Difference between revisions of "Picopico-kun"
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{{robotmaster | {{robotmaster | ||
| − | |titlebg= #696540 | + | |titlebg=#696540 |
| − | |titletext = #FFFFFF | + | |titletext=#FFFFFF |
| − | |name= [[File:PicopicoKunMugshot.png|left]]Picopico-kun[[File:PicopicoKunMugshot.png|right]] | + | |name=[[File:PicopicoKunMugshot.png|left]]Picopico-kun[[File:PicopicoKunMugshot.png|right]] |
|image=[[File:Picopico-kunArt.png|230px|Artwork by Capcom]] | |image=[[File:Picopico-kunArt.png|230px|Artwork by Capcom]] | ||
| − | |caption= Artwork by Capcom | + | |caption=Artwork by Capcom |
| − | |script= ピコピコくん | + | |script=ピコピコくん |
| − | |romaji= Pikopiko-kun | + | |romaji=Pikopiko-kun |
|number= | |number= | ||
|designer= | |designer= | ||
| Line 14: | Line 13: | ||
|eyecolor=No eyes | |eyecolor=No eyes | ||
|at=5 (contact, brick)<br>8 (contact, piece)<br>2 (projectile){{Megamix}} | |at=5 (contact, brick)<br>8 (contact, piece)<br>2 (projectile){{Megamix}} | ||
| − | |hp= 28 (total)<br>3 (pieces) | + | |hp=28 (total)<br>3 (pieces) |
|attack= | |attack= | ||
| − | |type= Impact | + | |type=Impact |
| − | |weak= [[Water Shield]], [[ | + | |weak=[[Water Shield]], [[Royal Guard]]{{3}}<br>[[Gemini Laser]], [[Top Spin]], [[Hornet Chaser]], [[Super Arm]], [[Search Snake]], [[Tengu Blade]], [[Salt Water]], [[Power Stone]]{{Megamix}} |
| − | |affiliations= [[Doctor Albert W. Wily|Dr. Wily]] | + | |affiliations=[[Doctor Albert W. Wily|Dr. Wily]] |
|stage= | |stage= | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[NEO Pit of Pits]] |
| − | |occupation= Defense System Robot | + | |occupation=Defense System Robot |
| − | |OffAppear= [[Mega Man 2]] | + | |OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]] |
| − | |MaGMMLAppear= [[Make a Good Mega Man Level 3|MaGMML3]] (Boss) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:MaGMML3 PicopicoKun.png]] | |sprite=[[File:MaGMML3 PicopicoKun.png]] | ||
}} | }} | ||
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The '''Picopico-kun''' is a Wily Castle boss from ''[[Mega Man 2]]''. Originally designed by [[Doctor Thomas Light|Dr. Light]] as a security system for his laboratory, it impressed [[Doctor Albert W. Wily|Dr. Wily]] enough to create his own version of it for his castle. | The '''Picopico-kun''' is a Wily Castle boss from ''[[Mega Man 2]]''. Originally designed by [[Doctor Thomas Light|Dr. Light]] as a security system for his laboratory, it impressed [[Doctor Albert W. Wily|Dr. Wily]] enough to create his own version of it for his castle. | ||
| − | The Picopico-kun was added as a premade boss with the release of the [[Megamix Engine]], and it appears in the engine's Example Game as the boss of the third Wily stage. Its inclusion meant it also | + | The Picopico-kun was added as a premade boss with the release of the [[Megamix Engine]], and it appears in the engine's Example Game as the boss of the third Wily stage. Its inclusion meant it also appeared in ''[[Make a Good Mega Man Level 3]]'' as a devkit boss – however, outside of the [[NEO Pit of Pits]] sublevels "Mosh Pit of Pits" and "Pico's Curse", it went completely unused by entrants. |
==Battle== | ==Battle== | ||
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Damage provided is for individual pieces. | Damage provided is for individual pieces. | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 54: | Line 52: | ||
|notes= | |notes= | ||
}} | }} | ||
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===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
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|notes= | |notes= | ||
}} | }} | ||
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===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| − | |buster=1/1/ | + | |buster=1/1/2 |
|spark=1 | |spark=1 | ||
|laser=2 | |laser=2 | ||
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|tornado=2 | |tornado=2 | ||
|thunder=2 | |thunder=2 | ||
| − | |||
|magnetic=3 | |magnetic=3 | ||
|ice=2 | |ice=2 | ||
| + | |break=2 | ||
| + | |tape=2/2/N | ||
| + | |lantern=0.5 | ||
| + | |prismatic=2/3/4 | ||
| + | |beet=2 | ||
| + | |rec=2/2 | ||
| + | |banshee=3 | ||
| + | |propeller=1 | ||
| + | |cable=2 | ||
| + | |shoes=2 | ||
| + | |royal=3 | ||
| + | |bait=2/3 | ||
| + | |power=2 | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
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|notes=*Super Arm can pick up Picopico-Kun pieces (but not individual bricks) and throw them off-screen. This counts as destroying the piece. | |notes=*Super Arm can pick up Picopico-Kun pieces (but not individual bricks) and throw them off-screen. This counts as destroying the piece. | ||
}} | }} | ||
| − | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== | |
| − | ===Make a Good 48 Hour Mega Man Level=== | + | {{Damagetable48HM |
| − | {{ | ||
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=1 | |flame=1 | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
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{{MaGMML3}} | {{MaGMML3}} | ||
| − | [[Category: | + | [[Category:Bosses]][[Category:Devkit Bosses]] |
Latest revision as of 17:07, 3 January 2025
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The Picopico-kun is a Wily Castle boss from Mega Man 2. Originally designed by Dr. Light as a security system for his laboratory, it impressed Dr. Wily enough to create his own version of it for his castle.
The Picopico-kun was added as a premade boss with the release of the Megamix Engine, and it appears in the engine's Example Game as the boss of the third Wily stage. Its inclusion meant it also appeared in Make a Good Mega Man Level 3 as a devkit boss – however, outside of the NEO Pit of Pits sublevels "Mosh Pit of Pits" and "Pico's Curse", it went completely unused by entrants.
Contents
Battle
The battle starts with two Pico Bricks forming into a Picopico-kun piece. The piece will periodically move towards Mega Man before stopping again. The less Pico Bricks are left (not counting bricks that don't attack), the faster the piece will move.
The specific number of Pico Bricks, the order they come in (including whether or not any come in a random order), and which piece includes miscellaneous settings for the boss (such as music and item drops) can be modified using creation code.
On Hard Mode, the Picopico-kun pieces will move faster, and they will toss two small projectiles to their left and right when they form.
Damage Table
Damage provided is for individual pieces.
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 3 | 2 | 3 | 2 | 1 | 2/4 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 3 | 2 | 1 | 1 | Y | 2 | 2 | 2 | 3 | 1 |
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Make a Good Mega Man Level 3
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| 1/1/2 | 1 | 2 | 3 | 2 | 2 | 3 | 2 | 2 | ||||||||||||
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| 2/2/N | 0.5 | 2/3/4 | 2 | 2/2 | 3 | 1 | 2 | 2 | 3 | 2/3 | 2 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 3/3* | 0/1 | 99 |
| Other Notes | *Super Arm can pick up Picopico-Kun pieces (but not individual bricks) and throw them off-screen. This counts as destroying the piece. | ||
Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 2/2/3 | 3 | 2 | 1 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 3 | 0 | 1 | 1 | |||||
| Other Notes | ||||||||||