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		<id>http://magmmlcontest.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=107.191.230.138</id>
		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-04-21T14:24:17Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Doc_Robot&amp;diff=20587</id>
		<title>Doc Robot</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Doc_Robot&amp;diff=20587"/>
				<updated>2022-12-14T09:52:46Z</updated>
		
		<summary type="html">&lt;p&gt;107.191.230.138: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:DocRobotMugshot.png|left|Doc Robot's mugshot]][[File:DocRobotMugshot.png|right|Doc Robot's mugshot]]Doc Robot&lt;br /&gt;
|image=[[File:DocRobotArt.jpg|300px|Artwork by Capcom]]&lt;br /&gt;
|caption= Artwork by Capcom&lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number=&lt;br /&gt;
|designer=&lt;br /&gt;
|programmer= Betasword&lt;br /&gt;
|gender=&lt;br /&gt;
|eyecolor =&lt;br /&gt;
|at= &lt;br /&gt;
|weapon= &lt;br /&gt;
|hp=84 (Ruined Lab, Boss Gallery)&amp;lt;br&amp;gt;28 (Mega Arena)&lt;br /&gt;
|attack= 4 (contact)&amp;lt;br&amp;gt;2 (Rolling Cutter)&amp;lt;br&amp;gt;3 (Metal Blade)&amp;lt;br&amp;gt;4 (Crash Bomb)&amp;lt;br&amp;gt;3 (Gemini Laser)&amp;lt;br&amp;gt;4 (Centaur Man projectile)&amp;lt;br&amp;gt;6 (Laser Trident)&amp;lt;br&amp;gt;4 (Komuso Man projectile)&lt;br /&gt;
|type = Copy&lt;br /&gt;
|weak=[[Wire Adaptor]], [[Super Arrow]], [[Jewel Satellite]]&lt;br /&gt;
|affiliations= [[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=[[Ruined Lab]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=&lt;br /&gt;
|OffAppear= [[Mega Man 3]]&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MaGMML2_DocRobot.png]]&lt;br /&gt;
}}&lt;br /&gt;
'''Doc Robot K-176''', often simply called '''Doc Robot''', is a boss from ''[[Mega Man 3]]''. It is a Robot Master built by [[Doctor Albert W. Wily|Dr. Wily]] capable of wielding various other Robot Master weapons. In its debut game, it uses weapons from the ''[[Mega Man 2]]'' Robot Masters.&lt;br /&gt;
&lt;br /&gt;
It appears in ''[[Make a Good Mega Man Level 2]]'' as the boss of [[Ruined Lab]]. The [[Doc Robot Overloaded]] is a durable Doc Robot that was left to rot in ''[[Make a Good Mega Man Level: Episode Zero]]'', making his appearance in the [[Abandoned Lab]] stage where he appears as the boss of Chapter 1.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Doc Robot will initially do nothing but walk back and forth around the room. Once [[Mega Man]] presses the fire button, it will cycle between different attack patterns, randomly using attacks based on ''MaGMML2'''s devkit bosses depending on the pattern it's using. Both patterns involve walking back and forth, and jumping when the fire button is pressed.&lt;br /&gt;
&lt;br /&gt;
With the first attack pattern, Doc Robot will jump higher and attack when the fire button is pressed. The possible attacks Doc Robot will use in this pattern include the following:&lt;br /&gt;
*A [[Metal Blade]] aimed towards Mega Man ([[Metal Man]]).&lt;br /&gt;
*A Crash Bomb aimed towards the ground ([[Crash Man]]).&lt;br /&gt;
*A [[Laser Trident]] projectile aimed straight down ([[Splash Woman]]).&lt;br /&gt;
*A spread of three small ring-shaped projectiles ([[Komuso Man]]).&lt;br /&gt;
&lt;br /&gt;
With the second attack pattern, Doc Robot will only perform short jumps when the fire button is pressed, and will attack on the ground. The possible attacks Doc Robot will use in this pattern include the following:&lt;br /&gt;
*A Rolling Cutter that moves a short distance forward before returning to Doc Robot ([[Cut Man]]).&lt;br /&gt;
*A [[Gemini Laser]] that bounces along surfaces 5 times ([[Gemini Man]]).&lt;br /&gt;
*A small projectile that splits into 9 projectiles upon hitting a wall ([[Centaur Man]]).&lt;br /&gt;
&lt;br /&gt;
Doc Robot may follow up an attack from either pattern by summoning [[Plant Barrier]], jumping forwards, firing the barrier forwards, then running to Mega Man's position ([[Plant Man]]). The barrier does not actually deal damage, however.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/2/4&lt;br /&gt;
| hornet = 1&lt;br /&gt;
| jewel = 6&lt;br /&gt;
| grab = 1&lt;br /&gt;
| triple = 1&lt;br /&gt;
| slash = 2&lt;br /&gt;
| wheel = 1&lt;br /&gt;
| sakugarne = 3&lt;br /&gt;
| wire = 12&lt;br /&gt;
| arrow = 6&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Entry Bosses}}&lt;br /&gt;
{{MaGMML2 Tier 7}}&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Bosses]][[Category:Make a Good Mega Man Level 2]][[Category:Robot Masters]][[Category:Tier 7 (MaGMML2)]]&lt;/div&gt;</summary>
		<author><name>107.191.230.138</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Doc_Robot_Overloaded&amp;diff=20586</id>
		<title>Doc Robot Overloaded</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Doc_Robot_Overloaded&amp;diff=20586"/>
				<updated>2022-12-14T09:50:41Z</updated>
		
		<summary type="html">&lt;p&gt;107.191.230.138: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:DocRobotMugshot.png|left|Doc Robot's mugshot]][[File:DocRobotMugshot.png|right|Doc Robot's mugshot]]Doc Robot Overloaded&lt;br /&gt;
|image=[[File:DocRobotArt.jpg|250px|Artwork by Capcom]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|script=ドクロボットK-176オーバローディッド&lt;br /&gt;
|romaji=Dokurobotto K-176 Ōbārōdiddo&lt;br /&gt;
|number=&lt;br /&gt;
|designer=[[Scatman's World]]&lt;br /&gt;
|programmer=[[Scatman's World]]&lt;br /&gt;
|artist=[[Scatman's World]]&lt;br /&gt;
|gender=None&lt;br /&gt;
|eyecolor=Black&lt;br /&gt;
|weapon=&lt;br /&gt;
|hp=84 (boss)&amp;lt;br&amp;gt;1 (&amp;quot;fish&amp;quot; drones)&lt;br /&gt;
|at=3 (contact)&amp;lt;br&amp;gt;2 (projectile)&amp;lt;br&amp;gt;3 (split bullet)&amp;lt;br&amp;gt;3 (Crash Bomb explosion)&amp;lt;br&amp;gt;4 (large sawblade)&amp;lt;br&amp;gt;2 (&amp;quot;fish&amp;quot; drones)&amp;lt;br&amp;gt;3 (Metal Blade)&amp;lt;br&amp;gt;3 (Gemini Laser)&amp;lt;br&amp;gt;3 (Plant Barrier)&lt;br /&gt;
|attack=&lt;br /&gt;
|type=Copy&lt;br /&gt;
|weak=[[Icicle Chip]] ([[Blank Drive]])&lt;br /&gt;
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]]&lt;br /&gt;
|stage=[[Abandoned Lab]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation=Combat Robot&lt;br /&gt;
|OffAppear=&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:DocRobot.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
'''Doc Robot Overloaded''' is a boss from ''[[Make a Good Mega Man Level: Episode Zero]]'', appearing at the end of [[Abandoned Lab]]. It is an old but durable [[Doc Robot]] model with the program data and weapons of multiple Robot Masters, left to rot in one of [[Doctor Albert W. Wily|Dr. Wily]]'s old Wily Castles.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Throughout the fight, holographic mugshots in the background indicate what Robot Master(s) Doc Robot Overloaded is currently copying. It has three phases in battle.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
At first, Doc Robot Overloaded jumps while shooting two of [[Centaur Man]]'s spreadshot bullets against the wall (although it does not teleport around or run around like Centaur Man does in his own fight), before launching multiple Crash Bombs from one of the cannons that it has on its back. The Crash Bombs themselves do no damage, but they cover the entire floor and explode one by one after a short delay. After repeating this attack once, Doc Robot Overloaded throws a large sawblade that crawls along the ground before bouncing back akin to the supersized Rolling Cutter that [[Cut Man]] can throw upon losing half his own health in ''Mega Man Powered Up''. A [[Mag Fly]] then comes from the top of the screen and lifts it up as it sings like [[Splash Woman]], summoning small drones resembling [[Him]]. Once it reaches the top, it throws six [[Metal Blade]]s straight down at [[Zero]] before dropping back down. Its attack pattern will continue this way until Zero chops its arms off with his sword or otherwise deals enough damage to it.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Upon taking enough damage, Doc Robot Overloaded loses its arms and back cannons, before jumping in the air and creating a clone using [[Komuso Man]]'s Doppel Attack. This clone is completely invincible and is distinguished by being bright orange, but the real Doc Robot now takes double damage. Both Doc Robots will then jump and fire two small [[Gemini Laser]]s from their sides, which bounce around the room. They then jump around in sync with each other. Once the lasers go offscreen, they will continue to jump around a bit before the real Doc Robot creates a grey [[Plant Barrier]] that it fires after the pair performs a large jump across the room; the Plant Barrier boomerangs back like [[Cut Man]]'s Rolling Cutter once it strikes a wall. They then run back and forth across the room like [[Crash Man]] and [[Gemini Man]], only jumping when the fire button is pressed. The real Doc Robot mimics Crash Man's jumping AI (although it does not send anything towards Zero while jumping), while the clone mimics Gemini Man's. The phase's pattern then repeats.&lt;br /&gt;
&lt;br /&gt;
===Final Phase===&lt;br /&gt;
Once reduced to a single healthbar, Doc Robot Overloaded's head and clone are destroyed, while the body starts sparking and exploding. At this point, it is completely invincible and starts mimicking [[Quick Man]]'s movement patterns, jumping three times at random heights before running straight ahead. However, it doesn't use the Quick Boomerang, and its health slowly depletes itself (over a period of around 21 seconds with a bar vanishing once every 3/4 of a second) as the fight progresses, making it a matter of survival. Once its health reaches a certain amount, it will freeze in place as its body becomes more unstable, before eventually self-destructing.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
The numbers listed below represent the number of bars each attack takes away. Each bar is around 3.57143% Doc Robot Overloaded's health in each phase. It has half as much health in its second phase as it does in its first phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=1&lt;br /&gt;
|saber=2&lt;br /&gt;
|burst=1&lt;br /&gt;
|drive=7&lt;br /&gt;
|cutbuster=1&lt;br /&gt;
|cutsaber=2.5&lt;br /&gt;
|cutburst=2&lt;br /&gt;
|cutdrive=2.5&lt;br /&gt;
|flamebuster=1&lt;br /&gt;
|flamesaber=2&lt;br /&gt;
|flameburst=1&lt;br /&gt;
|flamedrive=2&lt;br /&gt;
|icebuster=1&lt;br /&gt;
|icesaber=2&lt;br /&gt;
|iceburst=2&lt;br /&gt;
|icedrive=5&lt;br /&gt;
|zapbuster=1&lt;br /&gt;
|zapsaber=3&lt;br /&gt;
|zapburst=1&lt;br /&gt;
|zapdrive=2&lt;br /&gt;
|psybuster=1&lt;br /&gt;
|psysaber=2&lt;br /&gt;
|psyburst=2&lt;br /&gt;
|psydrive=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Phase 2===&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=2&lt;br /&gt;
|saber=4&lt;br /&gt;
|burst=2&lt;br /&gt;
|drive=14&lt;br /&gt;
|cutbuster=2&lt;br /&gt;
|cutsaber=5&lt;br /&gt;
|cutburst=4&lt;br /&gt;
|cutdrive=5&lt;br /&gt;
|flamebuster=2&lt;br /&gt;
|flamesaber=4&lt;br /&gt;
|flameburst=2&lt;br /&gt;
|flamedrive=4&lt;br /&gt;
|icebuster=2&lt;br /&gt;
|icesaber=4&lt;br /&gt;
|iceburst=4&lt;br /&gt;
|icedrive=10&lt;br /&gt;
|zapbuster=2&lt;br /&gt;
|zapsaber=6&lt;br /&gt;
|zapburst=2&lt;br /&gt;
|zapdrive=4&lt;br /&gt;
|psybuster=2&lt;br /&gt;
|psysaber=4&lt;br /&gt;
|psyburst=4&lt;br /&gt;
|psydrive=4&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Phase 3===&lt;br /&gt;
{{DamagetableEZ&lt;br /&gt;
|buster=0&lt;br /&gt;
|saber=0&lt;br /&gt;
|burst=0&lt;br /&gt;
|drive=0&lt;br /&gt;
|cutbuster=0&lt;br /&gt;
|cutsaber=0&lt;br /&gt;
|cutburst=0&lt;br /&gt;
|cutdrive=0&lt;br /&gt;
|flamebuster=0&lt;br /&gt;
|flamesaber=0&lt;br /&gt;
|flameburst=0&lt;br /&gt;
|flamedrive=0&lt;br /&gt;
|icebuster=0&lt;br /&gt;
|icesaber=0&lt;br /&gt;
|iceburst=0&lt;br /&gt;
|icedrive=0&lt;br /&gt;
|zapbuster=0&lt;br /&gt;
|zapsaber=0&lt;br /&gt;
|zapburst=0&lt;br /&gt;
|zapdrive=0&lt;br /&gt;
|psybuster=0&lt;br /&gt;
|psysaber=0&lt;br /&gt;
|psyburst=0&lt;br /&gt;
|psydrive=0&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sans Quick Man, Doc Robot Overloaded copies from the same Robot Masters that the Doc Robot fight in ''[[Make a Good Mega Man Level 2]]'' used.&lt;br /&gt;
* In-between phases, the boss can be hit, but it will take no actual damage until it begins attacking again.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMMLEZ Chapter 1}}&lt;br /&gt;
{{MaGMMLEZ}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Bosses]][[Category:Make a Good Mega Man Level: Episode Zero Bosses]]&lt;/div&gt;</summary>
		<author><name>107.191.230.138</name></author>	</entry>

	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Splash_Woman&amp;diff=20585</id>
		<title>Splash Woman</title>
		<link rel="alternate" type="text/html" href="http://magmmlcontest.com/wiki/index.php?title=Splash_Woman&amp;diff=20585"/>
				<updated>2022-12-14T09:33:02Z</updated>
		
		<summary type="html">&lt;p&gt;107.191.230.138: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#366DA8&lt;br /&gt;
|titletext=#FFFFFF&lt;br /&gt;
|name=[[File:SplashWomanMugshot.png|left|Splash Woman's mugshot]][[File:SplashWomanMugshot.png|right|Splash Woman's mugshot]]Splash Woman&lt;br /&gt;
|image=[[File:SplashWomanArt.jpg|230px|Artwork by Capcom]]&lt;br /&gt;
|caption=Artwork by Capcom&lt;br /&gt;
|script=スプラッシュウーマン&lt;br /&gt;
|romaji=Supurasshu Ūman&lt;br /&gt;
|number=DLN-067&lt;br /&gt;
|designer=Keiji Inafune&lt;br /&gt;
|programmer=[[ACESpark]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|eyecolor=Blue&lt;br /&gt;
|at=&lt;br /&gt;
|weapon=[[Laser Trident]]&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack=4 (contact)&amp;lt;br&amp;gt;3 (fish)&amp;lt;br&amp;gt;6 (Laser Trident)&lt;br /&gt;
|type=Water&lt;br /&gt;
|weak=[[Wire Adaptor]], [[Super Arrow]], [[Hornet Chaser]]{{2}}&amp;lt;br&amp;gt;[[Spark Chaser]], [[Thunder Beam]]{{3}}&amp;lt;br&amp;gt;[[Thunder Wool]], [[Homing Sniper]], [[Plant Barrier]]{{Megamix}}&lt;br /&gt;
|affiliations=[[Doctor Thomas Light|Dr. Light]]&amp;lt;br&amp;gt;[[Doctor Albert W. Wily|Dr. Wily]] (formerly)&lt;br /&gt;
|stage= &lt;br /&gt;
|location='''MaGMML2:'''&amp;lt;br&amp;gt;[[The Pit of Pits]]&lt;br /&gt;
|occupation=Aquatic Rescue Robot&lt;br /&gt;
|OffAppear=[[Mega Man 9]]&lt;br /&gt;
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Boss, NPC)&amp;lt;br&amp;gt;[[Megamix Engine]]&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:SplashWoman.png‎]]&lt;br /&gt;
}}&lt;br /&gt;
'''Splash Woman''' is a boss from ''[[Mega Man 9]]''. Originally designed by [[Doctor Thomas Light|Dr. Light]] to rescue people and ships at sea, she was tricked into working for [[Doctor Albert W. Wily|Dr. Wily]] after being offered help from him in wake of her expiration date having passed.&lt;br /&gt;
&lt;br /&gt;
Splash Woman was made available as a boss in the devkit for ''[[Make a Good Mega Man Level 2]]'', but didn't appear in any entries, only making an appearance as a boss in [[The Arena]] and as a midboss in the [[The Pit of Pits|Pit of Pits]] stage &amp;quot;Ocean Sickness&amp;quot;. She also appears as an NPC in [[Tier 2 (MaGMML2)|Tier 2]].&lt;br /&gt;
&lt;br /&gt;
Like all ''MaGMML2'' devkit bosses, Splash Woman returns in the [[Megamix Engine]], and is planned to appear as a devkit boss for ''[[Make a Good Mega Man Level 3]]''. She also appears in the Megamix Engine's Example Game, replacing [[Honey Woman]] in the fifth Wily stage if the difficulty is set to Hard.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
Splash Woman begins her pattern by singing while moving back and forth, slowly floating to the top of the screen. Her singing will summon three groups of three fish from the sides of the screen, which will fly off the other side of the screen unless destroyed. Splash Woman will then float directly above [[Mega Man]] and shoot six Laser Tridents at him before lunging to the bottom of the room. Her pattern will then start from the beginning.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
===Make a Good Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable1M&lt;br /&gt;
|buster=2/2/4&lt;br /&gt;
|metal=2&lt;br /&gt;
|gemini=2&lt;br /&gt;
|solar=0&lt;br /&gt;
|top=1&lt;br /&gt;
|wool=4&lt;br /&gt;
|black=1&lt;br /&gt;
|phar=1/5&lt;br /&gt;
|magic=2&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 2===&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
|buster=2/2/4&lt;br /&gt;
|hornet=4&lt;br /&gt;
|jewel=1&lt;br /&gt;
|grab=1*&lt;br /&gt;
|triple=1*&lt;br /&gt;
|flash=N&lt;br /&gt;
|slash=1&lt;br /&gt;
|wheel=1&lt;br /&gt;
|sakugarne=3&lt;br /&gt;
|wire=6&lt;br /&gt;
|arrow=4*&lt;br /&gt;
|notes=*Damage is 2 in the Megamix Engine.&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good Mega Man Level 3===&lt;br /&gt;
{{Damagetable3&lt;br /&gt;
|buster=2/2/4&lt;br /&gt;
|spark=5&lt;br /&gt;
|laser=2&lt;br /&gt;
|water=0&lt;br /&gt;
|tornado=1&lt;br /&gt;
|thunder=4&lt;br /&gt;
|break=1&lt;br /&gt;
|magnetic=1&lt;br /&gt;
|ice=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 24 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable24HM&lt;br /&gt;
|buster=2/2/4&lt;br /&gt;
|super=1/1&lt;br /&gt;
|chill=1/1&lt;br /&gt;
|pakkajoe=99&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Make a Good 48 Hour Mega Man Level{{Megamix}}===&lt;br /&gt;
{{Damagetable48HM&lt;br /&gt;
|buster=2/2/4&lt;br /&gt;
|flame=0&lt;br /&gt;
|rain=1&lt;br /&gt;
|spark=2&lt;br /&gt;
|snake=1&lt;br /&gt;
|tengu=2/2/2&lt;br /&gt;
|water=0&lt;br /&gt;
|concrete=1&lt;br /&gt;
|homing=4&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
===Megamix Engine===&lt;br /&gt;
{{DamagetableM&lt;br /&gt;
|buster=2/2/4&lt;br /&gt;
|time=N&lt;br /&gt;
|stone=1&lt;br /&gt;
|plant=4&lt;br /&gt;
|block=1&lt;br /&gt;
|ice=1&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*As of ''[[Make a Good 48 Hour Mega Man Level]]'', Splash Woman is the only boss from ''MaGMML2'''s devkit to not be featured as a boss in any entry level of any ''MaGMML'' game.&lt;br /&gt;
*The [[Doc Robot Overloaded]] has an move that references her attack pattern during the first phase of his battle, albeit summoning drones that have [[Doc Robot]] heads instead of fishes, using a Mag Fly to fly since he cannot fly on his own, and shooting saw blades downwards to make up for his lack of a Laser Trident.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{MaGMML2}}&lt;br /&gt;
[[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>107.191.230.138</name></author>	</entry>

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