[[Token Woman]]&lt;br /&gt;
|[[Rock Man]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|[[Alraune Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Hex Man]]&lt;br /&gt;
|[[Sludge Man]]&lt;br /&gt;
|[[Geek Man]]&lt;br /&gt;
|[[Guitar Man]]&lt;br /&gt;
|[[Treasure Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Metall Man]]&lt;br /&gt;
|[[Wood Man Nice]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|[[Sniper Man]]&lt;br /&gt;
|[[Glitz Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Boost Man]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Pipe Man]]&lt;br /&gt;
|[[Rook Man]]&lt;br /&gt;
|[[Mafia Man]]&lt;br /&gt;
|[[File:ShoeMan.png]]&amp;lt;br&amp;gt;[[Shoe Man]]&lt;br /&gt;
|[[File:BeetManSprite.png]]&amp;lt;br&amp;gt;[[Beet Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CassetteMan.png]]&amp;lt;br&amp;gt;[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modified Devkit Robot Masters===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:RockmanNoConstancyQuickMan.png]]&amp;lt;br&amp;gt;[[Quick Man|Rockman No Constancy Quickman]]&lt;br /&gt;
|[[File:BeeManSprite.png]]&amp;lt;br&amp;gt;[[Hornet Man|Bee Man]]&lt;br /&gt;
|[[File:PerfectSolarMan.png]]&amp;lt;br&amp;gt;[[Solar Man|Perfect Solar Man]]&lt;br /&gt;
|[[File:DarkerMan.png]]&amp;lt;br&amp;gt;[[Dark Man 4|Darker Man]]&lt;br /&gt;
|[[File:DarkEnker.png]]&amp;lt;br&amp;gt;[[Enker|Dark Enker]]&lt;br /&gt;
|[[File:MinerMan.png]]&amp;lt;br&amp;gt;[[Bomb Man|Miner Man]]&lt;br /&gt;
|[[File:SplashWoman.png]]&amp;lt;br&amp;gt;[[Splash Woman|Splash Woman Overdrive]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MetalSprite.png]]&amp;lt;br&amp;gt;[[Metal Man|Metal Man Overdrive]]&lt;br /&gt;
|[[File:VeteranZ.png]]&amp;lt;br&amp;gt;[[Flash Man|Veteran Z]]&lt;br /&gt;
|[[File:AirDabMan.png]]&amp;lt;br&amp;gt;[[Air Man|Air Dab Man]]&lt;br /&gt;
|[[File:GildedMan.png]]&amp;lt;br&amp;gt;[[Yamato Man|Gilded Man]]&lt;br /&gt;
|[[File:GlassManC.png]]&amp;lt;br&amp;gt;[[Crash Man|Glass Man C]]&lt;br /&gt;
|[[File:ScorchManV1.png]]&amp;lt;br&amp;gt;[[Dangan Man|Scorch Man V1]]&lt;br /&gt;
|[[File:RadiumMan.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Radium Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:TopManGreen.png]]&amp;lt;br&amp;gt;[[Top Man|Top Man Green]]&lt;br /&gt;
|[[Pharaoh Man|Bakery Man Theta]]&lt;br /&gt;
|[[Saturn|Bakery Man Delta]]&lt;br /&gt;
|[[Punk|Bakery Man Omega]]&lt;br /&gt;
|[[Metal Man|Barrage Man]]&lt;br /&gt;
|[[Dyna Man|Blackout Man]]&lt;br /&gt;
|[[Crash Man|Bomber Joe]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Guts Man|Captain N Guts Man]]&lt;br /&gt;
|[[Stone Man|Metool Woman]]&lt;br /&gt;
|[[Quick Man|Micro Quick Man]]&lt;br /&gt;
|[[Flash Man|Temporal Man]]&lt;br /&gt;
|[[Flash Man|Tempura Man]]&lt;br /&gt;
|[[Quick Man|Fake Cycle]]&lt;br /&gt;
|[[Dust Man|Dolt Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Crash Man|Blue Crash Man, But With 29 Health]]&lt;br /&gt;
|[[Quick Man|Quick Montage]]&lt;br /&gt;
|[[Judgement Man]]&lt;br /&gt;
|[[Pharaoh Man|Pharaoh Man in the Dark]]&lt;br /&gt;
|[[Plant Man|Potted Plant Man]]&lt;br /&gt;
|[[Bubble Man|Crest Man]]&lt;br /&gt;
|[[Spark Man|Spark Man Flip]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MaGMML3_BlueBomberMan.png]]&amp;lt;br&amp;gt;[[Blue Bomber Man]]&lt;br /&gt;
|[[Gravity Man|Gravity Man Supreme]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedDevil.png|center]]&lt;br /&gt;
|[[Grey Devil|Red Devil]]&lt;br /&gt;
|[[Toxic Trouble]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuintsMetMachinePhase1.png|center]]&lt;br /&gt;
|[[Quint's Met Machine]]&lt;br /&gt;
|[[QuintsMetFactory]]&lt;br /&gt;
|[[Laser Trident]], [[Power Line]] (Phase 1)&amp;lt;br&amp;gt;[[Water Shield]], [[Royal Guard]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZTank.png|center]]&lt;br /&gt;
|[[Guts Dozer|Z-Tank]]&lt;br /&gt;
|[[The Return of Veteran Z]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Namonaki Robo]]&lt;br /&gt;
|[[Akudama Empire Mothership]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GrandTellowSprite.png|center]]&lt;br /&gt;
|[[Grand Tellow]]&lt;br /&gt;
|[[Irrigation Irritation]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Regular Joe]]&lt;br /&gt;
|[[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|Oh Joes! (A Proto Man Adventure)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Repair Man]]&lt;br /&gt;
|[[Tier 2 (MaGMML3)|Tier 2 - Junkyard]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man Rocks!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MuscleJuggler.png]]&lt;br /&gt;
|[[Muscle Juggler]]&lt;br /&gt;
|[[Tier 3 (MaGMML3)|Tier 3 - Sewers]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|Rocman X / Thunder Blast Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadMan.png]]&lt;br /&gt;
|[[Mad Man]]&lt;br /&gt;
|[[Tier 4 (MaGMML3)|Tier 4 - Jailhouse]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man 42&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Puzzle Man]]&lt;br /&gt;
|[[Tier 5 (MaGMML3)|Tier 5 - Gift Shop]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|Mega Man: Indonesian Artifact&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Buster]]&lt;br /&gt;
|[[Tier 6 (MaGMML33|Tier 6 - Cryo Lab]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|Quint's Revenge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BokiLamira.png]]&lt;br /&gt;
|[[Boki Lamira]]&lt;br /&gt;
|[[Tier 7 (MaGMML3)|Tier 7 - Fine Pine]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Copy Kitty&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Mirage Man]]&lt;br /&gt;
|[[Tier 8 (MaGMML3)|Tier 8 - Costumes]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man Sunrise&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Pyre Duo]]&lt;br /&gt;
|[[Tier 9 (MaGMML3)|Tier 9 - Food Court]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|Mega Man Revolution / Mega Man Revolution Remix&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Sound Man]]&lt;br /&gt;
|[[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|Mega Man: Dr. Wily's Final Attack&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wizard Man]]&lt;br /&gt;
|[[Tier 11 (MaGMML3)|Tier 11 - Library]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man SFR (Super Fighting Robot)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Control Man]] &amp;amp; [[MaGMML-Tron]]&lt;br /&gt;
|[[Tier 12 (MaGMML3)|Tier 12 - Power Plant]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Ring Man in the Castle &amp;amp; Make a Good Mega Man Level series&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DeathMan.png]]&lt;br /&gt;
|[[Death Man]]&lt;br /&gt;
|[[Tier 13 (MaGMML3)|Tier 13 - Theater]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electric Cable]]&lt;br /&gt;
|Mega Man Rock Force&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Punch Donkey]]&lt;br /&gt;
|[[Tier 14 (MaGMML3|Tier 14 - World Gym]]&lt;br /&gt;
|[[Ice Wall]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|Mega Man Dongs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stadium Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegalMachine.png|center]]&lt;br /&gt;
|[[Regal Machine]]&lt;br /&gt;
|[[Chaos Assault]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Falcon Rock]]&lt;br /&gt;
|[[Cross Armada]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Neko Man]]&lt;br /&gt;
|[[Armory Catastrophe]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Kouker Quge]]&lt;br /&gt;
|[[Be The Smaller Person]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Metilda McBossface]]&lt;br /&gt;
|[[The Level with a Met Pun]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tengen Tophammer]]&lt;br /&gt;
|[[The Bronze Yard]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SWN001Bass.gif|center]]&lt;br /&gt;
|[[Bass]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Bait Bobber]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Hunter Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Presto.png|center]]&lt;br /&gt;
|[[Presto]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Cerberus Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Element Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|Randomized&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Forge Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wily Machine SPIRE]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Wily Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wily Jet]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SprDreadnought ACESpark 4.png|center‎]]&lt;br /&gt;
|[[Dreadnought]]&lt;br /&gt;
|[[Space Crusade]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|Colosseum of Cohorts Arena]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Fake Man]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Terra.png|center]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[CWU-01P]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Tetris Devil]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GammaSprite.png|center]]&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|[[The Arena|Ghosts of Yamato Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]][[File:MaGMML3_AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[The Arena|Judge's Choice Arena]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Mix Tape]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Vacant Avatar]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ernest Will]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Ernest Machine SPIRE Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Ernest Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Ernest Machine SPIRE Phase 2)&amp;lt;br&amp;gt;[[Tornado Blow]], [[Mix Tape]] (Ernest Jet)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|[[NEO Pit of Pits]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|[[Magic Card Casino]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22856</id>
		<title>Make a Good Mega Man Level 3</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level_3&amp;diff=22856"/>
				<updated>2024-07-06T02:07:32Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Tier Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level 3&lt;br /&gt;
|image=[[File:3TitleScreen.png|Make a Good Mega Man Level 3|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[snoruntpyro]]&lt;br /&gt;
|publisher= &lt;br /&gt;
|director=[[Mick Galbani]], [[ACESpark]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer= Sprites Inc.&lt;br /&gt;
|programmer=&lt;br /&gt;
|artist= &lt;br /&gt;
|writer=&lt;br /&gt;
|composer=[[DeltaMudkip]] / MiniMacro / Dark's Tunes&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=Jun 9, 2024&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.04&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=&lt;br /&gt;
|input=Keyboard / Controller&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Thank you, everyone, for your incredible patience over the years. Please enjoy the game - and here's to the end of an era!|snoruntpyro|on release day}}&lt;br /&gt;
&lt;br /&gt;
'''''Make a Good Mega Man Level 3''''' (or '''''MaGMML3''''' for short) is the third installment in the ''Make a Good Mega Man Level'' series, co-hosted by [[Mick Galbani]] and [[ACESpark]]. Like its predecessors, the game features community-created levels submitted as part of a level design contest. The contest is judged by Mick Galbani, ACESpark, [[Flashman85]], [[Pachy]], and [[Shinryu]]. Several elements from ''MaGMML2'', including [[costumes]] and [[the Pit of Pits]], have returned in ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
The 2018 contest officially began on September 22, with November 25 being the submission deadline. Participants are encouraged to join the [https://discordapp.com/invite/SEHjShy official ''MaGMML3'' Discord] for discussions and updates. The public beta for the [[Megamix Engine]], which serves as the basis for ''MaGMML3''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;s engine, was released on July 11th, while its official full release was on September 15th, a week before the submission period. The full game was finally released on June 9th, 2024.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
At home, [[Mega Man]] and family are flipping through TV channels until they stop at one with &amp;quot;Ernest Will&amp;quot; announcing the &amp;quot;6th Worldwide Sponsored Robot Tournament&amp;quot;. Across 15 tiers, robots of all kind can compete for a chance to enter &amp;quot;Ernest Stadium&amp;quot; and win insane cash prize. Realizing its [[Dr. Wily]] in an oblivious disguise, Mega Man is forced to enter to find out what the doctor is planning.&lt;br /&gt;
&lt;br /&gt;
Arriving at Victor Heights, Mega Man slowly meets each of his competitors: the battle hungry warrior bot [[Hunter Woman]], an arrogant speedster and daredevil [[Presto]], the grounded union worker bot [[Forge Woman]], the scrapyard fighter bot [[Cerberus Man]], and unintelligible dark horse weather bot [[Element Man]].&lt;br /&gt;
&lt;br /&gt;
After clearing 1 Tier, Wily drops the Ernest disguise to Light and Mega Man to reveal that the events of the last game were perpetuated by someone else who stole his Reality Core. He formed the current tournament to lure out the culprit, and asks for a truce with Mega Man to catch them.&lt;br /&gt;
&lt;br /&gt;
Clearing 5 Tiers has the culprit reveal himself: [[Dr. Regal|Dr. Reginald Regal]], a madman whose obsessions with the simulations had himself kicked out of the committee. Regal reveals he made the Wily decoy to keep everyone's eyes off him. When he tries to use the Reality Core to erase Mega Man, it turns into confetti and quickly flees. Each subsequent cutscene reveals himself to be rather incompetent and unoriginal without meaningfully adding to the ideas he takes from, his attempt to hijack the contest being foiled by his own poor design, and attempt to team up with Cerberus Man ending with the scrap bot mauling him.&lt;br /&gt;
&lt;br /&gt;
After clearing all 15 Tiers, Regal plays his last hand, a &amp;quot;hostage&amp;quot; situation involving a Pipi mistaken for [[Beat]], a cardboard cutout of Eddie mistaken for the real one, and a disqualified competitor named [[Princess]] mistaken for Roll, prompting Wily and Mega Man to team up briefly in order to get Dr. Regal out of the picture before the finals of the tournament. When Regal summons a fortress to hide within, the two storm his fortress and tear it apart, with Regal's [[Regal Machine|ultimate war machine]] being quickly destroyed and Regal himself banished to an unknown location. With the threat put out of commission, the final ceremonies for the tournament begin.&lt;br /&gt;
&lt;br /&gt;
During the final ceremonies, one of the finalists, [[Bass]], claims Mega Man cheated because some of the [[Tier Rank|Tier Ranks]] he obtained were illegitimate ([[Regular Joe]] finding the Rank in the trash, Dr. Vicious and Dr. Hyenaman - and by extension [[Ice Buster]] - acting as a substitute due to Ignorance being frozen, the Tier 7 Boss not even being there - [[Boki Lamira]] arrived as a regular challenger for the Rank). &amp;quot;Ernest&amp;quot; checks Mega Man's ranks, but states they're legitimate before disqualifying Bass. When the other finalists complain about the Tournament being rigged, Wily drops the disguise and states the prize is real, waiting for them within his &amp;quot;Wily Stadium&amp;quot;. As Mega Man travels through the gauntlet, he runs into Bass again, who while fighting him reveals that Mega Man was supposed to be disqualified and humiliated because of the way he obtained the Ranks, but Wily backed out at the last moment.&lt;br /&gt;
&lt;br /&gt;
After defeating the other finalists and having one last chat with [[Proto Man]] (who forfeits to Mega Man), Mega Man reaches Wily in the center of Wily Stadium. Wily reveals that while he did originally plan to humiliate Mega Man, Wily realized while the two of them were fighting Regal that his original plan was too cheap and wanted to challenge him fairly. Operating [[Wily Machine SPIRE|his most powerful machine yet]], Mega Man and Wily do battle, with the Blue Bomber coming out on top. However, the crowd cheers for both. Dr. Light walks onto the field and explains Wily always was a good showman, admitting defeat in that regard. Realizing people actually love him because of this, and that he has something he's superior to Dr. Light at, he vows to keep the world entertained by doing similar feats of spectacle, with Mega Man agreeing to that to uphold everlasting peace.&lt;br /&gt;
&lt;br /&gt;
After Mega Man collects every Energy Element from the 15 basic Tiers and Wily Stadium, Dr. Regal uses his Wily decoy's head to attract Mega Man's attention to his latest scheme: to unearth an ancient evil from the [[Tier X (MaGMML3)|Grey Isles]], a region of space-time where the laws of reality are in flux, which he hopes will be as strong as the Reality Core. Traveling to the Grey Isles, Mega Man passes various trials designed to keep intruders away from where the evil sleeps, the [[Shrine of Nebula]]. After entering the Shrine, Mega Man confronts Regal as he awakens [[Nebula Grey]], an incarnation of evil who was sealed away millennia ago. However, due to its exposure to human radio and TV broadcasts, Nebula Grey has renounced its evil ways, much to the dismay of Dr. Regal who is sent away sulking. However, due to the Shrine of Nebula's security systems, Nebula Grey is forced to fight Mega Man to burn off its Dark Power to trick the system into thinking it's been put to rest again, so the both of them can leave the Shrine. After Mega Man defeats Nebula Grey, it takes on a smaller form so it can explore the world.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the development of ''[[Make a Good Mega Man Level 2|MaGMML2]]'', host [[snoruntpyro]] made the decision that she would not host the next contest, citing the stresses of hosting and a desire to participate in the next contest as reasons for stepping down. Mick Galbani, a community favorite for the position, stepped up to host ''MaGMML3''. Planning for the third game began even before the second game was released, and a community feedback poll following the release of ''MaGMML2'' was used to inform some of the planning for ''MaGMML3''.&lt;br /&gt;
&lt;br /&gt;
On October 29, 2017, ACESpark was invited to co-host and judge ''MaGMML3'', based on the overwhelmingly positive response to his contributions to the second game. Applications for the remaining three judge slots were announced on November 6, 2017.&amp;lt;ref&amp;gt;http://magmmlcontest.com/forum/showthread.php?tid=70&amp;lt;/ref&amp;gt; In Stage 1 of the application process, applicants were given three weeks to judge the seven [[MaGMML3 Judge Application Levels|''MaGMML3'' Judge Application Levels]], providing written comments and rating the levels based on a rubric. Of the 19 applicants, 11 moved on to Stage 2, where they submitted a sample of their Mega Man level design ability—either a level designed specifically for the application, or one they had already created. The submission deadline for Stage 2 was December 23, 2017; within 24 hours, Stage 2 applicants received a notification of the results, accompanied by brief comments on why they were or were not selected. At the same time, it was announced to the public that [[Flashman85]], [[Pachy]], and [[Shinryu]] would be judging ''MaGMML3'' alongside Mick Galbani and ACESpark.&lt;br /&gt;
&lt;br /&gt;
On August 24, 2018, the [https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8 contest rules] were announced, along with every previous and current main series judge offering recommendations for the upcoming submissions. Notable rule changes include:&lt;br /&gt;
*The submission period has been extended by an undetermined amount. (announced on Discord only)&lt;br /&gt;
*The late submission period has been drastically reduced to 7 days.&lt;br /&gt;
*Minor edits of devkit levels, such as [[Ancient Tomb]], are no longer permitted.&lt;br /&gt;
*Noble Nickels have been replaced with Trickster Tokens, for which the per-level limit is still 5.&lt;br /&gt;
*Scoring is once again out of 100, with Creativity losing half of its original weight. Its 15 points were distributed evenly between Design, Fun, and Aesthetics.&lt;br /&gt;
&lt;br /&gt;
On September 15, 2018, the devkit was released and the contest dates were announced.&lt;br /&gt;
&lt;br /&gt;
On September 22, 2018, the submission form opened to the public, officially marking the opening of the contest.&lt;br /&gt;
&lt;br /&gt;
On November 26, 2018, the deadline for submissions passed, though this was followed by a grace period where late submissions/resubmissions were accepted at the cost of a score penalty, the percentage of which increased with each day. This grace period ended at 11:59 EST on December 2, 2018.&lt;br /&gt;
&lt;br /&gt;
On May 23, 2024, [[Shinryu]] uploaded the [https://youtube.com/PDsbxXFmIx4?si=h34FibSS-BKNATOQ game's release date trailer] on his YouTube channel, confirming its release date to be on June 9th of the same year.&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
A total of 176 valid entries were submitted, with an additional 14 being excluded or pulled for various reasons. This makes ''Make a Good Mega Man Level 3'' the largest ''MaGMML'' contest to date.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*[[A piece of cake, but with aesthetics]]&lt;br /&gt;
*[[Abandoned Mine (MaGMML3)|Abandoned Mine]]&lt;br /&gt;
*[[Access Corridor Alpha]]&lt;br /&gt;
*[[Air man's ultimate weapon]]&lt;br /&gt;
*[[Akudama Empire Mothership]]&lt;br /&gt;
*[[Alpine Weather Institute]]&lt;br /&gt;
*[[Alraune Woman (stage)|Alraune Woman]]&lt;br /&gt;
*[[An Ice Cave in Russia]]&lt;br /&gt;
*[[An Underwater Adventure? Wow!]]&lt;br /&gt;
*[[Arcade Archives]]&lt;br /&gt;
*[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
*[[Assault Hunt]]&lt;br /&gt;
*[[Bakery Man]]&lt;br /&gt;
*[[Ballade's Square of Doom]]&lt;br /&gt;
*[[Banshee Woman (stage)|Banshee Woman]]&lt;br /&gt;
*[[Beat the Security System]]&lt;br /&gt;
*[[Beet Man (stage)|Beet Man]]&lt;br /&gt;
*[[Blizzard Resort]]&lt;br /&gt;
*[[Bold and Trash]]&lt;br /&gt;
*[[Boost Man (stage)|Boost Man]]&lt;br /&gt;
*[[Bright Man Remix]]&lt;br /&gt;
*[[Cable Woman (stage)|Cable Woman]]&lt;br /&gt;
*[[Call Me Ishmael]]&lt;br /&gt;
*[[Cassette Man (stage)|Cassette Man]]&lt;br /&gt;
*[[Chaos Light City]]&lt;br /&gt;
*[[Checkmate]]&lt;br /&gt;
*[[Chemical Industry]]&lt;br /&gt;
*[[Cloud Nine]]&lt;br /&gt;
*[[CrashMan Simulator]]&lt;br /&gt;
*[[Creatively Named Level]]&lt;br /&gt;
*[[Crest Man (stage)|Crest Man]]&lt;br /&gt;
*[[Crosshair Aware]]&lt;br /&gt;
*[[Crystal Tower]]&lt;br /&gt;
*[[Cursed Darkness]]&lt;br /&gt;
*[[Cutman's New Warehouse]]&lt;br /&gt;
*[[Cycle Facility]]&lt;br /&gt;
*[[Damp Ruins]]&lt;br /&gt;
*[[Dangan Factory]]&lt;br /&gt;
*[[Dark Castle]]&lt;br /&gt;
*[[Decoy Man (stage)|Decoy Man]]&lt;br /&gt;
*[[Devil Factory]]&lt;br /&gt;
*[[DISCHARGEEEE]]&lt;br /&gt;
*[[Disobedience of Superior Machines]]&lt;br /&gt;
*[[Doorkman]]&lt;br /&gt;
*[[Dunes of Discharge]]&lt;br /&gt;
*[[Escape From the Wily City]]&lt;br /&gt;
*[[Evil Energy Facility]]&lt;br /&gt;
*[[Explosives Factory]]&lt;br /&gt;
*[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]&lt;br /&gt;
*[[Falling System Core]]&lt;br /&gt;
*[[Fight, Kikkoman! For Everlasting Sauce!]]&lt;br /&gt;
*[[Flamboyant Castle]]&lt;br /&gt;
*[[Foo Man (stage)|Foo Man]]&lt;br /&gt;
*[[Forgotten Factory]]&lt;br /&gt;
*[[Frenzy Reactor]]&lt;br /&gt;
*[[Froggy Gravity]]&lt;br /&gt;
*[[Fruit Forest]]&lt;br /&gt;
*[[Geek Man (stage)|Geek Man]]&lt;br /&gt;
*[[Get Wet, Get Wild]]&lt;br /&gt;
*[[Gilded Man (stage)|Gilded Man]]&lt;br /&gt;
|&lt;br /&gt;
*[[Girder Man Stage]]&lt;br /&gt;
*[[Glass Factory]]&lt;br /&gt;
*[[Glitched up Beta]]&lt;br /&gt;
*[[Glitz Woman (stage)|Glitz Woman]]&lt;br /&gt;
*[[Grand Fire Palace]]&lt;br /&gt;
*[[Grassy Plains]]&lt;br /&gt;
*[[Gravaqua2o]]&lt;br /&gt;
*[[Gravity Wumbo]]&lt;br /&gt;
*[[Gross Incandescence]]&lt;br /&gt;
*[[Guitar Man (stage)|Guitar Man]]&lt;br /&gt;
*[[Hazard Hydro]]&lt;br /&gt;
*[[Hit the Jackpot!]]&lt;br /&gt;
*[[Hornet Man got a new Stage]]&lt;br /&gt;
*[[House of Fun]]&lt;br /&gt;
*[[Hunter Tower]]&lt;br /&gt;
*[[I Hope I Lose: A Grand Tale]]&lt;br /&gt;
*[[Identity Man (stage)|Identity Man]]&lt;br /&gt;
*[[Interspatial Compression]]&lt;br /&gt;
*[[Irrigation Irritation]]&lt;br /&gt;
*[[It Was Rated Arr]]&lt;br /&gt;
*[[Judgement Man (stage)|Judgement Man]]&lt;br /&gt;
*[[Just a Water Level]]&lt;br /&gt;
*[[Lost Caverns of Jungata]]&lt;br /&gt;
*[[Luminous Tower Ascent]]&lt;br /&gt;
*[[Mafia Man's Gambling Palace]]&lt;br /&gt;
*[[Malware Man]]&lt;br /&gt;
*[[Magmatic Panic]]&lt;br /&gt;
*[[mechanical factory]]&lt;br /&gt;
*[[Mediocre Oil Level]]&lt;br /&gt;
*[[Mega Man DEV]]&lt;br /&gt;
*[[Metal Man Steals Other People's Conveyors]]&lt;br /&gt;
*[[Metall Man's Metall Factory]]&lt;br /&gt;
*[[Military Training Grounds]]&lt;br /&gt;
*[[Mine exploration]]&lt;br /&gt;
*[[Mint Candy Matrix]]&lt;br /&gt;
*[[Mirror Woman (stage)|Mirror Woman]]&lt;br /&gt;
*[[My First Megamix Level uwu xd lmao (dab)]]&lt;br /&gt;
*[[Ninja of the Night]]&lt;br /&gt;
*[[Not Delivering on Promises]]&lt;br /&gt;
*[[Nowhere yet everywhere: When the world may loop]]&lt;br /&gt;
*[[Operation: Narcissistic Stratosphere]]&lt;br /&gt;
*[[Outer Reaches]]&lt;br /&gt;
*[[Pick Your Poison]]&lt;br /&gt;
*[[Pipe Man (stage)|Pipe Man]]&lt;br /&gt;
*[[Plataform Hijinks]]&lt;br /&gt;
*[[Poudrin Man (stage)|Poudrin Man]]&lt;br /&gt;
*[[Propeller Woman in the City in the Clouds]]&lt;br /&gt;
*[[Pumpkin Patches]]&lt;br /&gt;
*[[QuintsMetFactory]]&lt;br /&gt;
*[[Radium Man (stage)|Radium Man]]&lt;br /&gt;
*[[Rec Man (stage)|Rec Man]]&lt;br /&gt;
*[[Red Mountain]]&lt;br /&gt;
*[[Revenge of Tricastle]]&lt;br /&gt;
*[[Robogarden]]&lt;br /&gt;
*[[Rockbound Facility]]&lt;br /&gt;
*[[Rock Fortress]]&lt;br /&gt;
*[[Ruins of a Forbidden Kingdom]]&lt;br /&gt;
*[[Secluded Terminal]]&lt;br /&gt;
*[[Shape Woman (stage)|Shape Woman]]&lt;br /&gt;
*[[Skull Sans Megatale 4]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skull Secret Zone]]&lt;br /&gt;
*[[Sludge Man (stage)|Sludge Man]]&lt;br /&gt;
*[[Solar Inferno]]&lt;br /&gt;
*[[Somewhere Underground]]&lt;br /&gt;
*[[Sparks and Sockets]]&lt;br /&gt;
*[[Spectrum Science]]&lt;br /&gt;
*[[Stalks, Shoots, and Leaves]]&lt;br /&gt;
*[[Stalling for time]]&lt;br /&gt;
*[[Step on the Gas]]&lt;br /&gt;
*[[Stolen Citadel]]&lt;br /&gt;
*[[Sulfurific Abyss]]&lt;br /&gt;
*[[Superheavy Samurai Big BenK]]&lt;br /&gt;
*[[Suzy Love]]&lt;br /&gt;
*[[Technical Support]]&lt;br /&gt;
*[[Teetering Over the Edge]]&lt;br /&gt;
*[[Temple of Light and Dark]]&lt;br /&gt;
*[[The Actual Rock Man]]&lt;br /&gt;
*[[The Cave Level That Exists]]&lt;br /&gt;
*[[The Haymay Trials]]&lt;br /&gt;
*[[The Heist]]&lt;br /&gt;
*[[The hero as remixed]]&lt;br /&gt;
*[[The Invincible Robot Army! Featuring Shoe Man!]]&lt;br /&gt;
*[[The King's Lair]]&lt;br /&gt;
*[[The Level Equivalent of An Old Man Rambling at You]]&lt;br /&gt;
*[[The Return Of Veteran Z]]&lt;br /&gt;
*[[The Stormscraper]]&lt;br /&gt;
*[[The Warped Void]]&lt;br /&gt;
*[[Thermal Tundra]]&lt;br /&gt;
*[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
*[[Tower of Dimentions]]&lt;br /&gt;
*[[Toxic Trouble]]&lt;br /&gt;
*[[Trailblazer]]&lt;br /&gt;
*[[Treading The Wily Sewer System]]&lt;br /&gt;
*[[Trouble in the Fortress]]&lt;br /&gt;
*[[Undead Fortress]]&lt;br /&gt;
*[[Ultimate Level]]&lt;br /&gt;
*[[Underground Runaround]]&lt;br /&gt;
*[[Unguarded Treasure]]&lt;br /&gt;
*[[Up Down All Around]]&lt;br /&gt;
*[[Walk-in Freezer]]&lt;br /&gt;
*[[Water Level? Ice Level?]]&lt;br /&gt;
*[[Weapon Data Center]]&lt;br /&gt;
*[[Western Railway]]&lt;br /&gt;
*[[wet]]&lt;br /&gt;
*[[Wide Joepen]]&lt;br /&gt;
*[[Wily in space (Roll's rescue)]]&lt;br /&gt;
*[[Wily Rooms Of Weapons]]&lt;br /&gt;
*[[Wily's Haunted Castle]]&lt;br /&gt;
*[[Wilys Redemption]]&lt;br /&gt;
*[[Wily's Well-fortified Room]]&lt;br /&gt;
*[[Where no met has gone before]]&lt;br /&gt;
*[[Working in the Rain]]&lt;br /&gt;
*[[Worthless Man]]&lt;br /&gt;
*[[X6Meme]]&lt;br /&gt;
*[[Y.M.C.A.]]&lt;br /&gt;
*[[You Don't Know the Drill]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disqualified Entries===&lt;br /&gt;
* [[Worthless Man]] was not ranked in the contest, as the level contained flashing lights that triggered migraines in both one of the judges, [[ACESpark]], and his proxy player, Loyana, preventing the former from giving the level a score.&lt;br /&gt;
&lt;br /&gt;
===Excluded Entries===&lt;br /&gt;
*&amp;quot;QuintsMoonBase&amp;quot;, &amp;quot;Black Terminus&amp;quot; and &amp;quot;Chase Sequence&amp;quot; were all pulled by their creators and replaced with new levels.&lt;br /&gt;
**&amp;quot;4'33&amp;quot;&amp;quot; was also pulled by its creator, though they did not submit a new level in its place.&lt;br /&gt;
*&amp;quot;Thrilling&amp;quot;, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot;, &amp;quot;A Mess of a Stage&amp;quot;, &amp;quot;USM&amp;quot;, and &amp;quot;Cardinal Man III&amp;quot; were excluded for being troll levels. In addition, &amp;quot;USM&amp;quot; contained written NSFW content, &amp;quot;*NEW* EPIC BATTLE ROYALE MODE IN MEGA MAN!&amp;quot; contained a threatening message aimed at the judges, and &amp;quot;Cardinal Man III&amp;quot; contained areas prone to significant performance issues (e.g. slowdown).&lt;br /&gt;
**The creator of &amp;quot;USM&amp;quot; has released [https://www.dropbox.com/s/1fx6q59vc2kim1p/USM.exe?dl=0 a download of this entry for the devkit], along with [https://www.youtube.com/watch?v=lf6R0c9A47k a video thorough detailing the entry and its easter eggs].&lt;br /&gt;
*&amp;quot;Curse of the Statuettes&amp;quot; was excluded for containing horribly broken screen transitions that were impossible to fix.&lt;br /&gt;
*&amp;quot;Boundless Network&amp;quot; and &amp;quot;Warehouse of Breakthroughs&amp;quot; were both excluded for containing custom or modified weapons (Boundless Network replaced the weapons system with a Battle Network chip weapon system, and Warehouse of Breakthroughs limited the player to a modified Break Dash).&lt;br /&gt;
*&amp;quot;22 Short Screens Without Sniper Joes&amp;quot; was excluded for containing an explicit drug reference (an image of Kermit the Frog snorting rows of cocaine).&lt;br /&gt;
*&amp;quot;Turbo Trickery Tower&amp;quot; was excluded for a high level of difficulty deemed malicious, with fundamental alterations necessary for the level to be accessible for the game's target audience.&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
On November 23, 2017, the poll for the game's weapon set was opened, lasting for 2 weeks until it was closed on December 7, 2017.&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SparkChaserIcon.png]]&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LaserTridentIconColouredT.png]]&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterShieldIconColouredT.png]]&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Pump Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoBlowIconColouredT.png]]&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderBeamIcon.png]]&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagneticShockwaveIcon.png]]&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|Onslaught&lt;br /&gt;
|''Marvel vs. Capcom''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceWallIcon.png]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|Cold Man&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakDashIconColouredT.png]]&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Pluto&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]] (Variant)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushBikeIcon.png]]&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagnetBeamIcon.png]]&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Original Robot Master&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MixTapeIcon.png]]&lt;br /&gt;
|[[Mix Tape]]&lt;br /&gt;
|[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LanternFlareIcon.png]]&lt;br /&gt;
|[[Lantern Flare]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PrismaticLaserIcon.png]]&lt;br /&gt;
|[[Prismatic Laser]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetTillerIcon.png]]&lt;br /&gt;
|[[Beet Tiller]]&lt;br /&gt;
|[[Beet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecCanIcon.png]]&lt;br /&gt;
|[[Rec Can]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BansheeWailIcon.png]]&lt;br /&gt;
|[[Banshee Wail]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PropellerVortexIcon.png]]&lt;br /&gt;
|[[Propeller Vortex]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroCableIcon.png]]&lt;br /&gt;
|[[Electro Cable]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackShoesIcon.png]]&lt;br /&gt;
|[[Track Shoes]]&lt;br /&gt;
|[[Shoe Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoyalGuardIcon.png]]&lt;br /&gt;
|[[Royal Guard]]&lt;br /&gt;
|[[King Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BaitBobberIcon.png]]&lt;br /&gt;
|[[Bait Bobber]]&lt;br /&gt;
|[[Reel Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PowerLineIcon.png]]&lt;br /&gt;
|[[Power Line]]&lt;br /&gt;
|[[Static Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hub==&lt;br /&gt;
The hub of the third game is even larger than the second. Rather than a festival hosted outside Dr. Light's Lab, it takes place within a large sprawling area, with the &amp;quot;Hub&amp;quot; itself being &amp;quot;Victor Heights&amp;quot;, an inn where most of the story happens. Tiers can only be accessed by usage of the Brochure to travel to each Tier's Bus Stop. &lt;br /&gt;
This game's equivalent to &amp;quot;Chateau Chevaleresque&amp;quot; is the [[Magic Card Casino]] run by Magic Man, which not only hosts various NPCs to talk to, but offers a variety minigames for Bolts.&lt;br /&gt;
===Areas===&lt;br /&gt;
* [[Victor Heights]]&lt;br /&gt;
* [[Magic Card Casino]]&lt;br /&gt;
* [[The Arena|Limestone Pagoda]]&lt;br /&gt;
* [[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
* [[Tier 2 (MaGMML3)|Tier 2 - The Scrapyard]]&lt;br /&gt;
* [[Tier 3 (MaGMML3)|Tier 3 - The Sewers]]&lt;br /&gt;
* [[Tier 4 (MaGMML3)|Tier 4 - Sheriff's Jailhouse]]&lt;br /&gt;
* [[Tier 5 (MaGMML3)|Tier 5 - Gravity Gift Shop]]&lt;br /&gt;
* [[Tier 6 (MaGMML3)|Tier 6 - Cryo Laboratory]]&lt;br /&gt;
* [[Tier 7 (MaGMML3)|Tier 7 - Pine Forest]]&lt;br /&gt;
* [[Tier 8 (MaGMML3)|Tier 8 - Costume Party]]&lt;br /&gt;
* [[Tier 9 (MaGMML3)|Tier 9 - The Taste Collective]]&lt;br /&gt;
* [[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
* [[Tier 11 (MaGMML3)|Tier 11 - Grand Library]]&lt;br /&gt;
* [[Tier 12 (MaGMML3)|Tier 12 - Power Factory]]&lt;br /&gt;
* [[Tier 13 (MaGMML3)|Tier 13 - Movie Theater]]&lt;br /&gt;
* [[Tier 14 (MaGMML3)|Tier 14 - World-Class Gym]]&lt;br /&gt;
* [[Tier 15 (MaGMML3)|Tier 15 - Festival Grounds]]&lt;br /&gt;
* [[Wily Stadium|Tier W - Wily Stadium]]&lt;br /&gt;
* [[Tier X (MaGMML3)|Tier X- The Grey Isles]]&lt;br /&gt;
* [[NEO Pit of Pits]]&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
===Devkit Enemies===&lt;br /&gt;
====New====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Ace Manbow]]&lt;br /&gt;
* [[Adamski]]&lt;br /&gt;
* [[Alabell]]&lt;br /&gt;
* [[Arigock G]]&lt;br /&gt;
* [[Armaroid]]&lt;br /&gt;
* [[Baby Flies]]&lt;br /&gt;
* [[Ballonboo]]&lt;br /&gt;
* [[Bari III]]&lt;br /&gt;
* [[Big Stomper]]&lt;br /&gt;
* [[Bikky Bomb]]&lt;br /&gt;
* [[Biree Spark]]&lt;br /&gt;
* [[Birdy]]&lt;br /&gt;
* [[Bokazurah]]&lt;br /&gt;
* [[Boostun]]&lt;br /&gt;
* [[Bombomboy]]&lt;br /&gt;
* [[Bomb Potton]]&lt;br /&gt;
* [[Bubukan MK-II]]&lt;br /&gt;
* [[Bunby Catcher]]&lt;br /&gt;
* [[Byouz]]&lt;br /&gt;
* [[Camouflametall]]&lt;br /&gt;
* [[Cannon Roader]]&lt;br /&gt;
* [[Cargou Q]]&lt;br /&gt;
* [[Chainsoar]]&lt;br /&gt;
* [[Chuckmagnet]]&lt;br /&gt;
* [[Chunco]]&lt;br /&gt;
* [[Classical Cannon]]&lt;br /&gt;
* [[Cyorown]]&lt;br /&gt;
* [[Darspider]]&lt;br /&gt;
* [[Deispider]]&lt;br /&gt;
* [[Detarnayappa]]&lt;br /&gt;
* [[Diarn]]&lt;br /&gt;
* [[Docbaton]]&lt;br /&gt;
|&lt;br /&gt;
* [[Dockalocker]]&lt;br /&gt;
* [[Doncatch]]&lt;br /&gt;
* [[Elecit]]&lt;br /&gt;
* [[Fankurow]]&lt;br /&gt;
* [[Feeber]]&lt;br /&gt;
* [[Fire Totem]]&lt;br /&gt;
* [[Flower Presenter]]&lt;br /&gt;
* [[Fooley]]&lt;br /&gt;
* [[Fukuhorn]]&lt;br /&gt;
* [[Furaibon]]&lt;br /&gt;
* [[G.S.Q]]&lt;br /&gt;
* [[Gagabyoall]]&lt;br /&gt;
* [[Garinkou]]&lt;br /&gt;
* [[Giant Springer]]&lt;br /&gt;
* [[Glooper]]&lt;br /&gt;
* [[Gobots]]&lt;br /&gt;
* [[Gunner Joe]]&lt;br /&gt;
* [[Haiker N]]&lt;br /&gt;
* [[Hammerfall]]&lt;br /&gt;
* [[Handoo]]&lt;br /&gt;
* [[Hell Metall DX]]&lt;br /&gt;
* [[Hoohoo]]&lt;br /&gt;
* [[Hornet Racer]]&lt;br /&gt;
* [[Illusian]]&lt;br /&gt;
* [[Jump Roller]]&lt;br /&gt;
* [[Kakinbatank]]&lt;br /&gt;
* [[Kaminari Kogoro]]&lt;br /&gt;
* [[Kaona Geeno]]&lt;br /&gt;
* [[Kintot]]&lt;br /&gt;
* [[Ladder Press]]&lt;br /&gt;
* [[La Jaba]]&lt;br /&gt;
* [[L.E.C]]&lt;br /&gt;
|&lt;br /&gt;
* [[Little Pachipachi]]&lt;br /&gt;
* [[Machine Gun Joe]]&lt;br /&gt;
* [[Malmet]]&lt;br /&gt;
* [[Mecha Pitchan]]&lt;br /&gt;
* [[Merserker]]&lt;br /&gt;
* [[Metall|Metall β]]&lt;br /&gt;
* [[Metall Sniper]]&lt;br /&gt;
* [[Minoan]]&lt;br /&gt;
* [[Molmole]]&lt;br /&gt;
* [[Monkikki]]&lt;br /&gt;
* [[Morning Joe]]&lt;br /&gt;
* [[Neo Heli Metall]]&lt;br /&gt;
* [[New Classical Cannon]]&lt;br /&gt;
* [[Nibul]]&lt;br /&gt;
* [[Nombrellan]]&lt;br /&gt;
* [[Numetall]]&lt;br /&gt;
* [[Octone]]&lt;br /&gt;
* [[Okosutobon]]&lt;br /&gt;
* [[Oshitsu Osarettsu]]&lt;br /&gt;
* [[Ou-Ou]]&lt;br /&gt;
* [[Palm Hopper]]&lt;br /&gt;
* [[Parocket]]&lt;br /&gt;
* [[Pickelman Dada]]&lt;br /&gt;
* [[Pikashu]]&lt;br /&gt;
* [[Piledan]]&lt;br /&gt;
* [[Pointan]]&lt;br /&gt;
* [[Popo Heli]]&lt;br /&gt;
* [[Press'n]]&lt;br /&gt;
* [[Returning Machine Gun Joe]]&lt;br /&gt;
* [[R Suzy]]&lt;br /&gt;
* [[Sakrets]]&lt;br /&gt;
* [[Scissascissor]]&lt;br /&gt;
|&lt;br /&gt;
* [[Searchy]]&lt;br /&gt;
* [[Sepa Roader]]&lt;br /&gt;
* [[Shaboan]]&lt;br /&gt;
* [[Shadow Clone]]&lt;br /&gt;
* [[Shield Attacker RX]]&lt;br /&gt;
* [[Shield Attacker TRL]]&lt;br /&gt;
* [[Shield Guard]]&lt;br /&gt;
* [[Shotom]]&lt;br /&gt;
* [[Shrimparge 91]]&lt;br /&gt;
* [[Shuhorn]]&lt;br /&gt;
* [[Sibul]]&lt;br /&gt;
* [[Smaplar]]&lt;br /&gt;
* [[Snippscissor]]&lt;br /&gt;
* [[Sola 0]]&lt;br /&gt;
* [[Soshi Breaker]]&lt;br /&gt;
* [[Spin Cutter]]&lt;br /&gt;
* [[Sprinklan]]&lt;br /&gt;
* [[Stegorus]]&lt;br /&gt;
* [[Swallowegg]]&lt;br /&gt;
* [[Swim Ball]]&lt;br /&gt;
* [[Tamp]]&lt;br /&gt;
* [[Telly X]]&lt;br /&gt;
* [[Tel Tel]]&lt;br /&gt;
* [[Tomsmort]]&lt;br /&gt;
* [[Tropish]]&lt;br /&gt;
* [[Tsurare Stamp]]&lt;br /&gt;
* [[Turbo Roader]]&lt;br /&gt;
* [[Twin Shooter S]]&lt;br /&gt;
* [[Wall Blaster]]&lt;br /&gt;
* [[Waltriot]]&lt;br /&gt;
* [[Wandering Head]]&lt;br /&gt;
* [[Yonbain]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Returning====&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Apache Joe]]&lt;br /&gt;
* [[Atomic Chicken]]&lt;br /&gt;
* [[Au-Au]]&lt;br /&gt;
* [[Baby Metall]]&lt;br /&gt;
* [[Batabattan]]&lt;br /&gt;
* [[Batton]]&lt;br /&gt;
* [[Battonton]]&lt;br /&gt;
* [[B Bitter]]&lt;br /&gt;
* [[Beak]]&lt;br /&gt;
* [[Ben K]]&lt;br /&gt;
* [[Big Eye]]&lt;br /&gt;
* [[Big Fish]]&lt;br /&gt;
* [[Big Telly]]&lt;br /&gt;
* [[Bikky]]&lt;br /&gt;
* [[Biree]]&lt;br /&gt;
* [[Biribaree]]&lt;br /&gt;
* [[Blader]]&lt;br /&gt;
* [[Blocky]]&lt;br /&gt;
* [[Bolton and Nutton]]&lt;br /&gt;
* [[Bomb Flier]]&lt;br /&gt;
* [[Bombier]]&lt;br /&gt;
* [[Bomb Thrown]]&lt;br /&gt;
* [[Bomber Pepe]]&lt;br /&gt;
* [[Bombomb]]&lt;br /&gt;
* [[Bounder]]&lt;br /&gt;
* [[Brain Break]]&lt;br /&gt;
* [[Brown]]&lt;br /&gt;
* [[Bubukan]]&lt;br /&gt;
* [[Butterdroid]]&lt;br /&gt;
* [[Camon]]&lt;br /&gt;
* [[Cannon Joe]]&lt;br /&gt;
* [[Cannopeller]]&lt;br /&gt;
* [[Caricarry]]&lt;br /&gt;
* [[Choker Oh]]&lt;br /&gt;
* [[Claw]]&lt;br /&gt;
* [[Cocco]]&lt;br /&gt;
* [[Colton]]&lt;br /&gt;
* [[Corocoro]]&lt;br /&gt;
* [[Crabbot]]&lt;br /&gt;
* [[Crazy Cannon]]&lt;br /&gt;
* [[Crazy Razy]]&lt;br /&gt;
* [[Croaker]]&lt;br /&gt;
* [[Crystal Joe]]&lt;br /&gt;
* [[Curlinger]]&lt;br /&gt;
* [[Cutting Wheel]]&lt;br /&gt;
* [[Cyber Gabyoall]]&lt;br /&gt;
* [[Dachone]]&lt;br /&gt;
* [[Dachone Ltd. Ed.]]&lt;br /&gt;
* [[Dada]]&lt;br /&gt;
* [[Docron]]&lt;br /&gt;
* [[Dompan]]&lt;br /&gt;
* [[Drillun]]&lt;br /&gt;
* [[Elec'n]]&lt;br /&gt;
* [[Electric Gabyoall]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fan Fiend]]&lt;br /&gt;
* [[Fatool]]&lt;br /&gt;
* [[Fire Boy]]&lt;br /&gt;
* [[Fire Telly]]&lt;br /&gt;
* [[Flea]]&lt;br /&gt;
* [[Flying Shell]]&lt;br /&gt;
* [[Foojeen]]&lt;br /&gt;
* [[Gabgyo]]&lt;br /&gt;
* [[Gachappon]]&lt;br /&gt;
* [[Garyoby]]&lt;br /&gt;
* [[Giree]]&lt;br /&gt;
* [[Graviton]]&lt;br /&gt;
* [[Gremlin]]&lt;br /&gt;
* [[Gyoraibo]]&lt;br /&gt;
* [[Gyotot]]&lt;br /&gt;
* [[Haehaey]]&lt;br /&gt;
* [[Hammer Joe]]&lt;br /&gt;
* [[Hari Harry]]&lt;br /&gt;
* [[Have &amp;quot;Su&amp;quot; Bee]]&lt;br /&gt;
* [[Heli Buton]]&lt;br /&gt;
* [[Helipon]]&lt;br /&gt;
* [[Hirarian 427]]&lt;br /&gt;
* [[Hologran]]&lt;br /&gt;
* [[Hopps]]&lt;br /&gt;
* [[Hotchkiss'n]]&lt;br /&gt;
* [[Hothead]]&lt;br /&gt;
* [[Imorm]]&lt;br /&gt;
* [[Irucan]]&lt;br /&gt;
* [[Jamacy]]&lt;br /&gt;
* [[Jet Bomb]]&lt;br /&gt;
* [[Jet Buton]]&lt;br /&gt;
* [[Jumbig]]&lt;br /&gt;
* [[Junk Golem]]&lt;br /&gt;
* [[Katonbyon]]&lt;br /&gt;
* [[Kemumakin]]&lt;br /&gt;
* [[Killer Bullet]]&lt;br /&gt;
* [[Komasaburo]]&lt;br /&gt;
* [[Kouker Q]]&lt;br /&gt;
* [[Lightning Lord]]&lt;br /&gt;
* [[Lyric]]&lt;br /&gt;
* [[M-422A]]&lt;br /&gt;
* [[M-445]]&lt;br /&gt;
* [[Mag Fly]]&lt;br /&gt;
* [[Mantan]]&lt;br /&gt;
* [[Mechakkero]]&lt;br /&gt;
* [[Metall]]&lt;br /&gt;
* [[Metall Cannon]]&lt;br /&gt;
* [[Metall Dance]]&lt;br /&gt;
* [[Metall EX]]&lt;br /&gt;
* [[Metall K1000]]&lt;br /&gt;
* [[Metall Mommy]]&lt;br /&gt;
* [[Metall Run and Gun]]&lt;br /&gt;
|&lt;br /&gt;
* [[Metall Swim]]&lt;br /&gt;
* [[Mizzile]]&lt;br /&gt;
* [[Mole]]&lt;br /&gt;
* [[Molier]]&lt;br /&gt;
* [[Mono Roader]]&lt;br /&gt;
* [[Monking]]&lt;br /&gt;
* [[Mousubeil]]&lt;br /&gt;
* [[Neo Metall]]&lt;br /&gt;
* [[New Shield Attacker]]&lt;br /&gt;
* [[New Shotman]]&lt;br /&gt;
* [[Nitron]]&lt;br /&gt;
* [[Nobita]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Octopus Battery]]&lt;br /&gt;
* [[Pakatto 24]]&lt;br /&gt;
* [[Pandeeta]]&lt;br /&gt;
* [[Parasyu]]&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
* [[Pelicanu]]&lt;br /&gt;
* [[Peng]]&lt;br /&gt;
* [[Penpen]]&lt;br /&gt;
* [[Penpen EV]]&lt;br /&gt;
* [[Peterchy]]&lt;br /&gt;
* [[Petit Devil]]&lt;br /&gt;
* [[Petit Snakey]]&lt;br /&gt;
* [[Pickelman Bull]]&lt;br /&gt;
* [[Picket Man]]&lt;br /&gt;
* [[Pierobot]]&lt;br /&gt;
* [[Pierrobug]]&lt;br /&gt;
* [[Pipi]]&lt;br /&gt;
* [[Piriparee]]&lt;br /&gt;
* [[Pole]]&lt;br /&gt;
* [[Pooker]]&lt;br /&gt;
* [[Potton]]&lt;br /&gt;
* [[Power Muscler]]&lt;br /&gt;
* [[Power Slam]]&lt;br /&gt;
* [[Propeller Eye]]&lt;br /&gt;
* [[Prop-Top]]&lt;br /&gt;
* [[Pukapelly]]&lt;br /&gt;
* [[Pukapucker]]&lt;br /&gt;
* [[Puyoyon]]&lt;br /&gt;
* [[Rabbiton]]&lt;br /&gt;
* [[Rackaser]]&lt;br /&gt;
* [[Ratton]]&lt;br /&gt;
* [[Rembakun]]&lt;br /&gt;
* [[Returning Monking]]&lt;br /&gt;
* [[Returning Sniper Joe]]&lt;br /&gt;
* [[Rider Joe]]&lt;br /&gt;
* [[Ring Ring]]&lt;br /&gt;
* [[Robo-Rabbit]]&lt;br /&gt;
* [[Rock Thrown]]&lt;br /&gt;
|&lt;br /&gt;
* [[Rounder]]&lt;br /&gt;
* [[Sasoreenu]]&lt;br /&gt;
* [[Scworm]]&lt;br /&gt;
* [[Screw Bomber]]&lt;br /&gt;
* [[Sea Mine]]&lt;br /&gt;
* [[Shield Attacker]]&lt;br /&gt;
* [[Shield Attacker GTR]]&lt;br /&gt;
* [[Shigaraky]]&lt;br /&gt;
* [[Shrink]]&lt;br /&gt;
* [[Skeleton Joe]]&lt;br /&gt;
* [[Skullmet]]&lt;br /&gt;
* [[Skull Walker]]&lt;br /&gt;
* [[Sniper Armor]]&lt;br /&gt;
* [[Sniper Joe]]&lt;br /&gt;
* [[Sonic Bill]]&lt;br /&gt;
* [[Space Metall]]&lt;br /&gt;
* [[Spine]]&lt;br /&gt;
* [[Spring Face Bomb]]&lt;br /&gt;
* [[Spring Head]]&lt;br /&gt;
* [[SRU-21/P]]&lt;br /&gt;
* [[Subeil]]&lt;br /&gt;
* [[Submarine Flier]]&lt;br /&gt;
* [[Sumatran]]&lt;br /&gt;
* [[Suzy G]]&lt;br /&gt;
* [[Super Ball Machine Jr.]]&lt;br /&gt;
* [[SW-525]]&lt;br /&gt;
* [[Swallown]]&lt;br /&gt;
* [[Taban]]&lt;br /&gt;
* [[Tadahou]]&lt;br /&gt;
* [[Tackle Fire]]&lt;br /&gt;
* [[Taketento]]&lt;br /&gt;
* [[Tatebo]]&lt;br /&gt;
* [[Tatepakkan]]&lt;br /&gt;
* [[Teck]]&lt;br /&gt;
* [[Telly]]&lt;br /&gt;
* [[Togehero]]&lt;br /&gt;
* [[Tondeall]]&lt;br /&gt;
* [[Tom Boy]]&lt;br /&gt;
* [[Toss Machine]]&lt;br /&gt;
* [[Totem Polen]]&lt;br /&gt;
* [[Tsuranattori]]&lt;br /&gt;
* [[Twin Cannon]]&lt;br /&gt;
* [[Twin Roader]]&lt;br /&gt;
* [[Up'n'Down]]&lt;br /&gt;
* [[V]]&lt;br /&gt;
* [[Walking Bomb]]&lt;br /&gt;
* [[Wall Blaster II]]&lt;br /&gt;
* [[Wander Bell]]&lt;br /&gt;
* [[Watcher]]&lt;br /&gt;
* [[Yaffu]]&lt;br /&gt;
* [[Yambow]]&lt;br /&gt;
* [[Yudon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minibosses==&lt;br /&gt;
===Devkit Minibosses===&lt;br /&gt;
====New====&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GiantMetallCannon.png|center]]&lt;br /&gt;
|[[Giant Metall Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gundrill.png|center]]&lt;br /&gt;
|[[Gundrill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tyhorn.png|center]]&lt;br /&gt;
|[[Tyhorn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShirokumachineGTV.png|center]]&lt;br /&gt;
|[[Shirokumachine GTV]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TruckJoe.png|center]]&lt;br /&gt;
|[[Truck Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeeBlader.png|center]]&lt;br /&gt;
|[[Bee Blader]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Combiloid.png|center]]&lt;br /&gt;
|[[Combiloid]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocKumo.png|center]]&lt;br /&gt;
|[[Doc Kumo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KnuckleDuster.png|center]]&lt;br /&gt;
|[[Knuckle Duster]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoGenerator.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paozo.png|center]]&lt;br /&gt;
|[[Paozo]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StoneHead.png|center]]&lt;br /&gt;
|[[Stone Head]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Octobulb.png|center]]&lt;br /&gt;
|[[Octobulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak &amp;amp; Fenix]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TheKeeper.png|center]]&lt;br /&gt;
|[[The Keeper]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tricastle.png|center]]&lt;br /&gt;
|[[Tricastle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
====Returning====&lt;br /&gt;
* [[Big Snakey]]&lt;br /&gt;
* [[Escaroo]]&lt;br /&gt;
* [[Gamarn and Gamadayu]]&lt;br /&gt;
* [[Giant Metall]]&lt;br /&gt;
* [[Gorilla Tank]]&lt;br /&gt;
* [[Hot Dog]]&lt;br /&gt;
* [[Kabatoncue]]&lt;br /&gt;
* [[Lantern Fish]]&lt;br /&gt;
* [[Metall Potton]]&lt;br /&gt;
* [[Moby]]&lt;br /&gt;
* [[Octoboss]]&lt;br /&gt;
* [[Octoper OA]]&lt;br /&gt;
* [[Penpen Maker]]&lt;br /&gt;
* [[Squidon]]&lt;br /&gt;
* [[Tama]]&lt;br /&gt;
* [[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Entry Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chonkbatank.png|center]]&lt;br /&gt;
|[[Kakinbatank|Chonkbatank]]&lt;br /&gt;
|[[Temple of Light and Dark]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Thunder Beam]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TSmasher.png|center]]&lt;br /&gt;
|[[Stompy|T. Smasher]]&lt;br /&gt;
|[[Toxic Trouble]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lyric.png|center]]&lt;br /&gt;
|[[Lyric|THE ULTIMATE LYRIC]]&lt;br /&gt;
|[[Teetering Over the Edge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SchrodingersCatWeakPoint.png|center]]&amp;lt;br&amp;gt;[[File:SchrodingersCat.png|center]]&lt;br /&gt;
|[[Tama|Schrodinger's Cat]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HadouronCore.png|center]]&lt;br /&gt;
|[[Hadouron Core]]&lt;br /&gt;
|[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Megakkero.png|center]]&lt;br /&gt;
|[[Mechakkero|Megakkero]]&lt;br /&gt;
|[[Top Man 2: Spin or Go Home]]&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
===Devkit Gimmicks===&lt;br /&gt;
Every single devkit gimmick from ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]'' returns.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickLightingIcon.png|center]] [[File:QuickLightingNormalIcon.png|center]]&lt;br /&gt;
|[[Quick Lighting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpike.png|center]]&lt;br /&gt;
|[[Fire Spike]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icicle.png|center]]&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCutterRevenge.png|center]]&lt;br /&gt;
|[[Super Cutter Revenge]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KamegoroTornadoSpawner.png|center]]&lt;br /&gt;
|[[Kamegoro Tornado Spawner]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrainShakeIcon.png|center]]&lt;br /&gt;
|[[Train Shake]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AnglePlatform.png|center]]&lt;br /&gt;
|[[Angle Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FluorescentBulb.png|center]]&lt;br /&gt;
|[[Fluorescent Bulb]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FusePlatform.png|center]]&lt;br /&gt;
|[[Fuse Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsHover.png|center]]&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HunterPlatform.png|center]]&lt;br /&gt;
|[[Hunter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoveHover.png|center]]&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Napalm.png|center]]&lt;br /&gt;
|[[Napalm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BubbleFloor.png|center]]&lt;br /&gt;
|[[Bubble Floor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GirderSmall.png|center]] [[File:GirderMedium.png|center]] [[File:GirderLarge.png|center]]&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kamapot.png|center]]&lt;br /&gt;
|[[Kamapot]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MercuryBlock.png|center]]&lt;br /&gt;
|[[Mercury Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Landmine.png|center]]&lt;br /&gt;
|[[Landmine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoomLowGravityIcon.png|center]]&lt;br /&gt;
|[[Room Low Gravity]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TyhornPlatform.png|center]]&lt;br /&gt;
|[[Tyhorn Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UranusPlatform.png|center]] [[File:UranusPlatformWilyStar.png|center]]&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VenusWaterfall.png|center]]&lt;br /&gt;
|[[Venus Waterfall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ControllableLift.png|center]]&lt;br /&gt;
|[[Controllable Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMachine.png|center]]&lt;br /&gt;
|[[Junk Machine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkMagnet.png|center]]&lt;br /&gt;
|[[Junk Magnet]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JunkPlatform.png|center]]&lt;br /&gt;
|[[Junk Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RevealingTilesIcon.png|center]]&lt;br /&gt;
|[[Revealing Tiles]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroSwitch.png|center]]&lt;br /&gt;
|[[Astro Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroDoor.png|center]]&lt;br /&gt;
|[[Astro Door]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullElevator.png|center]]&lt;br /&gt;
|[[Skull Elevator]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkullSwitch.png|center]]&lt;br /&gt;
|[[Skull Switch]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TenguWindIcon.png|center]]&lt;br /&gt;
|[[Tengu Wind]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 8]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroWallIcon.png|center]]&lt;br /&gt;
|[[Astro Wall]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man &amp;amp; Bass]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CFTFConveyor.png|center]]&lt;br /&gt;
|[[Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DanganPlatform.png|center]]&lt;br /&gt;
|[[Dangan Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KonroPlatform.png|center]]&lt;br /&gt;
|[[Konro Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OilSlick.png|center]]&lt;br /&gt;
|[[Oil Slick]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBall.png|center]]&lt;br /&gt;
|[[Switch Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SwitchBlock.png|center]]&lt;br /&gt;
|[[Switch Block]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CopterPlatform.png|center]]&lt;br /&gt;
|[[Copter Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GravityLiftIcon.png|center]]&lt;br /&gt;
|[[Gravity Lift]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HanabiranClockArm.png|center]]&lt;br /&gt;
|[[Hanabiran Clock Arm]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HornetRoll.png|center]]&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JewelPlatform.png|center]]&lt;br /&gt;
|[[Jewel Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagmaBeam.png|center]]&lt;br /&gt;
|[[Magma Beam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wily4Laser.png|center]]&lt;br /&gt;
|[[Wily 4 Laser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManSeesaw.png|center]]&lt;br /&gt;
|[[Blade Man Seesaw]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CommandoMine.png|center]]&lt;br /&gt;
|[[Commando Mine]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruck.png|center]]&amp;lt;br&amp;gt;[[File:NitroTruckLarge.png|center]]&lt;br /&gt;
|[[Nitro Truck]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NitroTruckSignal.png|center]]&lt;br /&gt;
|[[Nitro Truck Signal]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepConveyor.png|center]]&lt;br /&gt;
|[[Sheep Conveyor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepPlatform.png|center]]&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrikeManSoccerBall.png|center]]&lt;br /&gt;
|[[Strike Man Soccer Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TackleFireDispenser.png|center]]&lt;br /&gt;
|[[Tackle Fire Dispenser]]&lt;br /&gt;
|TBA&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
&lt;br /&gt;
===Devkit Bosses===&lt;br /&gt;
Every single devkit boss from ''[[Make a Good Mega Man Level 2]]'' returns, as well as [[Quick Man]] from ''[[Make a Good 24 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MM1_CutMan.png|center]]&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|[[Cutman's New Warehouse]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsMan.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[NEO Pit of Pits]] (Guts Man on Ice)&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 IceMan.png|center]]&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|[[Walk-in Freezer]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electro Cable]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BombMan.png|center]]&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|[[Rec Man]]&amp;lt;br&amp;gt;[[Explosives Factory]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMan.png|center]]&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|[[NEO Pit of Pits]] (A Level my Sister Cleared)&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|''[[Mega Man 1]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png|center]]&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BubbleMan.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 FlashMan.png|center]]&lt;br /&gt;
|[[Flash Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HeatMan.png|center]]&lt;br /&gt;
|[[Heat Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 WoodMan.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PicopicoKun.png|center]]&lt;br /&gt;
|[[Picopico-kun]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GutsDozer.png|center]]&lt;br /&gt;
|[[Guts Dozer]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 BooBeam.png|center]]&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|TBA&lt;br /&gt;
|User Determined&lt;br /&gt;
|''[[Mega Man 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Enker.png|center]]&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|[[A piece of cake, but with aesthetics]]&amp;lt;br&amp;gt;[[Temple of Light and Dark]]&amp;lt;br&amp;gt;[[Hunter Tower]]&amp;lt;br&amp;gt;[[Escape From the Wily City]]&amp;lt;br&amp;gt;[[Rec Man]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man: Dr. Wily's Revenge]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HardMan.png|center]]&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Spark.png|center]]&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 KamegoroMaker.png|center]]&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DynaMan.png|center]]&lt;br /&gt;
|[[Dyna Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SonicMan.png|center]]&lt;br /&gt;
|[[Sonic Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|''Mega Man (DOS)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 MetallDaddy.png|center]]&lt;br /&gt;
|[[Metall Daddy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GiantSuzy.png|center]]&lt;br /&gt;
|[[Giant Suzy]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man III]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBall.png|center]]&lt;br /&gt;
|[[Iron Ball]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man: The Wily Wars]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GyroMan.png|center]]&lt;br /&gt;
|[[Gyro Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 StoneMan.png|center]]&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 DarkMan4.png|center]]&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Ballade.png|center]]&lt;br /&gt;
|[[Ballade]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterA.png|center]]&lt;br /&gt;
|[[Hunter Type A]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HunterB.png|center]]&lt;br /&gt;
|[[Hunter Type B]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magnetic Shockwave]]&lt;br /&gt;
|''[[Mega Man IV]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Rounder2.png|center]]&lt;br /&gt;
|[[Rounder II]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 PowerPiston.png|center]]&lt;br /&gt;
|[[Power Piston]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man 6]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Mercury.png|center]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Saturn.png|center]]&lt;br /&gt;
|[[Saturn]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Uranus.png|center]]&lt;br /&gt;
|[[Uranus]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 GreyDevil.png|center]]&lt;br /&gt;
|[[Grey Devil]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Dangan.png|center]]&lt;br /&gt;
|[[Dangan Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Ice Wall]]&lt;br /&gt;
|''[[Rockman &amp;amp; Forte: Mirai Kara no Chousensha]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Oil.png|center]]&lt;br /&gt;
|[[Oil Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|[[The Haymay Trials]]&amp;lt;br&amp;gt;[[Call Me Ishmael]]&amp;lt;br&amp;gt;[[Gravaqua2o]]&amp;lt;br&amp;gt;[[Hazard Hydro]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HornetMan.png|center]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SharkPreview.png|center]]&lt;br /&gt;
|[[Mega Mech Shark]]&lt;br /&gt;
|[[Damp Ruins]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|''[[Mega Man 9]]'' ''(Unused Boss)''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 CommandoMan.png|center]]&lt;br /&gt;
|[[Commando Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 SolarMan.png|center]]&lt;br /&gt;
|[[Solar Man]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
The growth of the contest for the third go-around brought a '''significantly''' larger cast of Robot Masters. Only Robot Masters with actual boss fights are listed here, so Robot Masters such as [[Fruit Forest|Citrus Man]] are not listed.&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:OldMan.png]]&amp;lt;br&amp;gt;[[Combust Man|Old Man]]&lt;br /&gt;
|[[File:DischargeMan.png]]&amp;lt;br&amp;gt;[[Discharge Man]]&lt;br /&gt;
|[[File:DecoyMan.png]]&amp;lt;br&amp;gt;[[Decoy Man]]&lt;br /&gt;
|[[File:ArcaneMan.png]]&amp;lt;br&amp;gt;[[Arcane Man]]&lt;br /&gt;
|[[File:AetherMan.png]]&amp;lt;br&amp;gt;[[Aether Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Stall Woman]]&lt;br /&gt;
|[[Shape Woman]]&lt;br /&gt;
|[[Identity Man]]&lt;br /&gt;
|[[Assault Man]]&lt;br /&gt;
|[[Royal Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Skull Sans]]&lt;br /&gt;
|[[Solaire Man]]&lt;br /&gt;
|[[Poudrin Man]]&lt;br /&gt;
|[[Celestial Woman]]&lt;br /&gt;
|[[Lunar Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Mirror Woman]]&lt;br /&gt;
|[[Foo Man]]&lt;br /&gt;
|[[Glitch Woman]]&lt;br /&gt;
|[[Thermal Man]]&lt;br /&gt;
|[[Girder Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Mooger Man]]&lt;br /&gt;
|[[Token Woman]]&lt;br /&gt;
|[[Rock Man]]&lt;br /&gt;
|[[Rec Man]]&lt;br /&gt;
|[[Alraune Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Hex Man]]&lt;br /&gt;
|[[Sludge Man]]&lt;br /&gt;
|[[Geek Man]]&lt;br /&gt;
|[[Guitar Man]]&lt;br /&gt;
|[[Treasure Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Metall Man]]&lt;br /&gt;
|[[Wood Man Nice]]&lt;br /&gt;
|[[Lantern Man]]&lt;br /&gt;
|[[Sniper Man]]&lt;br /&gt;
|[[Glitz Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Boost Man]]&lt;br /&gt;
|[[Prism Woman]]&lt;br /&gt;
|[[Cable Woman]]&lt;br /&gt;
|[[Banshee Woman]]&lt;br /&gt;
|[[Propeller Woman]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Pipe Man]]&lt;br /&gt;
|[[Rook Man]]&lt;br /&gt;
|[[Mafia Man]]&lt;br /&gt;
|[[File:ShoeMan.png]]&amp;lt;br&amp;gt;[[Shoe Man]]&lt;br /&gt;
|[[File:BeetManSprite.png]]&amp;lt;br&amp;gt;[[Beet Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:CassetteMan.png]]&amp;lt;br&amp;gt;[[Cassette Man]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modified Devkit Robot Masters===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA; text-align:center;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:RockmanNoConstancyQuickMan.png]]&amp;lt;br&amp;gt;[[Quick Man|Rockman No Constancy Quickman]]&lt;br /&gt;
|[[File:BeeManSprite.png]]&amp;lt;br&amp;gt;[[Hornet Man|Bee Man]]&lt;br /&gt;
|[[File:PerfectSolarMan.png]]&amp;lt;br&amp;gt;[[Solar Man|Perfect Solar Man]]&lt;br /&gt;
|[[File:DarkerMan.png]]&amp;lt;br&amp;gt;[[Dark Man 4|Darker Man]]&lt;br /&gt;
|[[File:DarkEnker.png]]&amp;lt;br&amp;gt;[[Enker|Dark Enker]]&lt;br /&gt;
|[[File:MinerMan.png]]&amp;lt;br&amp;gt;[[Bomb Man|Miner Man]]&lt;br /&gt;
|[[File:SplashWoman.png]]&amp;lt;br&amp;gt;[[Splash Woman|Splash Woman Overdrive]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MetalSprite.png]]&amp;lt;br&amp;gt;[[Metal Man|Metal Man Overdrive]]&lt;br /&gt;
|[[File:VeteranZ.png]]&amp;lt;br&amp;gt;[[Flash Man|Veteran Z]]&lt;br /&gt;
|[[File:AirDabMan.png]]&amp;lt;br&amp;gt;[[Air Man|Air Dab Man]]&lt;br /&gt;
|[[File:GildedMan.png]]&amp;lt;br&amp;gt;[[Yamato Man|Gilded Man]]&lt;br /&gt;
|[[File:GlassManC.png]]&amp;lt;br&amp;gt;[[Crash Man|Glass Man C]]&lt;br /&gt;
|[[File:ScorchManV1.png]]&amp;lt;br&amp;gt;[[Dangan Man|Scorch Man V1]]&lt;br /&gt;
|[[File:RadiumMan.png]]&amp;lt;br&amp;gt;[[Pharaoh Man|Radium Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:TopManGreen.png]]&amp;lt;br&amp;gt;[[Top Man|Top Man Green]]&lt;br /&gt;
|[[Pharaoh Man|Bakery Man Theta]]&lt;br /&gt;
|[[Saturn|Bakery Man Delta]]&lt;br /&gt;
|[[Punk|Bakery Man Omega]]&lt;br /&gt;
|[[Metal Man|Barrage Man]]&lt;br /&gt;
|[[Dyna Man|Blackout Man]]&lt;br /&gt;
|[[Crash Man|Bomber Joe]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Guts Man|Captain N Guts Man]]&lt;br /&gt;
|[[Stone Man|Metool Woman]]&lt;br /&gt;
|[[Quick Man|Micro Quick Man]]&lt;br /&gt;
|[[Flash Man|Temporal Man]]&lt;br /&gt;
|[[Flash Man|Tempura Man]]&lt;br /&gt;
|[[Quick Man|Fake Cycle]]&lt;br /&gt;
|[[Dust Man|Dolt Man]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[Crash Man|Blue Crash Man, But With 29 Health]]&lt;br /&gt;
|[[Quick Man|Quick Montage]]&lt;br /&gt;
|[[Judgement Man]]&lt;br /&gt;
|[[Pharaoh Man|Pharaoh Man in the Dark]]&lt;br /&gt;
|[[Plant Man|Potted Plant Man]]&lt;br /&gt;
|[[Bubble Man|Crest Man]]&lt;br /&gt;
|[[Spark Man|Spark Man Flip]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|[[File:MaGMML3_BlueBomberMan.png]]&amp;lt;br&amp;gt;[[Blue Bomber Man]]&lt;br /&gt;
|[[Gravity Man|Gravity Man Supreme]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Entry Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedDevil.png|center]]&lt;br /&gt;
|[[Grey Devil|Red Devil]]&lt;br /&gt;
|[[Toxic Trouble]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuintsMetMachinePhase1.png|center]]&lt;br /&gt;
|[[Quint's Met Machine]]&lt;br /&gt;
|[[QuintsMetFactory]]&lt;br /&gt;
|[[Laser Trident]], [[Power Line]] (Phase 1)&amp;lt;br&amp;gt;[[Water Shield]], [[Royal Guard]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZTank.png|center]]&lt;br /&gt;
|[[Guts Dozer|Z-Tank]]&lt;br /&gt;
|[[The Return of Veteran Z]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Namonaki Robo]]&lt;br /&gt;
|[[Akudama Empire Mothership]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GrandTellowSprite.png|center]]&lt;br /&gt;
|[[Grand Tellow]]&lt;br /&gt;
|[[Irrigation Irritation]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tier Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
!Weakness&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Regular Joe]]&lt;br /&gt;
|[[Tier 1 (MaGMML3)|Tier 1 - Old Wily Fortress]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|Oh Joes! (A Proto Man Adventure)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Repair Man]]&lt;br /&gt;
|[[Tier 2 (MaGMML3)|Tier 2 - Junkyard]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man Rocks!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MuscleJuggler.png]]&lt;br /&gt;
|[[Muscle Juggler]]&lt;br /&gt;
|[[Tier 3 (MaGMML3)|Tier 3 - Sewers]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|Rocman X / Thunder Blast Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadMan.png&lt;br /&gt;
|[[Mad Man]]&lt;br /&gt;
|[[Tier 4 (MaGMML3)|Tier 4 - Jailhouse]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|Mega Man 42&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Puzzle Man]]&lt;br /&gt;
|[[Tier 5 (MaGMML3)|Tier 5 - Gift Shop]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|Mega Man: Indonesian Artifact&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ice Buster]]&lt;br /&gt;
|[[Tier 6 (MaGMML33|Tier 6 - Cryo Lab]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|Quint's Revenge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BokiLamira.png]]&lt;br /&gt;
|[[Boki Lamira]]&lt;br /&gt;
|[[Tier 7 (MaGMML3)|Tier 7 - Fine Pine]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Copy Kitty&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Mirage Man]]&lt;br /&gt;
|[[Tier 8 (MaGMML3)|Tier 8 - Costumes]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man Sunrise&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Pyre Duo]]&lt;br /&gt;
|[[Tier 9 (MaGMML3)|Tier 9 - Food Court]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|Mega Man Revolution / Mega Man Revolution Remix&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Sound Man]]&lt;br /&gt;
|[[Tier 10 (MaGMML3)|Tier 10 - The Rave]]&lt;br /&gt;
|[[Break Dash]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|Mega Man: Dr. Wily's Final Attack&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wizard Man]]&lt;br /&gt;
|[[Tier 11 (MaGMML3)|Tier 11 - Library]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Banshee Wail]]&lt;br /&gt;
|Mega Man SFR (Super Fighting Robot)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Control Man]] &amp;amp; [[MaGMML-Tron]]&lt;br /&gt;
|[[Tier 12 (MaGMML3)|Tier 12 - Power Plant]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|Ring Man in the Castle &amp;amp; Make a Good Mega Man Level series&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DeathMan.png]]&lt;br /&gt;
|[[Death Man]]&lt;br /&gt;
|[[Tier 13 (MaGMML3)|Tier 13 - Theater]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Electric Cable]]&lt;br /&gt;
|Mega Man Rock Force&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Punch Donkey]]&lt;br /&gt;
|[[Tier 14 (MaGMML3|Tier 14 - World Gym]]&lt;br /&gt;
|[[Ice Wall]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|Mega Man Dongs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stadium Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RegalMachine.png|center]]&lt;br /&gt;
|[[Regal Machine]]&lt;br /&gt;
|[[Chaos Assault]]&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Falcon Rock]]&lt;br /&gt;
|[[Cross Armada]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Neko Man]]&lt;br /&gt;
|[[Armory Catastrophe]]&lt;br /&gt;
|[[Water Shield]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Kouker Quge]]&lt;br /&gt;
|[[Be The Smaller Person]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Metilda McBossface]]&lt;br /&gt;
|[[The Level with a Met Pun]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Tengen Tophammer]]&lt;br /&gt;
|[[The Bronze Yard]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SWN001Bass.gif|center]]&lt;br /&gt;
|[[Bass]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Bait Bobber]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Hunter Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Spark Chaser]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Presto.png|center]]&lt;br /&gt;
|[[Presto]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Cerberus Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Element Man]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|Randomized&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Forge Woman]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Royal Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wily Machine SPIRE]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Wily Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Wily Jet]]&lt;br /&gt;
|[[The Greatest Show of All Time]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Location&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SprDreadnought ACESpark 4.png|center‎]]&lt;br /&gt;
|[[Dreadnought]]&lt;br /&gt;
|[[Space Crusade]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Lantern Flare]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreakManSprite.png|center]]&lt;br /&gt;
|[[Break Man]]&lt;br /&gt;
|[[The Arena|Colosseum of Cohorts Arena]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Rec Can]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Fake Man]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Prismatic Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Terra.png|center]]&lt;br /&gt;
|[[Terra]]&lt;br /&gt;
|[[The Arena|Master's Mausoleum Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Beet Tiller]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[CWU-01P]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Bait Bobber]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:YellowDevilSprite.png|center]]&lt;br /&gt;
|[[Tetris Devil]]&lt;br /&gt;
|[[The Arena|Skull Caverns Arena]]&lt;br /&gt;
|[[Thunder Beam]]&amp;lt;br&amp;gt;[[Power Line]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GammaSprite.png|center]]&lt;br /&gt;
|[[Gamma]]&lt;br /&gt;
|[[The Arena|Ghosts of Yamato Arena]]&lt;br /&gt;
|[[Ice Wall]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML2 AlterMan.png|center]][[File:MaGMML3_AlterMan.png|center]]&lt;br /&gt;
|[[Alter Man]]&lt;br /&gt;
|[[The Arena|Judge's Choice Arena]]&lt;br /&gt;
|[[Break Dash]], [[Banshee Wail]] (Phase 1)&amp;lt;br&amp;gt;[[Ice Wall]], [[Mix Tape]] (Phase 2)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Vacant Avatar]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Mix Tape]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Ernest Will]]&lt;br /&gt;
|[[The Arena|The True Arena]]&lt;br /&gt;
|[[Laser Trident]], [[Track Shoes]] (Ernest Machine SPIRE Phase 1)&amp;lt;br&amp;gt;[[Magnetic Shockwave]], [[Power Line]] (Mini Ernest Machines)&amp;lt;br&amp;gt;[[Water Shield]], [[Prismatic Laser]] (Ernest Machine SPIRE Phase 2)&amp;lt;br&amp;gt;[[Tornado Blow]], [[Mix Tape]] (Ernest Jet)&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|[[NEO Pit of Pits]]&lt;br /&gt;
|[[Laser Trident]]&amp;lt;br&amp;gt;[[Magnetic Shockwave]]&amp;lt;br&amp;gt;[[Break Dash]]&amp;lt;br&amp;gt;[[Lantern Flare]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&amp;lt;br&amp;gt;[[Track Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Magic Man]]&lt;br /&gt;
|[[Magic Card Casino]]&lt;br /&gt;
|[[Tornado Blow]]&amp;lt;br&amp;gt;[[Propeller Vortex]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://magmmlcontest.com/forum/showthread.php?tid=1315 Devkit Release Announcement]&lt;br /&gt;
*[https://docs.google.com/document/d/18mbHMqCaFaKAyO8ZBeHOFnm-BgraUA4skLEQdKst2p8/edit#heading=h.yrkdelxjt2eb MAGMML3 Rules]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLOAMF_ipmHUfgCL2rM5BBnmhWPGla7WOl MAGMML3 Tutorials]&lt;br /&gt;
*[https://docs.google.com/document/d/1Ong3etCO-ArqUAXCEO4k4tFdTebUgpXUTshFhAxaQ68/edit Level Design Tips and Tricks]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Make a Good Mega Man Level 3]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=22855</id>
		<title>User talk:Wizard10701</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=22855"/>
				<updated>2024-07-06T01:57:23Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please properly flip sprites you upload [[Help:Style_guide#Sprites|in accordance with the style guide]].--[[User:Spin Attaxx|Spin Attaxx]] ([[User talk:Spin Attaxx|talk]]) 20:30, 5 July 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, I tried updating the Gerosene sprite file so it would flip over to face the left, but it seems to still be facing the same direction it was before. Any way to fix that?--[[User:Wizard10701|Wizard10701]] ([[User talk:Wizard10701|talk]]) 20:38, 5 July 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
It takes a while for the site to properly display it on your end, but it is fixed.--[[User:Spin Attaxx|Spin Attaxx]] ([[User talk:Spin Attaxx|talk]]) 20:56, 5 July 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ah. That's good to know. Thank you.--[[User:Wizard10701|Wizard10701]] ([[User talk:Wizard10701|talk]]) 20:57, 5 July 2024 (CDT)&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=22853</id>
		<title>User talk:Wizard10701</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=22853"/>
				<updated>2024-07-06T01:45:09Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please properly flip sprites you upload [[Help:Style_guide#Sprites|in accordance with the style guide]].--[[User:Spin Attaxx|Spin Attaxx]] ([[User talk:Spin Attaxx|talk]]) 20:30, 5 July 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, I tried updating the Gerosene sprite file so it would flip over to face the left, but it seems to still be facing the same direction it was before. Any way to fix that?--[[User:Wizard10701|Wizard10701]] ([[User talk:Wizard10701|talk]]) 20:38, 5 July 2024 (CDT)&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=22852</id>
		<title>User talk:Wizard10701</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=22852"/>
				<updated>2024-07-06T01:38:57Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please properly flip sprites you upload [[Help:Style_guide#Sprites|in accordance with the style guide]].--[[User:Spin Attaxx|Spin Attaxx]] ([[User talk:Spin Attaxx|talk]]) 20:30, 5 July 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, I tried updating the Gerosene sprite file so it would flip over to face the left, but it seems to still be facing the same direction it was before. Any way to fix that? [[User:Wizard10701|Wizard10701]] ([[User talk:Wizard10701|talk]]) 20:38, 5 July 2024 (CDT)&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:Gerosene.png&amp;diff=22851</id>
		<title>File:Gerosene.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:Gerosene.png&amp;diff=22851"/>
				<updated>2024-07-06T01:35:15Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: Wizard10701 uploaded a new version of File:Gerosene.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A mechanical frog that can spit out a short-ranged stream of fire.&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:Gerosene.png&amp;diff=22849</id>
		<title>File:Gerosene.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:Gerosene.png&amp;diff=22849"/>
				<updated>2024-07-06T01:06:01Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: A mechanical frog that can spit out a short-ranged stream of fire.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A mechanical frog that can spit out a short-ranged stream of fire.&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=22824</id>
		<title>User talk:Wizard10701</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=22824"/>
				<updated>2024-07-05T05:57:23Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello there, I'm Wizard10701! I recently joined a couple days ago to help out with creating pages. If you have any questions about me, feel free to ask them. This will be edited later on once I've been here longer.&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=22823</id>
		<title>User talk:Wizard10701</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User_talk:Wizard10701&amp;diff=22823"/>
				<updated>2024-07-05T05:56:13Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: Created page with &amp;quot;Hello there, I'm Wizard10701! I recently joined a couple days ago to help out with creating pages. If you have any questions about me, feel free to ask them.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello there, I'm Wizard10701! I recently joined a couple days ago to help out with creating pages. If you have any questions about me, feel free to ask them.&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Octopus_Battery&amp;diff=22821</id>
		<title>Octopus Battery</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Octopus_Battery&amp;diff=22821"/>
				<updated>2024-07-05T05:45:38Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Variants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Octopus Battery&lt;br /&gt;
|image=[[File:OctopusBatteryArt.jpg|230px|Artwork by Capcom]]&lt;br /&gt;
|caption= Artwork by Capcom&lt;br /&gt;
|jname=Adhering Suzy&lt;br /&gt;
|script=くっつきスージー&lt;br /&gt;
|romaji=Kuttsuki Sūjī&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[SnoruntPyro]]{{1}}&amp;lt;br&amp;gt;[[WreckingPrograms]]{{2}}{{3}}&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=5&lt;br /&gt;
|at=4 (contact)&lt;br /&gt;
|weak=[[Gemini Laser]]{{1}}&amp;lt;br&amp;gt;[[Pharaoh Shot]]{{1R}}&amp;lt;br&amp;gt;[[Sakugarne]]{{2}}&amp;lt;br&amp;gt;[[Thunder Beam]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Zap Chip]] ([[Z-Burst]]){{EZ}}&amp;lt;br&amp;gt;[[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}&lt;br /&gt;
|location='''MaGMML(1R):'''&amp;lt;br&amp;gt;[[Sky Ziggurat]]&amp;lt;br&amp;gt;[[Under Construction]]&amp;lt;br&amp;gt;[[Thunderclyffe Plant]]&amp;lt;br&amp;gt;[[Flashback Database]]&amp;lt;br&amp;gt;'''MaGMML2:'''&amp;lt;br&amp;gt;[[Candy Panic]]&amp;lt;br&amp;gt;[[Spiky Situation]]&amp;lt;br&amp;gt;[[Sector Upsilon 6]]&amp;lt;br&amp;gt;[[Identity Crisis]]&amp;lt;br&amp;gt;[[Reality Core]]&amp;lt;br&amp;gt;[[So Good]]&amp;lt;br&amp;gt;[[The Pit of Pits]]&amp;lt;br&amp;gt;'''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|OffAppear=[[Mega Man 1|Mega Man]]&amp;lt;br&amp;gt;[[Mega Man: Dr. Wily's Revenge]]&amp;lt;br&amp;gt;[[Mega Man: The Wily Wars]]&amp;lt;br&amp;gt;[[Mega Man Powered Up]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:OctopusBattery.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Octopus Battery''', also known as '''Adhering Suzy''', or '''Suzy''' for short, is an enemy from the original ''[[Mega Man 1|Mega Man]]''. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades.&lt;br /&gt;
&lt;br /&gt;
Octopus Battery was first made available in the devkit for ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Sky Ziggurat]], [[Under Construction]], and [[Thunderclyffe Plant]] (as well as [[Wily Combo]] and the Wily stage [[Flashback Database]], both of which reskinned it into '''R Suzy''').&lt;br /&gt;
&lt;br /&gt;
It reappeared in the devkit for ''[[Make a Good Mega Man Level 2]]'', being used in the levels [[Candy Panic]], [[Spiky Situation]], [[Sector Upsilon 6]] and [[Identity Crisis]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] level [[So Good]], and the [[The Pit of Pits|Pit of Pits]] sublevels &amp;quot;A Warehouse of Scissors&amp;quot;, &amp;quot;Descent&amp;quot;, &amp;quot;Labyrinthe Throwback&amp;quot;, &amp;quot;Magic Crash-Pit Ride&amp;quot;, &amp;quot;MEG4KMAN&amp;quot;, and &amp;quot;Thunderclyffe Plant?&amp;quot;. They also made an appearance in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
By default, Octopus Batteries are red, but setting &amp;quot;col = #&amp;quot; in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue).&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Official Appearance(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |HP&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Attack Damage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:WilyComboRSuzy.png|MaGMML1]] [[File:RSuzy.png|Megamix Engine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|R Suzy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Mega Man 10]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]])''&amp;lt;br&amp;gt;''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|'''MaGMML(1R):'''&amp;lt;br&amp;gt;[[Wily Combo]]&amp;lt;br&amp;gt;[[Flashback Database]]&amp;lt;br&amp;gt;'''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[In the Flesh]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|An Octopus Battery with a larger eye and darker colour scheme. In ''MaGMML1'', it is just a sprite swapped Octopus Battery.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Mitcheddar93]]{{1}}&amp;lt;br&amp;gt;[[Mick Galbani]]{{3}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4 (contact)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:MutantBattery.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mutant Battery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|None&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good Mega Man Level 3|MaGMML3]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Olive Bomber]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|An Octopus Battery with a grey color scheme and a mouth that replaces the eye. If Mega Man reaches a certain vertical or horizontal distance, the Mutant Battery will roar before charging in the direction they sensed Mega Man. Upon hitting a wall or Mega Man, they explode.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Yoshiatom]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4 (contact), 4 (explosion)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|metal=2&amp;lt;br&amp;gt;1&lt;br /&gt;
|gemini=3&amp;lt;br&amp;gt;1&lt;br /&gt;
|solar=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|top=0&amp;lt;br&amp;gt;3&lt;br /&gt;
|wool=2&amp;lt;br&amp;gt;0.5&lt;br /&gt;
|black=1&amp;lt;br&amp;gt;3&lt;br /&gt;
|phar=1/1/5&amp;lt;br&amp;gt;1/5&lt;br /&gt;
|magic=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level Remastered===&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=3&lt;br /&gt;
|wool=1&lt;br /&gt;
|black=3&lt;br /&gt;
|phar=1/20&lt;br /&gt;
|magic=2&lt;br /&gt;
|orb=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/2/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|hornet=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|jewel=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|grab=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|triple=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|flash=Y&amp;lt;br&amp;gt;Y&lt;br /&gt;
|slash=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|wheel=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne=4&amp;lt;br&amp;gt;4&lt;br /&gt;
|wire=1&amp;lt;br&amp;gt;3&lt;br /&gt;
|arrow=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=5&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=4/2&lt;br /&gt;
|chill=1/5&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=0&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=1/1/2&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=3&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level: Episode Zero===&lt;br /&gt;
====Octopus Battery====&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=99&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=1&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=2&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=1&lt;br /&gt;
|flameburst=2&lt;br /&gt;
|flamedrive=1&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=1&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=1&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=5&lt;br /&gt;
|zapdrive=2&lt;br /&gt;
|psybuster=1&lt;br /&gt;
|psysaber=1&lt;br /&gt;
|psyburst=2&lt;br /&gt;
|psydrive=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
====R Suzy====&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=99&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=1&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=2&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=1&lt;br /&gt;
|flameburst=2&lt;br /&gt;
|flamedrive=1&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=1&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=1&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=2&lt;br /&gt;
|zapdrive=5&lt;br /&gt;
|psybuster=1&lt;br /&gt;
|psysaber=1&lt;br /&gt;
|psyburst=2&lt;br /&gt;
|psydrive=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=Y&lt;br /&gt;
|stone=2&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the ''MaGMML2'' devkit, Octopus Battery is called &amp;quot;'''Suzi'''&amp;quot;, which is a misspelled version of its shortened Japanese name. The [[Megamix Engine]] fixes this typo, renaming the enemy &amp;quot;Suzy&amp;quot;. This is the only typo relating to a ''MaGMML2'' devkit enemy that was fixed for the Megamix Engine.&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
*[[Suzy G]]&lt;br /&gt;
*[[Giant Suzy]]&lt;br /&gt;
*[[Hunter Type A]]&lt;br /&gt;
*[[Hunter Type B]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Custom Enemies (MaGMML1)]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 1 Enemies]][[Category:Mega Man 10 Enemies]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Octopus_Battery&amp;diff=22820</id>
		<title>Octopus Battery</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Octopus_Battery&amp;diff=22820"/>
				<updated>2024-07-05T05:45:28Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Variants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Octopus Battery&lt;br /&gt;
|image=[[File:OctopusBatteryArt.jpg|230px|Artwork by Capcom]]&lt;br /&gt;
|caption= Artwork by Capcom&lt;br /&gt;
|jname=Adhering Suzy&lt;br /&gt;
|script=くっつきスージー&lt;br /&gt;
|romaji=Kuttsuki Sūjī&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[SnoruntPyro]]{{1}}&amp;lt;br&amp;gt;[[WreckingPrograms]]{{2}}{{3}}&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=5&lt;br /&gt;
|at=4 (contact)&lt;br /&gt;
|weak=[[Gemini Laser]]{{1}}&amp;lt;br&amp;gt;[[Pharaoh Shot]]{{1R}}&amp;lt;br&amp;gt;[[Sakugarne]]{{2}}&amp;lt;br&amp;gt;[[Thunder Beam]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Zap Chip]] ([[Z-Burst]]){{EZ}}&amp;lt;br&amp;gt;[[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}&lt;br /&gt;
|location='''MaGMML(1R):'''&amp;lt;br&amp;gt;[[Sky Ziggurat]]&amp;lt;br&amp;gt;[[Under Construction]]&amp;lt;br&amp;gt;[[Thunderclyffe Plant]]&amp;lt;br&amp;gt;[[Flashback Database]]&amp;lt;br&amp;gt;'''MaGMML2:'''&amp;lt;br&amp;gt;[[Candy Panic]]&amp;lt;br&amp;gt;[[Spiky Situation]]&amp;lt;br&amp;gt;[[Sector Upsilon 6]]&amp;lt;br&amp;gt;[[Identity Crisis]]&amp;lt;br&amp;gt;[[Reality Core]]&amp;lt;br&amp;gt;[[So Good]]&amp;lt;br&amp;gt;[[The Pit of Pits]]&amp;lt;br&amp;gt;'''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|OffAppear=[[Mega Man 1|Mega Man]]&amp;lt;br&amp;gt;[[Mega Man: Dr. Wily's Revenge]]&amp;lt;br&amp;gt;[[Mega Man: The Wily Wars]]&amp;lt;br&amp;gt;[[Mega Man Powered Up]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:OctopusBattery.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Octopus Battery''', also known as '''Adhering Suzy''', or '''Suzy''' for short, is an enemy from the original ''[[Mega Man 1|Mega Man]]''. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades.&lt;br /&gt;
&lt;br /&gt;
Octopus Battery was first made available in the devkit for ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Sky Ziggurat]], [[Under Construction]], and [[Thunderclyffe Plant]] (as well as [[Wily Combo]] and the Wily stage [[Flashback Database]], both of which reskinned it into '''R Suzy''').&lt;br /&gt;
&lt;br /&gt;
It reappeared in the devkit for ''[[Make a Good Mega Man Level 2]]'', being used in the levels [[Candy Panic]], [[Spiky Situation]], [[Sector Upsilon 6]] and [[Identity Crisis]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] level [[So Good]], and the [[The Pit of Pits|Pit of Pits]] sublevels &amp;quot;A Warehouse of Scissors&amp;quot;, &amp;quot;Descent&amp;quot;, &amp;quot;Labyrinthe Throwback&amp;quot;, &amp;quot;Magic Crash-Pit Ride&amp;quot;, &amp;quot;MEG4KMAN&amp;quot;, and &amp;quot;Thunderclyffe Plant?&amp;quot;. They also made an appearance in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
By default, Octopus Batteries are red, but setting &amp;quot;col = #&amp;quot; in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue).&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Official Appearance(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |HP&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Attack Damage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:WilyComboRSuzy.png|MaGMML1]] [[File:RSuzy.png|Megamix Engine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|R Suzy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Mega Man 10]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]])''&amp;lt;br&amp;gt;''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|'''MaGMML(1R):'''&amp;lt;br&amp;gt;[[Wily Combo]]&amp;lt;br&amp;gt;[[Flashback Database]]&amp;lt;br&amp;gt;'''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[In the Flesh]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|An Octopus Battery with a larger eye and darker colour scheme. In ''MaGMML1'', it is just a sprite swapped Octopus Battery.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Mitcheddar93]]{{1}}&amp;lt;br&amp;gt;[[Mick Galbani]]{{3}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4 (contact)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:MutantBattery.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mutant Battery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|None&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good Mega Man Level 3|MaGMML3]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Olive Bomber]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|An Octopus Battery with a grey color scheme and a mouth that replaces the eye. If Mega Man reaches a certain vertical or horizontal distance, the Mutant Battery will roar before charging in the direction they sensed Mega Man. Upon hitting a wall or Mega Man, they explode.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Yoshiatom&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4 (contact), 4 (explosion)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|metal=2&amp;lt;br&amp;gt;1&lt;br /&gt;
|gemini=3&amp;lt;br&amp;gt;1&lt;br /&gt;
|solar=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|top=0&amp;lt;br&amp;gt;3&lt;br /&gt;
|wool=2&amp;lt;br&amp;gt;0.5&lt;br /&gt;
|black=1&amp;lt;br&amp;gt;3&lt;br /&gt;
|phar=1/1/5&amp;lt;br&amp;gt;1/5&lt;br /&gt;
|magic=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level Remastered===&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=3&lt;br /&gt;
|wool=1&lt;br /&gt;
|black=3&lt;br /&gt;
|phar=1/20&lt;br /&gt;
|magic=2&lt;br /&gt;
|orb=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/2/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|hornet=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|jewel=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|grab=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|triple=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|flash=Y&amp;lt;br&amp;gt;Y&lt;br /&gt;
|slash=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|wheel=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne=4&amp;lt;br&amp;gt;4&lt;br /&gt;
|wire=1&amp;lt;br&amp;gt;3&lt;br /&gt;
|arrow=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=5&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=4/2&lt;br /&gt;
|chill=1/5&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=0&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=1/1/2&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=3&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level: Episode Zero===&lt;br /&gt;
====Octopus Battery====&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=99&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=1&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=2&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=1&lt;br /&gt;
|flameburst=2&lt;br /&gt;
|flamedrive=1&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=1&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=1&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=5&lt;br /&gt;
|zapdrive=2&lt;br /&gt;
|psybuster=1&lt;br /&gt;
|psysaber=1&lt;br /&gt;
|psyburst=2&lt;br /&gt;
|psydrive=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
====R Suzy====&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=99&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=1&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=2&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=1&lt;br /&gt;
|flameburst=2&lt;br /&gt;
|flamedrive=1&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=1&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=1&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=2&lt;br /&gt;
|zapdrive=5&lt;br /&gt;
|psybuster=1&lt;br /&gt;
|psysaber=1&lt;br /&gt;
|psyburst=2&lt;br /&gt;
|psydrive=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=Y&lt;br /&gt;
|stone=2&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the ''MaGMML2'' devkit, Octopus Battery is called &amp;quot;'''Suzi'''&amp;quot;, which is a misspelled version of its shortened Japanese name. The [[Megamix Engine]] fixes this typo, renaming the enemy &amp;quot;Suzy&amp;quot;. This is the only typo relating to a ''MaGMML2'' devkit enemy that was fixed for the Megamix Engine.&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
*[[Suzy G]]&lt;br /&gt;
*[[Giant Suzy]]&lt;br /&gt;
*[[Hunter Type A]]&lt;br /&gt;
*[[Hunter Type B]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Custom Enemies (MaGMML1)]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 1 Enemies]][[Category:Mega Man 10 Enemies]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Octopus_Battery&amp;diff=22819</id>
		<title>Octopus Battery</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Octopus_Battery&amp;diff=22819"/>
				<updated>2024-07-05T05:43:49Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Variants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{enemy&lt;br /&gt;
|name=Octopus Battery&lt;br /&gt;
|image=[[File:OctopusBatteryArt.jpg|230px|Artwork by Capcom]]&lt;br /&gt;
|caption= Artwork by Capcom&lt;br /&gt;
|jname=Adhering Suzy&lt;br /&gt;
|script=くっつきスージー&lt;br /&gt;
|romaji=Kuttsuki Sūjī&lt;br /&gt;
|altname=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[SnoruntPyro]]{{1}}&amp;lt;br&amp;gt;[[WreckingPrograms]]{{2}}{{3}}&lt;br /&gt;
|artist=&lt;br /&gt;
|hp=5&lt;br /&gt;
|at=4 (contact)&lt;br /&gt;
|weak=[[Gemini Laser]]{{1}}&amp;lt;br&amp;gt;[[Pharaoh Shot]]{{1R}}&amp;lt;br&amp;gt;[[Sakugarne]]{{2}}&amp;lt;br&amp;gt;[[Thunder Beam]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Zap Chip]] ([[Z-Burst]]){{EZ}}&amp;lt;br&amp;gt;[[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}&lt;br /&gt;
|location='''MaGMML(1R):'''&amp;lt;br&amp;gt;[[Sky Ziggurat]]&amp;lt;br&amp;gt;[[Under Construction]]&amp;lt;br&amp;gt;[[Thunderclyffe Plant]]&amp;lt;br&amp;gt;[[Flashback Database]]&amp;lt;br&amp;gt;'''MaGMML2:'''&amp;lt;br&amp;gt;[[Candy Panic]]&amp;lt;br&amp;gt;[[Spiky Situation]]&amp;lt;br&amp;gt;[[Sector Upsilon 6]]&amp;lt;br&amp;gt;[[Identity Crisis]]&amp;lt;br&amp;gt;[[Reality Core]]&amp;lt;br&amp;gt;[[So Good]]&amp;lt;br&amp;gt;[[The Pit of Pits]]&amp;lt;br&amp;gt;'''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|OffAppear=[[Mega Man 1|Mega Man]]&amp;lt;br&amp;gt;[[Mega Man: Dr. Wily's Revenge]]&amp;lt;br&amp;gt;[[Mega Man: The Wily Wars]]&amp;lt;br&amp;gt;[[Mega Man Powered Up]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)&amp;lt;br&amp;gt;[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:OctopusBattery.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Octopus Battery''', also known as '''Adhering Suzy''', or '''Suzy''' for short, is an enemy from the original ''[[Mega Man 1|Mega Man]]''. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades.&lt;br /&gt;
&lt;br /&gt;
Octopus Battery was first made available in the devkit for ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Sky Ziggurat]], [[Under Construction]], and [[Thunderclyffe Plant]] (as well as [[Wily Combo]] and the Wily stage [[Flashback Database]], both of which reskinned it into '''R Suzy''').&lt;br /&gt;
&lt;br /&gt;
It reappeared in the devkit for ''[[Make a Good Mega Man Level 2]]'', being used in the levels [[Candy Panic]], [[Spiky Situation]], [[Sector Upsilon 6]] and [[Identity Crisis]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] level [[So Good]], and the [[The Pit of Pits|Pit of Pits]] sublevels &amp;quot;A Warehouse of Scissors&amp;quot;, &amp;quot;Descent&amp;quot;, &amp;quot;Labyrinthe Throwback&amp;quot;, &amp;quot;Magic Crash-Pit Ride&amp;quot;, &amp;quot;MEG4KMAN&amp;quot;, and &amp;quot;Thunderclyffe Plant?&amp;quot;. They also made an appearance in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
By default, Octopus Batteries are red, but setting &amp;quot;col = #&amp;quot; in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue).&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#99B1FF;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Sprite&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Official Appearance(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |MaGMML Appearance(s)&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Location(s)&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Description&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Designer(s)&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |HP&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; |Attack Damage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:WilyComboRSuzy.png|MaGMML1]] [[File:RSuzy.png|Megamix Engine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|R Suzy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Mega Man 10]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]])''&amp;lt;br&amp;gt;''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|'''MaGMML(1R):'''&amp;lt;br&amp;gt;[[Wily Combo]]&amp;lt;br&amp;gt;[[Flashback Database]]&amp;lt;br&amp;gt;'''MaGMML: Episode Zero:'''&amp;lt;br&amp;gt;[[In the Flesh]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|An Octopus Battery with a larger eye and darker colour scheme. In ''MaGMML1'', it is just a sprite swapped Octopus Battery.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Mitcheddar93]]{{1}}&amp;lt;br&amp;gt;[[Mick Galbani]]{{3}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4 (contact)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[File:MutantBattery.png]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mutant Battery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|None&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|''[[Make a Good Mega Man Level 3|MaGMML3]]''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|[[Olive Bomber]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|An Octopus Battery with a grey color scheme and a mouth that replaces the eye. If Mega Man reaches a certain vertical or horizontal distance, the Mutant Battery will roar before charging in the direction they sensed Mega Man. Upon hitting a wall, they explode.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Yoshiatom&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4 (contact), 4 (explosion)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|metal=2&amp;lt;br&amp;gt;1&lt;br /&gt;
|gemini=3&amp;lt;br&amp;gt;1&lt;br /&gt;
|solar=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|top=0&amp;lt;br&amp;gt;3&lt;br /&gt;
|wool=2&amp;lt;br&amp;gt;0.5&lt;br /&gt;
|black=1&amp;lt;br&amp;gt;3&lt;br /&gt;
|phar=1/1/5&amp;lt;br&amp;gt;1/5&lt;br /&gt;
|magic=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level Remastered===&lt;br /&gt;
{{Damagetable1R&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=1&lt;br /&gt;
|gemini=1&lt;br /&gt;
|solar=2&lt;br /&gt;
|top=3&lt;br /&gt;
|wool=1&lt;br /&gt;
|black=3&lt;br /&gt;
|phar=1/20&lt;br /&gt;
|magic=2&lt;br /&gt;
|orb=3&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/2/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|hornet=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|jewel=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|grab=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|triple=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|flash=Y&amp;lt;br&amp;gt;Y&lt;br /&gt;
|slash=1&amp;lt;br&amp;gt;1&lt;br /&gt;
|wheel=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne=4&amp;lt;br&amp;gt;4&lt;br /&gt;
|wire=1&amp;lt;br&amp;gt;3&lt;br /&gt;
|arrow=2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=1&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=4&lt;br /&gt;
|thunder=5&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|break=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=4/2&lt;br /&gt;
|chill=1/5&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=2&lt;br /&gt;
|spark=0&lt;br /&gt;
|snake=2&lt;br /&gt;
|tengu=1/1/2&lt;br /&gt;
|water=2&lt;br /&gt;
|concrete=3&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level: Episode Zero===&lt;br /&gt;
====Octopus Battery====&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=99&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=1&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=2&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=1&lt;br /&gt;
|flameburst=2&lt;br /&gt;
|flamedrive=1&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=1&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=1&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=5&lt;br /&gt;
|zapdrive=2&lt;br /&gt;
|psybuster=1&lt;br /&gt;
|psysaber=1&lt;br /&gt;
|psyburst=2&lt;br /&gt;
|psydrive=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
====R Suzy====&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=1&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=99&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=1&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=2&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=1&lt;br /&gt;
|flameburst=2&lt;br /&gt;
|flamedrive=1&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=1&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=1&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=1&lt;br /&gt;
|zapburst=2&lt;br /&gt;
|zapdrive=5&lt;br /&gt;
|psybuster=1&lt;br /&gt;
|psysaber=1&lt;br /&gt;
|psyburst=2&lt;br /&gt;
|psydrive=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=Y&lt;br /&gt;
|stone=2&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the ''MaGMML2'' devkit, Octopus Battery is called &amp;quot;'''Suzi'''&amp;quot;, which is a misspelled version of its shortened Japanese name. The [[Megamix Engine]] fixes this typo, renaming the enemy &amp;quot;Suzy&amp;quot;. This is the only typo relating to a ''MaGMML2'' devkit enemy that was fixed for the Megamix Engine.&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
*[[Suzy G]]&lt;br /&gt;
*[[Giant Suzy]]&lt;br /&gt;
*[[Hunter Type A]]&lt;br /&gt;
*[[Hunter Type B]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Custom Enemies (MaGMML1)]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 1 Enemies]][[Category:Mega Man 10 Enemies]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:Mawzy.png&amp;diff=22818</id>
		<title>File:Mawzy.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:Mawzy.png&amp;diff=22818"/>
				<updated>2024-07-05T05:37:43Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: Grey, monstrous versions of the Octopus Battery.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grey, monstrous versions of the Octopus Battery.&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22813</id>
		<title>Muscle Juggler</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22813"/>
				<updated>2024-07-05T03:46:40Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#887000&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name= [[File:MuscleJugglerMugshot.png|left|Muscle Juggler's Mugshot]]Muscle Juggler[[File:MuscleJugglerMugshot.png|right|Muscle Juggler's Mugshot]]&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|designer= Sachen&lt;br /&gt;
|programmer= [[ACESpark]]&lt;br /&gt;
|artist= ACESpark&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at= 3 (thrown objects)&amp;lt;br&amp;gt;5 (contact)&amp;lt;br&amp;gt;4 (fireballs)&amp;lt;br&amp;gt;4 (flame pillar)&lt;br /&gt;
|hp=28&lt;br /&gt;
|type=Flame&lt;br /&gt;
|weak=[[Ice Wall]], [[Bait Bobber]]&lt;br /&gt;
|affiliations= Paulung-Tang&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 3 (MaGMML3)]]&lt;br /&gt;
|Occupation= Paulung-Tang member&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]]&lt;br /&gt;
|appear2= ''Rocman X/Thunder Blast Man''&lt;br /&gt;
|sprite= [[File:MuscleJuggler.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|I'll 'ave yer guts for that! No one interrupts a member of der great Paulung-Tang!|Muscle Juggler|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
&lt;br /&gt;
'''Muscle Juggler''' is a boss from the unlicensed game ''Rocman X/Thunder Blast Man''. This juggling robot is one of the few members of the Paulung-Tang, a villainous syndicate from the aforementioned game.&lt;br /&gt;
&lt;br /&gt;
Muscle Juggler appears in ''[[Make a Good Mega Man Level 3]]'', as a Tier Boss, with an updated design and moveset from his original game. Muscle Juggler is able to speak, as opposed to his silent demeanor in the original game.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
&lt;br /&gt;
===Rocman X/Thunder Blast Man===&lt;br /&gt;
Muscle Juggler is one of the bosses fought by the hero. His stage resides in a fortress. In battle, Muscle Juggler will only juggle a single fire bomb before throwing it at the player. Upon the fire bomb hitting the floor, it will create a small flame pillar. Muscle Juggler will dash to the other side of the arena and repeat this pattern.&lt;br /&gt;
&lt;br /&gt;
===[[Make a Good Mega Man Level 3]]===&lt;br /&gt;
Muscle Juggler appears as the boss of [[Tier 3 (MaGMML3)|Tier 3]], the Sewers, but cannot be challenged without first collecting 6 [[Energy Element|Energy Elements]]. He is found in a secluded section of the sewers, practicing his juggling in an attempt to get into the record books, only to lose count by [[Mega Man|Mega Man's]] arrival. Saddened, then angered, by this turn of events, the Paulung-Tang member prepares to fight Mega Man.&lt;br /&gt;
&lt;br /&gt;
As opposed to his appearance in ''Rocman X'', Muscle Juggler is now able to juggle up to three objects as opposed to one. Each object he throws will have a different effect.&lt;br /&gt;
&lt;br /&gt;
* If Muscle Juggler throws a fire bomb, it will create a flame pillar that briefly chases Mega Man upon hitting the floor.&lt;br /&gt;
* If Muscle Juggler throws a spiked ball, it will bounce a few times until it flashes red, and explodes into a pair of fireballs that fly in opposite directions.&lt;br /&gt;
* If Muscle Juggler throws a [[Neo Metall]], the Metall will behave as it regularly would upon landing.&lt;br /&gt;
&lt;br /&gt;
After throwing his ammunition, Muscle Juggler will go to the other side of the arena in one of two ways:&lt;br /&gt;
&lt;br /&gt;
* Muscle Juggler will dash to the other side of the arena, throwing two fire bombs behind him as he does so.&lt;br /&gt;
* Muscle Juggler jumps to the other side, throwing three spiked balls above him that will immediately detonate upon hitting the floor, launching two fireballs on the left and right sides.&lt;br /&gt;
&lt;br /&gt;
====Pre-Battle Dialogue====&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
 ! Character !! Dialogue&lt;br /&gt;
 {{Alternating rows table section|es=background:#f0f0f0;&lt;br /&gt;
 |{{!}} {{!!}} Muscle Juggler juggles three fire bombs.&lt;br /&gt;
 |{{!}}'''???'''{{!!}} 1000, 1001, 1002....&lt;br /&gt;
 |{{!}} {{!!}} Muscle Juggler drops the fire bombs.&lt;br /&gt;
 |{{!}}'''???'''{{!!}} Damnit, yer made me lose count!&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} Oh, sorry! My bad. Are... you the Tier Boss I'm supposed to-&lt;br /&gt;
 |{{!}}'''???'''{{!!}} I'll 'ave yer guts for that! No one interrupts a member of der great Paulung-Tang!&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} The who and the what now.&lt;br /&gt;
 |{{!}}'''???'''{{!!}} The greatest crime syndicate ever known! ...and me, yer, me! The best of the best.&lt;br /&gt;
 |{{!}}'''Muscle Juggler'''{{!!}} Muscle Juggler! The strongest crime robot eva'! ...and yer just interrupted me practice!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'''SOB!''' Now I'll never git into der record books.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'''WHINE!''' I just want to juggle. Now I get &amp;quot;Mr. Pants on the outside&amp;quot; busting through my door, when I did nuttin...&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} O-oh, I'm sorry... If this is a bad time, I don't mind coming back later. I don't need the Tier Rank THAT badly-&lt;br /&gt;
 |{{!}}'''Muscle Juggler'''{{!!}} Too late! Yer'll regret ever crossing the Paulung-Tang! Come 'ere! I'll stitch you good, Jimmy!&lt;br /&gt;
 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|spark=0&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=0&lt;br /&gt;
|magnetic=0&lt;br /&gt;
|ice=4&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=0/0/N&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=0/0/0&lt;br /&gt;
|beet=4&lt;br /&gt;
|rec=1/1&lt;br /&gt;
|banshee=0&lt;br /&gt;
|propeller=1&lt;br /&gt;
|cable=0&lt;br /&gt;
|shoes=+2*&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=3/7&lt;br /&gt;
|power=0&lt;br /&gt;
|notes= * Can restore Muscle Juggler's health.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3 Tier 3}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Tier Bosses]] [[Category:Make a Good Mega Man Level 3 Bosses]] [[Category:Tier 3 (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22805</id>
		<title>Muscle Juggler</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22805"/>
				<updated>2024-07-05T02:17:04Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#887000&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name= [[File:MuscleJugglerMugshot.png|left|Muscle Juggler's Mugshot]]Muscle Juggler[[File:MuscleJugglerMugshot.png|right|Muscle Juggler's Mugshot]]&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|designer= Sachen&lt;br /&gt;
|programmer= [[ACESpark]]&lt;br /&gt;
|artist= ACESpark&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at= 3 (thrown objects)&amp;lt;br&amp;gt;5 (contact)&amp;lt;br&amp;gt;4 (fireballs)&amp;lt;br&amp;gt;4 (flame pillar)&lt;br /&gt;
|hp=28&lt;br /&gt;
|type=Flame&lt;br /&gt;
|weak=[[Ice Wall]], [[Bait Bobber]]&lt;br /&gt;
|affiliations= Paulung-Tang&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 3 (MaGMML3)]]&lt;br /&gt;
|Occupation= Paulung-Tang member&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]]&lt;br /&gt;
|appear2= ''Rocman X/Thunder Blast Man''&lt;br /&gt;
|sprite= [[File:MuscleJuggler.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|I'll have yer guts for that! No one interrupts a member of der great Paulung-Tang!|Muscle Juggler|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
&lt;br /&gt;
'''Muscle Juggler''' is a boss from the unlicensed game ''Rocman X/Thunder Blast Man''. This juggling robot is one of the few members of the Paulung-Tang, a villainous syndicate from the aforementioned game.&lt;br /&gt;
&lt;br /&gt;
Muscle Juggler appears in ''[[Make a Good Mega Man Level 3]]'', as a Tier Boss, with an updated design and moveset from his original game. Muscle Juggler is able to speak, as opposed to his silent demeanor in the original game.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
&lt;br /&gt;
===Rocman X/Thunder Blast Man===&lt;br /&gt;
Muscle Juggler is one of the bosses fought by the hero. His stage resides in a fortress. In battle, Muscle Juggler will only juggle a single fire bomb before throwing it at the player. Upon the fire bomb hitting the floor, it will create a small flame pillar. Muscle Juggler will dash to the other side of the arena and repeat this pattern.&lt;br /&gt;
&lt;br /&gt;
===[[Make a Good Mega Man Level 3]]===&lt;br /&gt;
Muscle Juggler appears as the boss of [[Tier 3 (MaGMML3)|Tier 3]], the Sewers, but cannot be challenged without first collecting 6 [[Energy Element|Energy Elements]]. He is found in a secluded section of the sewers, practicing his juggling in an attempt to get into the record books, only to lose count by [[Mega Man|Mega Man's]] arrival. Saddened, then angered, by this turn of events, the Paulung-Tang member prepares to fight Mega Man.&lt;br /&gt;
&lt;br /&gt;
As opposed to his appearance in ''Rocman X'', Muscle Juggler is now able to juggle up to three objects as opposed to one. Each object he throws will have a different effect.&lt;br /&gt;
&lt;br /&gt;
* If Muscle Juggler throws a fire bomb, it will create a flame pillar that briefly chases Mega Man upon hitting the floor.&lt;br /&gt;
* If Muscle Juggler throws a spiked ball, it will bounce a few times until it flashes red, and explodes into a pair of fireballs that fly in opposite directions.&lt;br /&gt;
* If Muscle Juggler throws a [[Neo Metall]], the Metall will behave as it regularly would upon landing.&lt;br /&gt;
&lt;br /&gt;
After throwing his ammunition, Muscle Juggler will go to the other side of the arena in one of two ways:&lt;br /&gt;
&lt;br /&gt;
* Muscle Juggler will dash to the other side of the arena, throwing two fire bombs behind him as he does so.&lt;br /&gt;
* Muscle Juggler jumps to the other side, throwing three spiked balls above him that will immediately detonate upon hitting the floor, launching two fireballs on the left and right sides.&lt;br /&gt;
&lt;br /&gt;
====Pre-Battle Dialogue====&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
 ! Character !! Dialogue&lt;br /&gt;
 {{Alternating rows table section|es=background:#f0f0f0;&lt;br /&gt;
 |{{!}} {{!!}} Muscle Juggler juggles three fire bombs.&lt;br /&gt;
 |{{!}}'''???'''{{!!}} 1000, 1001, 1002....&lt;br /&gt;
 |{{!}} {{!!}} Muscle Juggler drops the fire bombs.&lt;br /&gt;
 |{{!}}'''???'''{{!!}} Damnit, yer made me lose count!&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} Oh, sorry! My bad. Are... you the Tier Boss I'm supposed to-&lt;br /&gt;
 |{{!}}'''???'''{{!!}} I'll 'ave yer guts for that! No one interrupts a member of der great Paulung-Tang!&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} The who and the what now.&lt;br /&gt;
 |{{!}}'''???'''{{!!}} The greatest crime syndicate ever known! ...and me, yer, me! The best of the best.&lt;br /&gt;
 |{{!}}'''Muscle Juggler'''{{!!}} Muscle Juggler! The strongest crime robot eva'! ...and yer just interrupted me practice!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'''SOB!''' Now I'll never git into der record books.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'''WHINE!''' I just want to juggle. Now I get &amp;quot;Mr. Pants on the outside&amp;quot; busting through my door, when I did nuttin...&lt;br /&gt;
 |{{!}}'''Mega Man'''{{!!}} O-oh, I'm sorry... If this is a bad time, I don't mind coming back later. I don't need the Tier Rank THAT badly-&lt;br /&gt;
 |{{!}}'''Muscle Juggler'''{{!!}} Too late! Yer'll regret ever crossing the Paulung-Tang! Come 'ere! I'll stitch you good, Jimmy!&lt;br /&gt;
 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|spark=0&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=0&lt;br /&gt;
|magnetic=0&lt;br /&gt;
|ice=4&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=0/0/N&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=0/0/0&lt;br /&gt;
|beet=4&lt;br /&gt;
|rec=1/1&lt;br /&gt;
|banshee=0&lt;br /&gt;
|propeller=1&lt;br /&gt;
|cable=0&lt;br /&gt;
|shoes=+2*&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=3/7&lt;br /&gt;
|power=0&lt;br /&gt;
|notes= * Can restore Muscle Juggler's health.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3 Tier 3}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Tier Bosses]] [[Category:Make a Good Mega Man Level 3 Bosses]] [[Category:Tier 3 (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22795</id>
		<title>Muscle Juggler</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22795"/>
				<updated>2024-07-04T23:49:01Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Make a Good Mega Man Level 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#887000&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name= [[File:MuscleJugglerMugshot.png|left|Muscle Juggler's Mugshot]]Muscle Juggler[[File:MuscleJugglerMugshot.png|right|Muscle Juggler's Mugshot]]&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|designer= Sachen&lt;br /&gt;
|programmer= [[ACESpark]]&lt;br /&gt;
|artist= ACESpark&lt;br /&gt;
|Gender= Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at= 3 (thrown objects)&amp;lt;br&amp;gt;5 (contact)&amp;lt;br&amp;gt;4 (fireballs)&amp;lt;br&amp;gt;4 (flame pillar)&lt;br /&gt;
|hp=28&lt;br /&gt;
|type=Flame&lt;br /&gt;
|weak=[[Ice Wall]], [[Bait Bobber]]&lt;br /&gt;
|affiliations= Paulung-Tang&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 3 (MaGMML3)]]&lt;br /&gt;
|Occupation= Paulung-Tang member&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]]&lt;br /&gt;
|appear2= ''Rocman X/Thunder Blast Man''&lt;br /&gt;
|sprite= [[File:MuscleJuggler.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|I'll have yer guts for that! No one interrupts a member of der great Paulung-Tang!|Muscle Juggler|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
&lt;br /&gt;
'''Muscle Juggler''' is a boss from the unlicensed game ''Rocman X/Thunder Blast Man''. This juggling robot is one of the few members of the Paulung-Tang, a villainous syndicate from the aforementioned game.&lt;br /&gt;
&lt;br /&gt;
Muscle Juggler appears in ''[[Make a Good Mega Man Level 3]]'', as a Tier Boss, with an updated design and moveset from his original game. Muscle Juggler is able to speak, as opposed to his silent demeanor in the original game.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
&lt;br /&gt;
===Rocman X/Thunder Blast Man===&lt;br /&gt;
Muscle Juggler is one of the bosses fought by the hero. His stage resides in a fortress. In battle, Muscle Juggler will only juggle a single fire bomb before throwing it at the player. Upon the fire bomb hitting the floor, it will create a small flame pillar. Muscle Juggler will dash to the other side of the arena and repeat this pattern.&lt;br /&gt;
&lt;br /&gt;
===[[Make a Good Mega Man Level 3]]===&lt;br /&gt;
Muscle Juggler appears as the boss of [[Tier 3 (MaGMML3)|Tier 3]], the Sewers, but cannot be challenged without first collecting 6 [[Energy Element|Energy Elements]]. He is found in a secluded section of the sewers, practicing his juggling in an attempt to get into the record books, only to lose count by [[Mega Man|Mega Man's]] arrival. Saddened, then angered, by this turn of events, the Paulung-Tang member prepares to fight Mega Man.&lt;br /&gt;
&lt;br /&gt;
As opposed to his appearance in ''Rocman X'', Muscle Juggler is now able to juggle up to three objects as opposed to one. Each object he throws will have a different effect.&lt;br /&gt;
&lt;br /&gt;
* If Muscle Juggler throws a fire bomb, it will create a flame pillar that briefly chases Mega Man upon hitting the floor.&lt;br /&gt;
* If Muscle Juggler throws a spiked ball, it will bounce a few times until it flashes red, and explodes into a pair of fireballs that fly in opposite directions.&lt;br /&gt;
* If Muscle Juggler throws a [[Neo Metall]], the Metall will behave as it regularly would upon landing.&lt;br /&gt;
&lt;br /&gt;
After throwing his ammunition, Muscle Juggler will go to the other side of the arena in one of two ways:&lt;br /&gt;
&lt;br /&gt;
* Muscle Juggler will dash to the other side of the arena, throwing two fire bombs behind him as he does so.&lt;br /&gt;
* Muscle Juggler jumps to the other side, throwing three spiked balls above him that will immediately detonate upon hitting the floor, launching two fireballs on the left and right sides.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|spark=0&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=0&lt;br /&gt;
|magnetic=0&lt;br /&gt;
|ice=4&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=0/0/N&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=0/0/0&lt;br /&gt;
|beet=4&lt;br /&gt;
|rec=1/1&lt;br /&gt;
|banshee=0&lt;br /&gt;
|propeller=1&lt;br /&gt;
|cable=0&lt;br /&gt;
|shoes=+2*&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=3/7&lt;br /&gt;
|power=0&lt;br /&gt;
|notes= * Can restore Muscle Juggler's health.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3 Tier 3}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Tier Bosses]] [[Category:Make a Good Mega Man Level 3 Bosses]] [[Category:Tier 3 (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Category:Custom_Enemies_(MaGMML3)&amp;diff=22790</id>
		<title>Category:Custom Enemies (MaGMML3)</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Category:Custom_Enemies_(MaGMML3)&amp;diff=22790"/>
				<updated>2024-07-04T23:14:54Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: Created page with &amp;quot;Custom enemies created and developed by the entrants and developers for ''Make a Good Mega Man Level 3''.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Custom enemies created and developed by the entrants and developers for ''[[Make a Good Mega Man Level 3]]''.&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22789</id>
		<title>Muscle Juggler</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22789"/>
				<updated>2024-07-04T23:06:14Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Game Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#887000&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name= [[File:MuscleJugglerMugshot.png|left|Muscle Juggler's Mugshot]]Muscle Juggler[[File:MuscleJugglerMugshot.png|right|Muscle Juggler's Mugshot]]&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|designer= Sachen&lt;br /&gt;
|programmer= [[ACESpark]]&lt;br /&gt;
|artist= ACESpark&lt;br /&gt;
|Gender= Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at= 3 (thrown objects)&amp;lt;br&amp;gt;5 (contact)&amp;lt;br&amp;gt;4 (fireballs)&amp;lt;br&amp;gt;4 (flame pillar)&lt;br /&gt;
|hp=28&lt;br /&gt;
|type=Flame&lt;br /&gt;
|weak=[[Ice Wall]], [[Bait Bobber]]&lt;br /&gt;
|affiliations= Paulung-Tang&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 3 (MaGMML3)]]&lt;br /&gt;
|Occupation= Paulung-Tang member&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]]&lt;br /&gt;
|appear2= ''Rocman X/Thunder Blast Man''&lt;br /&gt;
|sprite= [[File:MuscleJuggler.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|I'll have yer guts for that! No one interrupts a member of der great Paulung-Tang!|Muscle Juggler|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
&lt;br /&gt;
'''Muscle Juggler''' is a boss from the unlicensed game ''Rocman X/Thunder Blast Man''. This juggling robot is one of the few members of the Paulung-Tang, a villainous syndicate from the aforementioned game.&lt;br /&gt;
&lt;br /&gt;
Muscle Juggler appears in ''[[Make a Good Mega Man Level 3]]'', as a Tier Boss, with an updated design and moveset from his original game. Muscle Juggler is able to speak, as opposed to his silent demeanor in the original game.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
&lt;br /&gt;
===Rocman X/Thunder Blast Man===&lt;br /&gt;
Muscle Juggler is one of the bosses fought by the hero. His stage resides in a fortress. In battle, Muscle Juggler will only juggle a single fire bomb before throwing it at the player. Upon the fire bomb hitting the floor, it will create a small flame pillar. Muscle Juggler will dash to the other side of the arena and repeat this pattern.&lt;br /&gt;
&lt;br /&gt;
===[[Make a Good Mega Man Level 3]]===&lt;br /&gt;
Muscle Juggler appears as the boss of [[Tier 3 (MaGMML3)|Tier 3]], the Sewers, but cannot be challenged without first collecting 6 [[Energy Element|Energy Elements]]. He is found in a secluded section of the sewers, practicing his juggling in an attempt to get into the record books, only to lose count by [[Mega Man|Mega Man's]] arrival. Saddened, then angered, by this turn of events, the Paulung-Tang member prepares to fight Mega Man.&lt;br /&gt;
&lt;br /&gt;
As opposed to his appearance in ''Rocman X'', Muscle Juggler is now able to juggle up to three objects as opposed to one. Each object he throws will have a different effect.&lt;br /&gt;
&lt;br /&gt;
* If Muscle Juggler throws a fire bomb, it will create a flame pillar that briefly chases Mega Man upon hitting the floor.&lt;br /&gt;
* If Muscle Juggler throws a spiked ball, it will bounce a few times until it flashes red, and explodes into to fireballs that fly in opposite directions.&lt;br /&gt;
* If Muscle Juggler throws a [[Neo Metall]], the Metall will behave as it regularly would upon landing.&lt;br /&gt;
&lt;br /&gt;
After throwing his ammunition, Muscle Juggler will go to the other side of the arena in one of two ways:&lt;br /&gt;
&lt;br /&gt;
* Muscle Juggler will dash to the other side of the arena, throwing two fire bombs behind him as he does so.&lt;br /&gt;
* Muscle Juggler jumps to the other side, throwing three spiked balls above him that will immediately detonate upon hitting the floor, launching two fireballs on the left and right sides.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/2&lt;br /&gt;
|spark=0&lt;br /&gt;
|laser=1&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=0&lt;br /&gt;
|magnetic=0&lt;br /&gt;
|ice=4&lt;br /&gt;
|break=2&lt;br /&gt;
|tape=0/0/N&lt;br /&gt;
|lantern=2&lt;br /&gt;
|prismatic=0/0/0&lt;br /&gt;
|beet=4&lt;br /&gt;
|rec=1/1&lt;br /&gt;
|banshee=0&lt;br /&gt;
|propeller=1&lt;br /&gt;
|cable=0&lt;br /&gt;
|shoes=+2*&lt;br /&gt;
|royal=1&lt;br /&gt;
|bait=3/7&lt;br /&gt;
|power=0&lt;br /&gt;
|notes= * Can restore Muscle Juggler's health.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3 Tier 3}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Tier Bosses]] [[Category:Make a Good Mega Man Level 3 Bosses]] [[Category:Tier 3 (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22788</id>
		<title>Muscle Juggler</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22788"/>
				<updated>2024-07-04T22:57:25Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: /* Make a Good Mega Man Level 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#887000&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name= [[File:MuscleJugglerMugshot.png|left|Muscle Juggler's Mugshot]]Muscle Juggler[[File:MuscleJugglerMugshot.png|right|Muscle Juggler's Mugshot]]&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|designer= Sachen&lt;br /&gt;
|programmer= [[ACESpark]]&lt;br /&gt;
|artist= ACESpark&lt;br /&gt;
|Gender= Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at= 3 (thrown objects)&amp;lt;br&amp;gt;5 (contact)&amp;lt;br&amp;gt;4 (fireballs)&amp;lt;br&amp;gt;4 (flame pillar)&lt;br /&gt;
|hp=28&lt;br /&gt;
|type=Flame&lt;br /&gt;
|weak=[[Ice Wall]], [[Bait Bobber]]&lt;br /&gt;
|affiliations= Paulung-Tang&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 3 (MaGMML3)]]&lt;br /&gt;
|Occupation= Paulung-Tang member&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]]&lt;br /&gt;
|appear2= ''Rocman X/Thunder Blast Man''&lt;br /&gt;
|sprite= [[File:MuscleJuggler.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|I'll have yer guts for that! No one interrupts a member of der great Paulung-Tang!|Muscle Juggler|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
&lt;br /&gt;
'''Muscle Juggler''' is a boss from the unlicensed game ''Rocman X/Thunder Blast Man''. This juggling robot is one of the few members of the Paulung-Tang, a villainous syndicate from the aforementioned game.&lt;br /&gt;
&lt;br /&gt;
Muscle Juggler appears in ''[[Make a Good Mega Man Level 3]]'', as a Tier Boss, with an updated design and moveset from his original game. Muscle Juggler is able to speak, as opposed to his silent demeanor in the original game.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
&lt;br /&gt;
===Rocman X/Thunder Blast Man===&lt;br /&gt;
Muscle Juggler is one of the bosses fought by the hero. His stage resides in a fortress. In battle, Muscle Juggler will only juggle a single fire bomb before throwing it at the player. Upon the fire bomb hitting the floor, it will create a small flame pillar. Muscle Juggler will dash to the other side of the arena and repeat this pattern.&lt;br /&gt;
&lt;br /&gt;
===[[Make a Good Mega Man Level 3]]===&lt;br /&gt;
Muscle Juggler appears as the boss of [[Tier 3 (MaGMML3)|Tier 3]], the Sewers, but cannot be challenged without first collecting 6 [[Energy Element|Energy Elements]]. He is found in a secluded section of the sewers, practicing his juggling in an attempt to get into the record books, only to lose count by [[Mega Man|Mega Man's]] arrival. Saddened, then angered, by this turn of events, the Paulung-Tang member prepares to fight Mega Man.&lt;br /&gt;
&lt;br /&gt;
As opposed to his appearance in ''Rocman X'', Muscle Juggler is now able to juggle up to three objects as opposed to one. Each object he throws will have a different effect.&lt;br /&gt;
&lt;br /&gt;
* If Muscle Juggler throws a fire bomb, it will create a flame pillar that briefly chases Mega Man upon hitting the floor.&lt;br /&gt;
* If Muscle Juggler throws a spiked ball, it will bounce a few times until it flashes red, and explodes into to fireballs that fly in opposite directions.&lt;br /&gt;
* If Muscle Juggler throws a [[Neo Metall]], the Metall will behave as it regularly would upon landing.&lt;br /&gt;
&lt;br /&gt;
After throwing his ammunition, Muscle Juggler will go to the other side of the arena in one of two ways:&lt;br /&gt;
&lt;br /&gt;
* Muscle Juggler will dash to the other side of the arena, throwing two fire bombs behind him as he does so.&lt;br /&gt;
* Muscle Juggler jumps to the other side, throwing three spiked balls above him that will immediately detonate upon hitting the floor, launching two fireballs on the left and right sides.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3 Tier 3}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Tier Bosses]] [[Category:Make a Good Mega Man Level 3 Bosses]] [[Category:Tier 3 (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22787</id>
		<title>Muscle Juggler</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Muscle_Juggler&amp;diff=22787"/>
				<updated>2024-07-04T22:56:32Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: Created page with &amp;quot;{{robotmaster |titlebg=#887000 |titletext=#FFFFFF |name= Muscle Juggler's MugshotMuscle JugglerFile:MuscleJugglerMugshot.png|right|Mus...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#887000&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name= [[File:MuscleJugglerMugshot.png|left|Muscle Juggler's Mugshot]]Muscle Juggler[[File:MuscleJugglerMugshot.png|right|Muscle Juggler's Mugshot]]&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|script=&lt;br /&gt;
|romaji=&lt;br /&gt;
|number=&lt;br /&gt;
|designer= Sachen&lt;br /&gt;
|programmer= [[ACESpark]]&lt;br /&gt;
|artist= ACESpark&lt;br /&gt;
|Gender= Male&lt;br /&gt;
|eyecolor=Red&lt;br /&gt;
|at= 3 (thrown objects)&amp;lt;br&amp;gt;5 (contact)&amp;lt;br&amp;gt;4 (fireballs)&amp;lt;br&amp;gt;4 (flame pillar)&lt;br /&gt;
|hp=28&lt;br /&gt;
|type=Flame&lt;br /&gt;
|weak=[[Ice Wall]], [[Bait Bobber]]&lt;br /&gt;
|affiliations= Paulung-Tang&lt;br /&gt;
|stage=&lt;br /&gt;
|location=[[Tier 3 (MaGMML3)]]&lt;br /&gt;
|Occupation= Paulung-Tang member&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]]&lt;br /&gt;
|appear2= ''Rocman X/Thunder Blast Man''&lt;br /&gt;
|sprite= [[File:MuscleJuggler.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|I'll have yer guts for that! No one interrupts a member of der great Paulung-Tang!|Muscle Juggler|[[Make a Good Mega Man Level 3]]}}&lt;br /&gt;
&lt;br /&gt;
'''Muscle Juggler''' is a boss from the unlicensed game ''Rocman X/Thunder Blast Man''. This juggling robot is one of the few members of the Paulung-Tang, a villainous syndicate from the aforementioned game.&lt;br /&gt;
&lt;br /&gt;
Muscle Juggler appears in ''[[Make a Good Mega Man Level 3]]'', as a Tier Boss, with an updated design and moveset from his original game. Muscle Juggler is able to speak, as opposed to his silent demeanor in the original game.&lt;br /&gt;
&lt;br /&gt;
==Game Appearances==&lt;br /&gt;
&lt;br /&gt;
===Rocman X/Thunder Blast Man===&lt;br /&gt;
Muscle Juggler is one of the bosses fought by the hero. His stage resides in a fortress. In battle, Muscle Juggler will only juggle a single fire bomb before throwing it at the player. Upon the fire bomb hitting the floor, it will create a small flame pillar. Muscle Juggler will dash to the other side of the arena and repeat this pattern.&lt;br /&gt;
&lt;br /&gt;
===[[Make a Good Mega Man Level 3]]===&lt;br /&gt;
Muscle Juggler appears as the boss of [[Tier 3 (MaGMML3)|Tier 3]], the Sewers, but cannot be challenged without first collecting 6 [[Energy Element|Energy Elements]]. He is found in a secluded section of the sewers, practicing his juggling in an attempt to get into the record books, only to lose count by [[Mega Man|Mega Man's]] arrival. Saddened, then angered, by this turn of events, the Paulung-Tang member prepares to fight Mega Man.&lt;br /&gt;
&lt;br /&gt;
As opposed to his appearance in ''Rocman X'', Muscle Juggler is now able to juggle up to three objects as opposed to one. Each object he throws will have a different effect.&lt;br /&gt;
&lt;br /&gt;
* If Muscle Juggler throws a fire bomb, it will create a flame pillar that briefly chases Mega Man upon hitting the floor.&lt;br /&gt;
* If Muscle Juggler throws a spiked ball, it will bounce a few times until it flashes red, and explodes into to fireballs that fly in opposite directions.&lt;br /&gt;
* If Muscle Juggler throws a [[Neo Metall]], the Metall will behave as it regularly would upon landing.&lt;br /&gt;
&lt;br /&gt;
After throwing his ammunition, Muscle Juggler will go to the other side of the arena in one of two ways:&lt;br /&gt;
&lt;br /&gt;
* Muscle Juggler will dash to the other side of the arena, throwing two fire bombs behind him as he does so.&lt;br /&gt;
* Muscle Juggler jumps to the other side, throwing three spiked balls above him that will immediately detonate upon hitting the floor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML3 Tier 3}}&lt;br /&gt;
{{MaGMML3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Tier Bosses]] [[Category:Make a Good Mega Man Level 3 Bosses]] [[Category:Tier 3 (MaGMML3)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MuscleJugglerMugshot.png&amp;diff=22780</id>
		<title>File:MuscleJugglerMugshot.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MuscleJugglerMugshot.png&amp;diff=22780"/>
				<updated>2024-07-04T22:04:53Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=File:MuscleJuggler.png&amp;diff=22779</id>
		<title>File:MuscleJuggler.png</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=File:MuscleJuggler.png&amp;diff=22779"/>
				<updated>2024-07-04T22:04:37Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Cirno&amp;diff=22746</id>
		<title>Cirno</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Cirno&amp;diff=22746"/>
				<updated>2024-07-04T04:01:44Z</updated>
		
		<summary type="html">&lt;p&gt;Wizard10701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#7ED0DD&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=Cirno&lt;br /&gt;
|image=[[File:CirnoArt.png|Artwork by ZUN]]&lt;br /&gt;
|caption=Artwork by ZUN&lt;br /&gt;
|script=チルノ&lt;br /&gt;
|romaji=Chiruno&lt;br /&gt;
|number= &lt;br /&gt;
|designer=ZUN&lt;br /&gt;
|programmer=[[notencore]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|eyecolor=Blue&lt;br /&gt;
|at=4 (small blue projectiles)&amp;lt;br&amp;gt;3 (ring-shaped projectiles)&amp;lt;br&amp;gt;2 (ice shards)&lt;br /&gt;
|weapon= &lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Freeze&lt;br /&gt;
|weak=[[Wire Adaptor]], [[Jewel Satellite]], [[Slash Claw]]&lt;br /&gt;
|affiliations=&lt;br /&gt;
|stage=[[Misty Lake]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear= &lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (NPC, Boss)&amp;lt;br&amp;gt;[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Costume)&lt;br /&gt;
|appear2=''Touhou'' series&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:CirnoMisty.png]]}}&lt;br /&gt;
}}&lt;br /&gt;
'''Cirno''' is a character from the ''Touhou'' series of video games. She is a fairy with the ability to manipulate cold. In the ''Touhou'' series, she generally serves as an early-game boss or midboss, though she has also made several appearances as a playable character, even serving as the protagonist of one game.&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good Mega Man Level 2]]'', Cirno appears as an NPC in [[Just an Ice Level]] and [[Tier 9 (MaGMML2)|Tier 9]], as well as the boss of [[Misty Lake]]. Defeating her with only the [[Mega Buster]] unlocks the Marisa [[Costumes|costume]].&lt;br /&gt;
&lt;br /&gt;
In ''[[Make a Good 48 Hour Mega Man Level]]'' and ''[[Make a Good Mega Man Level 3]]'', Cirno appears as an unlockable costume. The custom costume option must be purchased to play as her, as she is found in the custom costume selection list as an example of a custom costume.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Cirno's arena has a spike pit in the middle, slightly covered up by Chill Man blocks that float up from the bottom of the screen. Cirno herself will fly in a figure 8 formation while periodically using one of the following attacks:&lt;br /&gt;
*Create three circles of small blue projectiles. Each circle will home in on [[Mega Man]] shortly after being created, with the bullets losing their circle formation as they home in.&lt;br /&gt;
*Create three circles of ice shards that move outwards shortly after being created. The position of the shards will be different between circles, forcing Mega Man to pay close attention as he moves between them.&lt;br /&gt;
*Fire a spread of four small ring-shaped projectiles at Mega Man.&lt;br /&gt;
Cirno does not deal contact damage, but the nature of her attacks makes her dangerous to stand near regardless.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=1/2/3&lt;br /&gt;
|hornet=1&lt;br /&gt;
|jewel=4&lt;br /&gt;
|grab=1&lt;br /&gt;
|triple=2&lt;br /&gt;
|flash=N&lt;br /&gt;
|slash=4&lt;br /&gt;
|wheel=1&lt;br /&gt;
|sakugarne=2&lt;br /&gt;
|wire=6&lt;br /&gt;
|arrow=1&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Cirno's battle in Misty Lake is a reference to ''Touhou Mother'', a ''Touhou'' fangame inspired by the ''Earthbound'' series (which is known as ''Mother'' in Japan). At one point in the game, Cirno is fought wearing a red scarf, with the music for her battle being a mashup between the ''Embodiment of Scarlet Devil'' track &amp;quot;Beloved Tomboyish Girl&amp;quot; (Cirno's battle theme from the game, which is also considered her theme in the ''Touhou'' series as a whole), and the ''Mother 3'' track &amp;quot;Unfounded Revenge&amp;quot;. Cirno wears the same red scarf during her battle in Misty Lake, and the theme that plays when fighting her is an 8-bit rendition of the aforementioned battle theme from ''Touhou Mother''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Entry Bosses}}&lt;br /&gt;
{{MaGMML2 Tier 9}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good Mega Man Level 2]][[Category:Tier 9 (MaGMML2)]]&lt;/div&gt;</summary>
		<author><name>Wizard10701</name></author>	</entry>

	</feed>