Difference between revisions of "Magic Card Casino"
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|title=Magic Card Casino | |title=Magic Card Casino | ||
| − | |caption= | + | |image=[[File:MCCasino.png|256px]] |
| + | |caption=Did you know, that 99% of gamblers always quit right before they hit a jackpot? | ||
|game=''[[Make a Good Mega Man Level 3]]'' | |game=''[[Make a Good Mega Man Level 3]]'' | ||
|creator=[[Yoshiatom]], [[ACESpark]] | |creator=[[Yoshiatom]], [[ACESpark]] | ||
| Line 18: | Line 20: | ||
{{quote|Care to wager? Entrust your future to the cards.|Travel brochure description|[[Make a Good Mega Man Level 3]]}} | {{quote|Care to wager? Entrust your future to the cards.|Travel brochure description|[[Make a Good Mega Man Level 3]]}} | ||
| − | The '''Magic Card Casino''' is a hub area that appears in ''[[Make a Good Mega Man Level 3]]''. It is a large casino owned by [[Magic Man]], and is accessible as soon as the Travel Brochure is obtained, although [[Mega Man]] is at no point forced to visit it. The casino hosts a wide variety of minigames and NPCs, each of which gradually become available as the game progresses. It is also here that Mega Man can exchange [[Trickster Token]]s he finds in the [[simulation]]s with [[Chance Man]] for a suite of helpful upgrades. | + | The '''Magic Card Casino''' is a hub area that appears in ''[[Make a Good Mega Man Level 3]]''. It is a large casino owned by [[Magic Man]], and is accessible as soon as the Travel Brochure is obtained, although [[Mega Man]] is at no point forced to visit it. The casino hosts a wide variety of minigames and NPCs, each of which gradually become available as the game progresses. It is also here that Mega Man can exchange [[Trickster Token]]s he finds in the [[simulation]]s with [[Chance Man]] for a suite of helpful upgrades. Basically, this place plays a similar role to that of the [[Chateau Chevaleresque]] from MaGMML2. |
==Points of Interest== | ==Points of Interest== | ||
| Line 24: | Line 26: | ||
* Roulette: Bet Black, Red, or 0 to win Bolts. | * Roulette: Bet Black, Red, or 0 to win Bolts. | ||
* Solitaire: Play a game of Klondike solitaire for Bolts and Capsules. | * Solitaire: Play a game of Klondike solitaire for Bolts and Capsules. | ||
| − | * Rock n | + | * Rock'n Wars: TBA |
| − | * Big | + | * Big Pets Stacker!: A mini-game based on the ''Stacker'' redemption arcade game that tasks the player with building a tower of Big Pets segments, with them getting thinner over time as well as when put on an edge of the tower. Get to the top to win Bolts and Capsules! |
| − | * Bottle Breaker: | + | * Bottle Breaker: TBA |
| − | * Magnet Climb: Using an infinite [[Magnet Beam]], see how long you can stay in the air before you fall. | + | * Magnet Climb: Using an infinite [[Magnet Beam]], see how long you can stay in the air before you fall. Rewards increase the higher you get. |
* Rift Wanderer: Talk to Not Napalm Man in [[Tier 4 (MaGMML3)|Sheriff's Jailhouse]] to obtain a silver membership card. | * Rift Wanderer: Talk to Not Napalm Man in [[Tier 4 (MaGMML3)|Sheriff's Jailhouse]] to obtain a silver membership card. | ||
| − | * Pharaoh's Challenge: Talk to Dark Juggler in [[Tier 14 (MaGMML3)|World-Class Gym]] to obtain a gold membership card. Using [[Electro Cable]] and [[Track Shoes]], scale the randomly generated pyramid and reach the top. Beware of curses that will impede your progress. | + | * Pharaoh's Challenge: Talk to Dark Juggler in [[Tier 14 (MaGMML3)|World-Class Gym]] to obtain a gold membership card. Using [[Electro Cable]] and [[Track Shoes]], scale the randomly generated pyramid and reach the top. Beware of curses that will impede your progress. Rewards increase the higher you get. |
===Rewards=== | ===Rewards=== | ||
| Line 50: | Line 52: | ||
* Level Compass: 30 Tokens. Displays a visual hint (and plays a tone) whenever you are near a secret item or area you have not collected or encountered before. | * Level Compass: 30 Tokens. Displays a visual hint (and plays a tone) whenever you are near a secret item or area you have not collected or encountered before. | ||
* Altered Key: 100 Tokens. Unlocks the Contest Weapons and Contest Weapons Testing Room. | * Altered Key: 100 Tokens. Unlocks the Contest Weapons and Contest Weapons Testing Room. | ||
| + | <br> | ||
| + | ==NPCs== | ||
| + | NPCs will start visiting the casino, the further the player progresses in the game. | ||
| + | ===Entrance=== | ||
| + | * Bounc'der & Crazy Peller (these two will stop Mega Man first time, but will let him in after Magic Man tells so) | ||
| + | * Plug Man (just celebrates) | ||
| + | * Cyber Man (appears to inform that the player is disconnected from internet and is unable to see leaderboards) | ||
| + | * Princess (appears here after obtaining first rank medal, disappears some time later) | ||
| + | ===Floor 1=== | ||
| + | * Toss Machine (the casino guide) | ||
| + | * Yambow | ||
| + | * Ring-Ring | ||
| + | * Flying Shell | ||
| + | * Blader | ||
| + | * Diarn | ||
| + | * Giant Suzy | ||
| + | * Knighted Teckyun (guide to Solitaire) | ||
| + | * Bikky Bomb (operator of the Roulette) | ||
| + | * Gachappon (lets you trade 50 Bolts for a new plushie, only after obtaining Gold Membership) | ||
| + | * Lever Man | ||
| + | * Reverse Man | ||
| + | * Choice Man | ||
| + | * Replay Man | ||
| + | * Coin Woman | ||
| + | * Repair Man (after beating him) | ||
| + | * Muscle Juggler (after beating him) | ||
| + | * Mad Man (after beating him) | ||
| + | * Puzzle Man (after beating him) | ||
| + | * Dr. Vicious & Dr. Hyenaman (after beating Ice Buster) | ||
| + | * Boki Lamira (after beating her) | ||
| + | * Mirage Man (after beating him) | ||
| + | * Pyre Man & Pyre Woman (after beating them) | ||
| + | * Sound Man (Dr. Wily's Final Attack, after beating him) | ||
| + | * Wizard Man (after beating him) | ||
| + | * Control Man (after beating him) | ||
| + | * Death Man (after beating him) | ||
| + | * Punch Donkey (after beating him) | ||
| + | * Ref Mario (after beating Punch Donkey) | ||
| + | * Knight Man | ||
| + | * Shade Man | ||
| + | * Bond Man | ||
| + | * Hit Man | ||
| + | * Saw Man | ||
| + | * Want | ||
| + | * Knives | ||
| + | * Quiz Master | ||
| + | * Star Bumper | ||
| + | ===Floor 2=== | ||
| + | * Romper G | ||
| + | * Adamski | ||
| + | * Move Hover | ||
| + | * Jump Roller | ||
| + | * Sniper Joe 01 V56 | ||
| + | * Mega Press'n Man (guide to Rock'n Wars) | ||
| + | * Bridge (operator of Rock'n Wars) | ||
| + | * Little Pets (guide to Big Pets Stacker!) | ||
| + | * High Strikin' Man (guide and operator of Bottle Breaker) | ||
| + | * Watcher (guide and operator of Magnet Climb) | ||
| + | * Magolor (guide and operator of Rift Wanderer) | ||
| + | * Pharaoh Man (guide and operator of Pharaoh's Challenge) | ||
| + | ===Floor 3=== | ||
| + | * Chance Man | ||
| + | * Magic Man | ||
<br> | <br> | ||
{{MaGMML3}} | {{MaGMML3}} | ||
[[Category:Hubs]][[Category:Make a Good Mega Man Level 3]] | [[Category:Hubs]][[Category:Make a Good Mega Man Level 3]] | ||
Revision as of 06:55, 24 June 2024
Something's missing here... This article is a stub. Please help out the wiki by adding more content to it!
| Magic Card Casino | ||||||||||||||||||||||
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| Did you know, that 99% of gamblers always quit right before they hit a jackpot? | ||||||||||||||||||||||
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- "Care to wager? Entrust your future to the cards."
- ―Travel brochure description, Make a Good Mega Man Level 3
The Magic Card Casino is a hub area that appears in Make a Good Mega Man Level 3. It is a large casino owned by Magic Man, and is accessible as soon as the Travel Brochure is obtained, although Mega Man is at no point forced to visit it. The casino hosts a wide variety of minigames and NPCs, each of which gradually become available as the game progresses. It is also here that Mega Man can exchange Trickster Tokens he finds in the simulations with Chance Man for a suite of helpful upgrades. Basically, this place plays a similar role to that of the Chateau Chevaleresque from MaGMML2.
Contents
Points of Interest
Mini Games
- Roulette: Bet Black, Red, or 0 to win Bolts.
- Solitaire: Play a game of Klondike solitaire for Bolts and Capsules.
- Rock'n Wars: TBA
- Big Pets Stacker!: A mini-game based on the Stacker redemption arcade game that tasks the player with building a tower of Big Pets segments, with them getting thinner over time as well as when put on an edge of the tower. Get to the top to win Bolts and Capsules!
- Bottle Breaker: TBA
- Magnet Climb: Using an infinite Magnet Beam, see how long you can stay in the air before you fall. Rewards increase the higher you get.
- Rift Wanderer: Talk to Not Napalm Man in Sheriff's Jailhouse to obtain a silver membership card.
- Pharaoh's Challenge: Talk to Dark Juggler in World-Class Gym to obtain a gold membership card. Using Electro Cable and Track Shoes, scale the randomly generated pyramid and reach the top. Beware of curses that will impede your progress. Rewards increase the higher you get.
Rewards
- Energy Saver: 50 Tokens. Reduces the energy cost of using your default special weapons.
- Energy Converter: 10 Tokens. Replaces health pickup drops with weapon energy if you have full HP, replaces weapon energy pickups with health if you have full weapons, and replaces both with bolts if you are full on everything.
- Flurry Buster: 10 Tokens. Allows you to fire many more buster shots at once.
- Revenge Burst: 15 Tokens. If you are hit while holding a charge shot, the charge is expended to unleash a burst attack that damages nearby enemies.
- Payday: 30 Tokens. Raises the drop rate (and value) of bolts, but lowers the drop chance of everything else.
- Skull Amulet: 10 Tokens. If HP is above 1, saves you from a fatal blow (setting HP to one). Works on all enemies and hazards, save for damaging spikes.
- Metall Helmet: 20 Tokens. Reduces knockback from getting hit.
- Blast Wind: 15 Tokens. Nullifies knockback while sliding.
- Shadow Slide: 20 Tokens. Allows you to slide through enemy attacks with perfect timing, producing a sound and particle effect when successfully performed.
- Step Booster: 10 Tokens. Significantly increases the speed you climb ladders.
- Trickle Charge: 30 Tokens. Slightly refills energy of all special weapons whenever Mega Man reaches a checkpoint.
- Solar Siphon: 20 Tokens. Special weapons can consume HP instead of health if they are out of energy and the loss of health won't be fatal.
- 3ystery Container: 10 Tokens. Allows you to carry up to 3 M-Tanks instead of 1 and changes their sprite, turning the "M" into a "3".
- Weakness Radar: 40 Tokens. Shows the primary weakness(es) of most bosses during their introduction animation, as well as on demand via the quick-item menu.
- Level Mapper: 40 Tokens. Gives you an on-demand holographic map of the current area. Hold QUICKITEM to scroll; mouse over points of interest for more info. Press QUICKITEM to dismiss.
- Mini Mapper: 20 Tokens. Continuously displays a partial map of the current area in the top right corner of the screen.
- Level Compass: 30 Tokens. Displays a visual hint (and plays a tone) whenever you are near a secret item or area you have not collected or encountered before.
- Altered Key: 100 Tokens. Unlocks the Contest Weapons and Contest Weapons Testing Room.
NPCs
NPCs will start visiting the casino, the further the player progresses in the game.
Entrance
- Bounc'der & Crazy Peller (these two will stop Mega Man first time, but will let him in after Magic Man tells so)
- Plug Man (just celebrates)
- Cyber Man (appears to inform that the player is disconnected from internet and is unable to see leaderboards)
- Princess (appears here after obtaining first rank medal, disappears some time later)
Floor 1
- Toss Machine (the casino guide)
- Yambow
- Ring-Ring
- Flying Shell
- Blader
- Diarn
- Giant Suzy
- Knighted Teckyun (guide to Solitaire)
- Bikky Bomb (operator of the Roulette)
- Gachappon (lets you trade 50 Bolts for a new plushie, only after obtaining Gold Membership)
- Lever Man
- Reverse Man
- Choice Man
- Replay Man
- Coin Woman
- Repair Man (after beating him)
- Muscle Juggler (after beating him)
- Mad Man (after beating him)
- Puzzle Man (after beating him)
- Dr. Vicious & Dr. Hyenaman (after beating Ice Buster)
- Boki Lamira (after beating her)
- Mirage Man (after beating him)
- Pyre Man & Pyre Woman (after beating them)
- Sound Man (Dr. Wily's Final Attack, after beating him)
- Wizard Man (after beating him)
- Control Man (after beating him)
- Death Man (after beating him)
- Punch Donkey (after beating him)
- Ref Mario (after beating Punch Donkey)
- Knight Man
- Shade Man
- Bond Man
- Hit Man
- Saw Man
- Want
- Knives
- Quiz Master
- Star Bumper
Floor 2
- Romper G
- Adamski
- Move Hover
- Jump Roller
- Sniper Joe 01 V56
- Mega Press'n Man (guide to Rock'n Wars)
- Bridge (operator of Rock'n Wars)
- Little Pets (guide to Big Pets Stacker!)
- High Strikin' Man (guide and operator of Bottle Breaker)
- Watcher (guide and operator of Magnet Climb)
- Magolor (guide and operator of Rift Wanderer)
- Pharaoh Man (guide and operator of Pharaoh's Challenge)
Floor 3
- Chance Man
- Magic Man