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		<id>http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GrowingDarkness</id>
		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-06-25T23:35:20Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Quint&amp;diff=13916</id>
		<title>Quint</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Quint&amp;diff=13916"/>
				<updated>2020-10-27T17:19:38Z</updated>
		
		<summary type="html">&lt;p&gt;GrowingDarkness: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#B34124&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:QuintMugshot.png|left|Quint's mugshot]][[File:QuintMugshot.png|right|Quint's mugshot]]Quint&lt;br /&gt;
|image=[[File:QuintArt.png ‎|200px|Artwork by Capcom]]&lt;br /&gt;
|caption= Artwork by Capcom&lt;br /&gt;
|script= クイント&lt;br /&gt;
|romaji = Kuinto&lt;br /&gt;
|number= SWN-000&lt;br /&gt;
|designer= &lt;br /&gt;
|programmer=[[Renhoek]]&lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Blue&lt;br /&gt;
|at=4 (contact)&amp;lt;br&amp;gt;2 (small rock)&amp;lt;br&amp;gt;2 (big rock)&amp;lt;br&amp;gt;4 (Sakugarne)&lt;br /&gt;
|weapon= [[Sakugarne]]&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=&lt;br /&gt;
|type = Swift&lt;br /&gt;
|weak= [[Flash Stopper]], [[Sakugarne]]{{2}}&amp;lt;br&amp;gt;[[Thunder Beam]]{{3}}&amp;lt;br&amp;gt;[[Concrete Shot]]{{48H}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Pharaoh Shot]], [[Ice Slasher]]{{Megamix}}&lt;br /&gt;
|affiliations=[[Doctor Thomas Light|Dr. Light]] (official games only)&amp;lt;br&amp;gt;[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=&lt;br /&gt;
|location='''MaGMML2:'''&amp;lt;br&amp;gt;[[Wily Tower]]&amp;lt;br&amp;gt;[[Airflow Hubble]]&amp;lt;br&amp;gt;[[Quint Stage]]&amp;lt;br&amp;gt;[[The Pit of Pits]]&lt;br /&gt;
|occupation=Combat Robot&lt;br /&gt;
|OffAppear= [[Mega Man II]]&amp;lt;br&amp;gt;[[Mega Man V]]&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite={{MirrorDiv |mirror=[[File:Quint.png‎]]}}&lt;br /&gt;
}}&lt;br /&gt;
'''Quint''' is a boss from ''[[Mega Man II]]''. He is [[Mega Man]] from a peaceful future after being modified and brought back to the present by [[Doctor Albert W. Wily|Dr. Wily]]. In the ''Make a Good Mega Man Level'' timeline, however, he eventually becomes his own entity via space-time shenanigans.&lt;br /&gt;
&lt;br /&gt;
Quint was first made available as a boss in the devkit for ''[[Make a Good Mega Man Level 2]]'', and he appears in the levels [[Wily Tower]], [[Airflow Hubble]], and [[Quint Stage]]. He also appears as a midboss in the [[The Pit of Pits|Pit of Pits]] stage &amp;quot;Showdown at Dusk&amp;quot;, as an NPC in [[Tier 10 (MaGMML2)|Tier 10]], and as a [[Costumes|costume]] unlocked by entering [[Tier X (MaGMML2)|Tier X]].&lt;br /&gt;
&lt;br /&gt;
Like all ''MaGMML2'' devkit bosses, Quint returns in the [[Megamix Engine]], and is planned to appear as a devkit boss for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Quint's boss fight has been immensely upgraded from the Game Boy games. He starts the fight by summoning his [[Sakugarne]] and mounting it. His pattern then begins with one of two attacks:&lt;br /&gt;
*Scatter four pieces of small debris twice.&lt;br /&gt;
*Scatter two pieces of large debris that each split into two pieces of small debris.&lt;br /&gt;
After using one of these attacks, Quint will proceed to use one of the following attacks before his pattern repeats:&lt;br /&gt;
*Jump to Mega Man's position.&lt;br /&gt;
*Jump to Mega Man's position, and drop his Sakugarne when right over Mega Man, after which his Sakugarne will bounce back up, and Quint will get back on.&lt;br /&gt;
&lt;br /&gt;
==Damage Tables==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|metal=2&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=1&lt;br /&gt;
|top=1&lt;br /&gt;
|wool=5&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=2/4&lt;br /&gt;
|magic=1&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster = 1/2/3&amp;lt;br&amp;gt;1/1/3&lt;br /&gt;
|hornet = 1&amp;lt;br&amp;gt;1&lt;br /&gt;
|jewel = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
|grab = 1&amp;lt;br&amp;gt;2&lt;br /&gt;
|triple = 2&amp;lt;br&amp;gt;2&lt;br /&gt;
|flash = Y&amp;lt;br&amp;gt;N&lt;br /&gt;
|slash = 1&amp;lt;br&amp;gt;1&lt;br /&gt;
|wheel = 2&amp;lt;br&amp;gt;2&lt;br /&gt;
|sakugarne = 4&amp;lt;br&amp;gt;4&lt;br /&gt;
|wire = 1&amp;lt;br&amp;gt;1&lt;br /&gt;
|arrow = 2&amp;lt;br&amp;gt;2&lt;br /&gt;
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|spark=2&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=1&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=4&lt;br /&gt;
|break=1&lt;br /&gt;
|magnetic=2&lt;br /&gt;
|ice=2&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=1/0&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level===&lt;br /&gt;
{{Damagetable48H&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|flame=2&lt;br /&gt;
|rain=1&lt;br /&gt;
|spark=1&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=2/2/0&lt;br /&gt;
|water=1&lt;br /&gt;
|concrete=4&lt;br /&gt;
|homing=2&lt;br /&gt;
|notes=}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=1/1/3&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=1&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=4&lt;br /&gt;
|notes=}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
When playing as [[Roll]], Quint will be referred to in the Arena as &amp;quot;Quart&amp;quot; - a reference to his gender-swapped equivalent in the hack ''Roll-Chan World 2''.&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
{{MaGMML2 Tier 2}}&lt;br /&gt;
{{MaGMML2 Tier 5}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]][[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Costume]]&lt;/div&gt;</summary>
		<author><name>GrowingDarkness</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=13907</id>
		<title>Make a Good Mega Man Level: Episode Zero</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_Mega_Man_Level:_Episode_Zero&amp;diff=13907"/>
				<updated>2020-10-27T16:59:14Z</updated>
		
		<summary type="html">&lt;p&gt;GrowingDarkness: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|title=Make a Good Mega Man Level: Episode Zero&lt;br /&gt;
|image=[[File:MaGMMLEZTitle.png|Make a Good Mega Man Level: Episode Zero|256px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[SnoruntPyro]]&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=[[SnoruntPyro]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=&lt;br /&gt;
|series=Mega Man Classic&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|releasedate=June 26, 2020&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version=1.12&lt;br /&gt;
|genre=Action / Platform &lt;br /&gt;
|modes=&lt;br /&gt;
|media=[//drive.google.com/file/d/1TfMve9QK920oRRyaLBQOKHlw6UgMovnF Digital download] ([//www.dropbox.com/s/begkneb8syjuj6w/MaGMML_Episode_Zero_v1.12.zip mirror])&lt;br /&gt;
|input=&lt;br /&gt;
|music=&lt;br /&gt;
}}&lt;br /&gt;
'''''Make a Good Mega Man Level: Episode Zero''''' (also known as ''MaGMML: Episode Zero'' or ''MaGMML EZ ''for short)  is an interquel in the ''Make a Good Mega Man Level'' series, set in between ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]''. The game was originally intended to be part of ''[[Make a Good Mega Man Level Remastered]]'', but development issues on that game resulted in ''Episode Zero'' becoming its own game. Unlike past ''MaGMML'' projects, the game is not a contest, but rather a linear collaborative game with community-submitted levels and a greater emphasis on story.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
With [[Mega Man]] reaching [[Flashback Database|the innermost depths]] of [[Wily Castle|his castle]], [[Doctor Albert W. Wily|Dr. Wily]] hastily rebuilds an old and failed robot prototype into a decoy robot to cover his escape. This robot, Zero, is easily defeated by Mega Man, who escapes the self-destructing castle while Zero remains. Two weeks later, Zero reactivates and emerges from the wreckage, soon coming into contact with Dr. Wily. The scientist, surprised that Zero survived, arms him with extra weapons and directs him to [[Dr. Wily's Secret Bunker|his new hideout]], with Zero's lack of a functioning teleport system forcing him to go by foot.&lt;br /&gt;
&lt;br /&gt;
On the way, Zero encounters [[SRARA]], a quartet of inspection robots harassing [[Sophie Hyde|Dr. Hyde]] and other members of the public. After driving them off, she gifts Zero her [[Blank Drive|Drive System]] technology. Upon reaching Dr. Wily's bunker, the scientist reveals to Zero his newest project, the [[Reality Core]] - an object with which he can manipulate reality. Needing [[Energy Element]]s for his research, he tasks Zero with gathering as many as he can for him. Zero's search takes him back to [[Mega City]], where he learns more about Mega Man and his heroic deeds from the Robot Museum. Filled with a desire to become a hero himself, he soon accepts [[Roslyn Krantz|Agent Krantz]] and [[Gilbert D. Stern|Agent Stern]]'s offer to help them track down SRARA, who remain at large.&lt;br /&gt;
&lt;br /&gt;
Zero soon gathers many Energy Elements, coming into conflict with SRARA's members on the way. Meanwhile, Dr. Wily hits a roadblock with his Reality Core research, and leaves to take a vacation. Some time later, however, he returns to the bunker; now locked in his laboratory and crazier than ever. Seemingly not recognizing Zero, he shoos him away, prompting Zero to rebel against his creator and take down SRARA on his own accord. A meteor strike reveals [[S.R.A.R.A. HQ|SRARA's base]], and upon entering he encounters [[Duo]], who after a brief fight explains he came to Earth after detecting the sudden presence of Evil Energy there. SRARA, meanwhile, are entirely absent, having fled to a place in-between dimensions using their Energy Elements, but with his own Elements, Zero gives chase with Duo in tow.&lt;br /&gt;
&lt;br /&gt;
Arriving in the mysterious [[Tier X (MaGMML2)|Tier X]], Zero and Duo find SRARA, who reveal they intend to use the Energy Elements with the chaotic energy of the void to control reality themselves. After the two race to gather more Energy Elements than SRARA, both groups converge at [[Null and Void (Episode Zero)|a single point]], where SRARA engages Zero in a final battle. After battling [[Unununium|a strange entity summoned by SRARA's Evil Energy-tainted Elements]], Duo's old enemy [[Trio]] appears, having been resurrected by the combined powers of the Elements and Tier X. He attempts to take control of the universe, but is quickly defeated by Zero and Duo's combined efforts.&lt;br /&gt;
&lt;br /&gt;
With both Trio and SRARA's threats neutralized, Duo prepares to take the Energy Elements away to properly cleanse them, but is persuaded by Zero to leave them in his care. Desiring a rematch with Mega Man, he explains his intent to use their power to allow such an encounter on his own terms. Both robots leave Tier X and return to their home reality, with Duo returning to space and Zero telling his story to [[Knight Man]] in [[Chateau Chevaleresque]], before shortly meeting Mega Man (leading into the events of ''[[Make a Good Mega Man Level 2]]'').&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Instead of Mega Man, players control Zero in gameplay similar to that of the canon Zero's in the ''Mega Man X'' games. Zero has increased mobility compared to Mega Man, being able to dash, air-dash, double-jump, and stomp. While he lacks Special Weapons, he has three weapons; the Z-Buster, a slow shot that can be aimed slightly up or down with no energy cost, the Z-Saber, a close-quarters energy slash, and the Z-Burst, a wide burst of piercing shots. Additionally, he has five chips he can equip to alter each weapon, as well as use a unique &amp;quot;Drive&amp;quot; weapon. Unlike the weapons (sans the Z-Buster), an equipped chip doesn't use ammunition, but drains energy over time, and can only be refilled by passing a checkpoint.&lt;br /&gt;
&lt;br /&gt;
==Entries==&lt;br /&gt;
In total, there are 62 entries/stages split across three chapters. Unlike other games in the ''MaGMML'' series, each one is unlocked and played through in a linear order (although Chapter 2 allows the player to choose which order to collect the chips in). The stages are listed below, in order:&lt;br /&gt;
&lt;br /&gt;
===Prologue===&lt;br /&gt;
*[[Explosive Freefall]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 1: From Zero to... Zero===&lt;br /&gt;
*[[Surveillance Canyon]]&lt;br /&gt;
*[[Gusty Gorge]]&lt;br /&gt;
*[[Defeat the Giant Spear Man!]]&lt;br /&gt;
*[[Mega City]]&lt;br /&gt;
*[[Kingdom Crisis]]/[[Contra Base]] (split path)&lt;br /&gt;
*[[Lost Valley]]&lt;br /&gt;
*[[Twilight Terrace]]/[[Skyhigh Ridge]] (split path)&lt;br /&gt;
*[[Abandoned Lab]]&lt;br /&gt;
*[[Subterranean Stronghold]]&lt;br /&gt;
*[[Vertical Hunger]]&lt;br /&gt;
*[[Dr. Wily's Secret Bunker]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 2: Searching Far and Wide===&lt;br /&gt;
====Flame Chip====&lt;br /&gt;
*[[Scorched Factory]]&lt;br /&gt;
*[[Hot Steps]]&lt;br /&gt;
*[[Recoil Recon]]&lt;br /&gt;
*[[Dispute Over Sawblades]]&lt;br /&gt;
*[[Scarlet Temple]]&lt;br /&gt;
*[[Refurbished Pyramid]]&lt;br /&gt;
*[[Surfboard Showdown]]&lt;br /&gt;
*[[Offshore Hangar Cluster]]&lt;br /&gt;
*[[Horizon Zero]]&lt;br /&gt;
&lt;br /&gt;
====Icicle Chip====&lt;br /&gt;
*[[Frosty Fields]]&lt;br /&gt;
*[[When Spike Drops Freeze Over]]&lt;br /&gt;
*[[Robot Ink Printing Facility]]&lt;br /&gt;
*[[Forgotten Fortress: The Lab]]&lt;br /&gt;
*[[Nocturnal Assault]]&lt;br /&gt;
*[[Springy Scaffolding]]&lt;br /&gt;
*[[BlocBunker]]&lt;br /&gt;
*[[Midnight Aurora]]&lt;br /&gt;
*[[Metropolitan Neapolitan]]&lt;br /&gt;
&lt;br /&gt;
====Zap Chip====&lt;br /&gt;
*[[Force Facility]]&lt;br /&gt;
*[[Pepsi Zero]]&lt;br /&gt;
*[[Entrance Succession]]&lt;br /&gt;
*[[Projectile Party!]]&lt;br /&gt;
*[[Volt Man Factory]]&lt;br /&gt;
*[[Lightningrod Lab]]&lt;br /&gt;
*[[Shocking Wacko Stage]]&lt;br /&gt;
*[[Out of Order]]&lt;br /&gt;
*[[Stormy Spire]]&lt;br /&gt;
&lt;br /&gt;
====Psycho Chip====&lt;br /&gt;
*[[The Red Woods]]&lt;br /&gt;
*[[Vertical Vine Venture]]&lt;br /&gt;
*[[String Theory]]&lt;br /&gt;
*[[Cursor Corruption]]&lt;br /&gt;
*[[Temporal Pillar]]&lt;br /&gt;
*[[Bubble Base]]&lt;br /&gt;
*[[Wicked Waterworks]]&lt;br /&gt;
*[[In the Flesh]]&lt;br /&gt;
*[[Space Jam]]&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
*[[Construction of Constructions]]&lt;br /&gt;
*[[Mojo Dojo]]&lt;br /&gt;
*[[S.R.A.R.A. HQ]]&lt;br /&gt;
&lt;br /&gt;
===Chapter 3: Point at the End of Reality===&lt;br /&gt;
*[[Entrance to Tier X]]&lt;br /&gt;
*Free selection of the following:&lt;br /&gt;
**[[Ghouls n' Ghasts]]&lt;br /&gt;
**[[Toxic Tunnels]]&lt;br /&gt;
**[[Looping Growth Garden]]&lt;br /&gt;
**[[Rainbow Ravine]]&lt;br /&gt;
**[[Shift Posting]]&lt;br /&gt;
**[[Psionic Space Station]]&lt;br /&gt;
**[[Ice Breaker]]&lt;br /&gt;
**[[Code Landfill]]&lt;br /&gt;
**[[Lily Airpad]]&lt;br /&gt;
*[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===Chapter 1 Minibosses===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
||[[File:DangerousDuck.png|center]]&lt;br /&gt;
|[[Dangerous Duck]]&lt;br /&gt;
|[[Defeat the Giant Spear Man!]]&lt;br /&gt;
|[[Zap Chip]], [[Psycho Chip]]&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Piranhabiran.png|center]]&lt;br /&gt;
|[[Piranhabiran]]&lt;br /&gt;
|[[Kingdom Crisis]]&lt;br /&gt;
|[[Flame Chip]], [[Icicle Chip]]&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GomeramosKing.png|center]]&lt;br /&gt;
|[[Gomeramos King]]&lt;br /&gt;
|[[Contra Base]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hanabiran.png|center]]&lt;br /&gt;
|[[Hanabiran]]&lt;br /&gt;
|[[Twilight Terrace]]&lt;br /&gt;
|[[Flame Chip]], [[Icicle Chip]]&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GorillaTank.png|center]]&lt;br /&gt;
|[[Gorilla Tank]]&lt;br /&gt;
|[[Skyhigh Ridge]]&lt;br /&gt;
|[[Flame Chip]], [[Icicle Chip]]&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tama.png|center]]&lt;br /&gt;
|[[Tama]]&lt;br /&gt;
|[[Skyhigh Ridge]]&lt;br /&gt;
|[[Flame Chip]], [[Icicle Chip]]&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuzakAndFenix.png|center]]&lt;br /&gt;
|[[Suzak and Fenix]]&lt;br /&gt;
|[[Skyhigh Ridge]]&lt;br /&gt;
|[[Icicle Chip]]&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TwinShooterG.png|center]]&lt;br /&gt;
|[[Twin Shooter G]]&lt;br /&gt;
|[[Subterranean Stronghold]]&lt;br /&gt;
|Psycho Saber, Burst and Drive&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chapter 1 Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
||[[File:DLN001Rock.gif|center]]&lt;br /&gt;
|[[Mega Man]]&lt;br /&gt;
|[[Explosive Freefall]]&lt;br /&gt;
|None&lt;br /&gt;
|★★★★★&amp;lt;br&amp;gt;★★★★★&amp;lt;br&amp;gt;★★★★★&lt;br /&gt;
|-&lt;br /&gt;
||[[File:Giant_spear_man.png|center]]&lt;br /&gt;
|[[Giant Spear Man]]&lt;br /&gt;
|[[Defeat the Giant Spear Man!]]&lt;br /&gt;
|[[Psycho Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRARAupndown.png|center]]&lt;br /&gt;
|[[SRARA Up n' Down]]&lt;br /&gt;
|[[Mega City]]&lt;br /&gt;
|[[Blank Drive]] ([[Icicle Chip]])&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThwompMan.png|center]]&lt;br /&gt;
|[[Thwomp Man]]&lt;br /&gt;
|[[Kingdom Crisis]]&lt;br /&gt;
|[[Cutter Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dethgerbis.png|center]]&lt;br /&gt;
|[[Dethgerbis]]&lt;br /&gt;
|[[Contra Base]]&lt;br /&gt;
|[[Z-Saber]]/[[Z-Burst]] ([[Psycho Chip]])&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 HoneyWoman.png|center]]&lt;br /&gt;
|[[Honey Woman]]&lt;br /&gt;
|[[Twilight Terrace]]&lt;br /&gt;
|[[Z-Burst]]/[[Blank Drive]] ([[Flame Chip]])&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DocRobot.png|center]]&lt;br /&gt;
|[[Doc Robot Overloaded]]&lt;br /&gt;
|[[Abandoned Lab]]&lt;br /&gt;
|[[Blank Drive]] ([[Icicle Chip]])&lt;br /&gt;
|★★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3 Punk.png|center]]&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|[[Subterranean Stronghold]]&lt;br /&gt;
|[[Z-Saber]]/[[Blank Drive]] ([[Icicle Chip]])&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoomerKuwanger.png|center]]&lt;br /&gt;
|[[Boomer Kuwanger]]&lt;br /&gt;
|[[Vertical Hunger]]&lt;br /&gt;
|[[Psycho Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GigaKuwagata.png|center]]&lt;br /&gt;
|[[Giga Kuwagata]]&lt;br /&gt;
|[[Vertical Hunger]]&lt;br /&gt;
|[[Psycho Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chapter 2 Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMecha.png|center]][[File:IceMecha.png|center]]&lt;br /&gt;
|[[Elemental Aces]]&lt;br /&gt;
|[[Scorched Factory]]&lt;br /&gt;
|[[Icicle Chip]] (Fire Mecha)&amp;lt;br&amp;gt;[[Flame Chip]] (Ice Mecha)&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TKhamen.png|center]]&lt;br /&gt;
|[[T. Khamen]]&lt;br /&gt;
|[[Refurbished Pyramid]]&lt;br /&gt;
|[[Flame Chip]], [[Psycho Chip]]&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Squidon.png|center]]&lt;br /&gt;
|[[Squidon]]&lt;br /&gt;
|[[Frosty Fields]]&amp;lt;br&amp;gt;[[When Spike Drops Freeze Over]]&lt;br /&gt;
|[[Flame Chip]]&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stomp'n.png|center]]&lt;br /&gt;
|[[Stomp'n]]&lt;br /&gt;
|[[Nocturnal Assault]]&lt;br /&gt;
|[[Flame Chip]]&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hindjoe.png|center]]&lt;br /&gt;
|[[Hindjoe]]&lt;br /&gt;
|[[BlocBunker]]&lt;br /&gt;
|[[Z-Burst]] ([[Psycho Chip]])&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MadGrinder.png|center]]&lt;br /&gt;
|[[Mad Grinder]]&lt;br /&gt;
|[[Metropolitan Neapolitan]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OctoBrain.png|center]]&lt;br /&gt;
|[[Octo Brain]]&lt;br /&gt;
|[[Entrance Succession]]&lt;br /&gt;
|None&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WarBlur.png|center]]&lt;br /&gt;
|[[War Blur]]&lt;br /&gt;
|[[Out of Order]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TotemPolen.png|center]]&lt;br /&gt;
|[[Totem Polen Plus]]&lt;br /&gt;
|[[The Red Woods]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SpiderPotton.png|center]]&lt;br /&gt;
|[[Spider Potton]]&lt;br /&gt;
|[[String Theory]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:InternetDestroyer.png|center]]&lt;br /&gt;
|[[Internet Destroyer]]&lt;br /&gt;
|[[Cursor Corruption]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chapter 2 Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FightingFefnir.png|center]]&lt;br /&gt;
|[[Fighting Fefnir]]&lt;br /&gt;
|[[Scorched Factory]]&lt;br /&gt;
|[[Zap Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireBoyGH.png|center]]&lt;br /&gt;
|[[Fire Boy GH]]&lt;br /&gt;
|[[Hot Steps]]&lt;br /&gt;
|[[Icicle Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BladeManDOS.png|center]]&lt;br /&gt;
|[[Blade Man DOS]]&lt;br /&gt;
|[[Dispute Over Sawblades]]&lt;br /&gt;
|[[Icicle Chip]], [[Psycho Chip]]&lt;br /&gt;
|★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sparky.png|center]]&lt;br /&gt;
|[[Sparky]]&lt;br /&gt;
|[[Horizon Zero]]&lt;br /&gt;
|[[Zap Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_Blizzard.png|center]]&lt;br /&gt;
|[[Blizzard Man]]&lt;br /&gt;
|[[When Spike Drops Freeze Over]]&lt;br /&gt;
|[[Flame Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stomp'nViolet.png|center]]&lt;br /&gt;
|[[Stomp'n Violet]]&lt;br /&gt;
|[[Nocturnal Assault]]&lt;br /&gt;
|[[Zap Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaferWagonPhase1.png|center]]&lt;br /&gt;
|[[Wafer Wagon]]&lt;br /&gt;
|[[Metropolitan Neapolitan]]&lt;br /&gt;
|[[Cutter Chip]] (Phase 1)&amp;lt;br&amp;gt;[[Zap Chip]] (Phase 2)&amp;lt;br&amp;gt;[[Flame Chip]] (Phase 3)&lt;br /&gt;
|★★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ForceGuard.png|center]]&lt;br /&gt;
|[[Force Guard]]&lt;br /&gt;
|[[Force Facility]]&lt;br /&gt;
|[[Cutter Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PepsiMan.png|center]]&lt;br /&gt;
|[[Pepsi Man]]&lt;br /&gt;
|[[Pepsi Zero]]&lt;br /&gt;
|[[Flame Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickMan.png|center]]&lt;br /&gt;
|[[Really Goddang Cool Quick Man]]&lt;br /&gt;
|[[Entrance Succession]]&lt;br /&gt;
|[[Flame Chip]], [[Icicle Chip]], [[Zap Chip]], [[Psycho Chip]]&lt;br /&gt;
|★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VoltManTheReal.png|center]]&lt;br /&gt;
|[[Volt Man the Real]]&lt;br /&gt;
|[[Volt Man Factory]]&lt;br /&gt;
|[[Cutter Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alastor.png|center]]&lt;br /&gt;
|[[Alastor]]&lt;br /&gt;
|[[Shocking Wacko Stage]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TotemPolenEX.png|center]]&lt;br /&gt;
|[[Totem Polen EX]]&lt;br /&gt;
|[[The Red Woods]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoneDragon.png|center]]&lt;br /&gt;
|[[Bone Dragon]]&lt;br /&gt;
|[[Vertical Vine Venture]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RecluseWoman.png|center]]&lt;br /&gt;
|[[Recluse Woman]]&lt;br /&gt;
|[[String Theory]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cursor.png|center]]&lt;br /&gt;
|[[Cursor]]&lt;br /&gt;
|[[Cursor Corruption]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SakuyaIzayoi.png|center]]&lt;br /&gt;
|[[Sakuya Izayoi]]&lt;br /&gt;
|[[Temporal Pillar]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toadsprite.png|center]]&lt;br /&gt;
|[[Toad Man|Toad Man Bubble Base]]&lt;br /&gt;
|[[Bubble Base]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SplashWoman.png|center]]&lt;br /&gt;
|[[Splash Woman's Revenge]]&lt;br /&gt;
|[[Bubble Base]]&lt;br /&gt;
|[[Zap Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HaikerG.png|center]]&lt;br /&gt;
|[[Haiker G]]&lt;br /&gt;
|[[Wicked Waterworks]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CWU-41B.png|center]]&lt;br /&gt;
|[[CWU-41B]]&lt;br /&gt;
|[[Wicked Waterworks]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IntestTinhead.png|center]]&lt;br /&gt;
|[[Intest Tinhead]]&lt;br /&gt;
|[[In the Flesh]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BasketteBall.png|center]]&lt;br /&gt;
|[[Baskette Ball]]&lt;br /&gt;
|[[Space Jam]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRARAJoe.png|center]]&lt;br /&gt;
|[[SRARA Joe]]&lt;br /&gt;
|Roamer&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRARAShieldAttacker.png|center]]&lt;br /&gt;
|[[SRARA Shield Attacker]]&lt;br /&gt;
|Roamer&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMMLEZ_Duo.png|center]]&lt;br /&gt;
|[[Duo]]&lt;br /&gt;
|[[S.R.A.R.A. HQ]]&lt;br /&gt;
|[[Psycho Chip]] ([[Z-Saber]])&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chapter 3 Minibosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Difficulty|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chesder.png|center]]&lt;br /&gt;
|[[Chesder]]&lt;br /&gt;
|[[Ghouls n' Ghasts]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chesder'sRevenge.png|center]]&lt;br /&gt;
|[[Chesder's Revenge]]&lt;br /&gt;
|[[Ghouls n' Ghasts]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AmoebaDroid.png|center]]&lt;br /&gt;
|[[Amoeba Droid]]&lt;br /&gt;
|[[Toxic Tunnels]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stompy.png|center]]&lt;br /&gt;
|[[Stompy]]&lt;br /&gt;
|[[Shift Posting]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyoey.png|center]]&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|[[Psionic Space Station]]&amp;lt;br&amp;gt;[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IlluminaAlpha.png|center]]&lt;br /&gt;
|[[Illumina Alpha]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MelodyResponseCannon.png|center]]&lt;br /&gt;
|[[Melody Response Cannon|Lavaproof Response Cannon]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AirMan.png]][[File:MaGMML3_BubbleMan.png]][[File:CrashMan.png]][[File:MaGMML3_FlashMan.png]]&amp;lt;br&amp;gt;[[File:MaGMML3_HeatMan.png]][[File:MetalMan.png]][[File:QuickMan.png]][[File:MaGMML3_WoodMan.png]]&lt;br /&gt;
|[[Mega Man 2 NETA]]&amp;lt;!--Finding a way to center the above would be nice.--&amp;gt;&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrailingZero.png|center]]&lt;br /&gt;
|[[Trailing Zero]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GamarnAndGamadayu.png|center]]&lt;br /&gt;
|[[Gamarn and Gamadayu]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChangkeyDragon.png|center]]&lt;br /&gt;
|[[Changkey Dragon]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigChungus.png|center]]&lt;br /&gt;
|[[Big Chungus]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:The_enemy_count_variation_does_not_appear_at_all_in_EZ.png|center]]&lt;br /&gt;
|[[Octo Generator]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HatterJoe.png|center]]&lt;br /&gt;
|[[Hatter Joe]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chapter 3 Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRARAMet.png|center]]&lt;br /&gt;
|[[SRARA Met]]&lt;br /&gt;
|[[Entrance to Tier X]]&lt;br /&gt;
|[[Zap Chip]] ([[Z-Burst]], [[Blank Drive]])&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedArremerMan.png|center]]&lt;br /&gt;
|[[Red Arremer Man]]&lt;br /&gt;
|[[Ghouls n' Ghasts]]&lt;br /&gt;
|[[Icicle Chip]] ([[Z-Saber]], [[Z-Burst]])&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PsionicMan.png|center]]&lt;br /&gt;
|[[Psionic Man]]&lt;br /&gt;
|[[Psionic Space Station]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GigaCount2.0.png|center]]&lt;br /&gt;
|[[Giga Count 2.0]]&lt;br /&gt;
|[[Ice Breaker]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloudDevil2.0.png|center]]&lt;br /&gt;
|[[Cloud Devil 2.0]]&lt;br /&gt;
|[[Code Landfill]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toadsprite.png|center]]&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|[[Lily Airpad]]&lt;br /&gt;
|Everything&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PepsiMan'sRevenge.png|center]]&lt;br /&gt;
|[[Pepsi Man's Revenge]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magmatron.png|center]]&lt;br /&gt;
|[[Magmatron]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|[[Icicle Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElecSpine.png|center]]&lt;br /&gt;
|[[Elec Spine]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_PicopicoKun.png|center]]&lt;br /&gt;
|[[Pico Shuffle]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DustMan.png|center]]&lt;br /&gt;
|[[Dust Man]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickMan.png|center]]&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyArchives.png|center]]&lt;br /&gt;
|[[Alter Archive]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElecMan.png|center]]&lt;br /&gt;
|[[Elec Man]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRARA.png|center]]&lt;br /&gt;
|[[SRARA]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|TBA&lt;br /&gt;
|★★★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Unununium.png|center]]&lt;br /&gt;
|[[Unununium]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|[[Cutter Chip]] ([[Z-Burst]])&lt;br /&gt;
|★★★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Trio.png|center]]&lt;br /&gt;
|[[Trio]]&lt;br /&gt;
|[[Null and Void (Episode Zero)|Null and Void]]&lt;br /&gt;
|[[Flame Chip]] ([[Z-Saber]])&lt;br /&gt;
|★★★★&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Bosses===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Stage&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Weakness&lt;br /&gt;
!style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HyperPicketman.png|center]]&lt;br /&gt;
|[[Hyper Picketman]]&lt;br /&gt;
|[[Construction of Constructions]]&lt;br /&gt;
|[[Cutter Chip]]&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MaGMML3_YamatoMan.png|center]]&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|[[Mojo Dojo]]&lt;br /&gt;
|[[Flame Chip]] ([[Blank Drive]])&lt;br /&gt;
[[Psycho Chip]] ([[Z-Saber]], [[Z-Burst]], [[Blank Drive]])&lt;br /&gt;
|★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CutterGolem.png|center]]&lt;br /&gt;
|[[Cutter Golem]]&lt;br /&gt;
|Roamer&lt;br /&gt;
|[[Psycho Chip]] ([[Z-Saber]], [[Blank Drive]])&lt;br /&gt;
|★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FlameGolem.png|center]]&lt;br /&gt;
|[[Flame Golem]]&lt;br /&gt;
|Roamer&lt;br /&gt;
|[[Icicle Chip]] ([[Z-Saber]], [[Z-Burst]])&lt;br /&gt;
[[Zap Chip]] ([[Blank Drive]])&lt;br /&gt;
|★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IcicleGolem.png|center]]&lt;br /&gt;
|[[Icicle Golem]]&lt;br /&gt;
|Roamer&lt;br /&gt;
|[[Zap Chip]] ([[Z-Buster]], [[Z-Saber]], [[Blank Drive]])&lt;br /&gt;
|★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ZapGolem.png|center]]&lt;br /&gt;
|[[Zap Golem]]&lt;br /&gt;
|Roamer&lt;br /&gt;
|[[Cutter Chip]] ([[Z-Saber]], [[Z-Burst]], [[Blank Drive]])&lt;br /&gt;
|★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PsychoGolem.png|center]]&lt;br /&gt;
|[[Psycho Golem]]&lt;br /&gt;
|Roamer&lt;br /&gt;
|[[Flame Chip]] ([[Z-Saber]], [[Z-Burst]], [[Blank Drive]])&lt;br /&gt;
|★★★&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GameStopDuck.png|center]]&lt;br /&gt;
|[[GameStop Duck]]&lt;br /&gt;
|[[The Ultimate Choice]]&lt;br /&gt;
|None&lt;br /&gt;
|★★★★★&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [https://docs.google.com/document/d/1ss2plLTKEYcttl6LRqJomHwHQgLL7B4S18cOOSwF1oE/edit What is Episode Zero?]&lt;br /&gt;
* [https://docs.google.com/document/d/1eGoAZzRX1JH8rGP6LVLlJAEmtk9T6O8zqP1MfjXtPTs/edit MaGMML: Episode Zero - Submission Guidelines]&lt;br /&gt;
&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>GrowingDarkness</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_24_Hour_Mega_Man_Level&amp;diff=13906</id>
		<title>Make a Good 24 Hour Mega Man Level</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Make_a_Good_24_Hour_Mega_Man_Level&amp;diff=13906"/>
				<updated>2020-10-27T16:56:39Z</updated>
		
		<summary type="html">&lt;p&gt;GrowingDarkness: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|title= Make a Good 24 Hour Mega Man Level&lt;br /&gt;
|image=&lt;br /&gt;
|developer=&lt;br /&gt;
|publisher=&lt;br /&gt;
|director=[[ParmaJon]]&lt;br /&gt;
|producer=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer=[[ParmaJon]] / [[Cresh|CreshMan]] / [[MiniMacro]] / [[ACESpark]] / [[NaOH]] / [[SnoruntPyro]]&lt;br /&gt;
|artist=[[ACESpark]]&lt;br /&gt;
|writer=&lt;br /&gt;
|composer=[[MiniMacro]]&lt;br /&gt;
|series= Mega Man (Classic)&lt;br /&gt;
|platforms= PC&lt;br /&gt;
|releasedate= February 19, 2018&lt;br /&gt;
|rerelease=&lt;br /&gt;
|version= 1.0&lt;br /&gt;
|genre=Action / Platform&lt;br /&gt;
|modes=&lt;br /&gt;
|media=[//www.dropbox.com/s/ig8q7j0migemft7/Make%20a%20Good%2024%20Hour%20Mega%20Man%20Level%201.0.7z?dl=0 Digital download]&lt;br /&gt;
|input=Keyboard&lt;br /&gt;
}}&lt;br /&gt;
'''Make a Good 24 Hour Mega Man Level''' is a spin-off to the ''Make a Good Mega Man Level'' series. Like the mainline games, it was a level design contest, but with a twist - each entrant was given a &amp;quot;box&amp;quot; of two enemies and two stage features, and instructed to make a level around them within 24 hours. The contest was hosted, directed, and judged by [[ParmaJon]], and co-judged by [[MiniMacro]] and [[Cresh|CreshMan]]. In total, it received six entries.&lt;br /&gt;
&lt;br /&gt;
A sequel spinoff, ''[[Make a Good 48 Hour Mega Man Level]]'', held its contest held shortly after the release of the [[Megamix Engine]], and is currently under development.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The game has no in-game story or cutscenes of any kind, with [[Mega Man]] going through six stages and then [[Doctor Albert W. Wily|Dr. Wily]]'s castle for little reason. However, ''Make a Good 24 Hour Mega Man Level'' is considered canon to the mainline ''MaGMML'' timeline, and is supposed to be Mega Man testing the simulation technology used in ''[[Make a Good Mega Man Level 2]]''. A reference to this is included in ''[[Make a Good Mega Man Level: Episode Zero]]'', with [[Dr. Light's Lab]] being closed for simulation testing, with [[Cut Man]] noting that it was &amp;quot;only supposed to take 24 hours&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Though the main gameplay remains identical to the classic ''Mega Man'' formula, ''Make a Good 24 Hour Mega Man Level'' is substantially different from all other ''MaGMML'' games. Instead of a hub with NPCs, tiers, and judge comments, levels are accessed from a traditional stage select screen, with judge comments unlocked after completing them by pressing L or R. Because there are no tiers, there is no in-game &amp;quot;ranking&amp;quot; of each entry.&lt;br /&gt;
&lt;br /&gt;
===Default Weapons===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WaterWaveIcon.png]]&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|Wave Man&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TimeSlowIcon.png]]&lt;br /&gt;
|[[Time Slow]]&lt;br /&gt;
|Time Man&lt;br /&gt;
|''[[Mega Man Powered Up]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperArmIcon.png]]&lt;br /&gt;
|[[Super Arm]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|''[[Mega Man 1|Mega Man]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ChillSpikeIcon.png]]&lt;br /&gt;
|[[Chill Spike]]&lt;br /&gt;
|[[Chill Man]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushCoilIcon.png]]&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 3]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RushJetIcon.png]]&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]]'' (Variant)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Alternate Weapon Set 1===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona1.gif]]&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona2.gif]]&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|[[Jewel Man]]&lt;br /&gt;
|''[[Mega Man 9]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona3.gif]]&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|''[[Mega Man V]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona4.gif]]&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Blade Man&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona9.png]]&lt;br /&gt;
|[[Wire Adapter]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona10.png]]&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''[[Mega Man 5]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Alternate Weapon Set 2===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Weapon&lt;br /&gt;
!Original Robot Master&lt;br /&gt;
!Original Game&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona5.gif]]&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|[[Bright Man]]&lt;br /&gt;
|''[[Mega Man 4]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona6.gif]]&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|Slash Man&lt;br /&gt;
|''[[Mega Man 7]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona7.gif]]&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|[[Nitro Man]]&lt;br /&gt;
|''[[Mega Man 10]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2icona8.png]]&lt;br /&gt;
|[[Sakugarne]]&lt;br /&gt;
|[[Quint]]&lt;br /&gt;
|''[[Mega Man II]]''&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2Iconb8.png]]&lt;br /&gt;
|[[Match Blast]]&lt;br /&gt;
|[[Match Man]]&lt;br /&gt;
|''[[Make a Good Mega Man Level 2]]''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:24hicon0.png]]&lt;br /&gt;
|[[Skeletup n' Pakkajoe]]&lt;br /&gt;
|N/A&lt;br /&gt;
|''Make a Good 24 Hour Mega Man Level''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
=== Entries ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!Stage Name&lt;br /&gt;
!Creator&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|[[Nauseous Greenhouse]]&lt;br /&gt;
|ThatOneEnder&lt;br /&gt;
|35/100&lt;br /&gt;
|-&lt;br /&gt;
|[[Pollution Park]]&lt;br /&gt;
|Entity1037&lt;br /&gt;
|70/100&lt;br /&gt;
|-&lt;br /&gt;
|[[Air Trick]]&lt;br /&gt;
|Smedis&lt;br /&gt;
|72/100&lt;br /&gt;
|-&lt;br /&gt;
|[[X Factory]]&lt;br /&gt;
|ACESpark&lt;br /&gt;
|83/100&lt;br /&gt;
|-&lt;br /&gt;
|[[Flooded Temple]]&lt;br /&gt;
|ACESpark&lt;br /&gt;
|84/100&lt;br /&gt;
|-&lt;br /&gt;
|[[Breaking Ground]]&lt;br /&gt;
|NaOH&lt;br /&gt;
|85/100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wily Fortress ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!Stage&lt;br /&gt;
!Stage Name&lt;br /&gt;
!Creator&lt;br /&gt;
|-&lt;br /&gt;
|Wily 1&lt;br /&gt;
|[[Abyss Balcony]]&lt;br /&gt;
|CreshMan&lt;br /&gt;
|-&lt;br /&gt;
|Wily 2&lt;br /&gt;
|[[Up 'n' Duck]]&lt;br /&gt;
|ParmaJon&lt;br /&gt;
|-&lt;br /&gt;
|[[Wily 3 (MaG24HMML)|Wily 3]]&lt;br /&gt;
|[[Wily 3 (MaG24HMML)|???]]&lt;br /&gt;
|NaOH, ACESpark&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
=== Robot Masters ===&lt;br /&gt;
From [[Make a Good Mega Man Level 2|MaGMML2]], the following bosses are used.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
!Special Weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickMan.png]]&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|[[Breaking Ground]]&lt;br /&gt;
|[[Time Slow]]&lt;br /&gt;
|Quick Boomerang&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MetalSprite.png]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|[[Pollution Park]]&lt;br /&gt;
|[[Chill Spike]]&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TopMan.png]]&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|[[Nauseous Greenhouse]]&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toadsprite.png]]&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|[[Air Trick]]&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|[[Rain Flush]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CentaurMan.png]]&lt;br /&gt;
|[[Centaur Man]]&lt;br /&gt;
|[[Flooded Temple]]&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|Centaur Flash&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fortress Bosses ===&lt;br /&gt;
{|border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#FCFCFC; background-color: #454E54;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Weakness&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GigaCount.png]]&lt;br /&gt;
|[[Giga Count]]&lt;br /&gt;
|[[Abyss Balcony]]&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloudDevil.png]]&lt;br /&gt;
|[[Cloud Devil]]&lt;br /&gt;
|[[Up 'n' Duck]]&lt;br /&gt;
|[[Chill Spike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wilystar.png]]&lt;br /&gt;
|[[Wily Machine Arc]]&lt;br /&gt;
|[[Wily 3 (MaG24HMML)|Wily 3]]&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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{{MaG24HMML}}&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>GrowingDarkness</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=User:GrowingDarkness&amp;diff=13905</id>
		<title>User:GrowingDarkness</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=User:GrowingDarkness&amp;diff=13905"/>
				<updated>2020-10-27T16:55:01Z</updated>
		
		<summary type="html">&lt;p&gt;GrowingDarkness: Created page with &amp;quot;I exist. What else do you want?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I exist. What else do you want?&lt;/div&gt;</summary>
		<author><name>GrowingDarkness</name></author>	</entry>

	</feed>