Magnet Machine
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The Magnet Machine is a gimmick in Mega Man 3. It is a red machine with magnetic powers.
Magnet Machines were first made available in the devkit for the original Make a Good Mega Man Level contest, where it only appeared in the entry The Quickening. It returns in Make a Good Mega Man Level 2, where it appears in the entries Chomp Man and Quint Stage, as well as the Wily stage Reality Core, the Tier X stages Nightwalk Castle, The Quickening 2, and Null and Void, and the Pit of Pits sub-level "Cold Power Plant".
Magnet Machines appear again in the Make a Good 24 Hour Mega Man Level entry X Factory, as well as in the same level's appearance in the Make a Good Mega Man Level 3 Judge Application Levels.
Behavior
When Mega Man is in the range of a Magnet Machine, he will be pulled towards it. He can also stand on top of it.